diff options
author | Treeston <treeston.mmoc@gmail.com> | 2019-07-13 17:44:41 +0200 |
---|---|---|
committer | Shauren <shauren.trinity@gmail.com> | 2021-12-16 00:37:01 +0100 |
commit | ea753efb9370455979c8af8ebaafa734b77d6052 (patch) | |
tree | f34607eef7b093e44510dca18b441146a52e58e3 /src/server/game/Handlers/ChannelHandler.cpp | |
parent | 71b2f8c6ab26ef7683100fdf288813e87f6bbf73 (diff) |
Core/Chat: Rewrite some custom channel handling. Channel creation now properly saves passwords. Closes #23589.
(cherry picked from commit 8c16f318fe072709fc40c61987570dba8f5b6483)
Diffstat (limited to 'src/server/game/Handlers/ChannelHandler.cpp')
-rw-r--r-- | src/server/game/Handlers/ChannelHandler.cpp | 19 |
1 files changed, 17 insertions, 2 deletions
diff --git a/src/server/game/Handlers/ChannelHandler.cpp b/src/server/game/Handlers/ChannelHandler.cpp index b85eb83eefc..9cd28f709b5 100644 --- a/src/server/game/Handlers/ChannelHandler.cpp +++ b/src/server/game/Handlers/ChannelHandler.cpp @@ -58,8 +58,23 @@ void WorldSession::HandleJoinChannel(WorldPackets::Channel::JoinChannel& packet) return; if (ChannelMgr* cMgr = ChannelMgr::ForTeam(GetPlayer()->GetTeam())) - if (Channel* channel = cMgr->GetJoinChannel(packet.ChatChannelId, packet.ChannelName, zone)) - channel->JoinChannel(GetPlayer(), packet.Password); + { + if (packet.ChatChannelId) + { // system channel + if (Channel* channel = cMgr->GetSystemChannel(packet.ChatChannelId, zone)) + channel->JoinChannel(GetPlayer()); + } + else + { // custom channel + if (Channel* channel = cMgr->GetCustomChannel(packet.ChannelName)) + channel->JoinChannel(GetPlayer(), packet.Password); + else if (Channel* channel = cMgr->CreateCustomChannel(packet.ChannelName)) + { + channel->SetPassword(packet.Password); + channel->JoinChannel(GetPlayer(), packet.Password); + } + } + } } void WorldSession::HandleLeaveChannel(WorldPackets::Channel::LeaveChannel& packet) |