diff options
| author | Spp <spp@jorge.gr> | 2013-05-21 09:55:09 +0200 |
|---|---|---|
| committer | Spp <spp@jorge.gr> | 2013-05-21 09:55:09 +0200 |
| commit | 86afccc8ff7f54d8ebf28473bc2799dc7e039083 (patch) | |
| tree | b5519c8b3400cb5ca7a1b5496494361285812cd4 /src/server/game/Handlers | |
| parent | 1b6fb2b6959f504d9e33d2326691cf43a04690d2 (diff) | |
| parent | d1677b2db08f71a5bddedd9659cc5a66f325f47f (diff) | |
Merge branch 'master' into 4.3.4 (Only the Logging System One)
Conflicts:
src/server/game/AI/EventAI/CreatureEventAI.cpp
src/server/game/AI/EventAI/CreatureEventAIMgr.cpp
src/server/game/Achievements/AchievementMgr.cpp
src/server/game/Battlegrounds/ArenaTeam.cpp
src/server/game/Battlegrounds/BattlegroundMgr.cpp
src/server/game/DataStores/DBCStores.cpp
src/server/game/Entities/DynamicObject/DynamicObject.cpp
src/server/game/Entities/Object/Object.cpp
src/server/game/Entities/Object/Updates/UpdateData.cpp
src/server/game/Entities/Player/Player.cpp
src/server/game/Entities/Unit/Unit.cpp
src/server/game/Globals/ObjectMgr.cpp
src/server/game/Guilds/Guild.cpp
src/server/game/Guilds/GuildMgr.cpp
src/server/game/Handlers/AuctionHouseHandler.cpp
src/server/game/Handlers/BattleGroundHandler.cpp
src/server/game/Handlers/BattlefieldHandler.cpp
src/server/game/Handlers/CalendarHandler.cpp
src/server/game/Handlers/CharacterHandler.cpp
src/server/game/Handlers/ChatHandler.cpp
src/server/game/Handlers/GroupHandler.cpp
src/server/game/Handlers/GuildHandler.cpp
src/server/game/Handlers/ItemHandler.cpp
src/server/game/Handlers/MailHandler.cpp
src/server/game/Handlers/MiscHandler.cpp
src/server/game/Handlers/MovementHandler.cpp
src/server/game/Handlers/NPCHandler.cpp
src/server/game/Handlers/PetitionsHandler.cpp
src/server/game/Handlers/QuestHandler.cpp
src/server/game/Handlers/SpellHandler.cpp
src/server/game/Handlers/TradeHandler.cpp
src/server/game/Instances/InstanceScript.cpp
src/server/game/Server/WorldSession.cpp
src/server/game/Server/WorldSocket.cpp
src/server/game/Spells/Auras/SpellAuraEffects.cpp
src/server/game/Spells/Auras/SpellAuras.cpp
src/server/game/Spells/SpellEffects.cpp
src/server/game/Spells/SpellMgr.cpp
src/server/game/Tools/PlayerDump.cpp
src/server/game/World/World.cpp
src/server/scripts/Commands/cs_modify.cpp
src/server/scripts/Commands/cs_reload.cpp
src/server/scripts/EasternKingdoms/zone_silverpine_forest.cpp
Diffstat (limited to 'src/server/game/Handlers')
34 files changed, 671 insertions, 671 deletions
diff --git a/src/server/game/Handlers/AddonHandler.cpp b/src/server/game/Handlers/AddonHandler.cpp index 68c93259fcb..7110768cf1f 100644 --- a/src/server/game/Handlers/AddonHandler.cpp +++ b/src/server/game/Handlers/AddonHandler.cpp @@ -78,7 +78,7 @@ bool AddonHandler::BuildAddonPacket(WorldPacket* source, WorldPacket* target) AddOnPacked >> enabled >> crc >> unk2; - sLog->outDebug(LOG_FILTER_NETWORKIO, "ADDON: Name: %s, Enabled: 0x%x, CRC: 0x%x, Unknown2: 0x%x", addonName.c_str(), enabled, crc, unk2); + TC_LOG_DEBUG(LOG_FILTER_NETWORKIO, "ADDON: Name: %s, Enabled: 0x%x, CRC: 0x%x, Unknown2: 0x%x", addonName.c_str(), enabled, crc, unk2); uint8 state = (enabled ? 2 : 1); *target << uint8(state); @@ -132,11 +132,11 @@ bool AddonHandler::BuildAddonPacket(WorldPacket* source, WorldPacket* target) *target << uint32(count); if (AddOnPacked.rpos() != AddOnPacked.size()) - sLog->outDebug(LOG_FILTER_NETWORKIO, "packet under read!"); + TC_LOG_DEBUG(LOG_FILTER_NETWORKIO, "packet under read!"); } else { - sLog->outError(LOG_FILTER_NETWORKIO, "Addon packet uncompress error :("); + TC_LOG_ERROR(LOG_FILTER_NETWORKIO, "Addon packet uncompress error :("); return false; } return true; diff --git a/src/server/game/Handlers/ArenaTeamHandler.cpp b/src/server/game/Handlers/ArenaTeamHandler.cpp index d707050e9ed..6f48176db60 100644 --- a/src/server/game/Handlers/ArenaTeamHandler.cpp +++ b/src/server/game/Handlers/ArenaTeamHandler.cpp @@ -31,11 +31,11 @@ void WorldSession::HandleInspectArenaTeamsOpcode(WorldPacket& recvData) { - sLog->outDebug(LOG_FILTER_NETWORKIO, "MSG_INSPECT_ARENA_TEAMS"); + TC_LOG_DEBUG(LOG_FILTER_NETWORKIO, "MSG_INSPECT_ARENA_TEAMS"); uint64 guid; recvData >> guid; - sLog->outDebug(LOG_FILTER_NETWORKIO, "Inspect Arena stats (GUID: %u TypeId: %u)", GUID_LOPART(guid), GuidHigh2TypeId(GUID_HIPART(guid))); + TC_LOG_DEBUG(LOG_FILTER_NETWORKIO, "Inspect Arena stats (GUID: %u TypeId: %u)", GUID_LOPART(guid), GuidHigh2TypeId(GUID_HIPART(guid))); if (Player* player = ObjectAccessor::FindPlayer(guid)) { @@ -52,7 +52,7 @@ void WorldSession::HandleInspectArenaTeamsOpcode(WorldPacket& recvData) void WorldSession::HandleArenaTeamQueryOpcode(WorldPacket& recvData) { - sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: Received CMSG_ARENA_TEAM_QUERY"); + TC_LOG_DEBUG(LOG_FILTER_NETWORKIO, "WORLD: Received CMSG_ARENA_TEAM_QUERY"); uint32 arenaTeamId; recvData >> arenaTeamId; @@ -66,7 +66,7 @@ void WorldSession::HandleArenaTeamQueryOpcode(WorldPacket& recvData) void WorldSession::HandleArenaTeamRosterOpcode(WorldPacket& recvData) { - sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: Received CMSG_ARENA_TEAM_ROSTER"); + TC_LOG_DEBUG(LOG_FILTER_NETWORKIO, "WORLD: Received CMSG_ARENA_TEAM_ROSTER"); uint32 arenaTeamId; // arena team id recvData >> arenaTeamId; @@ -77,7 +77,7 @@ void WorldSession::HandleArenaTeamRosterOpcode(WorldPacket& recvData) void