diff options
author | ForesterDev <11771800+ForesterDev@users.noreply.github.com> | 2020-05-29 19:26:53 +0300 |
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committer | GitHub <noreply@github.com> | 2020-05-29 18:26:53 +0200 |
commit | f7ac6296b6d5ee10f4248f64ee090950499cd12d (patch) | |
tree | ad9c1cd818c1e494be1ec2600afb74eaa020e75c /src/server/game/Handlers/ItemHandler.cpp | |
parent | f0060496f9c8c4a21c28552a95928f2d05e031a9 (diff) |
Core/PacketIO: Create BankHandler & update bank opcodes to new packet class (#24695)
* Core/PacketIO: Create BankHandler & update bank opcodes to new packet class
(cherry picked from commit 478e86c074cc9c6a19f6c83d2a265eb1ccd705fc)
* fix nopch build
* Update SMSG_BUY_BANK_SLOT_RESULT
* fix naming
* fix copypaste error
Co-authored-by: Luzifix <luzifix19@gmail.com>
Diffstat (limited to 'src/server/game/Handlers/ItemHandler.cpp')
-rw-r--r-- | src/server/game/Handlers/ItemHandler.cpp | 151 |
1 files changed, 0 insertions, 151 deletions
diff --git a/src/server/game/Handlers/ItemHandler.cpp b/src/server/game/Handlers/ItemHandler.cpp index f4558493589..f0b2c072a53 100644 --- a/src/server/game/Handlers/ItemHandler.cpp +++ b/src/server/game/Handlers/ItemHandler.cpp @@ -748,139 +748,6 @@ void WorldSession::HandleAutoStoreBagItemOpcode(WorldPacket& recvData) _player->StoreItem(dest, pItem, true); } -void WorldSession::HandleBuyBankSlotOpcode(WorldPacket& recvPacket) -{ - TC_LOG_DEBUG("network", "WORLD: CMSG_BUY_BANK_SLOT"); - - ObjectGuid guid; - recvPacket >> guid; - - if (!CanUseBank(guid)) - { - TC_LOG_DEBUG("network", "WORLD: HandleBuyBankSlotOpcode - %s not found or you can't interact with him.", guid.ToString().c_str()); - return; - } - - uint32 slot = _player->GetBankBagSlotCount(); - - // next slot - ++slot; - - TC_LOG_INFO("network", "PLAYER: Buy bank bag slot, slot number = %u", slot); - - BankBagSlotPricesEntry const* slotEntry = sBankBagSlotPricesStore.LookupEntry(slot); - - WorldPacket data(SMSG_BUY_BANK_SLOT_RESULT, 4); - - if (!slotEntry) - { - data << uint32(ERR_BANKSLOT_FAILED_TOO_MANY); - SendPacket(&data); - return; - } - - uint32 price = slotEntry->price; - - if (!_player->HasEnoughMoney(price)) - { - data << uint32(ERR_BANKSLOT_INSUFFICIENT_FUNDS); - SendPacket(&data); - return; - } - - _player->SetBankBagSlotCount(slot); - _player->ModifyMoney(-int32(price)); - - data << uint32(ERR_BANKSLOT_OK); - SendPacket(&data); - - _player->UpdateAchievementCriteria(ACHIEVEMENT_CRITERIA_TYPE_BUY_BANK_SLOT); -} - -void WorldSession::HandleAutoBankItemOpcode(WorldPacket& recvPacket) -{ - TC_LOG_DEBUG("network", "WORLD: CMSG_AUTOBANK_ITEM"); - uint8 srcbag, srcslot; - - recvPacket >> srcbag >> srcslot; - TC_LOG_DEBUG("network", "STORAGE: receive srcbag = %u, srcslot = %u", srcbag, srcslot); - - if (!CanUseBank()) - { - TC_LOG_DEBUG("network", "WORLD: HandleAutoBankItemOpcode - Unit (%s) not found or you can't interact with him.", m_currentBankerGUID.ToString().c_str()); - return; - } - - Item* pItem = _player->GetItemByPos(srcbag, srcslot); - if (!pItem) - return; - - ItemPosCountVec dest; - InventoryResult msg = _player->CanBankItem(NULL_BAG, NULL_SLOT, dest, pItem, false); - if (msg != EQUIP_ERR_OK) - { - _player->SendEquipError(msg, pItem, nullptr); - return; - } - - if (dest.size() == 1 && dest[0].pos == pItem->GetPos()) - { - _player->SendEquipError(EQUIP_ERR_NONE, pItem, nullptr); - return; - } - - _player->RemoveItem(srcbag, srcslot, true); - _player->ItemRemovedQuestCheck(pItem->GetEntry(), pItem->GetCount()); - _player->BankItem(dest, pItem, true); -} - -void WorldSession::HandleAutoStoreBankItemOpcode(WorldPacket& recvPacket) -{ - TC_LOG_DEBUG("network", "WORLD: CMSG_AUTOSTORE_BANK_ITEM"); - uint8 srcbag, srcslot; - - recvPacket >> srcbag >> srcslot; - TC_LOG_DEBUG("network", "STORAGE: receive srcbag = %u, srcslot = %u", srcbag, srcslot); - - if (!CanUseBank()) - { - TC_LOG_DEBUG("network", "WORLD: HandleAutoStoreBankItemOpcode - Unit (%s) not found or you can't interact with him.", m_currentBankerGUID.ToString().c_str()); - return; - } - - Item* pItem = _player->GetItemByPos(srcbag, srcslot); - if (!pItem) - return; - - if (_player->IsBankPos(srcbag, srcslot)) // moving from bank to inventory - { - ItemPosCountVec dest; - InventoryResult msg = _player->CanStoreItem(NULL_BAG, NULL_SLOT, dest, pItem, false); - if (msg != EQUIP_ERR_OK) - { - _player->SendEquipError(msg, pItem, nullptr); - return; - } - - _player->RemoveItem(srcbag, srcslot, true); - if (Item const* storedItem = _player->StoreItem(dest, pItem, true)) - _player->ItemAddedQuestCheck(storedItem->GetEntry(), storedItem->GetCount()); - } - else // moving from inventory to bank - { - ItemPosCountVec dest; - InventoryResult msg = _player->CanBankItem(NULL_BAG, NULL_SLOT, dest, pItem, false); - if (msg != EQUIP_ERR_OK) - { - _player->SendEquipError(msg, pItem, nullptr); - return; - } - - _player->RemoveItem(srcbag, srcslot, true); - _player->BankItem(dest, pItem, true); - } -} - void WorldSession::HandleSetAmmoOpcode(WorldPacket& recvData) { if (!_player->IsAlive()) @@ -1350,21 +1217,3 @@ void WorldSession::HandleItemTextQuery(WorldPacket& recvData ) SendPacket(&data); } - -bool WorldSession::CanUseBank(ObjectGuid bankerGUID) const -{ - // bankerGUID parameter is optional, set to 0 by default. - if (!bankerGUID) - bankerGUID = m_currentBankerGUID; - - bool isUsingBankCommand = (bankerGUID == GetPlayer()->GetGUID() && bankerGUID == m_currentBankerGUID); - - if (!isUsingBankCommand) - { - Creature* creature = GetPlayer()->GetNPCIfCanInteractWith(bankerGUID, UNIT_NPC_FLAG_BANKER); - if (!creature) - return false; - } - - return true; -} |