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path: root/src/server/game/Handlers/ItemHandler.cpp
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Diffstat (limited to 'src/server/game/Handlers/ItemHandler.cpp')
-rw-r--r--src/server/game/Handlers/ItemHandler.cpp100
1 files changed, 50 insertions, 50 deletions
diff --git a/src/server/game/Handlers/ItemHandler.cpp b/src/server/game/Handlers/ItemHandler.cpp
index 5aedc08a063..e1a9dd27450 100644
--- a/src/server/game/Handlers/ItemHandler.cpp
+++ b/src/server/game/Handlers/ItemHandler.cpp
@@ -30,12 +30,12 @@
void WorldSession::HandleSplitItemOpcode(WorldPacket& recvData)
{
- //sLog->outDebug(LOG_FILTER_PACKETIO, "WORLD: CMSG_SPLIT_ITEM");
+ //TC_LOG_DEBUG(LOG_FILTER_PACKETIO, "WORLD: CMSG_SPLIT_ITEM");
uint8 srcbag, srcslot, dstbag, dstslot;
uint32 count;
recvData >> srcbag >> srcslot >> dstbag >> dstslot >> count;
- //sLog->outDebug("STORAGE: receive srcbag = %u, srcslot = %u, dstbag = %u, dstslot = %u, count = %u", srcbag, srcslot, dstbag, dstslot, count);
+ //TC_LOG_DEBUG("STORAGE: receive srcbag = %u, srcslot = %u, dstbag = %u, dstslot = %u, count = %u", srcbag, srcslot, dstbag, dstslot, count);
uint16 src = ((srcbag << 8) | srcslot);
uint16 dst = ((dstbag << 8) | dstslot);
@@ -63,11 +63,11 @@ void WorldSession::HandleSplitItemOpcode(WorldPacket& recvData)
void WorldSession::HandleSwapInvItemOpcode(WorldPacket& recvData)
{
- //sLog->outDebug(LOG_FILTER_PACKETIO, "WORLD: CMSG_SWAP_INV_ITEM");
+ //TC_LOG_DEBUG(LOG_FILTER_PACKETIO, "WORLD: CMSG_SWAP_INV_ITEM");
uint8 srcslot, dstslot;
recvData >> dstslot >> srcslot;
- //sLog->outDebug("STORAGE: receive srcslot = %u, dstslot = %u", srcslot, dstslot);
+ //TC_LOG_DEBUG("STORAGE: receive srcslot = %u, dstslot = %u", srcslot, dstslot);
// prevent attempt swap same item to current position generated by client at special checting sequence
if (srcslot == dstslot)
@@ -112,11 +112,11 @@ void WorldSession::HandleAutoEquipItemSlotOpcode(WorldPacket& recvData)
void WorldSession::HandleSwapItem(WorldPacket& recvData)
{
- //sLog->outDebug(LOG_FILTER_PACKETIO, "WORLD: CMSG_SWAP_ITEM");
+ //TC_LOG_DEBUG(LOG_FILTER_PACKETIO, "WORLD: CMSG_SWAP_ITEM");
uint8 dstbag, dstslot, srcbag, srcslot;
recvData >> dstbag >> dstslot >> srcbag >> srcslot;
- //sLog->outDebug("STORAGE: receive srcbag = %u, srcslot = %u, dstbag = %u, dstslot = %u", srcbag, srcslot, dstbag, dstslot);
+ //TC_LOG_DEBUG("STORAGE: receive srcbag = %u, srcslot = %u, dstbag = %u, dstslot = %u", srcbag, srcslot, dstbag, dstslot);
uint16 src = ((srcbag << 8) | srcslot);
uint16 dst = ((dstbag << 8) | dstslot);
@@ -142,11 +142,11 @@ void WorldSession::HandleSwapItem(WorldPacket& recvData)
void WorldSession::HandleAutoEquipItemOpcode(WorldPacket& recvData)
{
- //sLog->outDebug(LOG_FILTER_PACKETIO, "WORLD: CMSG_AUTOEQUIP_ITEM");
+ //TC_LOG_DEBUG(LOG_FILTER_PACKETIO, "WORLD: CMSG_AUTOEQUIP_ITEM");
uint8 srcbag, srcslot;
recvData >> srcbag >> srcslot;
- //sLog->outDebug("STORAGE: receive srcbag = %u, srcslot = %u", srcbag, srcslot);
