diff options
author | Shauren <shauren.trinity@gmail.com> | 2023-04-11 19:51:06 +0200 |
---|---|---|
committer | Shauren <shauren.trinity@gmail.com> | 2023-04-11 19:51:06 +0200 |
commit | 353a71c6cd57c883722f8cd8d7897c15aad43fa2 (patch) | |
tree | 338dd1d755759f62ffb951e16af048c20b49b717 /src/server/game/Handlers/CharacterHandler.cpp | |
parent | 5e47a3522a03ac193bad819e5ff04e11e6c65645 (diff) |
Core/Reputation: Fixed crash in reptutation code when PlayerStart.AllReputation is enabled in config
Closes #28915
Diffstat (limited to 'src/server/game/Handlers/CharacterHandler.cpp')
-rw-r--r-- | src/server/game/Handlers/CharacterHandler.cpp | 7 |
1 files changed, 0 insertions, 7 deletions
diff --git a/src/server/game/Handlers/CharacterHandler.cpp b/src/server/game/Handlers/CharacterHandler.cpp index 5e3d31e0a71..b2a58835e5a 100644 --- a/src/server/game/Handlers/CharacterHandler.cpp +++ b/src/server/game/Handlers/CharacterHandler.cpp @@ -1506,13 +1506,6 @@ void WorldSession::HandleSetFactionNotAtWar(WorldPackets::Character::SetFactionN GetPlayer()->GetReputationMgr().SetAtWar(packet.FactionIndex, false); } -//I think this function is never used :/ I dunno, but i guess this opcode not exists -void WorldSession::HandleSetFactionCheat(WorldPacket& /*recvData*/) -{ - TC_LOG_ERROR("network", "WORLD SESSION: HandleSetFactionCheat, not expected call, please report."); - GetPlayer()->GetReputationMgr().SendState(nullptr); -} - void WorldSession::HandleTutorialFlag(WorldPackets::Misc::TutorialSetFlag& packet) { switch (packet.Action) |