diff options
author | Spp <spp@jorge.gr> | 2013-05-13 15:07:36 +0200 |
---|---|---|
committer | Spp <spp@jorge.gr> | 2013-05-13 15:07:36 +0200 |
commit | d1677b2db08f71a5bddedd9659cc5a66f325f47f (patch) | |
tree | afb68e15d84d4e64de9f80b9bbbeb126c4aa8c54 /src/server/game/Handlers/ItemHandler.cpp | |
parent | 243c325ca4323feb4f7f80c0ecd3873c78cbf887 (diff) |
Core/Logging: Performance-related tweaks to logging system
All sLog->out* functions (except outCommand atm) are replaced with TC_LOG_* macros.
Memleak fix
Diffstat (limited to 'src/server/game/Handlers/ItemHandler.cpp')
-rw-r--r-- | src/server/game/Handlers/ItemHandler.cpp | 100 |
1 files changed, 50 insertions, 50 deletions
diff --git a/src/server/game/Handlers/ItemHandler.cpp b/src/server/game/Handlers/ItemHandler.cpp index 5aedc08a063..e1a9dd27450 100644 --- a/src/server/game/Handlers/ItemHandler.cpp +++ b/src/server/game/Handlers/ItemHandler.cpp @@ -30,12 +30,12 @@ void WorldSession::HandleSplitItemOpcode(WorldPacket& recvData) { - //sLog->outDebug(LOG_FILTER_PACKETIO, "WORLD: CMSG_SPLIT_ITEM"); + //TC_LOG_DEBUG(LOG_FILTER_PACKETIO, "WORLD: CMSG_SPLIT_ITEM"); uint8 srcbag, srcslot, dstbag, dstslot; uint32 count; recvData >> srcbag >> srcslot >> dstbag >> dstslot >> count; - //sLog->outDebug("STORAGE: receive srcbag = %u, srcslot = %u, dstbag = %u, dstslot = %u, count = %u", srcbag, srcslot, dstbag, dstslot, count); + //TC_LOG_DEBUG("STORAGE: receive srcbag = %u, srcslot = %u, dstbag = %u, dstslot = %u, count = %u", srcbag, srcslot, dstbag, dstslot, count); uint16 src = ((srcbag << 8) | srcslot); uint16 dst = ((dstbag << 8) | dstslot); @@ -63,11 +63,11 @@ void WorldSession::HandleSplitItemOpcode(WorldPacket& recvData) void WorldSession::HandleSwapInvItemOpcode(WorldPacket& recvData) { - //sLog->outDebug(LOG_FILTER_PACKETIO, "WORLD: CMSG_SWAP_INV_ITEM"); + //TC_LOG_DEBUG(LOG_FILTER_PACKETIO, "WORLD: CMSG_SWAP_INV_ITEM"); uint8 srcslot, dstslot; recvData >> dstslot >> srcslot; - //sLog->outDebug("STORAGE: receive srcslot = %u, dstslot = %u", srcslot, dstslot); + //TC_LOG_DEBUG("STORAGE: receive srcslot = %u, dstslot = %u", srcslot, dstslot); // prevent attempt swap same item to current position generated by client at special checting sequence if (srcslot == dstslot) @@ -112,11 +112,11 @@ void WorldSession::HandleAutoEquipItemSlotOpcode(WorldPacket& recvData) void WorldSession::HandleSwapItem(WorldPacket& recvData) { - //sLog->outDebug(LOG_FILTER_PACKETIO, "WORLD: CMSG_SWAP_ITEM"); + //TC_LOG_DEBUG(LOG_FILTER_PACKETIO, "WORLD: CMSG_SWAP_ITEM"); uint8 dstbag, dstslot, srcbag, srcslot; recvData >> dstbag >> dstslot >> srcbag >> srcslot; - //sLog->outDebug("STORAGE: receive srcbag = %u, srcslot = %u, dstbag = %u, dstslot = %u", srcbag, srcslot, dstbag, dstslot); + //TC_LOG_DEBUG("STORAGE: receive srcbag = %u, srcslot = %u, dstbag = %u, dstslot = %u", srcbag, srcslot, dstbag, dstslot); uint16 src = ((srcbag << 8) | srcslot); uint16 dst = ((dstbag << 8) | dstslot); @@ -142,11 +142,11 @@ void WorldSession::HandleSwapItem(WorldPacket& recvData) void