diff options
Diffstat (limited to 'src/server/game/Handlers/CharacterHandler.cpp')
-rw-r--r-- | src/server/game/Handlers/CharacterHandler.cpp | 7 |
1 files changed, 0 insertions, 7 deletions
diff --git a/src/server/game/Handlers/CharacterHandler.cpp b/src/server/game/Handlers/CharacterHandler.cpp index 5e3d31e0a71..b2a58835e5a 100644 --- a/src/server/game/Handlers/CharacterHandler.cpp +++ b/src/server/game/Handlers/CharacterHandler.cpp @@ -1506,13 +1506,6 @@ void WorldSession::HandleSetFactionNotAtWar(WorldPackets::Character::SetFactionN GetPlayer()->GetReputationMgr().SetAtWar(packet.FactionIndex, false); } -//I think this function is never used :/ I dunno, but i guess this opcode not exists -void WorldSession::HandleSetFactionCheat(WorldPacket& /*recvData*/) -{ - TC_LOG_ERROR("network", "WORLD SESSION: HandleSetFactionCheat, not expected call, please report."); - GetPlayer()->GetReputationMgr().SendState(nullptr); -} - void WorldSession::HandleTutorialFlag(WorldPackets::Misc::TutorialSetFlag& packet) { switch (packet.Action) |