diff options
author | Subv <s.v.h21@hotmail.com> | 2012-08-08 19:00:14 -0500 |
---|---|---|
committer | Subv <s.v.h21@hotmail.com> | 2012-08-08 19:04:05 -0500 |
commit | 59d32edf02434bf92bc3a24d5c55c7023467c08e (patch) | |
tree | 4bd5150982f16700186d43cf3c1e92bfc25d3225 /src/server/game/Handlers/CharacterHandler.cpp | |
parent | 10c9c557003dd6862295c2e9c792d72d4b7cd9c3 (diff) |
Core/PacketIO: Enabled more opcodes
Diffstat (limited to 'src/server/game/Handlers/CharacterHandler.cpp')
-rw-r--r-- | src/server/game/Handlers/CharacterHandler.cpp | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/src/server/game/Handlers/CharacterHandler.cpp b/src/server/game/Handlers/CharacterHandler.cpp index 7a728ac1dd0..b73901c29a5 100644 --- a/src/server/game/Handlers/CharacterHandler.cpp +++ b/src/server/game/Handlers/CharacterHandler.cpp @@ -1391,7 +1391,7 @@ void WorldSession::HandleAlterAppearance(WorldPacket & recvData) // 0 - ok // 1, 3 - not enough money - // 2 - you have to seat on barber chair + // 2 - you have to sit on barber chair if (!_player->HasEnoughMoney((uint64)cost)) { WorldPacket data(SMSG_BARBER_SHOP_RESULT, 4); @@ -1556,7 +1556,7 @@ void WorldSession::HandleCharCustomize(WorldPacket& recvData) SendPacket(&data); } -void WorldSession::HandleEquipmentSetSave(WorldPacket &recvData) +void WorldSession::HandleEquipmentSetSave(WorldPacket& recvData) { sLog->outDebug(LOG_FILTER_NETWORKIO, "CMSG_EQUIPMENT_SET_SAVE"); @@ -1618,7 +1618,7 @@ void WorldSession::HandleEquipmentSetDelete(WorldPacket &recvData) _player->DeleteEquipmentSet(setGuid); } -void WorldSession::HandleEquipmentSetUse(WorldPacket &recvData) +void WorldSession::HandleEquipmentSetUse(WorldPacket& recvData) { if (_player->isInCombat()) return; |