diff options
author | ccrs <ccrs@users.noreply.github.com> | 2019-07-01 21:36:32 +0200 |
---|---|---|
committer | Shauren <shauren.trinity@gmail.com> | 2021-12-13 00:42:20 +0100 |
commit | 4e6c59dca78ce563c327ea3106d0ff6786b1e127 (patch) | |
tree | 11baa861d6e0eda35d4d73feba91a79c1bae788d /src/server/game/Handlers/BattleGroundHandler.cpp | |
parent | b8d675eba761a5616c7d69a78851ea61af61f4f6 (diff) |
Core/Unit: rename several getters to follow codestyle
uint8 GetLevel()
uint8 GetLevelForTarget(WorldObject const* /*target*/)
void SetLevel(uint8 lvl)
uint8 GetRace()
uint32 GetRaceMask()
uint8 GetClass()
uint32 GetClassMask()
uint8 GetGender()
(cherry picked from commit 5c09ff51f7015b775def8d5cc1f678eaef37200f)
Diffstat (limited to 'src/server/game/Handlers/BattleGroundHandler.cpp')
-rw-r--r-- | src/server/game/Handlers/BattleGroundHandler.cpp | 12 |
1 files changed, 6 insertions, 6 deletions
diff --git a/src/server/game/Handlers/BattleGroundHandler.cpp b/src/server/game/Handlers/BattleGroundHandler.cpp index 8d13e4e2195..a01b18116f1 100644 --- a/src/server/game/Handlers/BattleGroundHandler.cpp +++ b/src/server/game/Handlers/BattleGroundHandler.cpp @@ -99,7 +99,7 @@ void WorldSession::HandleBattlemasterJoinOpcode(WorldPackets::Battleground::Batt return; // expected bracket entry - PVPDifficultyEntry const* bracketEntry = DB2Manager::GetBattlegroundBracketByLevel(bg->GetMapId(), _player->getLevel()); + PVPDifficultyEntry const* bracketEntry = DB2Manager::GetBattlegroundBracketByLevel(bg->GetMapId(), _player->GetLevel()); if (!bracketEntry) return; @@ -318,7 +318,7 @@ void WorldSession::HandleBattleFieldPortOpcode(WorldPackets::Battleground::Battl bgTypeId = bg->GetTypeID(); // expected bracket entry - PVPDifficultyEntry const* bracketEntry = DB2Manager::GetBattlegroundBracketByLevel(bg->GetMapId(), _player->getLevel()); + PVPDifficultyEntry const* bracketEntry = DB2Manager::GetBattlegroundBracketByLevel(bg->GetMapId(), _player->GetLevel()); if (!bracketEntry) return; @@ -336,10 +336,10 @@ void WorldSession::HandleBattleFieldPortOpcode(WorldPackets::Battleground::Battl TC_LOG_DEBUG("bg.battleground", "Player %s (%s) has a deserter debuff, do not port him to battleground!", _player->GetName().c_str(), _player->GetGUID().ToString().c_str()); } //if player don't match battleground max level, then do not allow him to enter! (this might happen when player leveled up during his waiting in queue - if (_player->getLevel() > bg->GetMaxLevel()) + if (_player->GetLevel() > bg->GetMaxLevel()) { TC_LOG_DEBUG("network", "Player %s (%s) has level (%u) higher than maxlevel (%u) of battleground (%u)! Do not port him to battleground!", - _player->GetName().c_str(), _player->GetGUID().ToString().c_str(), _player->getLevel(), bg->GetMaxLevel(), bg->GetTypeID()); + _player->GetName().c_str(), _player->GetGUID().ToString().c_str(), _player->GetLevel(), bg->GetMaxLevel(), bg->GetTypeID()); battlefieldPort.AcceptedInvite = false; } } @@ -476,7 +476,7 @@ void WorldSession::HandleRequestBattlefieldStatusOpcode(WorldPackets::Battlegrou continue; // expected bracket entry - PVPDifficultyEntry const* bracketEntry = DB2Manager::GetBattlegroundBracketByLevel(bg->GetMapId(), _player->getLevel()); + PVPDifficultyEntry const* bracketEntry = DB2Manager::GetBattlegroundBracketByLevel(bg->GetMapId(), _player->GetLevel()); if (!bracketEntry) continue; @@ -512,7 +512,7 @@ void WorldSession::HandleBattlemasterJoinArena(WorldPackets::Battleground::Battl BattlegroundTypeId bgTypeId = bg->GetTypeID(); BattlegroundQueueTypeId bgQueueTypeId = BattlegroundMgr::BGQueueTypeId(bgTypeId, BattlegroundQueueIdType::Arena, true, arenatype); - PVPDifficultyEntry const* bracketEntry = DB2Manager::GetBattlegroundBracketByLevel(bg->GetMapId(), _player->getLevel()); + PVPDifficultyEntry const* bracketEntry = DB2Manager::GetBattlegroundBracketByLevel(bg->GetMapId(), _player->GetLevel()); if (!bracketEntry) return; |