WorldSession::HandleArenaTeamCreateOpcode(WorldPacket & recvData) { - sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: Received CMSG_ARENA_TEAM_CREATE"); + TC_LOG_DEBUG(LOG_FILTER_NETWORKIO, "WORLD: Received CMSG_ARENA_TEAM_CREATE"); uint32 slot, icon, iconcolor, border, bordercolor, background; std::string name; @@ -113,7 +113,7 @@ void WorldSession::HandleArenaTeamCreateOpcode(WorldPacket & recvData) ArenaTeam* arenaTeam = new ArenaTeam; if (!arenaTeam->Create(GUID_LOPART(_player->GetGUID()), type, name, background, icon, iconcolor, border, bordercolor)) { - sLog->outError(LOG_FILTER_ARENAS, "Arena team create failed."); + TC_LOG_ERROR(LOG_FILTER_ARENAS, "Arena team create failed."); delete arenaTeam; return; } @@ -125,7 +125,7 @@ void WorldSession::HandleArenaTeamCreateOpcode(WorldPacket & recvData) void WorldSession::HandleArenaTeamInviteOpcode(WorldPacket& recvData) { - sLog->outDebug(LOG_FILTER_NETWORKIO, "CMSG_ARENA_TEAM_INVITE"); + TC_LOG_DEBUG(LOG_FILTER_NETWORKIO, "CMSG_ARENA_TEAM_INVITE"); uint32 arenaTeamId; // arena team id std::string invitedName; @@ -195,7 +195,7 @@ void WorldSession::HandleArenaTeamInviteOpcode(WorldPacket& recvData) return; } - sLog->outDebug(LOG_FILTER_BATTLEGROUND, "Player %s Invited %s to Join his ArenaTeam", GetPlayer()->GetName().c_str(), invitedName.c_str()); + TC_LOG_DEBUG(LOG_FILTER_BATTLEGROUND, "Player %s Invited %s to Join his ArenaTeam", GetPlayer()->GetName().c_str(), invitedName.c_str()); player->SetArenaTeamIdInvited(arenaTeam->GetId()); @@ -204,12 +204,12 @@ void WorldSession::HandleArenaTeamInviteOpcode(WorldPacket& recvData) data << arenaTeam->GetName(); player->GetSession()->SendPacket(&data); - sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: Sent SMSG_ARENA_TEAM_INVITE"); + TC_LOG_DEBUG(LOG_FILTER_NETWORKIO, "WORLD: Sent SMSG_ARENA_TEAM_INVITE"); } void WorldSession::HandleArenaTeamAcceptOpcode(WorldPacket & /*recvData*/) { - sLog->outDebug(LOG_FILTER_NETWORKIO, "CMSG_ARENA_TEAM_ACCEPT"); // empty opcode + TC_LOG_DEBUG(LOG_FILTER_NETWORKIO, "CMSG_ARENA_TEAM_ACCEPT"); // empty opcode ArenaTeam* arenaTeam = sArenaTeamMgr->GetArenaTeamById(_player->GetArenaTeamIdInvited()); if (!arenaTeam) @@ -242,7 +242,7 @@ void WorldSession::HandleArenaTeamAcceptOpcode(WorldPacket & /*recvData*/) void WorldSession::HandleArenaTeamDeclineOpcode(WorldPacket & /*recvData*/) { - sLog->outDebug(LOG_FILTER_NETWORKIO, "CMSG_ARENA_TEAM_DECLINE"); // empty opcode + TC_LOG_DEBUG(LOG_FILTER_NETWORKIO, "CMSG_ARENA_TEAM_DECLINE"); // empty opcode // Remove invite from player _player->SetArenaTeamIdInvited(0); @@ -250,7 +250,7 @@ void WorldSession::HandleArenaTeamDeclineOpcode(WorldPacket & /*recvData*/) void WorldSession::HandleArenaTeamLeaveOpcode(WorldPacket& recvData) { - sLog->outDebug(LOG_FILTER_NETWORKIO, "CMSG_ARENA_TEAM_LEAVE"); + TC_LOG_DEBUG(LOG_FILTER_NETWORKIO, "CMSG_ARENA_TEAM_LEAVE"); uint32 arenaTeamId; recvData >> arenaTeamId; @@ -292,7 +292,7 @@ void WorldSession::HandleArenaTeamLeaveOpcode(WorldPacket& recvData) void WorldSession::HandleArenaTeamDisbandOpcode(WorldPacket& recvData) { - sLog->outDebug(LOG_FILTER_NETWORKIO, "CMSG_ARENA_TEAM_DISBAND"); + TC_LOG_DEBUG(LOG_FILTER_NETWORKIO, "CMSG_ARENA_TEAM_DISBAND"); uint32 arenaTeamId; recvData >> arenaTeamId; @@ -314,7 +314,7 @@ void WorldSession::HandleArenaTeamDisbandOpcode(WorldPacket& recvData) void WorldSession::HandleArenaTeamRemoveOpcode(WorldPacket& recvData) { - sLog->outDebug(LOG_FILTER_NETWORKIO, "CMSG_ARENA_TEAM_REMOVE"); + TC_LOG_DEBUG(LOG_FILTER_NETWORKIO, "CMSG_ARENA_TEAM_REMOVE"); uint32 arenaTeamId; std::string name; @@ -360,7 +360,7 @@ void WorldSession::HandleArenaTeamRemoveOpcode(WorldPacket& recvData) void WorldSession::HandleArenaTeamLeaderOpcode(WorldPacket& recvData) { - sLog->outDebug(LOG_FILTER_NETWORKIO, "CMSG_ARENA_TEAM_LEADER"); + TC_LOG_DEBUG(LOG_FILTER_NETWORKIO, "CMSG_ARENA_TEAM_LEADER"); uint32 arenaTeamId; std::string name; diff --git a/src/server/game/Handlers/AuctionHouseHandler.cpp b/src/server/game/Handlers/AuctionHouseHandler.cpp index 3fc36cf6f7c..906a5ff5b88 100644 --- a/src/server/game/Handlers/AuctionHouseHandler.cpp +++ b/src/server/game/Handlers/AuctionHouseHandler.cpp @@ -42,7 +42,7 @@ void WorldSession::HandleAuctionHelloOpcode(WorldPacket& recvData) Creature* unit = GetPlayer()->GetNPCIfCanInteractWith(guid, UNIT_NPC_FLAG_AUCTIONEER); if (!unit) { - sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: HandleAuctionHelloOpcode - Unit (GUID: %u) not found or you can't interact with him.", uint32(GUID_LOPART(guid))); + TC_LOG_DEBUG(LOG_FILTER_NETWORKIO, "WORLD: HandleAuctionHelloOpcode - Unit (GUID: %u) not found or you can't interact with him.", uint32(GUID_LOPART(guid))); return; } @@ -176,7 +176,7 @@ void WorldSession::HandleAuctionSellItem(WorldPacket& recvData) if (bid > MAX_MONEY_AMOUNT || buyout > MAX_MONEY_AMOUNT) { - sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: HandleAuctionSellItem - Player %s (GUID %u) attempted to sell item with higher price than max gold amount.", _player->GetName().c_str(), _player->GetGUIDLow()); + TC_LOG_DEBUG(LOG_FILTER_NETWORKIO, "WORLD: HandleAuctionSellItem - Player %s (GUID %u) attempted to sell item with higher price than max gold amount.", _player->GetName().c_str(), _player->GetGUIDLow()); SendAuctionCommandResult(NULL, AUCTION_SELL_ITEM, ERR_AUCTION_DATABASE_ERROR); return; } @@ -185,14 +185,14 @@ void WorldSession::HandleAuctionSellItem(WorldPacket& recvData) Creature* creature = GetPlayer()->GetNPCIfCanInteractWith(auctioneer, UNIT_NPC_FLAG_AUCTIONEER); if (!creature) { - sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: HandleAuctionSellItem - Unit (GUID: %u) not found or you can't interact with him.", GUID_LOPART(auctioneer)); + TC_LOG_DEBUG(LOG_FILTER_NETWORKIO, "WORLD: HandleAuctionSellItem - Unit (GUID: %u) not found or you can't interact with him.", GUID_LOPART(auctioneer)); return; } AuctionHouseEntry const* auctionHouseEntry = AuctionHouseMgr::GetAuctionHouseEntry(creature->getFaction()); if (!auctionHouseEntry) { - sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: HandleAuctionSellItem - Unit (GUID: %u) has wrong faction.", GUID_LOPART(auctioneer)); + TC_LOG_DEBUG(LOG_FILTER_NETWORKIO, "WORLD: HandleAuctionSellItem - Unit (GUID: %u) has wrong faction.", GUID_LOPART(auctioneer)); return; } @@ -299,7 +299,7 @@ void WorldSession::HandleAuctionSellItem(WorldPacket& recvData) AH->deposit = deposit; AH->auctionHouseEntry = auctionHouseEntry; - sLog->outInfo(LOG_FILTER_NETWORKIO, "CMSG_AUCTION_SELL_ITEM: Player %s (guid %d) is selling item %s entry %u (guid %d) " + TC_LOG_INFO(LOG_FILTER_NETWORKIO, "CMSG_AUCTION_SELL_ITEM: Player %s (guid %d) is selling item %s entry %u (guid %d) " "to auctioneer %u with count %u with initial bid " UI64FMTD " with buyout " UI64FMTD " and with time %u (in sec) in auctionhouse %u", _player->GetName().c_str(), _player->GetGUIDLow(), item->GetTemplate()->Name1.c_str(), item->GetEntry(), item->GetGUIDLow(), AH->auctioneer, item->GetCount(), bid, buyout, auctionTime, AH->GetHouseId()); @@ -325,7 +325,7 @@ void WorldSession::HandleAuctionSellItem(WorldPacket& recvData) Item* newItem = item->CloneItem(finalCount, _player); if (!newItem) { - sLog->outError(LOG_FILTER_NETWORKIO, "CMSG_AUCTION_SELL_ITEM: Could not create clone of item %u", item->GetEntry()); + TC_LOG_ERROR(LOG_FILTER_NETWORKIO, "CMSG_AUCTION_SELL_ITEM: Could not create clone of item %u", item->GetEntry()); SendAuctionCommandResult(NULL, AUCTION_SELL_ITEM, ERR_AUCTION_DATABASE_ERROR); return; } @@ -348,7 +348,7 @@ void WorldSession::HandleAuctionSellItem(WorldPacket& recvData) AH->deposit = deposit; AH->auctionHouseEntry = auctionHouseEntry; - sLog->outInfo(LOG_FILTER_NETWORKIO, "CMSG_AUCTION_SELL_ITEM: Player %s (guid %d) is selling item %s entry %u (guid %d) to " + TC_LOG_INFO(LOG_FILTER_NETWORKIO, "CMSG_AUCTION_SELL_ITEM: Player %s (guid %d) is selling item %s entry %u (guid %d) to " "auctioneer %u with count %u with initial bid " UI64FMTD " with buyout " UI64FMTD " and with time %u (in sec) in auctionhouse %u", _player->GetName().c_str(), _player->GetGUIDLow(), newItem->GetTemplate()->Name1.c_str(), newItem->GetEntry(), newItem->GetGUIDLow(), AH->auctioneer, newItem->GetCount(), bid, buyout, auctionTime, AH->GetHouseId()); @@ -399,7 +399,7 @@ void WorldSession::HandleAuctionSellItem(WorldPacket& recvData) // this function is called when client bids or buys out auction void WorldSession::HandleAuctionPlaceBid(WorldPacket& recvData) { - sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: Received CMSG_AUCTION_PLACE_BID"); + TC_LOG_DEBUG(LOG_FILTER_NETWORKIO, "WORLD: Received CMSG_AUCTION_PLACE_BID"); uint64 auctioneer; uint32 auctionId; @@ -414,7 +414,7 @@ void WorldSession::HandleAuctionPlaceBid(WorldPacket& recvData) Creature* creature = GetPlayer()->GetNPCIfCanInteractWith(auctioneer, UNIT_NPC_FLAG_AUCTIONEER); if (!creature) { - sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: HandleAuctionPlaceBid - Unit (GUID: %u) not found or you can't interact with him.", uint32(GUID_LOPART(auctioneer))); + TC_LOG_DEBUG(LOG_FILTER_NETWORKIO, "WORLD: HandleAuctionPlaceBid - Unit (GUID: %u) not found or you can't interact with him.", uint32(GUID_LOPART(auctioneer))); return; } @@ -528,7 +528,7 @@ void WorldSession::HandleAuctionPlaceBid(WorldPacket& recvData) //this void is called when auction_owner cancels his auction void WorldSession::HandleAuctionRemoveItem(WorldPacket& recvData) { - sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: Received CMSG_AUCTION_REMOVE_ITEM"); + TC_LOG_DEBUG(LOG_FILTER_NETWORKIO, "WORLD: Received CMSG_AUCTION_REMOVE_ITEM"); uint64 auctioneer; uint32 auctionId; @@ -538,7 +538,7 @@ void WorldSession::HandleAuctionRemoveItem(WorldPacket& recvData) Creature* creature = GetPlayer()->GetNPCIfCanInteractWith(auctioneer, UNIT_NPC_FLAG_AUCTIONEER); if (!creature) { - sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: HandleAuctionRemoveItem - Unit (GUID: %u) not found or you can't interact with him.", uint32(GUID_LOPART(auctioneer))); + TC_LOG_DEBUG(LOG_FILTER_NETWORKIO, "WORLD: HandleAuctionRemoveItem - Unit (GUID: %u) not found or you can't interact with him.", uint32(GUID_LOPART(auctioneer))); return; } @@ -573,7 +573,7 @@ void WorldSession::HandleAuctionRemoveItem(WorldPacket& recvData) } else { - sLog->outError(LOG_FILTER_NETWORKIO, "Auction id: %u got non existing item (item guid : %u)!", auction->Id, auction->itemGUIDLow); + TC_LOG_ERROR(LOG_FILTER_NETWORKIO, "Auction id: %u got non existing item (item guid : %u)!", auction->Id, auction->itemGUIDLow); SendAuctionCommandResult(NULL, AUCTION_CANCEL, ERR_AUCTION_DATABASE_ERROR); return; } @@ -582,7 +582,7 @@ void