diff options
author | Shauren <shauren.trinity@gmail.com> | 2014-09-20 11:05:30 +0200 |
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committer | Shauren <shauren.trinity@gmail.com> | 2014-09-20 11:05:30 +0200 |
commit | 8e288dd6731ed608d8285f9f966783ee9b46eebf (patch) | |
tree | a0dfb3e110f4ba63214ccde1ade6d633294e4746 /src/server/game/Handlers/GuildHandler.cpp | |
parent | 7cbaa028cd3192725ed47226c08fb3e6f82f02d3 (diff) | |
parent | 050d56ac21fff48d260908e72e430f212e1d770d (diff) |
Merge branch 'master' of https://github.com/TrinityCore/TrinityCore into 4.3.4
Conflicts:
src/server/game/Achievements/AchievementMgr.cpp
src/server/game/Battlefield/Battlefield.h
src/server/game/Battlegrounds/ArenaScore.h
src/server/game/Battlegrounds/ArenaTeam.cpp
src/server/game/Battlegrounds/ArenaTeam.h
src/server/game/Battlegrounds/ArenaTeamMgr.cpp
src/server/game/Battlegrounds/BattlegroundMgr.cpp
src/server/game/Battlegrounds/BattlegroundMgr.h
src/server/game/Battlegrounds/BattlegroundQueue.h
src/server/game/Battlegrounds/BattlegroundScore.h
src/server/game/Battlegrounds/Zones/BattlegroundAB.h
src/server/game/Battlegrounds/Zones/BattlegroundAV.h
src/server/game/Battlegrounds/Zones/BattlegroundEY.h
src/server/game/Battlegrounds/Zones/BattlegroundIC.h
src/server/game/Battlegrounds/Zones/BattlegroundSA.h
src/server/game/Battlegrounds/Zones/BattlegroundWS.h
src/server/game/DungeonFinding/LFG.h
src/server/game/DungeonFinding/LFGMgr.cpp
src/server/game/DungeonFinding/LFGMgr.h
src/server/game/DungeonFinding/LFGQueue.cpp
src/server/game/DungeonFinding/LFGQueue.h
src/server/game/Entities/Corpse/Corpse.cpp
src/server/game/Entities/Creature/Creature.cpp
src/server/game/Entities/Creature/GossipDef.cpp
src/server/game/Entities/Creature/GossipDef.h
src/server/game/Entities/Creature/TemporarySummon.cpp
src/server/game/Entities/DynamicObject/DynamicObject.cpp
src/server/game/Entities/Object/Object.cpp
src/server/game/Entities/Object/Object.h
src/server/game/Entities/Object/ObjectDefines.h
src/server/game/Entities/Object/Updates/UpdateData.cpp
src/server/game/Entities/Player/Player.cpp
src/server/game/Entities/Player/Player.h
src/server/game/Entities/Unit/Unit.cpp
src/server/game/Entities/Unit/Unit.h
src/server/game/Globals/ObjectAccessor.cpp
src/server/game/Globals/ObjectAccessor.h
src/server/game/Globals/ObjectMgr.cpp
src/server/game/Groups/Group.cpp
src/server/game/Groups/Group.h
src/server/game/Guilds/Guild.cpp
src/server/game/Guilds/Guild.h
src/server/game/Handlers/AuctionHouseHandler.cpp
src/server/game/Handlers/BattleGroundHandler.cpp
src/server/game/Handlers/CalendarHandler.cpp
src/server/game/Handlers/CharacterHandler.cpp
src/server/game/Handlers/ChatHandler.cpp
src/server/game/Handlers/GroupHandler.cpp
src/server/game/Handlers/GuildHandler.cpp
src/server/game/Handlers/ItemHandler.cpp
src/server/game/Handlers/LFGHandler.cpp
src/server/game/Handlers/MailHandler.cpp
src/server/game/Handlers/MiscHandler.cpp
src/server/game/Handlers/MovementHandler.cpp
src/server/game/Handlers/NPCHandler.cpp
src/server/game/Handlers/PetHandler.cpp
