diff options
author | Gyx <2359980687@qq.com> | 2012-03-28 20:00:29 +0800 |
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committer | Gyx <2359980687@qq.com> | 2012-03-28 20:00:29 +0800 |
commit | 1544b208da2c2c8522e711db38a598f08105fe51 (patch) | |
tree | f04ad31e6d5dc15df534194398652e4dd81a7f7c /src/server/game/Handlers/GroupHandler.cpp | |
parent | 72cdcbfcedafe223837c5011431373ef852a9c8b (diff) |
Core/Game: Code style again.
Signed-off-by: Gyx <2359980687@qq.com>
Diffstat (limited to 'src/server/game/Handlers/GroupHandler.cpp')
-rwxr-xr-x | src/server/game/Handlers/GroupHandler.cpp | 5 |
1 files changed, 3 insertions, 2 deletions
diff --git a/src/server/game/Handlers/GroupHandler.cpp b/src/server/game/Handlers/GroupHandler.cpp index 637025c7d9e..de8dc2b90f6 100755 --- a/src/server/game/Handlers/GroupHandler.cpp +++ b/src/server/game/Handlers/GroupHandler.cpp @@ -248,8 +248,9 @@ void WorldSession::HandleGroupDeclineOpcode(WorldPacket & /*recv_data*/) { sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: Received CMSG_GROUP_DECLINE"); - Group *group = GetPlayer()->GetGroupInvite(); - if (!group) return; + Group* group = GetPlayer()->GetGroupInvite(); + if (!group) + return; // Remember leader if online (group pointer will be invalid if group gets disbanded) Player* leader = ObjectAccessor::FindPlayer(group->GetLeaderGUID()); |