diff options
| author | Spp <spp@jorge.gr> | 2013-01-14 09:50:59 +0100 |
|---|---|---|
| committer | Spp <spp@jorge.gr> | 2013-01-14 09:50:59 +0100 |
| commit | 802657250c20088d7f42ec7c836589a532e66fcc (patch) | |
| tree | e36baf33f56268d81a58be630957499523de08ef /src/server/game/Handlers/BattlefieldHandler.cpp | |
| parent | 557fde86e457b8fe337e6916e6573ea8a8ba210c (diff) | |
Core/Misc: Apply codestyle to multiple files
Diffstat (limited to 'src/server/game/Handlers/BattlefieldHandler.cpp')
| -rw-r--r-- | src/server/game/Handlers/BattlefieldHandler.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/server/game/Handlers/BattlefieldHandler.cpp b/src/server/game/Handlers/BattlefieldHandler.cpp index 0263b64456f..4a29dee4fb0 100644 --- a/src/server/game/Handlers/BattlefieldHandler.cpp +++ b/src/server/game/Handlers/BattlefieldHandler.cpp @@ -60,7 +60,7 @@ void WorldSession::SendBfInvitePlayerToQueue(uint32 BattleId) //Param2:(ZoneId) the zone where the battle is (4197 for wg) //Param3:(CanQueue) if able to queue //Param4:(Full) on log in is full -void WorldSession::SendBfQueueInviteResponse(uint32 BattleId,uint32 ZoneId, bool CanQueue, bool Full) +void WorldSession::SendBfQueueInviteResponse(uint32 BattleId, uint32 ZoneId, bool CanQueue, bool Full) { WorldPacket data(SMSG_BATTLEFIELD_MGR_QUEUE_REQUEST_RESPONSE, 11); data << uint32(BattleId); |