+ //TC_LOG_DEBUG("STORAGE: receive srcbag = %u, srcslot = %u", srcbag, srcslot);
Item* pSrcItem = _player->GetItemByPos(srcbag, srcslot);
if (!pSrcItem)
@@ -236,11 +236,11 @@ void WorldSession::HandleAutoEquipItemOpcode(WorldPacket& recvData)
void WorldSession::HandleDestroyItemOpcode(WorldPacket& recvData)
{
- //sLog->outDebug(LOG_FILTER_PACKETIO, "WORLD: CMSG_DESTROYITEM");
+ //TC_LOG_DEBUG(LOG_FILTER_PACKETIO, "WORLD: CMSG_DESTROYITEM");
uint8 bag, slot, count, data1, data2, data3;
recvData >> bag >> slot >> count >> data1 >> data2 >> data3;
- //sLog->outDebug("STORAGE: receive bag = %u, slot = %u, count = %u", bag, slot, count);
+ //TC_LOG_DEBUG("STORAGE: receive bag = %u, slot = %u, count = %u", bag, slot, count);
uint16 pos = (bag << 8) | slot;
@@ -280,11 +280,11 @@ void WorldSession::HandleDestroyItemOpcode(WorldPacket& recvData)
// Only _static_ data send in this packet !!!
void WorldSession::HandleItemQuerySingleOpcode(WorldPacket& recvData)
{
- //sLog->outDebug(LOG_FILTER_PACKETIO, "WORLD: CMSG_ITEM_QUERY_SINGLE");
+ //TC_LOG_DEBUG(LOG_FILTER_PACKETIO, "WORLD: CMSG_ITEM_QUERY_SINGLE");
uint32 item;
recvData >> item;
- sLog->outInfo(LOG_FILTER_NETWORKIO, "STORAGE: Item Query = %u", item);
+ TC_LOG_INFO(LOG_FILTER_NETWORKIO, "STORAGE: Item Query = %u", item);
ItemTemplate const* pProto = sObjectMgr->GetItemTemplate(item);
if (pProto)
@@ -430,7 +430,7 @@ void WorldSession::HandleItemQuerySingleOpcode(WorldPacket& recvData)
}
else
{
- sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: CMSG_ITEM_QUERY_SINGLE - NO item INFO! (ENTRY: %u)", item);
+ TC_LOG_DEBUG(LOG_FILTER_NETWORKIO, "WORLD: CMSG_ITEM_QUERY_SINGLE - NO item INFO! (ENTRY: %u)", item);
WorldPacket data(SMSG_ITEM_QUERY_SINGLE_RESPONSE, 4);
data << uint32(item | 0x80000000);
SendPacket(&data);
@@ -439,12 +439,12 @@ void WorldSession::HandleItemQuerySingleOpcode(WorldPacket& recvData)
void WorldSession::HandleReadItem(WorldPacket& recvData)
{
- //sLog->outDebug(LOG_FILTER_PACKETIO, "WORLD: CMSG_READ_ITEM");
+ //TC_LOG_DEBUG(LOG_FILTER_PACKETIO, "WORLD: CMSG_READ_ITEM");
uint8 bag, slot;
recvData >> bag >> slot;
- //sLog->outInfo(LOG_FILTER_NETWORKIO, "STORAGE: Read bag = %u, slot = %u", bag, slot);
+ //TC_LOG_INFO(LOG_FILTER_NETWORKIO, "STORAGE: Read bag = %u, slot = %u", bag, slot);
Item* pItem = _player->GetItemByPos(bag, slot);
if (pItem && pItem->GetTemplate()->PageText)
@@ -455,12 +455,12 @@ void WorldSession::HandleReadItem(WorldPacket& recvData)
if (msg == EQUIP_ERR_OK)
{
data.Initialize (SMSG_READ_ITEM_OK, 8);
- sLog->outInfo(LOG_FILTER_NETWORKIO, "STORAGE: Item page sent");
+ TC_LOG_INFO(LOG_FILTER_NETWORKIO, "STORAGE: Item page sent");
}
else
{
data.Initialize(SMSG_READ_ITEM_FAILED, 8);
- sLog->outInfo(LOG_FILTER_NETWORKIO, "STORAGE: Unable to read item");
+ TC_LOG_INFO(LOG_FILTER_NETWORKIO, "STORAGE: Unable to read item");
_player->SendEquipError(msg, pItem, NULL);
}
data << pItem->GetGUID();
@@ -472,20 +472,20 @@ void WorldSession::HandleReadItem(WorldPacket& recvData)
void WorldSession::HandlePageQuerySkippedOpcode(WorldPacket& recvData)
