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authorWyrserth <43747507+Wyrserth@users.noreply.github.com>2019-06-15 14:19:58 +0200
committerGiacomo Pozzoni <giacomopoz@gmail.com>2019-06-15 14:19:58 +0200
commite906a2fe7d71fc17de9f7ea4778970beb3f9265e (patch)
tree02ac22a52d44549ee829eece372fd888e1d4fa44 /src/server/game/Handlers/CharacterHandler.cpp
parente6ad9b10cf381625ca1955cf6081ea1a8b14de11 (diff)
Core/Group: implement automatic party/raid leader change when the leader has been offline for two minutes (#23398)
* Core/Group: implement automatic party/raid leader change when the leader has been offline for two minutes. * Add #23396 to make testing easier. * Prioritize assistants in raids. * Fix dumb mistake and apply suggested change, thanks VincentVanclef and jackpoz!
Diffstat (limited to 'src/server/game/Handlers/CharacterHandler.cpp')
-rw-r--r--src/server/game/Handlers/CharacterHandler.cpp2
1 files changed, 2 insertions, 0 deletions
diff --git a/src/server/game/Handlers/CharacterHandler.cpp b/src/server/game/Handlers/CharacterHandler.cpp
index 72c7cc5ffed..adcb3421ccf 100644
--- a/src/server/game/Handlers/CharacterHandler.cpp
+++ b/src/server/game/Handlers/CharacterHandler.cpp
@@ -848,6 +848,8 @@ void WorldSession::HandlePlayerLogin(LoginQueryHolder* holder)
//pCurrChar->groupInfo.group->SendInit(this); // useless
group->SendUpdate();
group->ResetMaxEnchantingLevel();
+ if (group->GetLeaderGUID() == pCurrChar->GetGUID())
+ group->StopLeaderOfflineTimer();
}
// friend status