diff options
| author | Shocker <shocker@freakz.ro> | 2012-02-03 19:12:41 +0200 |
|---|---|---|
| committer | Shocker <shocker@freakz.ro> | 2012-02-03 19:12:41 +0200 |
| commit | 04f38855abeeb101de52b091c378991813e4d28d (patch) | |
| tree | b071c7557d5cf7945c8187d7c853e05d298a5e9e /src/server/game/Handlers/CharacterHandler.cpp | |
| parent | cbbd7a96c841faab9a4ddb198438cbbc7e56ccdf (diff) | |
Core/Misc: Rename UNIT_STAT_* enums to UNIT_STATE_*
Diffstat (limited to 'src/server/game/Handlers/CharacterHandler.cpp')
| -rw-r--r-- | src/server/game/Handlers/CharacterHandler.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/server/game/Handlers/CharacterHandler.cpp b/src/server/game/Handlers/CharacterHandler.cpp index ebde812ac76..c4208215053 100644 --- a/src/server/game/Handlers/CharacterHandler.cpp +++ b/src/server/game/Handlers/CharacterHandler.cpp @@ -1112,7 +1112,7 @@ void WorldSession::HandlePlayerLogin(LoginQueryHolder* holder) sLog->outChar("Account: %d (IP: %s) Login Character:[%s] (GUID: %u)", GetAccountId(), IP_str.c_str(), pCurrChar->GetName(), pCurrChar->GetGUIDLow()); - if (!pCurrChar->IsStandState() && !pCurrChar->HasUnitState(UNIT_STAT_STUNNED)) + if (!pCurrChar->IsStandState() && !pCurrChar->HasUnitState(UNIT_STATE_STUNNED)) pCurrChar->SetStandState(UNIT_STAND_STATE_STAND); m_playerLoading = false; |