{
- sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: Received CMSG_PAGE_TEXT_QUERY");
+ TC_LOG_DEBUG(LOG_FILTER_NETWORKIO, "WORLD: Received CMSG_PAGE_TEXT_QUERY");
uint32 itemid;
uint64 guid;
recvData >> itemid >> guid;
- sLog->outInfo(LOG_FILTER_NETWORKIO, "Packet Info: itemid: %u guidlow: %u guidentry: %u guidhigh: %u",
+ TC_LOG_INFO(LOG_FILTER_NETWORKIO, "Packet Info: itemid: %u guidlow: %u guidentry: %u guidhigh: %u",
itemid, GUID_LOPART(guid), GUID_ENPART(guid), GUID_HIPART(guid));
}
void WorldSession::HandleSellItemOpcode(WorldPacket& recvData)
{
- sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: Received CMSG_SELL_ITEM");
+ TC_LOG_DEBUG(LOG_FILTER_NETWORKIO, "WORLD: Received CMSG_SELL_ITEM");
uint64 vendorguid, itemguid;
uint32 count;
@@ -497,7 +497,7 @@ void WorldSession::HandleSellItemOpcode(WorldPacket& recvData)
Creature* creature = GetPlayer()->GetNPCIfCanInteractWith(vendorguid, UNIT_NPC_FLAG_VENDOR);
if (!creature)
{
- sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: HandleSellItemOpcode - Unit (GUID: %u) not found or you can not interact with him.", uint32(GUID_LOPART(vendorguid)));
+ TC_LOG_DEBUG(LOG_FILTER_NETWORKIO, "WORLD: HandleSellItemOpcode - Unit (GUID: %u) not found or you can not interact with him.", uint32(GUID_LOPART(vendorguid)));
_player->SendSellError(SELL_ERR_CANT_FIND_VENDOR, NULL, itemguid, 0);
return;
}
@@ -559,7 +559,7 @@ void WorldSession::HandleSellItemOpcode(WorldPacket& recvData)
Item* pNewItem = pItem->CloneItem(count, _player);
if (!pNewItem)
{
- sLog->outError(LOG_FILTER_NETWORKIO, "WORLD: HandleSellItemOpcode - could not create clone of item %u; count = %u", pItem->GetEntry(), count);
+ TC_LOG_ERROR(LOG_FILTER_NETWORKIO, "WORLD: HandleSellItemOpcode - could not create clone of item %u; count = %u", pItem->GetEntry(), count);
_player->SendSellError(SELL_ERR_CANT_SELL_ITEM, creature, itemguid, 0);
return;
}
@@ -597,7 +597,7 @@ void WorldSession::HandleSellItemOpcode(WorldPacket& recvData)
void WorldSession::HandleBuybackItem(WorldPacket& recvData)
{
- sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: Received CMSG_BUYBACK_ITEM");
+ TC_LOG_DEBUG(LOG_FILTER_NETWORKIO, "WORLD: Received CMSG_BUYBACK_ITEM");
uint64 vendorguid;
uint32 slot;
@@ -606,7 +606,7 @@ void WorldSession::HandleBuybackItem(WorldPacket& recvData)
Creature* creature = GetPlayer()->GetNPCIfCanInteractWith(vendorguid, UNIT_NPC_FLAG_VENDOR);
if (!creature)
{
- sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: HandleBuybackItem - Unit (GUID: %u) not found or you can not interact with him.", uint32(GUID_LOPART(vendorguid)));
+ TC_LOG_DEBUG(LOG_FILTER_NETWORKIO, "WORLD: HandleBuybackItem - Unit (GUID: %u) not found or you can not interact with him.", uint32(GUID_LOPART(vendorguid)));
_player->SendSellError(SELL_ERR_CANT_FIND_VENDOR, NULL, 0, 0);
return;
}
@@ -645,7 +645,7 @@ void WorldSession::HandleBuybackItem(WorldPacket& recvData)
void WorldSession::HandleBuyItemInSlotOpcode(WorldPacket& recvData)
{
- sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: Received CMSG_BUY_ITEM_IN_SLOT");
+ TC_LOG_DEBUG(LOG_FILTER_NETWORKIO, "WORLD: Received CMSG_BUY_ITEM_IN_SLOT");
uint64 vendorguid, bagguid;
uint32 item, slot, count;
uint8 bagslot;
@@ -687,7 +687,7 @@ void WorldSession::HandleBuyItemInSlotOpcode(WorldPacket& recvData)
void WorldSession::HandleBuyItemOpcode(WorldPacket& recvData)
{
- sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: Received CMSG_BUY_ITEM");
+ TC_LOG_DEBUG(LOG_FILTER_NETWORKIO, "WORLD: Received CMSG_BUY_ITEM");
uint64 vendorguid;
uint32 item, slot, count;
uint8 unk1;
@@ -712,19 +712,19 @@ void WorldSession::HandleListInventoryOpcode(WorldPacket& recvData)
if (!GetPlayer()->isAlive())
return;
- sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: Recvd CMSG_LIST_INVENTORY");
+ TC_LOG_DEBUG(LOG_FILTER_NETWORKIO, "WORLD: Recvd CMSG_LIST_INVENTORY");
SendListInventory(guid);
}
void WorldSession::SendListInventory(uint64 vendorGuid)
{
- sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: Sent SMSG_LIST_INVENTORY");
+ TC_LOG_DEBUG(LOG_FILTER_NETWORKIO, "WORLD: Sent SMSG_LIST_INVENTORY");
Creature* vendor = GetPlayer()->GetNPCIfCanInteractWith(vendorGuid, UNIT_NPC_FLAG_VENDOR);
if (!vendor)
{
- sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: SendListInventory - Unit (GUID: %u) not found or you can not interact with him.", uint32(GUID_LOPART(vendorGuid)));
+ TC_LOG_DEBUG(LOG_FILTER_NETWORKIO, "WORLD: SendListInventory - Unit (GUID: %u) not found or you can not interact with him.", uint32(GUID_LOPART(vendorGuid)));
_player->SendSellError(SELL_ERR_CANT_FIND_VENDOR, NULL, 0, 0);
return;
}
@@ -780,7 +780,7 @@ void WorldSession::SendListInventory(uint64 vendorGuid)
ConditionList conditions = sConditionMgr->GetConditionsForNpcVendorEvent(vendor->GetEntry(), item->item);
if (!sConditionMgr->IsObjectMeetToConditions(_player, vendor, conditions))
{
- sLog->outDebug(LOG_FILTER_CONDITIONSYS, "SendListInventory: conditions not met for creature entry %u item %u", vendor->GetEntry(), item->item);
+ TC_LOG_DEBUG(LOG_FILTER_CONDITIONSYS, "SendListInventory: conditions not met for creature entry %u item %u", vendor->GetEntry(), item->item);
continue;
}
@@ -814,11 +814,11 @@ void WorldSession::SendListInventory(uint64 vendorGuid)
void WorldSession::HandleAutoStoreBagItemOpcode(WorldPacket& recvData)
{
- //sLog->outDebug(LOG_FILTER_PACKETIO, "WORLD: CMSG_AUTOSTORE_BAG_ITEM");
+ //TC_LOG_DEBUG(LOG_FILTER_PACKETIO, "WORLD: CMSG_AUTOSTORE_BAG_ITEM");
uint8 srcbag, srcslot, dstbag;
recvData >> srcbag >> srcslot >> dstbag;
- //sLog->outDebug("STORAGE: receive srcbag = %u, srcslot = %u, dstbag = %u", srcbag, srcslot, dstbag);
+ //TC_LOG_DEBUG("STORAGE: receive srcbag = %u, srcslot = %u, dstbag = %u", srcbag, srcslot, dstbag);
Item* pItem = _player->GetItemByPos(srcbag, srcslot);
if (!pItem)
@@ -865,7 +865,7 @@ void WorldSession::HandleAutoStoreBagItemOpcode(WorldPacket& recvData)
void WorldSession::HandleBuyBankSlotOpcode(WorldPacket& recvPacket)
{
- sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: CMSG_BUY_BANK_SLOT");
+ TC_LOG_DEBUG(LOG_FILTER_NETWORKIO, "WORLD: CMSG_BUY_BANK_SLOT");
uint64 guid;
recvPacket >> guid;
@@ -875,7 +875,7 @@ void WorldSession::HandleBuyBankSlotOpcode(WorldPacket& recvPacket)
Creature* creature = GetPlayer()->GetNPCIfCanInteractWith(guid, UNIT_NPC_FLAG_BANKER);
if (!creature)
{
- sLog->outDebug("WORLD: HandleBuyBankSlotOpcode - Unit (GUID: %u) not found or you can't interact with him.", uint32(GUID_LOPART(guid)));
+ TC_LOG_DEBUG("WORLD: HandleBuyBankSlotOpcode - Unit (GUID: %u) not found or you can't interact with him.", uint32(GUID_LOPART(guid)));
return;
}
*/
@@ -885,7 +885,7 @@ void WorldSession::HandleBuyBankSlotOpcode(WorldPacket& recvPacket)
// next slot
++slot;
- sLog->outInfo(LOG_FILTER_NETWORKIO, "PLAYER: Buy bank bag slot, slot number = %u", slot);
+ TC_LOG_INFO(LOG_FILTER_NETWORKIO, "PLAYER: Buy bank bag slot, slot number = %u", slot);
BankBagSlotPricesEntry const* slotEntry = sBankBagSlotPricesStore.LookupEntry(slot);
@@ -918,11 +918,11 @@ void WorldSession::HandleBuyBankSlotOpcode(WorldPacket& recvPacket)
void WorldSession::HandleAutoBankItemOpcode(WorldPacket& recvPacket)
{
- sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: CMSG_AUTOBANK_ITEM");
+ TC_LOG_DEBUG(LOG_FILTER_NETWORKIO, "WORLD: CMSG_AUTOBANK_ITEM");
uint8 srcbag, srcslot;
recvPacket >> srcbag >> srcslot;
- sLog->outDebug(LOG_FILTER_NETWORKIO, "STORAGE: receive srcbag = %u, srcslot = %u", srcbag, srcslot);
+ TC_LOG_DEBUG(LOG_FILTER_NETWORKIO, "STORAGE: receive srcbag = %u, srcslot = %u", srcbag, srcslot);
Item* pItem = _player->GetItemByPos(srcbag, srcslot);
if (!pItem)
@@ -949,11 +949,11 @@ void WorldSession::HandleAutoBankItemOpcode(WorldPacket& recvPacket)
void WorldSession::HandleAutoStoreBankItemOpcode(WorldPacket& recvPacket)
{
- sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: CMSG_AUTOSTORE_BANK_ITEM");
+ TC_LOG_DEBUG(LOG_FILTER_NETWORKIO, "WORLD: CMSG_AUTOSTORE_BANK_ITEM");
uint8 srcbag, srcslot;
recvPacket >> srcbag >> srcslot;
- sLog->outDebug(LOG_FILTER_NETWORKIO, "STORAGE: receive srcbag = %u, srcslot = %u", srcbag, srcslot);
+ TC_LOG_DEBUG(LOG_FILTER_NETWORKIO, "STORAGE: receive srcbag = %u, srcslot = %u", srcbag, srcslot);
Item* pItem = _player->GetItemByPos(srcbag, srcslot);
if (!pItem)
@@ -996,7 +996,7 @@ void WorldSession::HandleSetAmmoOpcode(WorldPacket& recvData)
return;
}
- sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: CMSG_SET_AMMO");
+ TC_LOG_DEBUG(LOG_FILTER_NETWORKIO, "WORLD: CMSG_SET_AMMO");
uint32 item;
recvData >> item;
@@ -1035,7 +1035,7 @@ void WorldSession::HandleItemNameQueryOpcode(WorldPacket& recvData)
recvData >> itemid;
recvData.read_skip<uint64>(); // guid
- sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: CMSG_ITEM_NAME_QUERY %u", itemid);
+ TC_LOG_DEBUG(LOG_FILTER_NETWORKIO, "WORLD: CMSG_ITEM_NAME_QUERY %u", itemid);
ItemSetNameEntry const* pName = sObjectMgr->GetItemSetNameEntry(itemid);
if (pName)
{
@@ -1055,14 +1055,14 @@ void WorldSession::HandleItemNameQueryOpcode(WorldPacket& recvData)