WorldSession::HandleAutoEquipItemOpcode(WorldPacket& recvData) { - //sLog->outDebug(LOG_FILTER_PACKETIO, "WORLD: CMSG_AUTOEQUIP_ITEM"); + //TC_LOG_DEBUG(LOG_FILTER_PACKETIO, "WORLD: CMSG_AUTOEQUIP_ITEM"); uint8 srcbag, srcslot; recvData >> srcbag >> srcslot; - //sLog->outDebug("STORAGE: receive srcbag = %u, srcslot = %u", srcbag, srcslot); + //TC_LOG_DEBUG("STORAGE: receive srcbag = %u, srcslot = %u", srcbag, srcslot); Item* pSrcItem = _player->GetItemByPos(srcbag, srcslot); if (!pSrcItem) @@ -236,11 +236,11 @@ void WorldSession::HandleAutoEquipItemOpcode(WorldPacket& recvData) void WorldSession::HandleDestroyItemOpcode(WorldPacket& recvData) { - //sLog->outDebug(LOG_FILTER_PACKETIO, "WORLD: CMSG_DESTROYITEM"); + //TC_LOG_DEBUG(LOG_FILTER_PACKETIO, "WORLD: CMSG_DESTROYITEM"); uint8 bag, slot, count, data1, data2, data3; recvData >> bag >> slot >> count >> data1 >> data2 >> data3; - //sLog->outDebug("STORAGE: receive bag = %u, slot = %u, count = %u", bag, slot, count); + //TC_LOG_DEBUG("STORAGE: receive bag = %u, slot = %u, count = %u", bag, slot, count); uint16 pos = (bag << 8) | slot; @@ -280,11 +280,11 @@ void WorldSession::HandleDestroyItemOpcode(WorldPacket& recvData) // Only _static_ data send in this packet !!! void WorldSession::HandleItemQuerySingleOpcode(WorldPacket& recvData) { - //sLog->outDebug(LOG_FILTER_PACKETIO, "WORLD: CMSG_ITEM_QUERY_SINGLE"); + //TC_LOG_DEBUG(LOG_FILTER_PACKETIO, "WORLD: CMSG_ITEM_QUERY_SINGLE"); uint32 item; recvData >> item; - sLog->outInfo(LOG_FILTER_NETWORKIO, "STORAGE: Item Query = %u", item); + TC_LOG_INFO(LOG_FILTER_NETWORKIO, "STORAGE: Item Query = %u", item); ItemTemplate const* pProto = sObjectMgr->GetItemTemplate(item); if (pProto) @@ -430,7 +430,7 @@ void WorldSession::HandleItemQuerySingleOpcode(WorldPacket& recvData) } else { - sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: CMSG_ITEM_QUERY_SINGLE - NO item INFO! (ENTRY: %u)", item); + TC_LOG_DEBUG(LOG_FILTER_NETWORKIO, "WORLD: CMSG_ITEM_QUERY_SINGLE - NO item INFO! (ENTRY: %u)", item); WorldPacket data(SMSG_ITEM_QUERY_SINGLE_RESPONSE, 4); data << uint32(item | 0x80000000); SendPacket(&data); @@ -439,12 +439,12 @@ void WorldSession::HandleItemQuerySingleOpcode(WorldPacket& recvData) void WorldSession::HandleReadItem(WorldPacket& recvData) { - //sLog->outDebug(LOG_FILTER_PACKETIO, "WORLD: CMSG_READ_ITEM"); + //TC_LOG_DEBUG(LOG_FILTER_PACKETIO, "WORLD: CMSG_READ_ITEM"); uint8 bag, slot; recvData >> bag >> slot; - //sLog->outInfo(LOG_FILTER_NETWORKIO, "STORAGE: Read bag = %u, slot = %u", bag, slot); + //TC_LOG_INFO(LOG_FILTER_NETWORKIO, "STORAGE: Read bag = %u, slot = %u", bag, slot); Item* pItem = _player->GetItemByPos(bag, slot); if (pItem && pItem->GetTemplate()->PageText) @@ -455,12 +455,12 @@ void WorldSession::HandleReadItem(WorldPacket& recvData) if (msg == EQUIP_ERR_OK) { data.Initialize (SMSG_READ_ITEM_OK, 8); - sLog->outInfo(LOG_FILTER_NETWORKIO, "STORAGE: Item page sent"); + TC_LOG_INFO(LOG_FILTER_NETWORKIO, "STORAGE: Item page sent"); } else { data.Initialize(SMSG_READ_ITEM_FAILED, 8); - sLog->outInfo(LOG_FILTER_NETWORKIO, "STORAGE: Unable to read