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authorVincent-Michael <Vincent_Michael@gmx.de>2014-06-23 23:47:48 +0200
committerVincent-Michael <Vincent_Michael@gmx.de>2014-06-23 23:47:48 +0200
commitd8234bed420728aaa2e0f329778730a906f7dd12 (patch)
treebe30b4b452967bed923c106971c35014ab4c9412 /src/server/game/Handlers/CharacterHandler.cpp
parent9bac986f35067941552b7dec8da81eac127d2f66 (diff)
parentaa93a975469cca56e35adc1b5b501f4536be61f1 (diff)
Merge branch 'master' of github.com:TrinityCore/TrinityCore into 4.3.4
Conflicts: src/server/game/Accounts/AccountMgr.cpp src/server/game/Entities/Player/Player.h src/server/game/Server/WorldSocket.cpp src/server/game/World/World.cpp
Diffstat (limited to 'src/server/game/Handlers/CharacterHandler.cpp')
-rw-r--r--src/server/game/Handlers/CharacterHandler.cpp17
1 files changed, 15 insertions, 2 deletions
diff --git a/src/server/game/Handlers/CharacterHandler.cpp b/src/server/game/Handlers/CharacterHandler.cpp
index 86f978f1848..70547136bf8 100644
--- a/src/server/game/Handlers/CharacterHandler.cpp
+++ b/src/server/game/Handlers/CharacterHandler.cpp
@@ -721,10 +721,15 @@ void WorldSession::HandleCharDeleteOpcode(WorldPacket& recvData)
{
uint64 guid;
recvData >> guid;
+ // Initiating
+ uint32 initAccountId = GetAccountId();
// can't delete loaded character
if (ObjectAccessor::FindPlayer(guid))
+ {
+ sScriptMgr->OnPlayerFailedDelete(guid, initAccountId);
return;
+ }
uint32 accountId = 0;
uint8 level = 0;
@@ -733,6 +738,7 @@ void WorldSession::HandleCharDeleteOpcode(WorldPacket& recvData)
// is guild leader
if (sGuildMgr->GetGuildByLeader(guid))
{
+ sScriptMgr->OnPlayerFailedDelete(guid, initAccountId);
WorldPacket data(SMSG_CHAR_DELETE, 1);
data << uint8(CHAR_DELETE_FAILED_GUILD_LEADER);
SendPacket(&data);
@@ -742,6 +748,7 @@ void WorldSession::HandleCharDeleteOpcode(WorldPacket& recvData)
// is arena team captain
if (sArenaTeamMgr->GetArenaTeamByCaptain(guid))
{
+ sScriptMgr->OnPlayerFailedDelete(guid, initAccountId);
WorldPacket data(SMSG_CHAR_DELETE, 1);
data << uint8(CHAR_DELETE_FAILED_ARENA_CAPTAIN);
SendPacket(&data);
@@ -760,12 +767,18 @@ void WorldSession::HandleCharDeleteOpcode(WorldPacket& recvData)
}
// prevent deleting other players' characters using cheating tools
- if (accountId != GetAccountId())
+ if (accountId != initAccountId)
+ {
+ sScriptMgr->OnPlayerFailedDelete(guid, initAccountId);
return;
+ }
std::string IP_str = GetRemoteAddress();
TC_LOG_INFO("entities.player.character", "Account: %d, IP: %s deleted character: %s, GUID: %u, Level: %u", accountId, IP_str.c_str(), name.c_str(), GUID_LOPART(guid), level);
- sScriptMgr->OnPlayerDelete(guid);
+
+ // To prevent hook failure, place hook before removing reference from DB
+ sScriptMgr->OnPlayerDelete(guid, initAccountId); // To prevent race conditioning, but as it also makes sense, we hand the accountId over for successful delete.
+ // Shouldn't interfere with character deletion though
if (sLog->ShouldLog("entities.player.dump", LOG_LEVEL_INFO)) // optimize GetPlayerDump call
{