void WorldSession::HandleWrapItemOpcode(WorldPacket& recvData)
{
- sLog->outDebug(LOG_FILTER_NETWORKIO, "Received opcode CMSG_WRAP_ITEM");
+ TC_LOG_DEBUG(LOG_FILTER_NETWORKIO, "Received opcode CMSG_WRAP_ITEM");
uint8 gift_bag, gift_slot, item_bag, item_slot;
recvData >> gift_bag >> gift_slot; // paper
recvData >> item_bag >> item_slot; // item
- sLog->outDebug(LOG_FILTER_NETWORKIO, "WRAP: receive gift_bag = %u, gift_slot = %u, item_bag = %u, item_slot = %u", gift_bag, gift_slot, item_bag, item_slot);
+ TC_LOG_DEBUG(LOG_FILTER_NETWORKIO, "WRAP: receive gift_bag = %u, gift_slot = %u, item_bag = %u, item_slot = %u", gift_bag, gift_slot, item_bag, item_slot);
Item* gift = _player->GetItemByPos(gift_bag, gift_slot);
if (!gift)
@@ -1166,7 +1166,7 @@ void WorldSession::HandleWrapItemOpcode(WorldPacket& recvData)
void WorldSession::HandleSocketOpcode(WorldPacket& recvData)
{
- sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: CMSG_SOCKET_GEMS");
+ TC_LOG_DEBUG(LOG_FILTER_NETWORKIO, "WORLD: CMSG_SOCKET_GEMS");
uint64 item_guid;
uint64 gem_guids[MAX_GEM_SOCKETS];
@@ -1360,7 +1360,7 @@ void WorldSession::HandleSocketOpcode(WorldPacket& recvData)
void WorldSession::HandleCancelTempEnchantmentOpcode(WorldPacket& recvData)
{
- sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: CMSG_CANCEL_TEMP_ENCHANTMENT");
+ TC_LOG_DEBUG(LOG_FILTER_NETWORKIO, "WORLD: CMSG_CANCEL_TEMP_ENCHANTMENT");
uint32 eslot;
@@ -1384,7 +1384,7 @@ void WorldSession::HandleCancelTempEnchantmentOpcode(WorldPacket& recvData)
void WorldSession::HandleItemRefundInfoRequest(WorldPacket& recvData)
{
- sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: CMSG_ITEM_REFUND_INFO");
+ TC_LOG_DEBUG(LOG_FILTER_NETWORKIO, "WORLD: CMSG_ITEM_REFUND_INFO");
uint64 guid;
recvData >> guid; // item guid
@@ -1392,7 +1392,7 @@ void WorldSession::HandleItemRefundInfoRequest(WorldPacket& recvData)
Item* item = _player->GetItemByGuid(guid);
if (!item)
{
- sLog->outDebug(LOG_FILTER_NETWORKIO, "Item refund: item not found!");
+ TC_LOG_DEBUG(LOG_FILTER_NETWORKIO, "Item refund: item not found!");
return;
}
@@ -1401,14 +1401,14 @@ void WorldSession::HandleItemRefundInfoRequest(WorldPacket& recvData)
void WorldSession::HandleItemRefund(WorldPacket &recvData)
{
- sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: CMSG_ITEM_REFUND");
+ TC_LOG_DEBUG(LOG_FILTER_NETWORKIO, "WORLD: CMSG_ITEM_REFUND");
uint64 guid;
recvData >> guid; // item guid
Item* item = _player->GetItemByGuid(guid);
if (!item)
{
- sLog->outDebug(LOG_FILTER_NETWORKIO, "Item refund: item not found!");
+ TC_LOG_DEBUG(LOG_FILTER_NETWORKIO, "Item refund: item not found!");
return;
}
@@ -1425,7 +1425,7 @@ void WorldSession::HandleItemTextQuery(WorldPacket& recvData )
uint64 itemGuid;
recvData >> itemGuid;
- sLog->outDebug(LOG_FILTER_NETWORKIO, "CMSG_ITEM_TEXT_QUERY item guid: %u", GUID_LOPART(itemGuid));
+ TC_LOG_DEBUG(LOG_FILTER_NETWORKIO, "CMSG_ITEM_TEXT_QUERY item guid: %u", GUID_LOPART(itemGuid));
WorldPacket data(SMSG_ITEM_TEXT_QUERY_RESPONSE, (4+10)); // guess size