item"); + TC_LOG_INFO(LOG_FILTER_NETWORKIO, "STORAGE: Unable to read item"); _player->SendEquipError(msg, pItem, NULL); } data << pItem->GetGUID(); @@ -472,20 +472,20 @@ void WorldSession::HandleReadItem(WorldPacket& recvData) void WorldSession::HandlePageQuerySkippedOpcode(WorldPacket& recvData) { - sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: Received CMSG_PAGE_TEXT_QUERY"); + TC_LOG_DEBUG(LOG_FILTER_NETWORKIO, "WORLD: Received CMSG_PAGE_TEXT_QUERY"); uint32 itemid; uint64 guid; recvData >> itemid >> guid; - sLog->outInfo(LOG_FILTER_NETWORKIO, "Packet Info: itemid: %u guidlow: %u guidentry: %u guidhigh: %u", + TC_LOG_INFO(LOG_FILTER_NETWORKIO, "Packet Info: itemid: %u guidlow: %u guidentry: %u guidhigh: %u", itemid, GUID_LOPART(guid), GUID_ENPART(guid), GUID_HIPART(guid)); } void WorldSession::HandleSellItemOpcode(WorldPacket& recvData) { - sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: Received CMSG_SELL_ITEM"); + TC_LOG_DEBUG(LOG_FILTER_NETWORKIO, "WORLD: Received CMSG_SELL_ITEM"); uint64 vendorguid, itemguid; uint32 count; @@ -497,7 +497,7 @@ void WorldSession::HandleSellItemOpcode(WorldPacket& recvData) Creature* creature = GetPlayer()->GetNPCIfCanInteractWith(vendorguid, UNIT_NPC_FLAG_VENDOR); if (!creature) { - sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: HandleSellItemOpcode - Unit (GUID: %u) not found or you can not interact with him.", uint32(GUID_LOPART(vendorguid))); + TC_LOG_DEBUG(LOG_FILTER_NETWORKIO, "WORLD: HandleSellItemOpcode - Unit (GUID: %u) not found or you can not interact with him.", uint32(GUID_LOPART(vendorguid))); _player->SendSellError(SELL_ERR_CANT_FIND_VENDOR, NULL, itemguid, 0); return; } @@ -559,7 +559,7 @@ void WorldSession::HandleSellItemOpcode(WorldPacket& recvData) Item* pNewItem = pItem->CloneItem(count, _player); if (!pNewItem) { - sLog->outError(LOG_FILTER_NETWORKIO, "WORLD: HandleSellItemOpcode - could not create clone of item %u; count = %u", pItem->GetEntry(), count); + TC_LOG_ERROR(LOG_FILTER_NETWORKIO, "WORLD: HandleSellItemOpcode - could not create clone of item %u; count = %u", pItem->GetEntry(), count); _player->SendSellError(SELL_ERR_CANT_SELL_ITEM, creature, itemguid, 0); return; } @@ -597,7 +597,7 @@ void WorldSession::HandleSellItemOpcode(WorldPacket& recvData) void WorldSession::HandleBuybackItem(WorldPacket& recvData) { - sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: Received CMSG_BUYBACK_ITEM"); + TC_LOG_DEBUG(LOG_FILTER_NETWORKIO, "WORLD: Received CMSG_BUYBACK_ITEM"); uint64 vendorguid; uint32 slot; @@ -606,7 +606,7 @@ void WorldSession::HandleBuybackItem(WorldPacket& recvData) Creature* creature = GetPlayer()->GetNPCIfCanInteractWith(vendorguid, UNIT_NPC_FLAG_VENDOR); if (!creature) { - sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: HandleBuybackItem - Unit (GUID: %u) not found or you can not interact with him.", uint32(GUID_LOPART(vendorguid))); + TC_LOG_DEBUG(LOG_FILTER_NETWORKIO, "WORLD: HandleBuybackItem - Unit (GUID: %u) not found or you can not interact with him.", uint32(GUID_LOPART(vendorguid))); _player->SendSellError(SELL_ERR_CANT_FIND_VENDOR, NULL, 0, 