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authorShauren <shauren.trinity@gmail.com>2014-09-14 16:14:12 +0200
committerShauren <shauren.trinity@gmail.com>2014-09-14 16:14:12 +0200
commita0e50ea35fca61447bf07fc45d93c98234ba59f7 (patch)
treeb4ee69a63866f42e466a3c03fc031ce0710ac762 /src/server/game/Handlers/GuildHandler.cpp
parentce67a097bf3c0c3241f4441a808e32639ddbaafb (diff)
Core/Entities: Use ObjectGuid class in game project
Diffstat (limited to 'src/server/game/Handlers/GuildHandler.cpp')
-rw-r--r--src/server/game/Handlers/GuildHandler.cpp43
1 files changed, 21 insertions, 22 deletions
diff --git a/src/server/game/Handlers/GuildHandler.cpp b/src/server/game/Handlers/GuildHandler.cpp
index b652192bfd7..ac226f71e96 100644
--- a/src/server/game/Handlers/GuildHandler.cpp
+++ b/src/server/game/Handlers/GuildHandler.cpp
@@ -269,15 +269,14 @@ void WorldSession::HandleGuildChangeInfoTextOpcode(WorldPacket& recvPacket)
void WorldSession::HandleSaveGuildEmblemOpcode(WorldPacket& recvPacket)
{
- uint64 vendorGuid;
+ ObjectGuid vendorGuid;
recvPacket >> vendorGuid;
EmblemInfo emblemInfo;
emblemInfo.ReadPacket(recvPacket);
- TC_LOG_DEBUG("guild", "MSG_SAVE_GUILD_EMBLEM [%s]: Guid: [" UI64FMTD
- "] Style: %d, Color: %d, BorderStyle: %d, BorderColor: %d, BackgroundColor: %d"
- , GetPlayerInfo().c_str(), vendorGuid, emblemInfo.GetStyle()
+ TC_LOG_DEBUG("guild", "MSG_SAVE_GUILD_EMBLEM [%s]: Guid: [%s] Style: %d, Color: %d, BorderStyle: %d, BorderColor: %d, BackgroundColor: %d"
+ , GetPlayerInfo().c_str(), vendorGuid.ToString().c_str(), emblemInfo.GetStyle()
, emblemInfo.GetColor(), emblemInfo.GetBorderStyle()
, emblemInfo.GetBorderColor(), emblemInfo.GetBackgroundColor());
@@ -323,12 +322,12 @@ void WorldSession::HandleGuildPermissions(WorldPacket& /* recvData */)
// Called when clicking on Guild bank gameobject
void WorldSession::HandleGuildBankerActivate(WorldPacket& recvData)
{
- uint64 guid;
+ ObjectGuid guid;
bool sendAllSlots;
recvData >> guid >> sendAllSlots;
- TC_LOG_DEBUG("guild", "CMSG_GUILD_BANKER_ACTIVATE [%s]: Go: [" UI64FMTD "] AllSlots: %u"
- , GetPlayerInfo().c_str(), guid, sendAllSlots);
+ TC_LOG_DEBUG("guild", "CMSG_GUILD_BANKER_ACTIVATE [%s]: [%s] AllSlots: %u"
+ , GetPlayerInfo().c_str(), guid.ToString().c_str(), sendAllSlots);
Guild* const guild = GetPlayer()->GetGuild();
if (!guild)
@@ -343,14 +342,14 @@ void WorldSession::HandleGuildBankerActivate(WorldPacket& recvData)
// Called when opening guild bank tab only (first one)
void WorldSession::HandleGuildBankQueryTab(WorldPacket& recvData)
{
- uint64 guid;
+ ObjectGuid guid;
uint8 tabId;
bool full;
recvData >> guid >> tabId >> full;
- TC_LOG_DEBUG("guild", "CMSG_GUILD_BANK_QUERY_TAB [%s]: Go: [" UI64FMTD "], TabId: %u, ShowTabs: %u"
- , GetPlayerInfo().c_str(), guid, tabId, full);
+ TC_LOG_DEBUG("guild", "CMSG_GUILD_BANK_QUERY_TAB [%s]: %s, TabId: %u, ShowTabs: %u"
+ , GetPlayerInfo().c_str(), guid.ToString().c_str(), tabId, full);
if (GetPlayer()->GetGameObjectIfCanInteractWith(guid, GAMEOBJECT_TYPE_GUILD_BANK))
