diff options
author | Spp <spp@jorge.gr> | 2013-05-21 09:55:09 +0200 |
---|---|---|
committer | Spp <spp@jorge.gr> | 2013-05-21 09:55:09 +0200 |
commit | 86afccc8ff7f54d8ebf28473bc2799dc7e039083 (patch) | |
tree | b5519c8b3400cb5ca7a1b5496494361285812cd4 /src/server/game/Handlers/LFGHandler.cpp | |
parent | 1b6fb2b6959f504d9e33d2326691cf43a04690d2 (diff) | |
parent | d1677b2db08f71a5bddedd9659cc5a66f325f47f (diff) |
Merge branch 'master' into 4.3.4 (Only the Logging System One)
Conflicts:
src/server/game/AI/EventAI/CreatureEventAI.cpp
src/server/game/AI/EventAI/CreatureEventAIMgr.cpp
src/server/game/Achievements/AchievementMgr.cpp
src/server/game/Battlegrounds/ArenaTeam.cpp
src/server/game/Battlegrounds/BattlegroundMgr.cpp
src/server/game/DataStores/DBCStores.cpp
src/server/game/Entities/DynamicObject/DynamicObject.cpp
src/server/game/Entities/Object/Object.cpp
src/server/game/Entities/Object/Updates/UpdateData.cpp
src/server/game/Entities/Player/Player.cpp
src/server/game/Entities/Unit/Unit.cpp
src/server/game/Globals/ObjectMgr.cpp
src/server/game/Guilds/Guild.cpp
src/server/game/Guilds/GuildMgr.cpp
src/server/game/Handlers/AuctionHouseHandler.cpp
src/server/game/Handlers/BattleGroundHandler.cpp
src/server/game/Handlers/BattlefieldHandler.cpp
src/server/game/Handlers/CalendarHandler.cpp
src/server/game/Handlers/CharacterHandler.cpp
src/server/game/Handlers/ChatHandler.cpp
src/server/game/Handlers/GroupHandler.cpp
src/server/game/Handlers/GuildHandler.cpp
src/server/game/Handlers/ItemHandler.cpp
src/server/game/Handlers/MailHandler.cpp
src/server/game/Handlers/MiscHandler.cpp
src/server/game/Handlers/MovementHandler.cpp
src/server/game/Handlers/NPCHandler.cpp
src/server/game/Handlers/PetitionsHandler.cpp
src/server/game/Handlers/QuestHandler.cpp
src/server/game/Handlers/SpellHandler.cpp
src/server/game/Handlers/TradeHandler.cpp
src/server/game/Instances/InstanceScript.cpp
src/server/game/Server/WorldSession.cpp
src/server/game/Server/WorldSocket.cpp
src/server/game/Spells/Auras/SpellAuraEffects.cpp
src/server/game/Spells/Auras/SpellAuras.cpp
src/server/game/Spells/SpellEffects.cpp
src/server/game/Spells/SpellMgr.cpp
src/server/game/Tools/PlayerDump.cpp
src/server/game/World/World.cpp
src/server/scripts/Commands/cs_modify.cpp
src/server/scripts/Commands/cs_reload.cpp
src/server/scripts/EasternKingdoms/zone_silverpine_forest.cpp
Diffstat (limited to 'src/server/game/Handlers/LFGHandler.cpp')
-rw-r--r-- | src/server/game/Handlers/LFGHandler.cpp | 60 |
1 files changed, 30 insertions, 30 deletions