0); return; } @@ -645,7 +645,7 @@ void WorldSession::HandleBuybackItem(WorldPacket& recvData) void WorldSession::HandleBuyItemInSlotOpcode(WorldPacket& recvData) { - sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: Received CMSG_BUY_ITEM_IN_SLOT"); + TC_LOG_DEBUG(LOG_FILTER_NETWORKIO, "WORLD: Received CMSG_BUY_ITEM_IN_SLOT"); uint64 vendorguid, bagguid; uint32 item, slot, count; uint8 bagslot; @@ -687,7 +687,7 @@ void WorldSession::HandleBuyItemInSlotOpcode(WorldPacket& recvData) void WorldSession::HandleBuyItemOpcode(WorldPacket& recvData) { - sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: Received CMSG_BUY_ITEM"); + TC_LOG_DEBUG(LOG_FILTER_NETWORKIO, "WORLD: Received CMSG_BUY_ITEM"); uint64 vendorguid; uint32 item, slot, count; uint8 unk1; @@ -712,19 +712,19 @@ void WorldSession::HandleListInventoryOpcode(WorldPacket& recvData) if (!GetPlayer()->isAlive()) return; - sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: Recvd CMSG_LIST_INVENTORY"); + TC_LOG_DEBUG(LOG_FILTER_NETWORKIO, "WORLD: Recvd CMSG_LIST_INVENTORY"); SendListInventory(guid); } void WorldSession::SendListInventory(uint64 vendorGuid) { - sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: Sent SMSG_LIST_INVENTORY"); + TC_LOG_DEBUG(LOG_FILTER_NETWORKIO, "WORLD: Sent SMSG_LIST_INVENTORY"); Creature* vendor = GetPlayer()->GetNPCIfCanInteractWith(vendorGuid, UNIT_NPC_FLAG_VENDOR); if (!vendor) { - sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: SendListInventory - Unit (GUID: %u) not found or you can not interact with him.", uint32(GUID_LOPART(vendorGuid))); + TC_LOG_DEBUG(LOG_FILTER_NETWORKIO, "WORLD: SendListInventory - Unit (GUID: %u) not found or you can not interact with him.", uint32(GUID_LOPART(vendorGuid))); _player->SendSellError(SELL_ERR_CANT_FIND_VENDOR, NULL, 0, 0); return; } @@ -780,7 +780,7 @@ void WorldSession::SendListInventory(uint64 vendorGuid) ConditionList conditions = sConditionMgr->GetConditionsForNpcVendorEvent(vendor->GetEntry(), item->item); if (!sConditionMgr->IsObjectMeetToConditions(_player, vendor, conditions)) { - sLog->outDebug(LOG_FILTER_CONDITIONSYS, "SendListInventory: conditions not met for creature entry %u item %u", vendor->GetEntry(), item->item); + TC_LOG_DEBUG(LOG_FILTER_CONDITIONSYS, "SendListInventory: conditions not met for creature entry %u item %u", vendor->GetEntry(), item->item); continue; } @@ -814,11 +814,11 @@ void WorldSession::SendListInventory(uint64 vendorGuid) void WorldSession::HandleAutoStoreBagItemOpcode(WorldPacket& recvData) { - //sLog->outDebug(LOG_FILTER_PACKETIO, "WORLD: CMSG_AUTOSTORE_BAG_ITEM"); + //TC_LOG_DEBUG(LOG_FILTER_PACKETIO, "WORLD: CMSG_AUTOSTORE_BAG_ITEM"); uint8 srcbag, srcslot, dstbag; recvData >> srcbag >> srcslot >> dstbag; - //sLog->outDebug("STORAGE: receive srcbag = %u, srcslot = %u, dstbag = %u", srcbag, srcslot, dstbag); + //TC_LOG_DEBUG("STORAGE: receive srcbag = %u, srcslot = %u, dstbag = %u", srcbag, srcslot, dstbag); Item* pItem = _player->GetItemByPos(srcbag, srcslot); if (!pItem) @@ -865,7 +865,7 @@ void WorldSession::HandleAutoStoreBagItemOpcode(WorldPacket& recvData) void