diff options
author | Shauren <shauren.trinity@gmail.com> | 2014-09-20 11:05:30 +0200 |
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committer | Shauren <shauren.trinity@gmail.com> | 2014-09-20 11:05:30 +0200 |
commit | 8e288dd6731ed608d8285f9f966783ee9b46eebf (patch) | |
tree | a0dfb3e110f4ba63214ccde1ade6d633294e4746 /src/server/game/Handlers/BattleGroundHandler.cpp | |
parent | 7cbaa028cd3192725ed47226c08fb3e6f82f02d3 (diff) | |
parent | 050d56ac21fff48d260908e72e430f212e1d770d (diff) |
Merge branch 'master' of https://github.com/TrinityCore/TrinityCore into 4.3.4
Conflicts:
src/server/game/Achievements/AchievementMgr.cpp
src/server/game/Battlefield/Battlefield.h
src/server/game/Battlegrounds/ArenaScore.h
src/server/game/Battlegrounds/ArenaTeam.cpp
src/server/game/Battlegrounds/ArenaTeam.h
src/server/game/Battlegrounds/ArenaTeamMgr.cpp
src/server/game/Battlegrounds/BattlegroundMgr.cpp
src/server/game/Battlegrounds/BattlegroundMgr.h
src/server/game/Battlegrounds/BattlegroundQueue.h
src/server/game/Battlegrounds/BattlegroundScore.h
src/server/game/Battlegrounds/Zones/BattlegroundAB.h
src/server/game/Battlegrounds/Zones/BattlegroundAV.h
src/server/game/Battlegrounds/Zones/BattlegroundEY.h
src/server/game/Battlegrounds/Zones/BattlegroundIC.h
src/server/game/Battlegrounds/Zones/BattlegroundSA.h
src/server/game/Battlegrounds/Zones/BattlegroundWS.h
src/server/game/DungeonFinding/LFG.h
src/server/game/DungeonFinding/LFGMgr.cpp
src/server/game/DungeonFinding/LFGMgr.h
src/server/game/DungeonFinding/LFGQueue.cpp
src/server/game/DungeonFinding/LFGQueue.h
src/server/game/Entities/Corpse/Corpse.cpp
src/server/game/Entities/Creature/Creature.cpp
src/server/game/Entities/Creature/GossipDef.cpp
src/server/game/Entities/Creature/GossipDef.h
src/server/game/Entities/Creature/TemporarySummon.cpp
src/server/game/Entities/DynamicObject/DynamicObject.cpp
src/server/game/Entities/Object/Object.cpp
src/server/game/Entities/Object/Object.h
src/server/game/Entities/Object/ObjectDefines.h
src/server/game/Entities/Object/Updates/UpdateData.cpp
src/server/game/Entities/Player/Player.cpp
src/server/game/Entities/Player/Player.h
src/server/game/Entities/Unit/Unit.cpp
src/server/game/Entities/Unit/Unit.h
src/server/game/Globals/ObjectAccessor.cpp
src/server/game/Globals/ObjectAccessor.h
src/server/game/Globals/ObjectMgr.cpp
src/server/game/Groups/Group.cpp
src/server/game/Groups/Group.h
src/server/game/Guilds/Guild.cpp
src/server/game/Guilds/Guild.h
src/server/game/Handlers/AuctionHouseHandler.cpp
src/server/game/Handlers/BattleGroundHandler.cpp
src/server/game/Handlers/CalendarHandler.cpp
src/server/game/Handlers/CharacterHandler.cpp
src/server/game/Handlers/ChatHandler.cpp
src/server/game/Handlers/GroupHandler.cpp
src/server/game/Handlers/GuildHandler.cpp
src/server/game/Handlers/ItemHandler.cpp
src/server/game/Handlers/LFGHandler.cpp
src/server/game/Handlers/MailHandler.cpp
src/server/game/Handlers/MiscHandler.cpp
src/server/game/Handlers/MovementHandler.cpp
src/server/game/Handlers/NPCHandler.cpp
src/server/game/Handlers/PetHandler.cpp
src/server/game/Handlers/QueryHandler.cpp