diff --git a/src/server/game/Handlers/LFGHandler.cpp b/src/server/game/Handlers/LFGHandler.cpp index c2ff0d4b8e0..653caf23453 100644 --- a/src/server/game/Handlers/LFGHandler.cpp +++ b/src/server/game/Handlers/LFGHandler.cpp @@ -63,7 +63,7 @@ void WorldSession::HandleLfgJoinOpcode(WorldPacket& recvData) recvData >> numDungeons; if (!numDungeons) { - sLog->outDebug(LOG_FILTER_LFG, "CMSG_LFG_JOIN %s no dungeons selected", GetPlayerInfo().c_str()); + TC_LOG_DEBUG(LOG_FILTER_LFG, "CMSG_LFG_JOIN %s no dungeons selected", GetPlayerInfo().c_str()); recvData.rfinish(); return; } @@ -80,7 +80,7 @@ void WorldSession::HandleLfgJoinOpcode(WorldPacket& recvData) std::string comment; recvData >> comment; - sLog->outDebug(LOG_FILTER_LFG, "CMSG_LFG_JOIN %s roles: %u, Dungeons: %u, Comment: %s", + TC_LOG_DEBUG(LOG_FILTER_LFG, "CMSG_LFG_JOIN %s roles: %u, Dungeons: %u, Comment: %s", GetPlayerInfo().c_str(), roles, uint8(newDungeons.size()), comment.c_str()); sLFGMgr->JoinLfg(GetPlayer(), uint8(roles), newDungeons, comment); @@ -92,7 +92,7 @@ void WorldSession::HandleLfgLeaveOpcode(WorldPacket& /*recvData*/) uint64 guid = GetPlayer()->GetGUID(); uint64 gguid = group ? group->GetGUID() : guid; - sLog->outDebug(LOG_FILTER_LFG, "CMSG_LFG_LEAVE %s in group: %u", + TC_LOG_DEBUG(LOG_FILTER_LFG, "CMSG_LFG_LEAVE %s in group: %u", GetPlayerInfo().c_str(), group ? 1 : 0); // Check cheating - only leader can leave the queue @@ -107,7 +107,7 @@ void WorldSession::HandleLfgProposalResultOpcode(WorldPacket& recvData) recvData >> lfgGroupID; recvData >> accept; - sLog->outDebug(LOG_FILTER_LFG, "CMSG_LFG_PROPOSAL_RESULT %s proposal: %u accept: %u", + TC_LOG_DEBUG(LOG_FILTER_LFG, "CMSG_LFG_PROPOSAL_RESULT %s proposal: %u accept: %u", GetPlayerInfo().c_str(), lfgGroupID, accept ? 1 : 0); sLFGMgr->UpdateProposal(lfgGroupID, GetPlayer()->GetGUID(), accept); } @@ -120,12 +120,12 @@ void WorldSession::HandleLfgSetRolesOpcode(WorldPacket& recvData) Group* group = GetPlayer()->GetGroup(); if (!group) { - sLog->outDebug(LOG_FILTER_LFG, "CMSG_LFG_SET_ROLES %s Not in group", + TC_LOG_DEBUG(LOG_FILTER_LFG, "CMSG_LFG_SET_ROLES %s Not in group", GetPlayerInfo().c_str()); return; } uint64 gguid = group->GetGUID(); - sLog->outDebug(LOG_FILTER_LFG, "CMSG_LFG_SET_ROLES: Group %u, Player %s, Roles: %u", + TC_LOG_DEBUG(LOG_FILTER_LFG, "CMSG_LFG_SET_ROLES: Group %u, Player %s, Roles: %u", GUID_LOPART(gguid), GetPlayerInfo().c_str(), roles); sLFGMgr->UpdateRoleCheck(gguid, guid, roles); } @@ -135,7 +135,7 @@ void WorldSession::HandleLfgSetCommentOpcode(WorldPacket& recvData) std::string comment; recvData >> comment; - sLog->outDebug(LOG_FILTER_LFG, "CMSG_LFG_SET_COMMENT %s comment: %s", + TC_LOG_DEBUG(LOG_FILTER_LFG, "CMSG_LFG_SET_COMMENT %s comment: %s", GetPlayerInfo().c_str(), comment.c_str()); sLFGMgr->SetComment(GetPlayer()->GetGUID(), comment); @@ -147,7 +147,7 @@ void WorldSession::HandleLfgSetBootVoteOpcode(WorldPacket& recvData) recvData >> agree; uint64 guid = GetPlayer()->GetGUID(); - sLog->outDebug(LOG_FILTER_LFG, "CMSG_LFG_SET_BOOT_VOTE %s agree: %u", + TC_LOG_DEBUG(LOG_FILTER_LFG, "CMSG_LFG_SET_BOOT_VOTE %s agree: %u", GetPlayerInfo().c_str(), agree ? 1 : 0); sLFGMgr->UpdateBoot(guid, agree); } @@ -157,7 +157,7 @@ void WorldSession::HandleLfgTeleportOpcode(WorldPacket& recvData) bool out; recvData >> out; - sLog->outDebug(LOG_FILTER_LFG, "CMSG_LFG_TELEPORT %s out: %u", + TC_LOG_DEBUG(LOG_FILTER_LFG, "CMSG_LFG_TELEPORT %s out: %u", GetPlayerInfo().c_str(), out ? 1 : 0); sLFGMgr->TeleportPlayer(GetPlayer(), out, true); } @@ -165,7 +165,7 @@ void WorldSession::HandleLfgTeleportOpcode(WorldPacket& recvData) void WorldSession::HandleLfgPlayerLockInfoRequestOpcode(WorldPacket& /*recvData*/) { uint64 guid = GetPlayer()->GetGUID(); - sLog->outDebug(LOG_FILTER_LFG, "CMSG_LFG_PLAYER_LOCK_INFO_REQUEST %s", + TC_LOG_DEBUG(LOG_FILTER_LFG, "CMSG_LFG_PLAYER_LOCK_INFO_REQUEST %s", GetPlayerInfo().c_str()); // Get Random dungeons that can be done at a certain level and expansion @@ -178,7 +178,7 @@ void WorldSession::HandleLfgPlayerLockInfoRequestOpcode(WorldPacket& /*recvData* uint32 rsize = uint32(randomDungeons.size()); uint32 lsize = uint32(lock.size()); - sLog->outDebug(LOG_FILTER_LFG, "SMSG_LFG_PLAYER_INFO %s", GetPlayerInfo().c_str()); + TC_LOG_DEBUG(LOG_FILTER_LFG, "SMSG_LFG_PLAYER_INFO %s", GetPlayerInfo().c_str()); WorldPacket data(SMSG_LFG_PLAYER_INFO, 1 + rsize * (4 + 1 + 4 + 4 + 4 + 4 + 1 + 4 + 4 + 4) + 4 + lsize * (1 + 4 + 4 + 4 + 4 + 1 + 4 + 4 + 4)); data << uint8(randomDungeons.size()); // Random Dungeon count @@ -236,7 +236,7 @@ void WorldSession::HandleLfgPlayerLockInfoRequestOpcode(WorldPacket& /*recvData* void WorldSession::HandleLfgPartyLockInfoRequestOpcode(WorldPacket& /*recvData*/) { uint64 guid = GetPlayer()->GetGUID(); - sLog->outDebug(LOG_FILTER_LFG, "CMSG_LFG_PARTY_LOCK_INFO_REQUEST %s", GetPlayerInfo().c_str()); + TC_LOG_DEBUG(LOG_FILTER_LFG, "CMSG_LFG_PARTY_LOCK_INFO_REQUEST %s", GetPlayerInfo().c_str()); Group* group = GetPlayer()->GetGroup(); if (!group) @@ -261,7 +261,7 @@ void WorldSession::HandleLfgPartyLockInfoRequestOpcode(WorldPacket& /*recvData* for (lfg::LfgLockPartyMap::const_iterator it = lockMap.begin(); it != lockMap.end(); ++it) size += 8 + 4 + uint32(it->second.size()) * (4 + 4 + 4 + 4); - sLog->outDebug(LOG_FILTER_LFG, "SMSG_LFG_PARTY_INFO %s", GetPlayerInfo().c_str()); + TC_LOG_DEBUG(LOG_FILTER_LFG, "SMSG_LFG_PARTY_INFO %s", GetPlayerInfo().c_str()); WorldPacket data(SMSG_LFG_PARTY_INFO, 1 + size); BuildPartyLockDungeonBlock(data, lockMap); SendPacket(&data); @@ -271,7 +271,7 @@ void WorldSession::HandleLfrJoinOpcode(WorldPacket& recvData) { uint32 entry; // Raid id to search recvData >> entry; - sLog->outDebug(LOG_FILTER_LFG, "CMSG_LFG_LFR_JOIN %s dungeon entry: %u", + TC_LOG_DEBUG(LOG_FILTER_LFG, "CMSG_LFG_LFR_JOIN %s dungeon entry: %u", GetPlayerInfo().c_str(), entry); //SendLfrUpdateListOpcode(entry); } @@ -280,14 +280,14 @@ void WorldSession::HandleLfrLeaveOpcode(WorldPacket& recvData) { uint32 dungeonId; // Raid id queue to leave recvData >> dungeonId; - sLog->outDebug(LOG_FILTER_LFG, "CMSG_LFG_LFR_LEAVE %s dungeonId: %u", + TC_LOG_DEBUG(LOG_FILTER_LFG, "CMSG_LFG_LFR_LEAVE %s dungeonId: %u", GetPlayerInfo().c_str(), dungeonId); //sLFGMgr->LeaveLfr(GetPlayer(), dungeonId); } void WorldSession::HandleLfgGetStatus(WorldPacket& /*recvData*/) { - sLog->outDebug(LOG_FILTER_LFG, "CMSG_LFG_GET_STATUS %s", GetPlayerInfo().c_str()); + TC_LOG_DEBUG(LOG_FILTER_LFG, "CMSG_LFG_GET_STATUS %s", GetPlayerInfo().c_str()); uint64 guid = GetPlayer()->GetGUID(); lfg::LfgUpdateData updateData = sLFGMgr->GetLfgStatus(guid); @@ -324,7 +324,7 @@ void WorldSession::SendLfgUpdatePlayer(lfg::LfgUpdateData const& updateData) break; } - sLog->outDebug(LOG_FILTER_LFG, "SMSG_LFG_UPDATE_PLAYER %s updatetype: %u", + TC_LOG_DEBUG(LOG_FILTER_LFG, "SMSG_LFG_UPDATE_PLAYER %s updatetype: %u", GetPlayerInfo().c_str(), updateData.updateType); WorldPacket data(SMSG_LFG_UPDATE_PLAYER, 1 + 1 + (size > 0 ? 1 : 0) * (1 + 1 + 1 + 1 + size * 4 + updateData.comment.length())); data << uint8(updateData.updateType); // Lfg Update type @@ -365,7 +365,7 @@ void WorldSession::SendLfgUpdateParty(const lfg::LfgUpdateData& updateData) break; } - sLog->outDebug(LOG_FILTER_LFG, "SMSG_LFG_UPDATE_PARTY %s updatetype: %u", + TC_LOG_DEBUG(LOG_FILTER_LFG, "SMSG_LFG_UPDATE_PARTY %s updatetype: %u", GetPlayerInfo().c_str(), updateData.updateType); WorldPacket data(SMSG_LFG_UPDATE_PARTY, 1 + 1 + (size > 0 ? 