diff options
| author | Shauren <shauren.trinity@gmail.com> | 2012-07-09 11:08:33 +0200 |
|---|---|---|
| committer | Shauren <shauren.trinity@gmail.com> | 2012-07-09 11:08:33 +0200 |
| commit | 06a4ade88a9aee90e66c02852752c6acc30b7a6d (patch) | |
| tree | 793bb32595362d64ccc7a3c5c4377a36fa4747ce /src/server/game/Handlers/ItemHandler.cpp | |
| parent | ccaca5f7cafc38292aeaf8a44c3a1a4a447dadb1 (diff) | |
Core/Achievements: Implemented guild achievements
Diffstat (limited to 'src/server/game/Handlers/ItemHandler.cpp')
| -rwxr-xr-x | src/server/game/Handlers/ItemHandler.cpp | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/src/server/game/Handlers/ItemHandler.cpp b/src/server/game/Handlers/ItemHandler.cpp index 5baa54a2779..1e29ea2621e 100755 --- a/src/server/game/Handlers/ItemHandler.cpp +++ b/src/server/game/Handlers/ItemHandler.cpp @@ -584,7 +584,7 @@ void WorldSession::HandleSellItemOpcode(WorldPacket & recv_data) uint32 money = pProto->SellPrice * count; _player->ModifyMoney(money); - _player->GetAchievementMgr().UpdateAchievementCriteria(ACHIEVEMENT_CRITERIA_TYPE_MONEY_FROM_VENDORS, money); + _player->UpdateAchievementCriteria(ACHIEVEMENT_CRITERIA_TYPE_MONEY_FROM_VENDORS, money); } else _player->SendSellError(SELL_ERR_CANT_SELL_ITEM, creature, itemguid, 0); @@ -632,7 +632,7 @@ void WorldSession::HandleBuybackItem(WorldPacket & recv_data) _player->ModifyMoney(-(int32)price); _player->RemoveItemFromBuyBackSlot(slot, false); _player->ItemAddedQuestCheck(pItem->GetEntry(), pItem->GetCount()); - _player->GetAchievementMgr().UpdateAchievementCriteria(ACHIEVEMENT_CRITERIA_TYPE_RECEIVE_EPIC_ITEM, pItem->GetEntry(), pItem->GetCount()); + _player->UpdateAchievementCriteria(ACHIEVEMENT_CRITERIA_TYPE_RECEIVE_EPIC_ITEM, pItem->GetEntry(), pItem->GetCount()); _player->StoreItem(dest, pItem, true); } else @@ -947,7 +947,7 @@ void WorldSession::HandleBuyBankSlotOpcode(WorldPacket& recvPacket) data << uint32(ERR_BANKSLOT_OK); SendPacket(&data); - _player->GetAchievementMgr().UpdateAchievementCriteria(ACHIEVEMENT_CRITERIA_TYPE_BUY_BANK_SLOT); + _player->UpdateAchievementCriteria(ACHIEVEMENT_CRITERIA_TYPE_BUY_BANK_SLOT); } void WorldSession::HandleAutoBankItemOpcode(WorldPacket& recvPacket) |