WorldSession::HandleBuyBankSlotOpcode(WorldPacket& recvPacket) { - sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: CMSG_BUY_BANK_SLOT"); + TC_LOG_DEBUG(LOG_FILTER_NETWORKIO, "WORLD: CMSG_BUY_BANK_SLOT"); uint64 guid; recvPacket >> guid; @@ -875,7 +875,7 @@ void WorldSession::HandleBuyBankSlotOpcode(WorldPacket& recvPacket) Creature* creature = GetPlayer()->GetNPCIfCanInteractWith(guid, UNIT_NPC_FLAG_BANKER); if (!creature) { - sLog->outDebug("WORLD: HandleBuyBankSlotOpcode - Unit (GUID: %u) not found or you can't interact with him.", uint32(GUID_LOPART(guid))); + TC_LOG_DEBUG("WORLD: HandleBuyBankSlotOpcode - Unit (GUID: %u) not found or you can't interact with him.", uint32(GUID_LOPART(guid))); return; } */ @@ -885,7 +885,7 @@ void WorldSession::HandleBuyBankSlotOpcode(WorldPacket& recvPacket) // next slot ++slot; - sLog->outInfo(LOG_FILTER_NETWORKIO, "PLAYER: Buy bank bag slot, slot number = %u", slot); + TC_LOG_INFO(LOG_FILTER_NETWORKIO, "PLAYER: Buy bank bag slot, slot number = %u", slot); BankBagSlotPricesEntry const* slotEntry = sBankBagSlotPricesStore.LookupEntry(slot); @@ -918,11 +918,11 @@ void WorldSession::HandleBuyBankSlotOpcode(WorldPacket& recvPacket) void WorldSession::HandleAutoBankItemOpcode(WorldPacket& recvPacket) { - sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: CMSG_AUTOBANK_ITEM"); + TC_LOG_DEBUG(LOG_FILTER_NETWORKIO, "WORLD: CMSG_AUTOBANK_ITEM"); uint8 srcbag, srcslot; recvPacket >> srcbag >> srcslot; - sLog->outDebug(LOG_FILTER_NETWORKIO, "STORAGE: receive srcbag = %u, srcslot = %u", srcbag, srcslot); + TC_LOG_DEBUG(LOG_FILTER_NETWORKIO, "STORAGE: receive srcbag = %u, srcslot = %u", srcbag, srcslot); Item* pItem = _player->GetItemByPos(srcbag, srcslot); if (!pItem) @@ -949,11 +949,11 @@ void WorldSession::HandleAutoBankItemOpcode(WorldPacket& recvPacket) void WorldSession::HandleAutoStoreBankItemOpcode(WorldPacket& recvPacket) { - sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: CMSG_AUTOSTORE_BANK_ITEM"); + TC_LOG_DEBUG(LOG_FILTER_NETWORKIO, "WORLD: CMSG_AUTOSTORE_BANK_ITEM"); uint8 srcbag, srcslot; recvPacket >> srcbag >> srcslot; - sLog->outDebug(LOG_FILTER_NETWORKIO, "STORAGE: receive srcbag = %u, srcslot = %u", srcbag, srcslot); + TC_LOG_DEBUG(LOG_FILTER_NETWORKIO, "STORAGE: receive srcbag = %u, srcslot = %u", srcbag, srcslot); Item* pItem = _player->GetItemByPos(srcbag, srcslot); if (!pItem) @@ -996,7 +996,7 @@ void WorldSession::HandleSetAmmoOpcode(WorldPacket& recvData) return; } - sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: CMSG_SET_AMMO"); + TC_LOG_DEBUG(LOG_FILTER_NETWORKIO, "WORLD: CMSG_SET_AMMO"); uint32 item; recvData >> item; @@ -1035,7 +1035,7 @@ void WorldSession::HandleItemNameQueryOpcode(WorldPacket& recvData) recvData >> itemid; recvData.read_skip<uint64>(); // guid - sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: CMSG_ITEM_NAME_QUERY %u", itemid); + TC_LOG_DEBUG(LOG_FILTER_NETWORKIO, "WORLD: CMSG_ITEM_NAME_QUERY %u", itemid); ItemSetNameEntry const* pName = sObjectMgr->GetItemSetNameEntry(itemid); if (pName) { @@ -1055,14 +1055,14 @@ void WorldSession::HandleItemNameQueryOpcode(WorldPacket& recvData) void WorldSession::HandleWrapItemOpcode(WorldPacket& recvData) { - sLog->outDebug(LOG_FILTER_NETWORKIO, "Received opcode CMSG_WRAP_ITEM"); + TC_LOG_DEBUG(LOG_FILTER_NETWORKIO, "Received opcode CMSG_WRAP_ITEM"); uint8 gift_bag, gift_slot, item_bag, item_slot; recvData >> gift_bag >> gift_slot; // paper recvData >> item_bag >> item_slot; // item - sLog->outDebug(LOG_FILTER_NETWORKIO, "WRAP: receive gift_bag = %u, gift_slot = %u, item_bag = %u, item_slot = %u", gift_bag, gift_slot, item_bag, item_slot); + TC_LOG_DEBUG(LOG_FILTER_NETWORKIO, "WRAP: receive gift_bag = %u, gift_slot = %u, item_bag = %u, item_slot = %u", gift_bag, gift_slot, item_bag, item_slot); Item* gift = _player->GetItemByPos(gift_bag, gift_slot); if (!gift) @@ -1166,7 +1166,7 @@ void WorldSession::HandleWrapItemOpcode(WorldPacket& recvData) void WorldSession::HandleSocketOpcode(WorldPacket& recvData) { - sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: CMSG_SOCKET_GEMS"); + TC_LOG_DEBUG(LOG_FILTER_NETWORKIO, "WORLD: CMSG_SOCKET_GEMS"); uint64 item_guid; uint64 gem_guids[MAX_GEM_SOCKETS]; @@ -1360,7 +1360,7 @@ void WorldSession::HandleSocketOpcode(WorldPacket& recvData) void WorldSession::HandleCancelTempEnchantmentOpcode(WorldPacket& recvData) { - sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: CMSG_CANCEL_TEMP_ENCHANTMENT"); + TC_LOG_DEBUG(LOG_FILTER_NETWORKIO, "WORLD: CMSG_CANCEL_TEMP_ENCHANTMENT"); uint32 eslot; @@ -1384,7 +1384,7 @@ void WorldSession::HandleCancelTempEnchantmentOpcode(WorldPacket& recvData) void WorldSession::HandleItemRefundInfoRequest(WorldPacket& recvData) { - sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: CMSG_ITEM_REFUND_INFO"); + TC_LOG_DEBUG(LOG_FILTER_NETWORKIO, "WORLD: CMSG_ITEM_REFUND_INFO"); uint64 guid; recvData >> guid; // item guid @@ -1392,7 +1392,7 @@ void WorldSession::HandleItemRefundInfoRequest(WorldPacket& recvData) Item* item = _player->GetItemByGuid(guid); if (!item) { - sLog->outDebug(LOG_FILTER_NETWORKIO, "Item refund: item not found!"); + TC_LOG_DEBUG(LOG_FILTER_NETWORKIO, "Item refund: item not found!"); return; } @@ -1401,14 +1401,14 @@ void WorldSession::HandleItemRefundInfoRequest(WorldPacket& recvData) void WorldSession::HandleItemRefund(WorldPacket &recvData) { - sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: CMSG_ITEM_REFUND"); + TC_LOG_DEBUG(LOG_FILTER_NETWORKIO, "WORLD: CMSG_ITEM_REFUND"); uint64 guid; recvData >> guid; // item guid Item* item = _player->GetItemByGuid(guid); if (!item) { - sLog->outDebug(LOG_FILTER_NETWORKIO, "Item refund: item not found!"); + TC_LOG_DEBUG(LOG_FILTER_NETWORKIO, "Item refund: item not found!"); return; } @@ -1425,7 +1425,7 @@ void WorldSession::HandleItemTextQuery(WorldPacket& recvData ) uint64 itemGuid; recvData >> itemGuid; - sLog->outDebug(LOG_FILTER_NETWORKIO, "CMSG_ITEM_TEXT_QUERY item guid: %u", GUID_LOPART(itemGuid)); + TC_LOG_DEBUG(LOG_FILTER_NETWORKIO, "CMSG_ITEM_TEXT_QUERY item guid: %u", GUID_LOPART(itemGuid)); WorldPacket data(SMSG_ITEM_TEXT_QUERY_RESPONSE, (4+10)); // guess size |