1 : 0) * (1 + 1 + 1 + 1 + 1 + size * 4 + updateData.comment.length())); data << uint8(updateData.updateType); // Lfg Update type @@ -389,7 +389,7 @@ void WorldSession::SendLfgUpdateParty(const lfg::LfgUpdateData& updateData) void WorldSession::SendLfgRoleChosen(uint64 guid, uint8 roles) { - sLog->outDebug(LOG_FILTER_LFG, "SMSG_LFG_ROLE_CHOSEN %s guid: %u roles: %u", + TC_LOG_DEBUG(LOG_FILTER_LFG, "SMSG_LFG_ROLE_CHOSEN %s guid: %u roles: %u", GetPlayerInfo().c_str(), GUID_LOPART(guid), roles); WorldPacket data(SMSG_LFG_ROLE_CHOSEN, 8 + 1 + 4); @@ -407,7 +407,7 @@ void WorldSession::SendLfgRoleCheckUpdate(lfg::LfgRoleCheck const& roleCheck) else dungeons = roleCheck.dungeons; - sLog->outDebug(LOG_FILTER_LFG, "SMSG_LFG_ROLE_CHECK_UPDATE %s", GetPlayerInfo().c_str()); + TC_LOG_DEBUG(LOG_FILTER_LFG, "SMSG_LFG_ROLE_CHECK_UPDATE %s", GetPlayerInfo().c_str()); WorldPacket data(SMSG_LFG_ROLE_CHECK_UPDATE, 4 + 1 + 1 + dungeons.size() * 4 + 1 + roleCheck.roles.size() * (8 + 1 + 4 + 1)); data << uint32(roleCheck.state); // Check result @@ -452,7 +452,7 @@ void WorldSession::SendLfgJoinResult(lfg::LfgJoinResultData const& joinData) for (lfg::LfgLockPartyMap::const_iterator it = joinData.lockmap.begin(); it != joinData.lockmap.end(); ++it) size += 8 + 4 + uint32(it->second.size()) * (4 + 4 + 4 + 4); - sLog->outDebug(LOG_FILTER_LFG, "SMSG_LFG_JOIN_RESULT %s checkResult: %u checkValue: %u", + TC_LOG_DEBUG(LOG_FILTER_LFG, "SMSG_LFG_JOIN_RESULT %s checkResult: %u checkValue: %u", GetPlayerInfo().c_str(), joinData.result, joinData.state); WorldPacket data(SMSG_LFG_JOIN_RESULT, 4 + 4 + size); @@ -465,7 +465,7 @@ void WorldSession::SendLfgJoinResult(lfg::LfgJoinResultData const& joinData) void WorldSession::SendLfgQueueStatus(lfg::LfgQueueStatusData const& queueData) { - sLog->outDebug(LOG_FILTER_LFG, "SMSG_LFG_QUEUE_STATUS %s dungeon: %u, waitTime: %d, " + TC_LOG_DEBUG(LOG_FILTER_LFG, "SMSG_LFG_QUEUE_STATUS %s dungeon: %u, waitTime: %d, " "avgWaitTime: %d, waitTimeTanks: %d, waitTimeHealer: %d, waitTimeDps: %d, " "queuedTime: %u, tanks: %u, healers: %u, dps: %u", GetPlayerInfo().c_str(), queueData.dungeonId, queueData.waitTime, queueData.waitTimeAvg, @@ -491,7 +491,7 @@ void WorldSession::SendLfgPlayerReward(lfg::LfgPlayerRewardData const& rewardDat if (!rewardData.rdungeonEntry || !rewardData.sdungeonEntry || !rewardData.quest) return; - sLog->outDebug(LOG_FILTER_LFG, "SMSG_LFG_PLAYER_REWARD %s rdungeonEntry: %u, sdungeonEntry: %u, done: %u", + TC_LOG_DEBUG(LOG_FILTER_LFG, "SMSG_LFG_PLAYER_REWARD %s rdungeonEntry: %u, sdungeonEntry: %u, done: %u", GetPlayerInfo().c_str(), rewardData.rdungeonEntry, rewardData.sdungeonEntry, rewardData.done); uint8 itemNum = rewardData.quest->GetRewItemsCount(); @@ -536,7 +536,7 @@ void WorldSession::SendLfgBootProposalUpdate(lfg::LfgPlayerBoot const& boot) ++agreeNum; } } - sLog->outDebug(LOG_FILTER_LFG, "SMSG_LFG_BOOT_PROPOSAL_UPDATE %s inProgress: %u - " + TC_LOG_DEBUG(LOG_FILTER_LFG, "SMSG_LFG_BOOT_PROPOSAL_UPDATE %s inProgress: %u - " "didVote: %u - agree: %u - victim: %u votes: %u - agrees: %u - left: %u - " "needed: %u - reason %s", GetPlayerInfo().c_str(), uint8(boot.inProgress), uint8(playerVote != lfg::LFG_ANSWER_PENDING), @@ -563,7 +563,7 @@ void WorldSession::SendLfgUpdateProposal(lfg::LfgProposal const& proposal) bool silent = !proposal.isNew && gguid == proposal.group; uint32 dungeonEntry = proposal.dungeonId; - sLog->outDebug(LOG_FILTER_LFG, "SMSG_LFG_PROPOSAL_UPDATE %s state: %u", + TC_LOG_DEBUG(LOG_FILTER_LFG, "SMSG_LFG_PROPOSAL_UPDATE %s state: %u", GetPlayerInfo().c_str(), proposal.state); // show random dungeon if player selected random dungeon and it's not lfg group @@ -607,7 +607,7 @@ void WorldSession::SendLfgUpdateProposal(lfg::LfgProposal const& proposal) void WorldSession::SendLfgLfrList(bool update) { - sLog->outDebug(LOG_FILTER_LFG, "SMSG_LFG_LFR_LIST %s update: %u", + TC_LOG_DEBUG(LOG_FILTER_LFG, "SMSG_LFG_LFR_LIST %s update: %u", GetPlayerInfo().c_str(), update ? 1 : 0); WorldPacket data(SMSG_LFG_UPDATE_SEARCH, 1); data << uint8(update); // In Lfg Queue? @@ -616,14 +616,14 @@ void WorldSession::SendLfgLfrList(bool update) void WorldSession::SendLfgDisabled() { - sLog->outDebug(LOG_FILTER_LFG, "SMSG_LFG_DISABLED %s", GetPlayerInfo().c_str()); + TC_LOG_DEBUG(LOG_FILTER_LFG, "SMSG_LFG_DISABLED %s", GetPlayerInfo().c_str()); WorldPacket data(SMSG_LFG_DISABLED, 0); SendPacket(&data); } void WorldSession::SendLfgOfferContinue(uint32 dungeonEntry) { - sLog->outDebug(LOG_FILTER_LFG, "SMSG_LFG_OFFER_CONTINUE %s dungeon entry: %u", + TC_LOG_DEBUG(LOG_FILTER_LFG, "SMSG_LFG_OFFER_CONTINUE %s dungeon entry: %u", GetPlayerInfo().c_str(), dungeonEntry); WorldPacket data(SMSG_LFG_OFFER_CONTINUE, 4); data << uint32(dungeonEntry); @@ -632,7 +632,7 @@ void WorldSession::SendLfgOfferContinue(uint32 dungeonEntry) void WorldSession::SendLfgTeleportError(uint8 err) { - sLog->outDebug(LOG_FILTER_LFG, "SMSG_LFG_TELEPORT_DENIED %s reason: %u", + TC_LOG_DEBUG(LOG_FILTER_LFG, "SMSG_LFG_TELEPORT_DENIED %s reason: %u", GetPlayerInfo().c_str(), err); WorldPacket data(SMSG_LFG_TELEPORT_DENIED, 4); data << uint32(err); // Error @@ -642,7 +642,7 @@ void WorldSession::SendLfgTeleportError(uint8 err) /* void WorldSession::SendLfrUpdateListOpcode(uint32 dungeonEntry) { - sLog->outDebug(LOG_FILTER_PACKETIO, "SMSG_LFG_UPDATE_LIST %s dungeon entry: %u", + TC_LOG_DEBUG(LOG_FILTER_PACKETIO, "SMSG_LFG_UPDATE_LIST %s dungeon entry: %u", GetPlayerInfo().c_str(), dungeonEntry); WorldPacket data(SMSG_LFG_UPDATE_LIST); SendPacket(&data); |