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authorShauren <shauren.trinity@gmail.com>2014-10-23 21:34:03 +0200
committerShauren <shauren.trinity@gmail.com>2014-10-23 21:34:03 +0200
commit76f1f85d8bc3f9dda2ee174f457b5f07468a7dc5 (patch)
tree887fa1af7cf4b26a2de2097c13de0e5fe3e3a0c7 /src/server/game/Handlers/BattleGroundHandler.cpp
parent2f368984094181f2aa9b1ae1c73ce182469e5037 (diff)
Core/Entities: Second part of required database changes for migrating guids to 128 bit - all fields storing lowguid must be extended to uint64
Diffstat (limited to 'src/server/game/Handlers/BattleGroundHandler.cpp')
-rw-r--r--src/server/game/Handlers/BattleGroundHandler.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/server/game/Handlers/BattleGroundHandler.cpp b/src/server/game/Handlers/BattleGroundHandler.cpp
index 282ccfb8906..5fcf8139ea1 100644
--- a/src/server/game/Handlers/BattleGroundHandler.cpp
+++ b/src/server/game/Handlers/BattleGroundHandler.cpp
@@ -72,7 +72,7 @@ void WorldSession::SendBattleGroundList(ObjectGuid guid, BattlegroundTypeId bgTy
void WorldSession::HandleBattlemasterJoinOpcode(WorldPacket& recvData)
{
- uint32 bgTypeId_;
+ ObjectGuid::LowType bgTypeId_;
uint32 instanceId;
uint8 asGroup;
bool isPremade = false;