src/server/game/Handlers/QuestHandler.cpp
src/server/game/Handlers/TradeHandler.cpp
src/server/game/Handlers/VehicleHandler.cpp
src/server/game/Movement/Spline/MoveSplineInit.cpp
src/server/game/Server/WorldSession.cpp
src/server/game/Server/WorldSession.h
src/server/game/Spells/Spell.cpp
src/server/scripts/Commands/cs_debug.cpp
src/server/scripts/Commands/cs_gm.cpp
src/server/scripts/Commands/cs_misc.cpp
src/server/scripts/Commands/cs_modify.cpp
src/server/scripts/Commands/cs_reset.cpp
src/server/scripts/EasternKingdoms/ZulAman/boss_akilzon.cpp
src/server/scripts/EasternKingdoms/ZulAman/boss_halazzi.cpp
src/server/scripts/EasternKingdoms/ZulAman/boss_hexlord.cpp
src/server/scripts/EasternKingdoms/ZulAman/boss_janalai.cpp
src/server/scripts/EasternKingdoms/ZulAman/boss_zuljin.cpp
src/server/scripts/EasternKingdoms/ZulAman/instance_zulaman.cpp
src/server/scripts/EasternKingdoms/ZulAman/zulaman.cpp
src/server/scripts/EasternKingdoms/ZulGurub/boss_arlokk.cpp
src/server/scripts/EasternKingdoms/ZulGurub/boss_jindo.cpp
src/server/scripts/EasternKingdoms/ZulGurub/boss_mandokir.cpp
src/server/scripts/EasternKingdoms/ZulGurub/boss_thekal.cpp
src/server/scripts/EasternKingdoms/ZulGurub/instance_zulgurub.cpp
src/server/scripts/EasternKingdoms/zone_silverpine_forest.cpp
src/server/scripts/EasternKingdoms/zone_stormwind_city.cpp
src/server/scripts/EasternKingdoms/zone_swamp_of_sorrows.cpp
src/server/scripts/EasternKingdoms/zone_tirisfal_glades.cpp
src/server/scripts/Kalimdor/zone_azshara.cpp
src/server/scripts/Kalimdor/zone_durotar.cpp
src/server/scripts/Kalimdor/zone_moonglade.cpp
src/server/scripts/Kalimdor/zone_orgrimmar.cpp
src/server/scripts/Kalimdor/zone_ungoro_crater.cpp
src/server/scripts/Northrend/FrozenHalls/HallsOfReflection/halls_of_reflection.cpp
src/server/scripts/Northrend/IcecrownCitadel/boss_the_lich_king.cpp
src/server/scripts/Northrend/Naxxramas/boss_kelthuzad.cpp
src/server/scripts/OutdoorPvP/OutdoorPvPEP.cpp
src/server/scripts/Spells/spell_dk.cpp
src/server/scripts/Spells/spell_generic.cpp
src/server/shared/Packets/ByteBuffer.h
Diffstat (limited to 'src/server/game/Handlers/BattleGroundHandler.cpp')
-rw-r--r-- | src/server/game/Handlers/BattleGroundHandler.cpp | 24 |
1 files changed, 12 insertions, 12 deletions
diff --git a/src/server/game/Handlers/BattleGroundHandler.cpp b/src/server/game/Handlers/BattleGroundHandler.cpp index 9d641649b8d..bb67b220d7c 100644 --- a/src/server/game/Handlers/BattleGroundHandler.cpp +++ b/src/server/game/Handlers/BattleGroundHandler.cpp @@ -37,9 +37,9 @@ void WorldSession::HandleBattlemasterHelloOpcode(WorldPacket& recvData) { - uint64 guid; + ObjectGuid guid; recvData >> guid; - TC_LOG_DEBUG("network", "WORLD: Recvd CMSG_BATTLEMASTER_HELLO Message from (GUID: %u TypeId:%u)", GUID_LOPART(guid), GuidHigh2TypeId(GUID_HIPART(guid))); + TC_LOG_DEBUG("network", "WORLD: Recvd CMSG_BATTLEMASTER_HELLO Message from %s", guid.ToString().c_str()); Creature* unit = GetPlayer()->GetMap()->GetCreature(guid); if (!unit) @@ -63,7 +63,7 @@ void WorldSession::HandleBattlemasterHelloOpcode(WorldPacket& recvData) SendBattleGroundList(guid, bgTypeId); } -void