if (Guild* guild = GetPlayer()->GetGuild())
@@ -359,12 +358,12 @@ void WorldSession::HandleGuildBankQueryTab(WorldPacket& recvData)
void WorldSession::HandleGuildBankDepositMoney(WorldPacket& recvData)
{
- uint64 guid;
+ ObjectGuid guid;
uint32 money;
recvData >> guid >> money;
- TC_LOG_DEBUG("guild", "CMSG_GUILD_BANK_DEPOSIT_MONEY [%s]: Go: [" UI64FMTD "], money: %u",
- GetPlayerInfo().c_str(), guid, money);
+ TC_LOG_DEBUG("guild", "CMSG_GUILD_BANK_DEPOSIT_MONEY [%s]: [%s], money: %u",
+ GetPlayerInfo().c_str(), guid.ToString().c_str(), money);
if (GetPlayer()->GetGameObjectIfCanInteractWith(guid, GAMEOBJECT_TYPE_GUILD_BANK))
if (money && GetPlayer()->HasEnoughMoney(money))
@@ -374,12 +373,12 @@ void WorldSession::HandleGuildBankDepositMoney(WorldPacket& recvData)
void WorldSession::HandleGuildBankWithdrawMoney(WorldPacket& recvData)
{
- uint64 guid;
+ ObjectGuid guid;
uint32 money;
recvData >> guid >> money;
- TC_LOG_DEBUG("guild", "CMSG_GUILD_BANK_WITHDRAW_MONEY [%s]: Go: [" UI64FMTD "], money: %u",
- GetPlayerInfo().c_str(), guid, money);
+ TC_LOG_DEBUG("guild", "CMSG_GUILD_BANK_WITHDRAW_MONEY [%s]: [%s], money: %u",
+ GetPlayerInfo().c_str(), guid.ToString().c_str(), money);
if (money && GetPlayer()->GetGameObjectIfCanInteractWith(guid, GAMEOBJECT_TYPE_GUILD_BANK))
if (Guild* guild = GetPlayer()->GetGuild())
@@ -390,7 +389,7 @@ void WorldSession::HandleGuildBankSwapItems(WorldPacket& recvData)
{
TC_LOG_DEBUG("guild", "CMSG_GUILD_BANK_SWAP_ITEMS [%s]", GetPlayerInfo().c_str());
- uint64 GoGuid;
+ ObjectGuid GoGuid;
recvData >> GoGuid;
if (!GetPlayer()->GetGameObjectIfCanInteractWith(GoGuid, GAMEOBJECT_TYPE_GUILD_BANK))
@@ -469,12 +468,12 @@ void WorldSession::HandleGuildBankSwapItems(WorldPacket& recvData)
void WorldSession::HandleGuildBankBuyTab(WorldPacket& recvData)
{
- uint64 guid;
+ ObjectGuid guid;
uint8 tabId;
recvData >> guid >> tabId;
- TC_LOG_DEBUG("guild", "CMSG_GUILD_BANK_BUY_TAB [%s]: Go: [" UI64FMTD "], TabId: %u", GetPlayerInfo().c_str(), guid, tabId);
+ TC_LOG_DEBUG("guild", "CMSG_GUILD_BANK_BUY_TAB [%s]: [%s[, TabId: %u", GetPlayerInfo().c_str(), guid.ToString().c_str(), tabId);
if (GetPlayer()->GetGameObjectIfCanInteractWith(guid, GAMEOBJECT_TYPE_GUILD_BANK))
@@ -484,14 +483,14 @@ void WorldSession::HandleGuildBankBuyTab(WorldPacket& recvData)
void WorldSession::HandleGuildBankUpdateTab(WorldPacket& recvData)
{
- uint64 guid;
+ ObjectGuid guid;
uint8 tabId;
std::string name, icon;
recvData >> guid >> tabId >> name >> icon;
- TC_LOG_DEBUG("guild", "CMSG_GUILD_BANK_UPDATE_TAB [%s]: Go: [" UI64FMTD "], TabId: %u, Name: %s, Icon: %s"
- , GetPlayerInfo().c_str(), guid, tabId, name.c_str(), icon.c_str());
+ TC_LOG_DEBUG("guild", "CMSG_GUILD_BANK_UPDATE_TAB [%s]: [%s], TabId: %u, Name: %s, Icon: %s"
+ , GetPlayerInfo().c_str(), guid.ToString().c_str(), tabId, name.c_str(), icon.c_str());
if (!name.empty() && !icon.empty())
if (GetPlayer()->GetGameObjectIfCanInteractWith(guid, GAMEOBJECT_TYPE_GUILD_BANK))