diff options
author | Nay <dnpd.dd@gmail.com> | 2012-10-12 16:29:13 -0700 |
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committer | Nay <dnpd.dd@gmail.com> | 2012-10-12 16:29:13 -0700 |
commit | c25a0bac72fecb81959223a5b16c37d12a15c236 (patch) | |
tree | c01d09578bb65c8011e200bb393d264a57f0c681 /src/server/game/Handlers/CharacterHandler.cpp | |
parent | d67adf0c9e9fcbf9f3d146605ad8d985aefd17a1 (diff) | |
parent | 4a332082f9d9d4988858abd66664a7e15c890458 (diff) |
Merge pull request #8053 from tibbi/rep_fix
renaming GetBaseReputation used for offline players
Diffstat (limited to 'src/server/game/Handlers/CharacterHandler.cpp')
-rw-r--r-- | src/server/game/Handlers/CharacterHandler.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/src/server/game/Handlers/CharacterHandler.cpp b/src/server/game/Handlers/CharacterHandler.cpp index 853e71fd732..396537c1304 100644 --- a/src/server/game/Handlers/CharacterHandler.cpp +++ b/src/server/game/Handlers/CharacterHandler.cpp @@ -2027,10 +2027,10 @@ void WorldSession::HandleCharFactionOrRaceChange(WorldPacket& recv_data) FactionEntry const* factionEntry = sFactionStore.LookupEntry(oldReputation); // old base reputation - int32 oldBaseRep = sObjectMgr->GetBaseReputation(factionEntry, oldRace, playerClass); + int32 oldBaseRep = sObjectMgr->GetBaseReputationOff(factionEntry, oldRace, playerClass); // new base reputation - int32 newBaseRep = sObjectMgr->GetBaseReputation(sFactionStore.LookupEntry(newReputation), race, playerClass); + int32 newBaseRep = sObjectMgr->GetBaseReputationOff(sFactionStore.LookupEntry(newReputation), race, playerClass); // final reputation shouldnt change int32 FinalRep = oldDBRep + oldBaseRep; |