diff options
| author | Shauren <shauren.trinity@gmail.com> | 2014-10-21 19:23:32 +0200 |
|---|---|---|
| committer | Shauren <shauren.trinity@gmail.com> | 2014-10-21 19:23:32 +0200 |
| commit | 9cc7044546eaaaf4fd7a999c5e074ad0ea3d47ef (patch) | |
| tree | e40c2f50a9b5b11620ee607103f0352521bdf54f /src/server/game/Handlers/CharacterHandler.cpp | |
| parent | 1bea52fd4649b6a1761aa157f9e74f01e19872e7 (diff) | |
Core/Entities: First batch of removing implicit conversions of ObjectGuid to uint64
Diffstat (limited to 'src/server/game/Handlers/CharacterHandler.cpp')
| -rw-r--r-- | src/server/game/Handlers/CharacterHandler.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/server/game/Handlers/CharacterHandler.cpp b/src/server/game/Handlers/CharacterHandler.cpp index 2c26f61c9c6..cac17ef4005 100644 --- a/src/server/game/Handlers/CharacterHandler.cpp +++ b/src/server/game/Handlers/CharacterHandler.cpp @@ -1568,7 +1568,7 @@ void WorldSession::HandleEquipmentSetSave(WorldPacket& recvData) Item* item = _player->GetItemByPos(INVENTORY_SLOT_BAG_0, i); - if (!item && itemGuid) // cheating check 1 + if (!item && !itemGuid.IsEmpty()) // cheating check 1 return; if (item && item->GetGUID() != itemGuid) // cheating check 2 |