src/server/game/Handlers/QueryHandler.cpp
src/server/game/Handlers/QuestHandler.cpp
src/server/game/Handlers/TradeHandler.cpp
src/server/game/Handlers/VehicleHandler.cpp
src/server/game/Movement/Spline/MoveSplineInit.cpp
src/server/game/Server/WorldSession.cpp
src/server/game/Server/WorldSession.h
src/server/game/Spells/Spell.cpp
src/server/scripts/Commands/cs_debug.cpp
src/server/scripts/Commands/cs_gm.cpp
src/server/scripts/Commands/cs_misc.cpp
src/server/scripts/Commands/cs_modify.cpp
src/server/scripts/Commands/cs_reset.cpp
src/server/scripts/EasternKingdoms/ZulAman/boss_akilzon.cpp
src/server/scripts/EasternKingdoms/ZulAman/boss_halazzi.cpp
src/server/scripts/EasternKingdoms/ZulAman/boss_hexlord.cpp
src/server/scripts/EasternKingdoms/ZulAman/boss_janalai.cpp
src/server/scripts/EasternKingdoms/ZulAman/boss_zuljin.cpp
src/server/scripts/EasternKingdoms/ZulAman/instance_zulaman.cpp
src/server/scripts/EasternKingdoms/ZulAman/zulaman.cpp
src/server/scripts/EasternKingdoms/ZulGurub/boss_arlokk.cpp
src/server/scripts/EasternKingdoms/ZulGurub/boss_jindo.cpp
src/server/scripts/EasternKingdoms/ZulGurub/boss_mandokir.cpp
src/server/scripts/EasternKingdoms/ZulGurub/boss_thekal.cpp
src/server/scripts/EasternKingdoms/ZulGurub/instance_zulgurub.cpp
src/server/scripts/EasternKingdoms/zone_silverpine_forest.cpp
src/server/scripts/EasternKingdoms/zone_stormwind_city.cpp
src/server/scripts/EasternKingdoms/zone_swamp_of_sorrows.cpp
src/server/scripts/EasternKingdoms/zone_tirisfal_glades.cpp
src/server/scripts/Kalimdor/zone_azshara.cpp
src/server/scripts/Kalimdor/zone_durotar.cpp
src/server/scripts/Kalimdor/zone_moonglade.cpp
src/server/scripts/Kalimdor/zone_orgrimmar.cpp
src/server/scripts/Kalimdor/zone_ungoro_crater.cpp
src/server/scripts/Northrend/FrozenHalls/HallsOfReflection/halls_of_reflection.cpp
src/server/scripts/Northrend/IcecrownCitadel/boss_the_lich_king.cpp
src/server/scripts/Northrend/Naxxramas/boss_kelthuzad.cpp
src/server/scripts/OutdoorPvP/OutdoorPvPEP.cpp
src/server/scripts/Spells/spell_dk.cpp
src/server/scripts/Spells/spell_generic.cpp
src/server/shared/Packets/ByteBuffer.h
Diffstat (limited to 'src/server/game/Handlers/GuildHandler.cpp')
-rw-r--r-- | src/server/game/Handlers/GuildHandler.cpp | 73 |
1 files changed, 36 insertions, 37 deletions
diff --git a/src/server/game/Handlers/GuildHandler.cpp b/src/server/game/Handlers/GuildHandler.cpp index 3bc88e1eeb8..3762e9aa90e 100644 --- a/src/server/game/Handlers/GuildHandler.cpp +++ b/src/server/game/Handlers/GuildHandler.cpp @@ -30,11 +30,11 @@ void WorldSession::HandleGuildQueryOpcode(WorldPacket& recvPacket) { - uint64 guildGuid, playerGuid; + ObjectGuid guildGuid, playerGuid; recvPacket >> guildGuid >> playerGuid; - TC_LOG_DEBUG("guild", "CMSG_GUILD_QUERY [%s]: Guild: %u Target: %u", - GetPlayerInfo().c_str(), GUID_LOPART(guildGuid), GUID_LOPART(playerGuid)); + TC_LOG_DEBUG("guild", "CMSG_GUILD_QUERY [%s]: Guild: %s Target: %s", + GetPlayerInfo().c_str(), guildGuid.ToString().c_str(), playerGuid.ToString().c_str()); if (Guild* guild = sGuildMgr->GetGuildByGuid(guildGuid)) if (guild->IsMember(playerGuid)) @@ -74,7 +74,7 @@ void WorldSession::HandleGuildRemoveOpcode(WorldPacket& recvPacket) recvPacket.ReadByteSeq(playerGuid[3]); recvPacket.ReadByteSeq(playerGuid[0]); - TC_LOG_DEBUG("guild", "CMSG_GUILD_REMOVE [%s]: Target: %u", GetPlayerInfo().c_str(), GUID_LOPART(playerGuid)); + TC_LOG_DEBUG("guild", "CMSG_GUILD_REMOVE [%s]: Target: %s", GetPlayerInfo().c_str(), playerGuid.ToString().c_str()); if (Guild* guild = GetPlayer()->GetGuild()) guild->HandleRemoveMember(this, playerGuid); @@ -130,7 +130,7 @@ void WorldSession::HandleGuildPromoteOpcode(WorldPacket& recvPacket) recvPacket.ReadByteSeq(targetGuid[1]); recvPacket.ReadByteSeq(targetGuid[7]); - TC_LOG_DEBUG("guild", "CMSG_GUILD_PROMOTE [%s]: Target: %u", GetPlayerInfo().c_str(), GUID_LOPART(targetGuid)); + TC_LOG_DEBUG("guild", "CMSG_GUILD_PROMOTE [%s]: Target: %s", GetPlayerInfo().c_str(), targetGuid.ToString().c_str()); if (Guild* guild = GetPlayer()->GetGuild()) guild->HandleUpdateMemberRank(this, targetGuid, false); @@ -158,7 +158,7 @@ void WorldSession::HandleGuildDemoteOpcode(WorldPacket& recvPacket) recvPacket.ReadByteSeq(targetGuid[4]); recvPacket.ReadByteSeq(targetGuid[3]); - TC_LOG_DEBUG("guild", "CMSG_GUILD_DEMOTE [%s]: Target: %u", GetPlayerInfo().c_str(), GUID_LOPART(targetGuid)); + TC_LOG_DEBUG("guild", "CMSG_GUILD_DEMOTE [%s]: Target: %s", GetPlayerInfo().c_str(), targetGuid.ToString().c_str()); if (Guild* guild = GetPlayer()->GetGuild()) guild->HandleUpdateMemberRank(this, targetGuid, true); @@ -206,8 +206,8 @@ void WorldSession::HandleGuildAssignRankOpcode(WorldPacket& recvPacket) recvPacket.ReadByteSeq(targetGuid[6]); recvPacket.ReadByteSeq(setterGuid[7]); - TC_LOG_DEBUG("guild", "CMSG_GUILD_ASSIGN_MEMBER_RANK [%s]: Target: %u Rank: %u, Issuer: %u", - GetPlayerInfo().c_str(), GUID_LOPART(targetGuid), rankId, GUID_LOPART(setterGuid)); + TC_LOG_DEBUG("guild", "CMSG_GUILD_ASSIGN_MEMBER_RANK [%s]: Target: %s Rank: %u, Issuer: %s", + GetPlayerInfo().c_str(), targetGuid.ToString().c_str(), rankId, setterGuid.ToString().c_str()); if (Guild* guild = GetPlayer()->GetGuild()) guild->HandleSetMemberRank(this, targetGuid, setterGuid, rankId); @@ -264,8 +264,8 @@ void WorldSession::HandleGuildSetNoteOpcode(WorldPacket& recvPacket) std::string note = recvPacket.ReadString(noteLength); recvPacket.ReadByteSeq(playerGuid[2]); - TC_LOG_DEBUG("guild", "CMSG_GUILD_SET_NOTE [%s]: Target: %u, Note: %s, Public: %u", - GetPlayerInfo().c_str(), GUID_LOPART(playerGuid), note.c_str(), ispublic); + TC_LOG_DEBUG("guild", "CMSG_GUILD_SET_NOTE [%s]: Target: %s, Note: %s, Public: %u", + GetPlayerInfo().c_str(), playerGuid.ToString().c_str(), note.c_str(), ispublic); if (Guild* guild = GetPlayer()->GetGuild()) guild->HandleSetMemberNote(this, note, playerGuid, ispublic); @@ -293,8 +293,8 @@ void WorldSession::HandleGuildQueryRanksOpcode(WorldPacket& recvPacket) recvPacket.ReadByteSeq(guildGuid[6]); recvPacket.ReadByteSeq(guildGuid[2]); - TC_LOG_DEBUG("guild", "CMSG_GUILD_QUERY_RANKS [%s]: Guild: %u", - GetPlayerInfo().c_str(), GUID_LOPART(guildGuid)); + TC_LOG_DEBUG("guild", "CMSG_GUILD_QUERY_RANKS [%s]: Guild: %s", + GetPlayerInfo().c_str(), guildGuid.ToString().c_str()); if (Guild* guild = sGuildMgr->GetGuildByGuid(guildGuid)) if (guild->IsMember(_player->GetGUID())) @@ -339,15 +339,14 @@ void WorldSession::HandleGuildChangeInfoTextOpcode(WorldPacket& recvPacket) void WorldSession::HandleSaveGuildEmblemOpcode(WorldPacket& recvPacket) { - uint64 vendorGuid; + ObjectGuid vendorGuid; recvPacket >> vendorGuid; EmblemInfo emblemInfo; emblemInfo.ReadPacket(recvPacket); - TC_LOG_DEBUG("guild", "MSG_SAVE_GUILD_EMBLEM [%s]: Guid: [" UI64FMTD - "] Style: %d, Color: %d, BorderStyle: %d, BorderColor: %d, BackgroundColor: %d" - , GetPlayerInfo().c_str(), vendorGuid, emblemInfo.GetStyle() + TC_LOG_DEBUG("guild", "MSG_SAVE_GUILD_EMBLEM [%s]: Guid: [%s] Style: %d, Color: %d, BorderStyle: %d, BorderColor: %d, BackgroundColor: %d" + , GetPlayerInfo().c_str(), vendorGuid.ToString().c_str(), emblemInfo.GetStyle() , emblemInfo.GetColor(), emblemInfo.GetBorderStyle() , emblemInfo.GetBorderColor(), emblemInfo.GetBackgroundColor()); @@ -393,12 +392,12 @@ void WorldSession::HandleGuildPermissions(WorldPacket& /* recvPacket */) // Called when clicking on Guild bank gameobject void WorldSession::HandleGuildBankerActivate(WorldPacket& recvPacket) { - uint64 guid; + ObjectGuid guid; bool sendAllSlots; recvPacket >> guid >> sendAllSlots; - TC_LOG_DEBUG("guild", "CMSG_GUILD_BANKER_ACTIVATE [%s]: Go: [" UI64FMTD "] AllSlots: %u" - , GetPlayerInfo().c_str(), guid, sendAllSlots); + TC_LOG_DEBUG("guild", "CMSG_GUILD_BANKER_ACTIVATE [%s]: [%s] AllSlots: %u" + , GetPlayerInfo().c_str(), guid.ToString().c_str(), sendAllSlots); GameObject const* const go = GetPlayer()->GetGameObjectIfCanInteractWith(guid, GAMEOBJECT_TYPE_GUILD_BANK); if (!go) @@ -417,14 +416,14 @@ void WorldSession::HandleGuildBankerActivate(WorldPacket& recvPacket) // Called when opening guild bank tab only (first one) void WorldSession::HandleGuildBankQueryTab(WorldPacket& recvPacket) { - uint64 guid; + ObjectGuid guid; uint8 tabId; - bool sendAllSlots; + bool full; - recvPacket >> guid >> tabId >> sendAllSlots; + recvPacket >> guid >> tabId >> full; - TC_LOG_DEBUG("guild", "CMSG_GUILD_BANK_QUERY_TAB [%s]: Go: [" UI64FMTD "], TabId: %u, AllSlots: %u" - , GetPlayerInfo().c_str(), guid, tabId, sendAllSlots); + TC_LOG_DEBUG("guild", "CMSG_GUILD_BANK_QUERY_TAB [%s]: %s, TabId: %u, ShowTabs: %u" + , GetPlayerInfo().c_str(), guid.ToString().c_str(), tabId, full); if (GetPlayer()->GetGameObjectIfCanInteractWith(guid, GAMEOBJECT_TYPE_GUILD_BANK)) if (Guild* guild = GetPlayer()->GetGuild()) @@ -433,12 +432,12 @@ void WorldSession::HandleGuildBankQueryTab(WorldPacket& recvPacket) void WorldSession::HandleGuildBankDepositMoney(WorldPacket& recvPacket) { - uint64 guid; + ObjectGuid guid; uint64 money; recvPacket >> guid >> money; - TC_LOG_DEBUG("guild", "CMSG_GUILD_BANK_DEPOSIT_MONEY [%s]: Go: [" UI64FMTD "], money: " UI64FMTD, - GetPlayerInfo().c_str(), guid, money); + TC_LOG_DEBUG("guild", "CMSG_GUILD_BANK_DEPOSIT_MONEY [%s]: [%s], money: " UI64FMTD, + GetPlayerInfo().c_str(), guid.ToString().c_str(), money); if (GetPlayer()->GetGameObjectIfCanInteractWith(guid, GAMEOBJECT_TYPE_GUILD_BANK)) if (money && GetPlayer()->HasEnoughMoney(money)) @@ -448,12 +447,12 @@ void WorldSession::HandleGuildBankDepositMoney(WorldPacket& recvPacket) void WorldSession::HandleGuildBankWithdrawMoney(WorldPacket& recvPacket) { - uint64 guid; + ObjectGuid guid; uint64 money; recvPacket >> guid >> money; - TC_LOG_DEBUG("guild", "CMSG_GUILD_BANK_WITHDRAW_MONEY [%s]: Go: [" UI64FMTD "], money: " UI64FMTD, - GetPlayerInfo().c_str(), guid, money); + TC_LOG_DEBUG("guild", "CMSG_GUILD_BANK_WITHDRAW_MONEY [%s]: [%s], money: " UI64FMTD, + GetPlayerInfo().c_str(), guid.ToString().c_str(), money); if (money && GetPlayer()->GetGameObjectIfCanInteractWith(guid, GAMEOBJECT_TYPE_GUILD_BANK)) if (Guild* guild = GetPlayer()->GetGuild()) @@ -464,7 +463,7 @@ void WorldSession::HandleGuildBankSwapItems(WorldPacket& recvPacket) { TC_LOG_DEBUG("guild", "CMSG_GUILD_BANK_SWAP_ITEMS [%s]", GetPlayerInfo().c_str()); - uint64 GoGuid; + ObjectGuid GoGuid; recvPacket >> GoGuid; if (!GetPlayer()->GetGameObjectIfCanInteractWith(GoGuid, GAMEOBJECT_TYPE_GUILD_BANK)) @@ -544,13 +543,13 @@ void WorldSession::HandleGuildBankSwapItems(WorldPacket& recvPacket) void WorldSession::HandleGuildBankBuyTab(WorldPacket& recvPacket) { - uint64 guid; + ObjectGuid guid; recvPacket >> guid; uint8 tabId; recvPacket >> tabId; - TC_LOG_DEBUG("guild", "CMSG_GUILD_BANK_BUY_TAB [%s]: Go: [" UI64FMTD "], TabId: %u", GetPlayerInfo().c_str(), guid, tabId); + TC_LOG_DEBUG("guild", "CMSG_GUILD_BANK_BUY_TAB [%s]: [%s[, TabId: %u", GetPlayerInfo().c_str(), guid.ToString().c_str(), tabId); if (!guid || GetPlayer()->GetGameObjectIfCanInteractWith(guid, GAMEOBJECT_TYPE_GUILD_BANK)) if (Guild* guild = GetPlayer()->GetGuild()) @@ -559,14 +558,14 @@ void WorldSession::HandleGuildBankBuyTab(WorldPacket& recvPacket) void WorldSession::HandleGuildBankUpdateTab(WorldPacket& recvPacket) { - uint64 guid; + ObjectGuid guid; uint8 tabId; std::string name, icon; recvPacket >> guid >> tabId >> name >> icon; - TC_LOG_DEBUG("guild", "CMSG_GUILD_BANK_UPDATE_TAB [%s]: Go: [" UI64FMTD "], TabId: %u, Name: %s, Icon: %s" - , GetPlayerInfo().c_str(), guid, tabId, name.c_str(), icon.c_str()); + TC_LOG_DEBUG("guild", "CMSG_GUILD_BANK_UPDATE_TAB [%s]: [%s], TabId: %u, Name: %s, Icon: %s" + , GetPlayerInfo().c_str(), guid.ToString().c_str(), tabId, name.c_str(), icon.c_str()); if (!name.empty() && !icon.empty()) if (GetPlayer()->GetGameObjectIfCanInteractWith(guid, GAMEOBJECT_TYPE_GUILD_BANK)) if (Guild* guild = GetPlayer()->GetGuild()) @@ -633,7 +632,7 @@ void WorldSession::HandleGuildQueryXPOpcode(WorldPacket& recvPacket) recvPacket.ReadByteSeq(guildGuid[0]); recvPacket.ReadByteSeq(guildGuid[4]); - TC_LOG_DEBUG("guild", "CMSG_QUERY_GUILD_XP [%s]: Guild: %u", GetPlayerInfo().c_str(), GUID_LOPART(guildGuid)); + TC_LOG_DEBUG("guild", "CMSG_QUERY_GUILD_XP [%s]: Guild: %s", GetPlayerInfo().c_str(), guildGuid.ToString().c_str()); if (Guild* guild = sGuildMgr->GetGuildByGuid(guildGuid)) if (guild->IsMember(_player->GetGUID())) |