diff options
author | Shauren <shauren.trinity@gmail.com> | 2014-09-14 16:14:12 +0200 |
---|---|---|
committer | Shauren <shauren.trinity@gmail.com> | 2014-09-14 16:14:12 +0200 |
commit | a0e50ea35fca61447bf07fc45d93c98234ba59f7 (patch) | |
tree | b4ee69a63866f42e466a3c03fc031ce0710ac762 /src/server/game/Handlers/GuildHandler.cpp | |
parent | ce67a097bf3c0c3241f4441a808e32639ddbaafb (diff) |
Core/Entities: Use ObjectGuid class in game project
Diffstat (limited to 'src/server/game/Handlers/GuildHandler.cpp')
-rw-r--r-- | src/server/game/Handlers/GuildHandler.cpp | 43 |
1 files changed, 21 insertions, 22 deletions
diff --git a/src/server/game/Handlers/GuildHandler.cpp b/src/server/game/Handlers/GuildHandler.cpp index b652192bfd7..ac226f71e96 100644 --- a/src/server/game/Handlers/GuildHandler.cpp +++ b/src/server/game/Handlers/GuildHandler.cpp @@ -269,15 +269,14 @@ void WorldSession::HandleGuildChangeInfoTextOpcode(WorldPacket& recvPacket) void WorldSession::HandleSaveGuildEmblemOpcode(WorldPacket& recvPacket) { - uint64 vendorGuid; + ObjectGuid vendorGuid; recvPacket >> vendorGuid; EmblemInfo emblemInfo; emblemInfo.ReadPacket(recvPacket); - TC_LOG_DEBUG("guild", "MSG_SAVE_GUILD_EMBLEM [%s]: Guid: [" UI64FMTD - "] Style: %d, Color: %d, BorderStyle: %d, BorderColor: %d, BackgroundColor: %d" - , GetPlayerInfo().c_str(), vendorGuid, emblemInfo.GetStyle() + TC_LOG_DEBUG("guild", "MSG_SAVE_GUILD_EMBLEM [%s]: Guid: [%s] Style: %d, Color: %d, BorderStyle: %d, BorderColor: %d, BackgroundColor: %d" + , GetPlayerInfo().c_str(), vendorGuid.ToString().c_str(), emblemInfo.GetStyle() , emblemInfo.GetColor(), emblemInfo.GetBorderStyle() , emblemInfo.GetBorderColor(), emblemInfo.GetBackgroundColor()); @@ -323,12 +322,12 @@ void WorldSession::HandleGuildPermissions(WorldPacket& /* recvData */) // Called when clicking on Guild bank gameobject void WorldSession::HandleGuildBankerActivate(WorldPacket& recvData) { - uint64 guid; + ObjectGuid guid; bool sendAllSlots; recvData >> guid >> sendAllSlots; - TC_LOG_DEBUG("guild", "CMSG_GUILD_BANKER_ACTIVATE [%s]: Go: [" UI64FMTD "] AllSlots: %u" - , GetPlayerInfo().c_str(), guid, sendAllSlots); + TC_LOG_DEBUG("guild", "CMSG_GUILD_BANKER_ACTIVATE [%s]: [%s] AllSlots: %u" + , GetPlayerInfo().c_str(), guid.ToString().c_str(), sendAllSlots); Guild* const guild = GetPlayer()->GetGuild(); if (!guild) @@ -343,14 +342,14 @@ void WorldSession::HandleGuildBankerActivate(WorldPacket& recvData) // Called when opening guild bank tab only (first one) void WorldSession::HandleGuildBankQueryTab(WorldPacket& recvData) { - uint64 guid; + ObjectGuid guid; uint8 tabId; bool full; recvData >> guid >> tabId >> full; - TC_LOG_DEBUG("guild", "CMSG_GUILD_BANK_QUERY_TAB [%s]: Go: [" UI64FMTD "], TabId: %u, ShowTabs: %u" - , GetPlayerInfo().c_str(), guid, tabId, full); + TC_LOG_DEBUG("guild", "CMSG_GUILD_BANK_QUERY_TAB [%s]: %s, TabId: %u, ShowTabs: %u" + , GetPlayerInfo().c_str(), guid.ToString().c_str(), tabId, full); if (GetPlayer()->GetGameObjectIfCanInteractWith(guid, GAMEOBJECT_TYPE_GUILD_BANK)) if (Guild* guild = GetPlayer()->GetGuild()) @@ -359,12 +358,12 @@ void WorldSession::HandleGuildBankQueryTab(WorldPacket& recvData) void WorldSession::HandleGuildBankDepositMoney(WorldPacket& recvData) { - uint64 guid; + ObjectGuid guid; uint32 money; recvData >> guid >> money; - TC_LOG_DEBUG("guild", "CMSG_GUILD_BANK_DEPOSIT_MONEY [%s]: Go: [" UI64FMTD "], money: %u", - GetPlayerInfo().c_str(), guid, money); + TC_LOG_DEBUG("guild", "CMSG_GUILD_BANK_DEPOSIT_MONEY [%s]: [%s], money: %u", + GetPlayerInfo().c_str(), guid.ToString().c_str(), money); if (GetPlayer()->GetGameObjectIfCanInteractWith(guid, GAMEOBJECT_TYPE_GUILD_BANK)) if (money && GetPlayer()->HasEnoughMoney(money)) @@ -374,12 +373,12 @@ void WorldSession::HandleGuildBankDepositMoney(WorldPacket& recvData) void WorldSession::HandleGuildBankWithdrawMoney(WorldPacket& recvData) { - uint64 guid; + ObjectGuid guid; uint32 money; recvData >> guid >> money; - TC_LOG_DEBUG("guild", "CMSG_GUILD_BANK_WITHDRAW_MONEY [%s]: Go: [" UI64FMTD "], money: %u", - GetPlayerInfo().c_str(), guid, money); + TC_LOG_DEBUG("guild", "CMSG_GUILD_BANK_WITHDRAW_MONEY [%s]: [%s], money: %u", + GetPlayerInfo().c_str(), guid.ToString().c_str(), money); if (money && GetPlayer()->GetGameObjectIfCanInteractWith(guid, GAMEOBJECT_TYPE_GUILD_BANK)) if (Guild* guild = GetPlayer()->GetGuild()) @@ -390,7 +389,7 @@ void WorldSession::HandleGuildBankSwapItems(WorldPacket& recvData) { TC_LOG_DEBUG("guild", "CMSG_GUILD_BANK_SWAP_ITEMS [%s]", GetPlayerInfo().c_str()); - uint64 GoGuid; + ObjectGuid GoGuid; recvData >> GoGuid; if (!GetPlayer()->GetGameObjectIfCanInteractWith(GoGuid, GAMEOBJECT_TYPE_GUILD_BANK)) @@ -469,12 +468,12 @@ void WorldSession::HandleGuildBankSwapItems(WorldPacket& recvData) void WorldSession::HandleGuildBankBuyTab(WorldPacket& recvData) { - uint64 guid; + ObjectGuid guid; uint8 tabId; recvData >> guid >> tabId; - TC_LOG_DEBUG("guild", "CMSG_GUILD_BANK_BUY_TAB [%s]: Go: [" UI64FMTD "], TabId: %u", GetPlayerInfo().c_str(), guid, tabId); + TC_LOG_DEBUG("guild", "CMSG_GUILD_BANK_BUY_TAB [%s]: [%s[, TabId: %u", GetPlayerInfo().c_str(), guid.ToString().c_str(), tabId); if (GetPlayer()->GetGameObjectIfCanInteractWith(guid, GAMEOBJECT_TYPE_GUILD_BANK)) @@ -484,14 +483,14 @@ void WorldSession::HandleGuildBankBuyTab(WorldPacket& recvData) void WorldSession::HandleGuildBankUpdateTab(WorldPacket& recvData) { - uint64 guid; + ObjectGuid guid; uint8 tabId; std::string name, icon; recvData >> guid >> tabId >> name >> icon; - TC_LOG_DEBUG("guild", "CMSG_GUILD_BANK_UPDATE_TAB [%s]: Go: [" UI64FMTD "], TabId: %u, Name: %s, Icon: %s" - , GetPlayerInfo().c_str(), guid, tabId, name.c_str(), icon.c_str()); + TC_LOG_DEBUG("guild", "CMSG_GUILD_BANK_UPDATE_TAB [%s]: [%s], TabId: %u, Name: %s, Icon: %s" + , GetPlayerInfo().c_str(), guid.ToString().c_str(), tabId, name.c_str(), icon.c_str()); if (!name.empty() && !icon.empty()) if (GetPlayer()->GetGameObjectIfCanInteractWith(guid, GAMEOBJECT_TYPE_GUILD_BANK)) |