WorldSession::HandleAuctionRemoveItem(WorldPacket& recvData) { SendAuctionCommandResult(NULL, AUCTION_CANCEL, ERR_AUCTION_DATABASE_ERROR); //this code isn't possible ... maybe there should be assert - sLog->outError(LOG_FILTER_NETWORKIO, "CHEATER: %u tried to cancel auction (id: %u) of another player or auction is NULL", player->GetGUIDLow(), auctionId); + TC_LOG_ERROR(LOG_FILTER_NETWORKIO, "CHEATER: %u tried to cancel auction (id: %u) of another player or auction is NULL", player->GetGUIDLow(), auctionId); return; } @@ -603,7 +603,7 @@ void WorldSession::HandleAuctionRemoveItem(WorldPacket& recvData) //called when player lists his bids void WorldSession::HandleAuctionListBidderItems(WorldPacket& recvData) { - sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: Received CMSG_AUCTION_LIST_BIDDER_ITEMS"); + TC_LOG_DEBUG(LOG_FILTER_NETWORKIO, "WORLD: Received CMSG_AUCTION_LIST_BIDDER_ITEMS"); uint64 guid; //NPC guid uint32 listfrom; //page of auctions @@ -614,14 +614,14 @@ void WorldSession::HandleAuctionListBidderItems(WorldPacket& recvData) recvData >> outbiddedCount; if (recvData.size() != (16 + outbiddedCount * 4)) { - sLog->outError(LOG_FILTER_NETWORKIO, "Client sent bad opcode!!! with count: %u and size : %lu (must be: %u)", outbiddedCount, (unsigned long)recvData.size(), (16 + outbiddedCount * 4)); + TC_LOG_ERROR(LOG_FILTER_NETWORKIO, "Client sent bad opcode!!! with count: %u and size : %lu (must be: %u)", outbiddedCount, (unsigned long)recvData.size(), (16 + outbiddedCount * 4)); outbiddedCount = 0; } Creature* creature = GetPlayer()->GetNPCIfCanInteractWith(guid, UNIT_NPC_FLAG_AUCTIONEER); if (!creature) { - sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: HandleAuctionListBidderItems - Unit (GUID: %u) not found or you can't interact with him.", uint32(GUID_LOPART(guid))); + TC_LOG_DEBUG(LOG_FILTER_NETWORKIO, "WORLD: HandleAuctionListBidderItems - Unit (GUID: %u) not found or you can't interact with him.", uint32(GUID_LOPART(guid))); recvData.rfinish(); return; } @@ -660,7 +660,7 @@ void WorldSession::HandleAuctionListBidderItems(WorldPacket& recvData) //this void sends player info about his auctions void WorldSession::HandleAuctionListOwnerItems(WorldPacket& recvData) { - sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: Received CMSG_AUCTION_LIST_OWNER_ITEMS"); + TC_LOG_DEBUG(LOG_FILTER_NETWORKIO, "WORLD: Received CMSG_AUCTION_LIST_OWNER_ITEMS"); uint32 listfrom; uint64 guid; @@ -671,7 +671,7 @@ void WorldSession::HandleAuctionListOwnerItems(WorldPacket& recvData) Creature* creature = GetPlayer()->GetNPCIfCanInteractWith(guid, UNIT_NPC_FLAG_AUCTIONEER); if (!creature) { - sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: HandleAuctionListOwnerItems - Unit (GUID: %u) not found or you can't interact with him.", uint32(GUID_LOPART(guid))); + TC_LOG_DEBUG(LOG_FILTER_NETWORKIO, "WORLD: HandleAuctionListOwnerItems - Unit (GUID: %u) not found or you can't interact with him.", uint32(GUID_LOPART(guid))); return; } @@ -697,7 +697,7 @@ void WorldSession::HandleAuctionListOwnerItems(WorldPacket& recvData) //this void is called when player clicks on search button void WorldSession::HandleAuctionListItems(WorldPacket& recvData) { - sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: Received CMSG_AUCTION_LIST_ITEMS"); + TC_LOG_DEBUG(LOG_FILTER_NETWORKIO, "WORLD: Received CMSG_AUCTION_LIST_ITEMS"); std::string searchedname; uint8 levelmin, levelmax, usable; @@ -722,7 +722,7 @@ void WorldSession::HandleAuctionListItems(WorldPacket& recvData) Creature* creature = GetPlayer()->GetNPCIfCanInteractWith(guid, UNIT_NPC_FLAG_AUCTIONEER); if (!creature) { - sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: HandleAuctionListItems - Unit (GUID: %u) not found or you can't interact with him.", uint32(GUID_LOPART(guid))); + TC_LOG_DEBUG(LOG_FILTER_NETWORKIO, "WORLD: HandleAuctionListItems - Unit (GUID: %u) not found or you can't interact with him.", uint32(GUID_LOPART(guid))); return; } @@ -732,7 +732,7 @@ void WorldSession::HandleAuctionListItems(WorldPacket& recvData) AuctionHouseObject* auctionHouse = sAuctionMgr->GetAuctionsMap(creature->getFaction()); - //sLog->outDebug(LOG_FILTER_GENERAL, "Auctionhouse search (GUID: %u TypeId: %u)",, list from: %u, searchedname: %s, levelmin: %u, levelmax: %u, auctionSlotID: %u, auctionMainCategory: %u, auctionSubCategory: %u, quality: %u, usable: %u", + //TC_LOG_DEBUG(LOG_FILTER_GENERAL, "Auctionhouse search (GUID: %u TypeId: %u)",, list from: %u, searchedname: %s, levelmin: %u, levelmax: %u, auctionSlotID: %u, auctionMainCategory: %u, auctionSubCategory: %u, quality: %u, usable: %u", // GUID_LOPART(guid), GuidHigh2TypeId(GUID_HIPART(guid)), listfrom, searchedname.c_str(), levelmin, levelmax, auctionSlotID, auctionMainCategory, auctionSubCategory, quality, usable); WorldPacket data(SMSG_AUCTION_LIST_RESULT, (4+4+4)); @@ -760,7 +760,7 @@ void WorldSession::HandleAuctionListItems(WorldPacket& recvData) void WorldSession::HandleAuctionListPendingSales(WorldPacket& recvData) { - sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: Received CMSG_AUCTION_LIST_PENDING_SALES"); + TC_LOG_DEBUG(LOG_FILTER_NETWORKIO, "WORLD: Received CMSG_AUCTION_LIST_PENDING_SALES"); recvData.read_skip<uint64>(); diff --git a/src/server/game/Handlers/BattleGroundHandler.cpp b/src/server/game/Handlers/BattleGroundHandler.cpp index 9955879d37a..c4855cd2fd5 100644 --- a/src/server/game/Handlers/BattleGroundHandler.cpp +++ b/src/server/game/Handlers/BattleGroundHandler.cpp @@ -39,7 +39,7 @@ void WorldSession::HandleBattlemasterHelloOpcode(WorldPacket& recvData) { uint64 guid; recvData >> guid; - sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: Recvd CMSG_BATTLEMASTER_HELLO Message from (GUID: %u TypeId:%u)", GUID_LOPART(guid), GuidHigh2TypeId(GUID_HIPART(guid))); + TC_LOG_DEBUG(LOG_FILTER_NETWORKIO, "WORLD: Recvd CMSG_BATTLEMASTER_HELLO Message from (GUID: %u TypeId:%u)", GUID_LOPART(guid), GuidHigh2TypeId(GUID_HIPART(guid))); Creature* unit = GetPlayer()->GetMap()->GetCreature(guid); if (!unit) @@ -104,7 +104,7 @@ void WorldSession::HandleBattlemasterJoinOpcode(WorldPacket& recvData) if (!sBattlemasterListStore.LookupEntry(bgTypeId_)) { - sLog->outError(LOG_FILTER_NETWORKIO, "Battleground: invalid bgtype (%u) received. possible cheater? player guid %u", bgTypeId_, _player->GetGUIDLow()); + TC_LOG_ERROR(LOG_FILTER_NETWORKIO, "Battleground: invalid bgtype (%u) received. possible cheater? player guid %u", bgTypeId_, _player->GetGUIDLow()); return; } @@ -115,7 +115,7 @@ void WorldSession::HandleBattlemasterJoinOpcode(WorldPacket& recvData) } BattlegroundTypeId bgTypeId = BattlegroundTypeId(bgTypeId_); - //sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: Recvd CMSG_BATTLEMASTER_JOIN Message from (GUID:"UI64FMTD" TypeId:%u)", guid, bgTypeId_); + //TC_LOG_DEBUG(LOG_FILTER_NETWORKIO, "WORLD: Recvd CMSG_BATTLEMASTER_JOIN Message from (GUID:"UI64FMTD" TypeId:%u)", guid, bgTypeId_); // can do this, since it's battleground, not arena BattlegroundQueueTypeId bgQueueTypeId = BattlegroundMgr::BGQueueTypeId(bgTypeId, 0); @@ -207,7 +207,7 @@ void WorldSession::HandleBattlemasterJoinOpcode(WorldPacket& recvData) sBattlegroundMgr->BuildBattlegroundStatusPacket(&data, bg, _player, queueSlot, STATUS_WAIT_QUEUE, avgTime, ginfo->JoinTime, ginfo->ArenaType); SendPacket(&data); - sLog->outDebug(LOG_FILTER_BATTLEGROUND, "Battleground: player joined queue for bg queue type %u bg type %u: GUID %u, NAME %s", + TC_LOG_DEBUG(LOG_FILTER_BATTLEGROUND, "Battleground: player joined queue for bg queue type %u bg type %u: GUID %u, NAME %s", bgQueueTypeId, bgTypeId, _player->GetGUIDLow(), _player->GetName().c_str()); } else @@ -229,7 +229,7 @@ void WorldSession::HandleBattlemasterJoinOpcode(WorldPacket& recvData) if (!err) { - sLog->outDebug(LOG_FILTER_BATTLEGROUND, "Battleground: the following players are joining as group:"); + TC_LOG_DEBUG(LOG_FILTER_BATTLEGROUND, "Battleground: the following players are joining as group:"); ginfo = bgQueue.AddGroup(_player, grp, bgTypeId, bracketEntry, 0, false, isPremade, 0, 0); avgTime = bgQueue.GetAverageQueueWaitTime(ginfo, bracketEntry->GetBracketId()); } @@ -257,10 +257,10 @@ void WorldSession::HandleBattlemasterJoinOpcode(WorldPacket& recvData) WorldPacket data; // send status packet (in queue) sBattlegroundMgr->BuildBattlegroundStatusPacket(&data, bg, member, queueSlot, STATUS_WAIT_QUEUE, avgTime, ginfo->JoinTime, ginfo->ArenaType); member->GetSession()->SendPacket(&data); - sLog->outDebug(LOG_FILTER_BATTLEGROUND, "Battleground: player joined queue for bg queue type %u bg type %u: GUID %u, NAME %s", + TC_LOG_DEBUG(LOG_FILTER_BATTLEGROUND, "Battleground: player joined queue for bg queue type %u bg type %u: GUID %u, NAME %s", bgQueueTypeId, bgTypeId, member->GetGUIDLow(), member->GetName().c_str()); } - sLog->outDebug(LOG_FILTER_BATTLEGROUND, "Battleground: group end"); + TC_LOG_DEBUG(LOG_FILTER_BATTLEGROUND, "Battleground: group end"); } sBattlegroundMgr->ScheduleQueueUpdate(0, 0, bgQueueTypeId, bgTypeId, bracketEntry->GetBracketId()); @@ -268,7 +268,7 @@ void WorldSession::HandleBattlemasterJoinOpcode(WorldPacket& recvData) void WorldSession::HandleBattlegroundPlayerPositionsOpcode(WorldPacket& /*recvData*/) { - sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: Recvd CMSG_BATTLEGROUND_PLAYER_POSITIONS Message"); + TC_LOG_DEBUG(LOG_FILTER_NETWORKIO, "WORLD: Recvd CMSG_BATTLEGROUND_PLAYER_POSITIONS Message"); Battleground* bg = _player->GetBattleground(); if (!bg) // can't be received if player not in battleground @@ -359,7 +359,7 @@ void WorldSession::HandleBattlegroundPlayerPositionsOpcode(WorldPacket& /*recvDa void WorldSession::HandlePVPLogDataOpcode(WorldPacket & /*recvData*/) { - sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: Recvd CMSG_PVP_LOG_DATA Message"); + TC_LOG_DEBUG(LOG_FILTER_NETWORKIO, "WORLD: Recvd CMSG_PVP_LOG_DATA Message"); Battleground* bg = _player->GetBattleground(); if (!bg) @@ -373,12 +373,12 @@ void WorldSession::HandlePVPLogDataOpcode(WorldPacket & /*recvData*/) sBattlegroundMgr->BuildPvpLogDataPacket(&data, bg); SendPacket(&data); - sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: Sent SMSG_PVP_LOG_DATA Message"); + TC_LOG_DEBUG(LOG_FILTER_NETWORKIO, "WORLD: Sent SMSG_PVP_LOG_DATA Message"); } void WorldSession::HandleBattlefieldListOpcode(WorldPacket& recvData) { - sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: Recvd CMSG_BATTLEFIELD_LIST Message"); + TC_LOG_DEBUG(LOG_FILTER_NETWORKIO, "WORLD: Recvd CMSG_BATTLEFIELD_LIST Message"); uint32 bgTypeId; recvData >> bgTypeId; // id from DBC @@ -386,7 +386,7 @@ void WorldSession::HandleBattlefieldListOpcode(WorldPacket& recvData) BattlemasterListEntry const* bl = sBattlemasterListStore.LookupEntry(bgTypeId); if (!bl) { - sLog->outDebug(LOG_FILTER_BATTLEGROUND, "BattlegroundHandler: invalid bgtype (%u) with player (Name: %s, GUID: %u) received.", bgTypeId, _player->GetName().c_str(), _player->GetGUIDLow()); + TC_LOG_DEBUG(LOG_FILTER_BATTLEGROUND, "BattlegroundHandler: invalid bgtype (%u) with player (Name: %s, GUID: %u) received.", bgTypeId, _player->GetName().c_str(), _player->GetGUIDLow()); return; } @@ -397,7 +397,7 @@ void WorldSession::HandleBattlefieldListOpcode(WorldPacket& recvData) void WorldSession::HandleBattleFieldPortOpcode(WorldPacket &recvData) { - sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: Recvd CMSG_BATTLEFIELD_PORT Message"); + TC_LOG_DEBUG(LOG_FILTER_NETWORKIO, "WORLD: Recvd CMSG_BATTLEFIELD_PORT Message"); uint32 time; uint32 queueSlot; @@ -431,7 +431,7 @@ void WorldSession::HandleBattleFieldPortOpcode(WorldPacket &recvData) if (!_player->InBattlegroundQueue()) { - sLog->outDebug(LOG_FILTER_BATTLEGROUND, "CMSG_BATTLEFIELD_PORT %s Slot: %u, Unk: %u, Time: %u, Action: %u. Player not in queue!", + TC_LOG_DEBUG(LOG_FILTER_BATTLEGROUND, "CMSG_BATTLEFIELD_PORT %s Slot: %u, Unk: %u, Time: %u, Action: %u. Player not in queue!", GetPlayerInfo().c_str(), queueSlot, unk, time, action); return; } @@ -439,7 +439,7 @@ void WorldSession::HandleBattleFieldPortOpcode(WorldPacket &recvData) BattlegroundQueueTypeId bgQueueTypeId = _player->GetBattlegroundQueueTypeId(queueSlot); if (bgQueueTypeId == BATTLEGROUND_QUEUE_NONE) { - sLog->outDebug(LOG_FILTER_BATTLEGROUND, "CMSG_BATTLEFIELD_PORT %s Slot: %u, Unk: %u, Time: %u, Action: %u. Invalid queueSlot!", + TC_LOG_DEBUG(LOG_FILTER_BATTLEGROUND, "CMSG_BATTLEFIELD_PORT %s Slot: %u, Unk: %u, Time: %u, Action: %u. Invalid queueSlot!", GetPlayerInfo().c_str(), queueSlot, unk, time, action); return; } @@ -450,14 +450,14 @@ void WorldSession::HandleBattleFieldPortOpcode(WorldPacket &recvData) GroupQueueInfo ginfo; if (!bgQueue.GetPlayerGroupInfoData(_player->GetGUID(), &ginfo)) { - sLog->outDebug(LOG_FILTER_BATTLEGROUND, "CMSG_BATTLEFIELD_PORT %s Slot: %u, Unk: %u, Time: %u, Action: %u. Player not in queue (No player Group Info)!", + TC_LOG_DEBUG(LOG_FILTER_BATTLEGROUND, "CMSG_BATTLEFIELD_PORT %s Slot: %u, Unk: %u, Time: %u, Action: %u. Player not in queue (No player Group Info)!", GetPlayerInfo().c_str(), queueSlot, unk, time, action); return; } // if action == 1, then instanceId is required if (!ginfo.IsInvitedToBGInstanceGUID && action == 1) { - sLog->outDebug(LOG_FILTER_BATTLEGROUND, "CMSG_BATTLEFIELD_PORT %s Slot: %u, Unk: %u, Time: %u, Action: %u. Player is not invited to any bg!", + TC_LOG_DEBUG(LOG_FILTER_BATTLEGROUND, "CMSG_BATTLEFIELD_PORT %s Slot: %u, Unk: %u, Time: %u, Action: %u. Player is not invited to any bg!", GetPlayerInfo().c_str(), queueSlot, unk, time, action); return; } @@ -470,7 +470,7 @@ void WorldSession::HandleBattleFieldPortOpcode(WorldPacket &recvData) { if (action) { - sLog->outDebug(LOG_FILTER_BATTLEGROUND, "CMSG_BATTLEFIELD_PORT %s Slot: %u, Unk: %u, Time: %u, Action: %u. Cant find BG with id %u!", + TC_LOG_DEBUG(LOG_FILTER_BATTLEGROUND, "CMSG_BATTLEFIELD_PORT %s Slot: %u, Unk: %u, Time: %u, Action: %u. Cant find BG with id %u!", GetPlayerInfo().c_str(), queueSlot, unk, time, action, ginfo.IsInvitedToBGInstanceGUID); return; } @@ -478,12 +478,12 @@ void WorldSession::HandleBattleFieldPortOpcode(WorldPacket &recvData) bg = sBattlegroundMgr->GetBattlegroundTemplate(bgTypeId); if (!bg) { - sLog->outError(LOG_FILTER_NETWORKIO, "BattlegroundHandler: bg_template not found for type id %u.", bgTypeId); + TC_LOG_ERROR(LOG_FILTER_NETWORKIO, "BattlegroundHandler: bg_template not found for type id %u.", bgTypeId); return; } } - sLog->outDebug(LOG_FILTER_BATTLEGROUND, "CMSG_BATTLEFIELD_PORT %s Slot: %u, Unk: %u, Time: %u, Action: %u.", + TC_LOG_DEBUG(LOG_FILTER_BATTLEGROUND, "CMSG_BATTLEFIELD_PORT %s Slot: %u, Unk: %u, Time: %u, Action: %u.", GetPlayerInfo().c_str(), queueSlot, unk, time, action); // get real bg type @@ -505,12 +505,12 @@ void WorldSession::HandleBattleFieldPortOpcode(WorldPacket &recvData) sBattlegroundMgr->BuildStatusFailedPacket(&data2, bg, _player, 0, ERR_GROUP_JOIN_BATTLEGROUND_DESERTERS); _player->GetSession()->SendPacket(&data2); action = 0; - sLog->outDebug(LOG_FILTER_BATTLEGROUND, "Player %s (%u) has a deserter debuff, do not port him to battleground!", _player->GetName().c_str(), _player->GetGUIDLow()); + TC_LOG_DEBUG(LOG_FILTER_BATTLEGROUND, "Player %s (%u) has a deserter debuff, do not port him to battleground!", _player->GetName().c_str(), _player->GetGUIDLow()); } //if player don't match battleground max level, then do not allow him to enter! (this might happen when player leveled up during his waiting in queue if (_player->getLevel() > bg->GetMaxLevel()) { - sLog->outDebug(LOG_FILTER_NETWORKIO, "Player %s (%u) has level (%u) higher than maxlevel (%u) of battleground (%u)! Do not port him to battleground!", + TC_LOG_DEBUG(LOG_FILTER_NETWORKIO, "Player %s (%u) has level (%u) higher than maxlevel (%u) of battleground (%u)! Do not port him to battleground!", _player->GetName().c_str(), _player->GetGUIDLow(), _player->getLevel(), bg->GetMaxLevel(), bg->GetTypeID()); action = 0; } @@ -557,7 +557,7 @@ void WorldSession::HandleBattleFieldPortOpcode(WorldPacket &recvData) sBattlegroundMgr->SendToBattleground(_player, ginfo.IsInvitedToBGInstanceGUID, bgTypeId); // add only in