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authorccrs <ccrs@users.noreply.github.com>2019-07-01 21:36:32 +0200
committerccrs <ccrs@users.noreply.github.com>2019-07-01 21:36:32 +0200
commit401777d024785c58f90947cfdadd9b1b7d8fbd3b (patch)
tree6a04418719d5fdaa519258a601a91ce073d1444b /src/server/game/Handlers/ItemHandler.cpp
parente9004f9c905247f2240c3ca6e168bf9b858bf380 (diff)
Core/Unit: rename several getters to follow codestyle
uint8 GetLevel() uint8 GetLevelForTarget(WorldObject const* /*target*/) void SetLevel(uint8 lvl) uint8 GetRace() uint32 GetRaceMask() uint8 GetClass() uint32 GetClassMask() uint8 GetGender()
Diffstat (limited to 'src/server/game/Handlers/ItemHandler.cpp')
-rw-r--r--src/server/game/Handlers/ItemHandler.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/server/game/Handlers/ItemHandler.cpp b/src/server/game/Handlers/ItemHandler.cpp
index 126d71b35df..4d4621fe342 100644
--- a/src/server/game/Handlers/ItemHandler.cpp
+++ b/src/server/game/Handlers/ItemHandler.cpp
@@ -652,7 +652,7 @@ void WorldSession::SendListInventory(ObjectGuid vendorGuid)
{
if (ItemTemplate const* itemTemplate = sObjectMgr->GetItemTemplate(item->item))
{
- if (!(itemTemplate->AllowableClass & _player->getClassMask()) && itemTemplate->Bonding == BIND_WHEN_PICKED_UP && !_player->IsGameMaster())
+ if (!(itemTemplate->AllowableClass & _player->GetClassMask()) && itemTemplate->Bonding == BIND_WHEN_PICKED_UP && !_player->IsGameMaster())
continue;
// Only display items in vendor lists for the team the
// player is on. If GM on, display all items.