diff options
| author | Nay <dnpd.dd@gmail.com> | 2012-07-30 16:39:46 +0100 |
|---|---|---|
| committer | Nay <dnpd.dd@gmail.com> | 2012-07-30 16:39:46 +0100 |
| commit | c24de2c6d8883a9c4541003c259196c830de2add (patch) | |
| tree | 677ee37797e9cbbef028c210e06ad802cef95f83 /src/server/game/Handlers/CharacterHandler.cpp | |
| parent | 195e0369cff80fb89afb267ce479bdd2e9a4e31b (diff) | |
Core: Implement Void Storage
Diffstat (limited to 'src/server/game/Handlers/CharacterHandler.cpp')
| -rw-r--r-- | src/server/game/Handlers/CharacterHandler.cpp | 4 |
1 files changed, 4 insertions, 0 deletions
diff --git a/src/server/game/Handlers/CharacterHandler.cpp b/src/server/game/Handlers/CharacterHandler.cpp index 01668314c63..d75d25b00e2 100644 --- a/src/server/game/Handlers/CharacterHandler.cpp +++ b/src/server/game/Handlers/CharacterHandler.cpp @@ -110,6 +110,10 @@ bool LoginQueryHolder::Initialize() stmt->setUInt32(0, lowGuid); res &= SetPreparedQuery(PLAYER_LOGIN_QUERY_LOADINVENTORY, stmt); + stmt = CharacterDatabase.GetPreparedStatement(CHAR_SEL_VOID_STORAGE); + stmt->setUInt32(0, lowGuid); + res &= SetPreparedQuery(PLAYER_LOGIN_QUERY_LOADVOIDSTORAGE, stmt); + stmt = CharacterDatabase.GetPreparedStatement(CHAR_SEL_CHARACTER_ACTIONS); stmt->setUInt32(0, lowGuid); res &= SetPreparedQuery(PLAYER_LOGIN_QUERY_LOADACTIONS, stmt); |