WorldSession::SendBattleGroundList(uint64 guid, BattlegroundTypeId bgTypeId) +void WorldSession::SendBattleGroundList(ObjectGuid guid, BattlegroundTypeId bgTypeId) { WorldPacket data; sBattlegroundMgr->BuildBattlegroundListPacket(&data, guid, _player, bgTypeId); @@ -100,7 +100,7 @@ void WorldSession::HandleBattlemasterJoinOpcode(WorldPacket& recvData) recvData.ReadByteSeq(guid[1]); //extract from guid - bgTypeId_ = GUID_LOPART(guid); + bgTypeId_ = guid.GetCounter(); if (!sBattlemasterListStore.LookupEntry(bgTypeId_)) { @@ -115,7 +115,7 @@ void WorldSession::HandleBattlemasterJoinOpcode(WorldPacket& recvData) } BattlegroundTypeId bgTypeId = BattlegroundTypeId(bgTypeId_); - //TC_LOG_DEBUG("network", "WORLD: Recvd CMSG_BATTLEMASTER_JOIN Message from (GUID:"UI64FMTD" TypeId:%u)", guid, bgTypeId_); + TC_LOG_DEBUG("network", "WORLD: Recvd CMSG_BATTLEMASTER_JOIN Message from %s", guid.ToString().c_str()); // can do this, since it's battleground, not arena BattlegroundQueueTypeId bgQueueTypeId = BattlegroundMgr::BGQueueTypeId(bgTypeId, 0); @@ -279,22 +279,22 @@ void WorldSession::HandleBattlegroundPlayerPositionsOpcode(WorldPacket& /*recvDa Player* aplr = NULL; Player* hplr = NULL; - if (uint64 guid = bg->GetFlagPickerGUID(TEAM_ALLIANCE)) + if (ObjectGuid guid = bg->GetFlagPickerGUID(TEAM_ALLIANCE)) { aplr = ObjectAccessor::FindPlayer(guid); if (aplr) ++acount; } - if (uint64 guid = bg->GetFlagPickerGUID(TEAM_HORDE)) + if (ObjectGuid guid = bg->GetFlagPickerGUID(TEAM_HORDE)) { hplr = ObjectAccessor::FindPlayer(guid); if (hplr) ++hcount; } - ObjectGuid aguid = aplr ? aplr->GetGUID() : 0; - ObjectGuid hguid = hplr ? hplr->GetGUID() : 0; + ObjectGuid aguid = aplr ? aplr->GetGUID() : ObjectGuid::Empty; + ObjectGuid hguid = hplr ? hplr->GetGUID() : ObjectGuid::Empty; WorldPacket data(SMSG_BATTLEFIELD_PLAYER_POSITIONS); @@ -391,7 +391,7 @@ void WorldSession::HandleBattlefieldListOpcode(WorldPacket& recvData) } WorldPacket data; - sBattlegroundMgr->BuildBattlegroundListPacket(&data, 0, _player, BattlegroundTypeId(bgTypeId)); + sBattlegroundMgr->BuildBattlegroundListPacket(&data, ObjectGuid::Empty, _player, BattlegroundTypeId(bgTypeId)); SendPacket(&data); } @@ -567,7 +567,7 @@ void WorldSession::HandleBattleFieldPortOpcode(WorldPacket &recvData) ArenaTeam* at = sArenaTeamMgr->GetArenaTeamById(ginfo.Team); if (at) { - TC_LOG_DEBUG("bg.battleground", "UPDATING memberLost's personal arena rating for %u by opponents rating: %u, because he has left queue!", GUID_LOPART(_player->GetGUID()), ginfo.OpponentsTeamRating); + TC_LOG_DEBUG("bg.battleground", "UPDATING memberLost's personal arena rating for %s by opponents rating: %u, because he has left queue!", _player->GetGUID().ToString().c_str(), ginfo.OpponentsTeamRating); at->MemberLost(_player, ginfo.OpponentsMatchmakerRating); at->SaveToDB(); } @@ -772,7 +772,7 @@ void WorldSession::HandleBattlemasterJoinArena(WorldPacket& recvData) void WorldSession::HandleReportPvPAFK(WorldPacket& recvData) { - uint64 playerGuid; + ObjectGuid playerGuid; recvData >> playerGuid; Player* reportedPlayer = ObjectAccessor::FindPlayer(playerGuid); |