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author | Shauren <shauren.trinity@gmail.com> | 2014-10-23 21:34:03 +0200 |
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committer | Shauren <shauren.trinity@gmail.com> | 2014-10-23 21:34:03 +0200 |
commit | 76f1f85d8bc3f9dda2ee174f457b5f07468a7dc5 (patch) | |
tree | 887fa1af7cf4b26a2de2097c13de0e5fe3e3a0c7 /src/server/game/Handlers/BattleGroundHandler.cpp | |
parent | 2f368984094181f2aa9b1ae1c73ce182469e5037 (diff) |
Core/Entities: Second part of required database changes for migrating guids to 128 bit - all fields storing lowguid must be extended to uint64
Diffstat (limited to 'src/server/game/Handlers/BattleGroundHandler.cpp')
-rw-r--r-- | src/server/game/Handlers/BattleGroundHandler.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/server/game/Handlers/BattleGroundHandler.cpp b/src/server/game/Handlers/BattleGroundHandler.cpp index 282ccfb8906..5fcf8139ea1 100644 --- a/src/server/game/Handlers/BattleGroundHandler.cpp +++ b/src/server/game/Handlers/BattleGroundHandler.cpp @@ -72,7 +72,7 @@ void WorldSession::SendBattleGroundList(ObjectGuid guid, BattlegroundTypeId bgTy void WorldSession::HandleBattlemasterJoinOpcode(WorldPacket& recvData) { - uint32 bgTypeId_; + ObjectGuid::LowType bgTypeId_; uint32 instanceId; uint8 asGroup; bool isPremade = false; |