diff options
author | Shauren <shauren.trinity@gmail.com> | 2023-08-15 20:10:04 +0200 |
---|---|---|
committer | Shauren <shauren.trinity@gmail.com> | 2023-08-15 20:10:04 +0200 |
commit | aaa6e73c8ca6d60e943cb964605536eb78219db2 (patch) | |
tree | f5a0187925e646ef071d647efa7a5dac20501813 /src/server/game/Handlers/ItemHandler.cpp | |
parent | 825c697a764017349ca94ecfca8f30a8365666c0 (diff) |
Core/Logging: Switch from fmt::sprintf to fmt::format (c++20 standard compatible api)
(cherry picked from commit d791afae1dfcfaf592326f787755ca32d629e4d3)
Diffstat (limited to 'src/server/game/Handlers/ItemHandler.cpp')
-rw-r--r-- | src/server/game/Handlers/ItemHandler.cpp | 42 |
1 files changed, 21 insertions, 21 deletions
diff --git a/src/server/game/Handlers/ItemHandler.cpp b/src/server/game/Handlers/ItemHandler.cpp index 407f501438e..0a022b8e93a 100644 --- a/src/server/game/Handlers/ItemHandler.cpp +++ b/src/server/game/Handlers/ItemHandler.cpp @@ -37,7 +37,7 @@ void WorldSession::HandleSplitItemOpcode(WorldPacket& recvData) uint32 count; recvData >> srcbag >> srcslot >> dstbag >> dstslot >> count; - //TC_LOG_DEBUG("STORAGE: receive srcbag = %u, srcslot = %u, dstbag = %u, dstslot = %u, count = %u", srcbag, srcslot, dstbag, dstslot, count); + //TC_LOG_DEBUG("STORAGE: receive srcbag = {}, srcslot = {}, dstbag = {}, dstslot = {}, count = {}", srcbag, srcslot, dstbag, dstslot, count); uint16 src = ((srcbag << 8) | srcslot); uint16 dst = ((dstbag << 8) | dstslot); @@ -69,7 +69,7 @@ void WorldSession::HandleSwapInvItemOpcode(WorldPacket& recvData) uint8 srcslot, dstslot; recvData >> dstslot >> srcslot; - //TC_LOG_DEBUG("STORAGE: receive srcslot = %u, dstslot = %u", srcslot, dstslot); + //TC_LOG_DEBUG("STORAGE: receive srcslot = {}, dstslot = {}", srcslot, dstslot); // prevent attempt swap same item to current position generated by client at special checting sequence if (srcslot == dstslot) @@ -89,13 +89,13 @@ void WorldSession::HandleSwapInvItemOpcode(WorldPacket& recvData) if (_player->IsBankPos(INVENTORY_SLOT_BAG_0, srcslot) && !CanUseBank()) { - TC_LOG_DEBUG("network", "WORLD: HandleSwapInvItemOpcode - Unit (%s) not found or you can't interact with him.", m_currentBankerGUID.ToString().c_str()); + TC_LOG_DEBUG("network", "WORLD: HandleSwapInvItemOpcode - Unit ({}) not found or you can't interact with him.", m_currentBankerGUID.ToString()); return; } if (_player->IsBankPos(INVENTORY_SLOT_BAG_0, dstslot) && !CanUseBank()) { - TC_LOG_DEBUG("network", "WORLD: HandleSwapInvItemOpcode - Unit (%s) not found or you can't interact with him.", m_currentBankerGUID.ToString().c_str()); + TC_LOG_DEBUG("network", "WORLD: HandleSwapInvItemOpcode - Unit ({}) not found or you can't interact with him.", m_currentBankerGUID.ToString()); return; } @@ -130,7 +130,7 @@ void WorldSession::HandleSwapItem(WorldPacket& recvData) uint8 dstbag, dstslot, srcbag, srcslot; recvData >> dstbag >> dstslot >> srcbag >> srcslot; - //TC_LOG_DEBUG("STORAGE: receive srcbag = %u, srcslot = %u, dstbag = %u, dstslot = %u", srcbag, srcslot, dstbag, dstslot); + //TC_LOG_DEBUG("STORAGE: receive srcbag = {}, srcslot = {}, dstbag = {}, dstslot = {}", srcbag, srcslot, dstbag, dstslot); uint16 src = ((srcbag << 8) | srcslot); uint16 dst = ((dstbag << 8) | dstslot); @@ -153,13 +153,13 @@ void WorldSession::HandleSwapItem(WorldPacket& recvData) if (_player->IsBankPos(srcbag, srcslot) && !CanUseBank()) { - TC_LOG_DEBUG("network", "WORLD: HandleSwapItem - Unit (%s) not found or you can't interact with him.", m_currentBankerGUID.ToString().c_str()); + TC_LOG_DEBUG("network", "WORLD: HandleSwapItem - Unit ({}) not found or you can't interact with him.", m_currentBankerGUID.ToString()); return; } if (_player->IsBankPos(dstbag, dstslot) && !CanUseBank()) { - TC_LOG_DEBUG("network", "WORLD: HandleSwapItem - Unit (%s) not found or you can't interact with him.", m_currentBankerGUID.ToString().c_str()); + TC_LOG_DEBUG("network", "WORLD: HandleSwapItem - Unit ({}) not found or you can't interact with him.", m_currentBankerGUID.ToString()); return; } @@ -172,7 +172,7 @@ void WorldSession::HandleAutoEquipItemOpcode(WorldPacket& recvData) uint8 srcbag, srcslot; recvData >> srcbag >> srcslot; - //TC_LOG_DEBUG("STORAGE: receive srcbag = %u, srcslot = %u", srcbag, srcslot); + //TC_LOG_DEBUG("STORAGE: receive srcbag = {}, srcslot = {}", srcbag, srcslot); Item* pSrcItem = _player->GetItemByPos(srcbag, srcslot); if (!pSrcItem) @@ -271,7 +271,7 @@ void WorldSession::HandleDestroyItemOpcode(WorldPacket& recvData) uint8 bag, slot, count, data1, data2, data3; recvData >> bag >> slot >> count >> data1 >> data2 >> data3; - //TC_LOG_DEBUG("STORAGE: receive bag = %u, slot = %u, count = %u", bag, slot, count); + //TC_LOG_DEBUG("STORAGE: receive bag = {}, slot = {}, count = {}", bag, slot, count); uint16 pos = (bag << 8) | slot; @@ -311,7 +311,7 @@ void WorldSession::HandleDestroyItemOpcode(WorldPacket& recvData) // Only _static_ data send in this packet !!! void WorldSession::HandleItemQuerySingleOpcode(WorldPackets::Query::QueryItemSingle& query) { - TC_LOG_INFO("network", "STORAGE: Item Query = %u", query.ItemID); + TC_LOG_INFO("network", "STORAGE: Item Query = {}", query.ItemID); if (ItemTemplate const* itemTemplate = sObjectMgr->GetItemTemplate(query.ItemID)) { @@ -325,7 +325,7 @@ void WorldSession::HandleItemQuerySingleOpcode(WorldPackets::Query::QueryItemSin } else { - TC_LOG_DEBUG("network", "WORLD: CMSG_ITEM_QUERY_SINGLE - NO item INFO! (ENTRY: %u)", query.ItemID); + TC_LOG_DEBUG("network", "WORLD: CMSG_ITEM_QUERY_SINGLE - NO item INFO! (ENTRY: {})", query.ItemID); WorldPackets::Query::QueryItemSingleResponse response; response.ItemID = query.ItemID; SendPacket(response.Write()); @@ -339,7 +339,7 @@ void WorldSession::HandleReadItem(WorldPacket& recvData) uint8 bag, slot; recvData >> bag >> slot; - //TC_LOG_INFO("network", "STORAGE: Read bag = %u, slot = %u", bag, slot); + //TC_LOG_INFO("network", "STORAGE: Read bag = {}, slot = {}", bag, slot); Item* pItem = _player->GetItemByPos(bag, slot); if (pItem && pItem->GetTemplate()->PageText) @@ -379,7 +379,7 @@ void WorldSession::HandleSellItemOpcode(WorldPacket& recvData) Creature* creature = GetPlayer()->GetNPCIfCanInteractWith(vendorguid, UNIT_NPC_FLAG_VENDOR); if (!creature) { - TC_LOG_DEBUG("network", "WORLD: HandleSellItemOpcode - %s not found or you can not interact with him.", vendorguid.ToString().c_str()); + TC_LOG_DEBUG("network", "WORLD: HandleSellItemOpcode - {} not found or you can not interact with him.", vendorguid.ToString()); _player->SendSellError(SELL_ERR_CANT_FIND_VENDOR, nullptr, itemguid, 0); return; } @@ -455,7 +455,7 @@ void WorldSession::HandleSellItemOpcode(WorldPacket& recvData) Item* pNewItem = pItem->CloneItem(count, _player); if (!pNewItem) { - TC_LOG_ERROR("network", "WORLD: HandleSellItemOpcode - could not create clone of item %u; count = %u", pItem->GetEntry(), count); + TC_LOG_ERROR("network", "WORLD: HandleSellItemOpcode - could not create clone of item {}; count = {}", pItem->GetEntry(), count); _player->SendSellError(SELL_ERR_CANT_SELL_ITEM, creature, itemguid, 0); return; } @@ -501,7 +501,7 @@ void WorldSession::HandleBuybackItem(WorldPacket& recvData) Creature* creature = GetPlayer()->GetNPCIfCanInteractWith(vendorguid, UNIT_NPC_FLAG_VENDOR); if (!creature) { - TC_LOG_DEBUG("network", "WORLD: HandleBuybackItem - Unit (%s) not found or you can not interact with him.", vendorguid.ToString().c_str()); + TC_LOG_DEBUG("network", "WORLD: HandleBuybackItem - Unit ({}) not found or you can not interact with him.", vendorguid.ToString()); _player->SendSellError(SELL_ERR_CANT_FIND_VENDOR, nullptr, ObjectGuid::Empty, 0); return; } @@ -616,7 +616,7 @@ void WorldSession::SendListInventory(ObjectGuid vendorGuid) Creature* vendor = GetPlayer()->GetNPCIfCanInteractWith(vendorGuid, UNIT_NPC_FLAG_VENDOR); if (!vendor) { - TC_LOG_DEBUG("network", "WORLD: SendListInventory - %s not found or you can not interact with him.", vendorGuid.ToString().c_str()); + TC_LOG_DEBUG("network", "WORLD: SendListInventory - {} not found or you can not interact with him.", vendorGuid.ToString()); _player->SendSellError(SELL_ERR_CANT_FIND_VENDOR, nullptr, ObjectGuid::Empty, 0); return; } @@ -672,7 +672,7 @@ void WorldSession::SendListInventory(ObjectGuid vendorGuid) if (!sConditionMgr->IsObjectMeetingVendorItemConditions(vendor->GetEntry(), item->item, _player, vendor)) { - TC_LOG_DEBUG("condition", "SendListInventory: conditions not met for creature entry %u item %u", vendor->GetEntry(), item->item); + TC_LOG_DEBUG("condition", "SendListInventory: conditions not met for creature entry {} item {}", vendor->GetEntry(), item->item); continue; } @@ -711,7 +711,7 @@ void WorldSession::HandleAutoStoreBagItemOpcode(WorldPacket& recvData) uint8 srcbag, srcslot, dstbag; recvData >> srcbag >> srcslot >> dstbag; - //TC_LOG_DEBUG("STORAGE: receive srcbag = %u, srcslot = %u, dstbag = %u", srcbag, srcslot, dstbag); + //TC_LOG_DEBUG("STORAGE: receive srcbag = {}, srcslot = {}, dstbag = {}", srcbag, srcslot, dstbag); Item* pItem = _player->GetItemByPos(srcbag, srcslot); if (!pItem) @@ -810,7 +810,7 @@ void WorldSession::HandleItemNameQueryOpcode(WorldPacket& recvData) recvData >> itemid; recvData.read_skip<uint64>(); // guid - TC_LOG_DEBUG("network", "WORLD: CMSG_ITEM_NAME_QUERY %u", itemid); + TC_LOG_DEBUG("network", "WORLD: CMSG_ITEM_NAME_QUERY {}", itemid); ItemSetNameEntry const* pName = sObjectMgr->GetItemSetNameEntry(itemid); if (pName) { @@ -837,7 +837,7 @@ void WorldSession::HandleWrapItemOpcode(WorldPacket& recvData) recvData >> gift_bag >> gift_slot; // paper recvData >> item_bag >> item_slot; // item - TC_LOG_DEBUG("network", "WRAP: receive gift_bag = %u, gift_slot = %u, item_bag = %u, item_slot = %u", gift_bag, gift_slot, item_bag, item_slot); + TC_LOG_DEBUG("network", "WRAP: receive gift_bag = {}, gift_slot = {}, item_bag = {}, item_slot = {}", gift_bag, gift_slot, item_bag, item_slot); Item* gift = _player->GetItemByPos(gift_bag, gift_slot); if (!gift) @@ -1208,7 +1208,7 @@ void WorldSession::HandleItemTextQuery(WorldPacket& recvData ) ObjectGuid itemGuid; recvData >> itemGuid; - TC_LOG_DEBUG("network", "CMSG_ITEM_TEXT_QUERY %s", itemGuid.ToString().c_str()); + TC_LOG_DEBUG("network", "CMSG_ITEM_TEXT_QUERY {}", itemGuid.ToString()); WorldPacket data(SMSG_ITEM_TEXT_QUERY_RESPONSE, (4+10)); // guess size |