diff options
author | Subv <s.v.h21@hotmail.com> | 2012-10-04 19:39:09 -0500 |
---|---|---|
committer | Subv <s.v.h21@hotmail.com> | 2012-10-04 19:39:09 -0500 |
commit | f7d3600e7e7ffaba971b77e4371a705e55593cfd (patch) | |
tree | 2d4e898bb4e09ede5dba97918741597da6fd2d2e /src/server/game/Handlers/CharacterHandler.cpp | |
parent | d2437407f4f7ad1af3baeb351626b41bd700065c (diff) | |
parent | 74707a08d3d63dc66e7b6943431c91f50258b0f9 (diff) |
Merge branch 'master' of github.com:TrinityCore/TrinityCore into mmaps
Conflicts:
src/server/game/Movement/MovementGenerators/FleeingMovementGenerator.cpp
Diffstat (limited to 'src/server/game/Handlers/CharacterHandler.cpp')
-rw-r--r-- | src/server/game/Handlers/CharacterHandler.cpp | 40 |
1 files changed, 20 insertions, 20 deletions
diff --git a/src/server/game/Handlers/CharacterHandler.cpp b/src/server/game/Handlers/CharacterHandler.cpp index 8f98135aafb..5c603e46086 100644 --- a/src/server/game/Handlers/CharacterHandler.cpp +++ b/src/server/game/Handlers/CharacterHandler.cpp @@ -1730,7 +1730,7 @@ void WorldSession::HandleCharFactionOrRaceChange(WorldPacket& recv_data) sWorld->UpdateCharacterNameData(GUID_LOPART(guid), newname, gender, race); - BattlegroundTeamId team = BG_TEAM_ALLIANCE; + TeamId team = TEAM_ALLIANCE; // Search each faction is targeted switch (race) @@ -1740,7 +1740,7 @@ void WorldSession::HandleCharFactionOrRaceChange(WorldPacket& recv_data) case RACE_UNDEAD_PLAYER: case RACE_TROLL: case RACE_BLOODELF: - team = BG_TEAM_HORDE; + team = TEAM_HORDE; break; default: break; @@ -1757,7 +1757,7 @@ void WorldSession::HandleCharFactionOrRaceChange(WorldPacket& recv_data) stmt->setUInt32(0, lowGuid); // Faction specific languages - if (team == BG_TEAM_HORDE) + if (team == TEAM_HORDE) stmt->setUInt16(1, 109); else stmt->setUInt16(1, 98); @@ -1816,7 +1816,7 @@ void WorldSession::HandleCharFactionOrRaceChange(WorldPacket& recv_data) uint32 numFullTaximasks = level / 7; if (numFullTaximasks > 11) numFullTaximasks = 11; - if (team == BG_TEAM_ALLIANCE) + if (team == TEAM_ALLIANCE) { if (playerClass != CLASS_DEATH_KNIGHT) { @@ -1868,7 +1868,7 @@ void WorldSession::HandleCharFactionOrRaceChange(WorldPacket& recv_data) { Quest *qinfo = iter->second; uint32 requiredRaces = qinfo->GetRequiredRaces(); - if (team == BG_TEAM_ALLIANCE) + if (team == TEAM_ALLIANCE) { if (requiredRaces & RACEMASK_ALLIANCE) { @@ -1876,7 +1876,7 @@ void WorldSession::HandleCharFactionOrRaceChange(WorldPacket& recv_data) quests << ','; } } - else // if (team == BG_TEAM_HORDE) + else // if (team == TEAM_HORDE) { if (requiredRaces & RACEMASK_HORDE) { @@ -1929,7 +1929,7 @@ void WorldSession::HandleCharFactionOrRaceChange(WorldPacket& recv_data) stmt = CharacterDatabase.GetPreparedStatement(CHAR_INS_PLAYER_HOMEBIND); stmt->setUInt32(0, lowGuid); - if (team == BG_TEAM_ALLIANCE) + if (team == TEAM_ALLIANCE) { stmt->setUInt16(1, 0); stmt->setUInt16(2, 1519); @@ -1956,13 +1956,13 @@ void WorldSession::HandleCharFactionOrRaceChange(WorldPacket& recv_data) uint32 achiev_horde = it->second; PreparedStatement* stmt = CharacterDatabase.GetPreparedStatement(CHAR_DEL_CHAR_ACHIEVEMENT_BY_ACHIEVEMENT); - stmt->setUInt16(0, uint16(team == BG_TEAM_ALLIANCE ? achiev_alliance : achiev_horde)); + stmt->setUInt16(0, uint16(team == TEAM_ALLIANCE ? achiev_alliance : achiev_horde)); stmt->setUInt32(1, lowGuid); trans->Append(stmt); stmt = CharacterDatabase.GetPreparedStatement(CHAR_UPD_CHAR_ACHIEVEMENT); - stmt->setUInt16(0, uint16(team == BG_TEAM_ALLIANCE ? achiev_alliance : achiev_horde)); - stmt->setUInt16(1, uint16(team == BG_TEAM_ALLIANCE ? achiev_horde : achiev_alliance)); + stmt->setUInt16(0, uint16(team == TEAM_ALLIANCE ? achiev_alliance : achiev_horde)); + stmt->setUInt16(1, uint16(team == TEAM_ALLIANCE ? achiev_horde : achiev_alliance)); stmt->setUInt32(2, lowGuid); trans->Append(stmt); } @@ -1974,8 +1974,8 @@ void WorldSession::HandleCharFactionOrRaceChange(WorldPacket& recv_data) uint32 item_horde = it->second; PreparedStatement* stmt = CharacterDatabase.GetPreparedStatement(CHAR_UPD_CHAR_INVENTORY_FACTION_CHANGE); - stmt->setUInt32(0, (team == BG_TEAM_ALLIANCE ? item_alliance : item_horde)); - stmt->setUInt32(1, (team == BG_TEAM_ALLIANCE ? item_horde : item_alliance)); + stmt->setUInt32(0, (team == TEAM_ALLIANCE ? item_alliance : item_horde)); + stmt->setUInt32(1, (team == TEAM_ALLIANCE ? item_horde : item_alliance)); stmt->setUInt32(2, guid); trans->Append(stmt); } @@ -1987,13 +1987,13 @@ void WorldSession::HandleCharFactionOrRaceChange(WorldPacket& recv_data) uint32 spell_horde = it->second; PreparedStatement* stmt = CharacterDatabase.GetPreparedStatement(CHAR_DEL_CHAR_SPELL_BY_SPELL); - stmt->setUInt32(0, (team == BG_TEAM_ALLIANCE ? spell_alliance : spell_horde)); + stmt->setUInt32(0, (team == TEAM_ALLIANCE ? spell_alliance : spell_horde)); stmt->setUInt32(1, lowGuid); trans->Append(stmt); stmt = CharacterDatabase.GetPreparedStatement(CHAR_UPD_CHAR_SPELL_FACTION_CHANGE); - stmt->setUInt32(0, (team == BG_TEAM_ALLIANCE ? spell_alliance : spell_horde)); - stmt->setUInt32(1, (team == BG_TEAM_ALLIANCE ? spell_horde : spell_alliance)); + stmt->setUInt32(0, (team == TEAM_ALLIANCE ? spell_alliance : spell_horde)); + stmt->setUInt32(1, (team == TEAM_ALLIANCE ? spell_horde : spell_alliance)); stmt->setUInt32(2, lowGuid); trans->Append(stmt); } @@ -2005,13 +2005,13 @@ void WorldSession::HandleCharFactionOrRaceChange(WorldPacket& recv_data) uint32 reputation_horde = it->second; PreparedStatement* stmt = CharacterDatabase.GetPreparedStatement(CHAR_DEL_CHAR_REP_BY_FACTION); - stmt->setUInt32(0, uint16(team == BG_TEAM_ALLIANCE ? reputation_alliance : reputation_horde)); + stmt->setUInt32(0, uint16(team == TEAM_ALLIANCE ? reputation_alliance : reputation_horde)); stmt->setUInt32(1, lowGuid); trans->Append(stmt); stmt = CharacterDatabase.GetPreparedStatement(CHAR_UPD_CHAR_REP_FACTION_CHANGE); - stmt->setUInt16(0, uint16(team == BG_TEAM_ALLIANCE ? reputation_alliance : reputation_horde)); - stmt->setUInt16(1, uint16(team == BG_TEAM_ALLIANCE ? reputation_horde : reputation_alliance)); + stmt->setUInt16(0, uint16(team == TEAM_ALLIANCE ? reputation_alliance : reputation_horde)); + stmt->setUInt16(1, uint16(team == TEAM_ALLIANCE ? reputation_horde : reputation_alliance)); stmt->setUInt32(2, lowGuid); trans->Append(stmt); } @@ -2021,7 +2021,7 @@ void WorldSession::HandleCharFactionOrRaceChange(WorldPacket& recv_data) { const uint32 ktcount = KNOWN_TITLES_SIZE * 2; uint32 knownTitles[ktcount]; - Tokens tokens(knownTitlesStr, ' ', ktcount); + Tokenizer tokens(knownTitlesStr, ' ', ktcount); if (tokens.size() != ktcount) return; @@ -2037,7 +2037,7 @@ void WorldSession::HandleCharFactionOrRaceChange(WorldPacket& recv_data) CharTitlesEntry const* atitleInfo = sCharTitlesStore.LookupEntry(title_alliance); CharTitlesEntry const* htitleInfo = sCharTitlesStore.LookupEntry(title_horde); // new team - if (team == BG_TEAM_ALLIANCE) + if (team == TEAM_ALLIANCE) { uint32 bitIndex = htitleInfo->bit_index; uint32 index = bitIndex / 32; |