HandleMoveWorldPortAck() // bg->AddPlayer(_player, team); - sLog->outDebug(LOG_FILTER_BATTLEGROUND, "Battleground: player %s (%u) joined battle for bg %u, bgtype %u, queue type %u.", _player->GetName().c_str(), _player->GetGUIDLow(), bg->GetInstanceID(), bg->GetTypeID(), bgQueueTypeId); + TC_LOG_DEBUG(LOG_FILTER_BATTLEGROUND, "Battleground: player %s (%u) joined battle for bg %u, bgtype %u, queue type %u.", _player->GetName().c_str(), _player->GetGUIDLow(), bg->GetInstanceID(), bg->GetTypeID(), bgQueueTypeId); } else // leave queue { @@ -567,7 +567,7 @@ void WorldSession::HandleBattleFieldPortOpcode(WorldPacket &recvData) ArenaTeam* at = sArenaTeamMgr->GetArenaTeamById(ginfo.Team); if (at) { - sLog->outDebug(LOG_FILTER_BATTLEGROUND, "UPDATING memberLost's personal arena rating for %u by opponents rating: %u, because he has left queue!", GUID_LOPART(_player->GetGUID()), ginfo.OpponentsTeamRating); + TC_LOG_DEBUG(LOG_FILTER_BATTLEGROUND, "UPDATING memberLost's personal arena rating for %u by opponents rating: %u, because he has left queue!", GUID_LOPART(_player->GetGUID()), ginfo.OpponentsTeamRating); at->MemberLost(_player, ginfo.OpponentsMatchmakerRating); at->SaveToDB(); } @@ -581,13 +581,13 @@ void WorldSession::HandleBattleFieldPortOpcode(WorldPacket &recvData) if (!ginfo.ArenaType) sBattlegroundMgr->ScheduleQueueUpdate(ginfo.ArenaMatchmakerRating, ginfo.ArenaType, bgQueueTypeId, bgTypeId, bracketEntry->GetBracketId()); - sLog->outDebug(LOG_FILTER_BATTLEGROUND, "Battleground: player %s (%u) left queue for bgtype %u, queue type %u.", _player->GetName().c_str(), _player->GetGUIDLow(), bg->GetTypeID(), bgQueueTypeId); + TC_LOG_DEBUG(LOG_FILTER_BATTLEGROUND, "Battleground: player %s (%u) left queue for bgtype %u, queue type %u.", _player->GetName().c_str(), _player->GetGUIDLow(), bg->GetTypeID(), bgQueueTypeId); } } void WorldSession::HandleBattlefieldLeaveOpcode(WorldPacket& /*recvData*/) { - sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: Recvd CMSG_BATTLEFIELD_LEAVE Message"); + TC_LOG_DEBUG(LOG_FILTER_NETWORKIO, "WORLD: Recvd CMSG_BATTLEFIELD_LEAVE Message"); // not allow leave battleground in combat if (_player->isInCombat()) @@ -601,7 +601,7 @@ void WorldSession::HandleBattlefieldLeaveOpcode(WorldPacket& /*recvData*/) void WorldSession::HandleBattlefieldStatusOpcode(WorldPacket & /*recvData*/) { // empty opcode - sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: Recvd CMSG_BATTLEFIELD_STATUS Message"); + TC_LOG_DEBUG(LOG_FILTER_NETWORKIO, "WORLD: Recvd CMSG_BATTLEFIELD_STATUS Message"); WorldPacket data; // we must update all queues here @@ -665,7 +665,7 @@ void WorldSession::HandleBattlefieldStatusOpcode(WorldPacket & /*recvData*/) void WorldSession::HandleBattlemasterJoinArena(WorldPacket& recvData) { - sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: CMSG_BATTLEMASTER_JOIN_ARENA"); + TC_LOG_DEBUG(LOG_FILTER_NETWORKIO, "WORLD: CMSG_BATTLEMASTER_JOIN_ARENA"); uint8 arenaslot; // 2v2, 3v3 or 5v5 @@ -684,7 +684,7 @@ void WorldSession::HandleBattlemasterJoinArena(WorldPacket& recvData) Battleground* bg = sBattlegroundMgr->GetBattlegroundTemplate(BATTLEGROUND_AA); if (!bg) { - sLog->outError(LOG_FILTER_NETWORKIO, "Battleground: template bg (all arenas) not found"); + TC_LOG_ERROR(LOG_FILTER_NETWORKIO, "Battleground: template bg (all arenas) not found"); return; } @@ -734,7 +734,7 @@ void WorldSession::HandleBattlemasterJoinArena(WorldPacket& recvData) err = grp->CanJoinBattlegroundQueue(bg, bgQueueTypeId, arenatype, arenatype, true, arenaslot); if (!err) { - sLog->outDebug(LOG_FILTER_BATTLEGROUND, "Battleground: arena team id %u, leader %s queued with matchmaker rating %u for type %u", _player->GetArenaTeamId(arenaslot), _player->GetName().c_str(), matchmakerRating, arenatype); + TC_LOG_DEBUG(LOG_FILTER_BATTLEGROUND, "Battleground: arena team id %u, leader %s queued with matchmaker rating %u for type %u", _player->GetArenaTeamId(arenaslot), _player->GetName().c_str(), matchmakerRating, arenatype); ginfo = bgQueue.AddGroup(_player, grp, bgTypeId, bracketEntry, arenatype, true, false, arenaRating, matchmakerRating, ateamId); avgTime = bgQueue.GetAverageQueueWaitTime(ginfo, bracketEntry->GetBracketId()); @@ -764,7 +764,7 @@ void WorldSession::HandleBattlemasterJoinArena(WorldPacket& recvData) sBattlegroundMgr->BuildBattlegroundStatusPacket(&data, bg, member, queueSlot, STATUS_WAIT_QUEUE, avgTime, ginfo->JoinTime, arenatype); member->GetSession()->SendPacket(&data); - sLog->outDebug(LOG_FILTER_BATTLEGROUND, "Battleground: player joined queue for arena as group bg queue type %u bg type %u: GUID %u, NAME %s", bgQueueTypeId, bgTypeId, member->GetGUIDLow(), member->GetName().c_str()); + TC_LOG_DEBUG(LOG_FILTER_BATTLEGROUND, "Battleground: player joined queue for arena as group bg queue type %u bg type %u: GUID %u, NAME %s", bgQueueTypeId, bgTypeId, member->GetGUIDLow(), member->GetName().c_str()); } sBattlegroundMgr->ScheduleQueueUpdate(matchmakerRating, arenatype, bgQueueTypeId, bgTypeId, bracketEntry->GetBracketId()); @@ -778,23 +778,23 @@ void WorldSession::HandleReportPvPAFK(WorldPacket& recvData) if (!reportedPlayer) { - sLog->outDebug(LOG_FILTER_BATTLEGROUND, "WorldSession::HandleReportPvPAFK: player not found"); + TC_LOG_DEBUG(LOG_FILTER_BATTLEGROUND, "WorldSession::HandleReportPvPAFK: player not found"); return; } - sLog->outDebug(LOG_FILTER_BATTLEGROUND, "WorldSession::HandleReportPvPAFK: %s reported %s", _player->GetName().c_str(), reportedPlayer->GetName().c_str()); + TC_LOG_DEBUG(LOG_FILTER_BATTLEGROUND, "WorldSession::HandleReportPvPAFK: %s reported %s", _player->GetName().c_str(), reportedPlayer->GetName().c_str()); reportedPlayer->ReportedAfkBy(_player); } void WorldSession::HandleRequestRatedBgInfo(WorldPacket & recvData) { - sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: CMSG_REQUEST_RATED_BG_INFO"); + TC_LOG_DEBUG(LOG_FILTER_NETWORKIO, "WORLD: CMSG_REQUEST_RATED_BG_INFO"); uint8 unk; recvData >> unk; - sLog->outDebug(LOG_FILTER_BATTLEGROUND, "WorldSession::HandleRequestRatedBgInfo: unk = %u", unk); + TC_LOG_DEBUG(LOG_FILTER_BATTLEGROUND, "WorldSession::HandleRequestRatedBgInfo: unk = %u", unk); /// @Todo: perfome research in this case /// The unk fields are related to arenas @@ -823,7 +823,7 @@ void WorldSession::HandleRequestRatedBgInfo(WorldPacket & recvData) void WorldSession::HandleRequestPvpOptions(WorldPacket& /*recvData*/) { - sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: CMSG_REQUEST_PVP_OPTIONS_ENABLED"); + TC_LOG_DEBUG(LOG_FILTER_NETWORKIO, "WORLD: CMSG_REQUEST_PVP_OPTIONS_ENABLED"); /// @Todo: perfome research in this case WorldPacket data(SMSG_PVP_OPTIONS_ENABLED, 1); @@ -840,14 +840,14 @@ void WorldSession::HandleRequestPvpOptions(WorldPacket& /*recvData*/) void WorldSession::HandleRequestPvpReward(WorldPacket& /*recvData*/) { - sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: CMSG_REQUEST_PVP_REWARDS"); + TC_LOG_DEBUG(LOG_FILTER_NETWORKIO, "WORLD: CMSG_REQUEST_PVP_REWARDS"); _player->SendPvpRewards(); } void WorldSession::HandleRequestRatedBgStats(WorldPacket& /*recvData*/) { - sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: CMSG_REQUEST_RATED_BG_STATS"); + TC_LOG_DEBUG(LOG_FILTER_NETWORKIO, "WORLD: CMSG_REQUEST_RATED_BG_STATS"); WorldPacket data(SMSG_BATTLEFIELD_RATED_INFO, 29); data << uint32(0); // Reward diff --git a/src/server/game/Handlers/BattlefieldHandler.cpp b/src/server/game/Handlers/BattlefieldHandler.cpp index 9b36a79f77d..9cf9e59427e 100644 --- a/src/server/game/Handlers/BattlefieldHandler.cpp +++ b/src/server/game/Handlers/BattlefieldHandler.cpp @@ -241,7 +241,7 @@ void WorldSession::HandleBfQueueInviteResponse(WorldPacket& recvData) recvData.ReadByteSeq(guid[0]); recvData.ReadByteSeq(guid[5]); - sLog->outError(LOG_FILTER_GENERAL, "HandleQueueInviteResponse: GUID:"UI64FMTD" Accepted:%u", (uint64)guid, accepted); + TC_LOG_ERROR(LOG_FILTER_GENERAL, "HandleQueueInviteResponse: GUID:"UI64FMTD" Accepted:%u", (uint64)guid, accepted); Battlefield* bf = sBattlefieldMgr->GetBattlefieldByGUID(guid); if (!bf) @@ -276,7 +276,7 @@ void WorldSession::HandleBfEntryInviteResponse(WorldPacket& recvData) recvData.ReadByteSeq(guid[7]); recvData.ReadByteSeq(guid[5]); - sLog->outError(LOG_FILTER_GENERAL, "HandleBattlefieldInviteResponse: GUID:"UI64FMTD" Accepted:%u", (uint64)guid, accepted); + TC_LOG_ERROR(LOG_FILTER_GENERAL, "HandleBattlefieldInviteResponse: GUID:"UI64FMTD" Accepted:%u", (uint64)guid, accepted); Battlefield* bf = sBattlefieldMgr->GetBattlefieldByGUID(guid); if (!bf) @@ -311,7 +311,7 @@ void WorldSession::HandleBfExitRequest(WorldPacket& recvData) recvData.ReadByteSeq(guid[7]); recvData.ReadByteSeq(guid[6]); - sLog->outError(LOG_FILTER_GENERAL, "HandleBfExitRequest: GUID:"UI64FMTD" ", (uint64)guid); + TC_LOG_ERROR(LOG_FILTER_GENERAL, "HandleBfExitRequest: GUID:"UI64FMTD" ", (uint64)guid); if (Battlefield* bf = sBattlefieldMgr->GetBattlefieldByGUID(guid)) bf->AskToLeaveQueue(_player); diff --git a/src/server/game/Handlers/CalendarHandler.cpp b/src/server/game/Handlers/CalendarHandler.cpp index 78cd97a8a35..5832cf6e095 100644 --- a/src/server/game/Handlers/CalendarHandler.cpp +++ b/src/server/game/Handlers/CalendarHandler.cpp @@ -51,7 +51,7 @@ Copied events should probably have a new owner void WorldSession::HandleCalendarGetCalendar(WorldPacket& /*recvData*/) { uint64 guid = _player->GetGUID(); - sLog->outDebug(LOG_FILTER_NETWORKIO, "CMSG_CALENDAR_GET_CALENDAR [" UI64FMTD "]", guid); + TC_LOG_DEBUG(LOG_FILTER_NETWORKIO, "CMSG_CALENDAR_GET_CALENDAR [" UI64FMTD "]", guid); time_t currTime = time(NULL); @@ -184,7 +184,7 @@ void WorldSession::HandleCalendarGetEvent(WorldPacket& recvData) uint64 eventId; recvData >> eventId; - sLog->outDebug(LOG_FILTER_NETWORKIO, "CMSG_CALENDAR_GET_EVENT. Player [" + TC_LOG_DEBUG(LOG_FILTER_NETWORKIO, "CMSG_CALENDAR_GET_EVENT. Player [" UI64FMTD "] Event [" UI64FMTD "]", _player->GetGUID(), eventId); if (CalendarEvent* calendarEvent = sCalendarMgr->GetEvent(eventId)) @@ -195,7 +195,7 @@ void WorldSession::HandleCalendarGetEvent(WorldPacket& recvData) void WorldSession::HandleCalendarGuildFilter(WorldPacket& recvData) { - sLog->outDebug(LOG_FILTER_NETWORKIO, "CMSG_CALENDAR_GUILD_FILTER [" UI64FMTD "]", _player->GetGUID()); + TC_LOG_DEBUG(LOG_FILTER_NETWORKIO, "CMSG_CALENDAR_GUILD_FILTER [" UI64FMTD "]", _player->GetGUID()); uint32 minLevel; uint32 maxLevel; @@ -206,12 +206,12 @@ void WorldSession::HandleCalendarGuildFilter(WorldPacket& recvData) if (Guild* guild = sGuildMgr->GetGuildById(_player->GetGuildId())) guild->MassInviteToEvent(this, minLevel, maxLevel, minRank); - sLog->outDebug(LOG_FILTER_NETWORKIO, "CMSG_CALENDAR_GUILD_FILTER: Min level [%d], Max level [%d], Min rank [%d]", minLevel, maxLevel, minRank); + TC_LOG_DEBUG(LOG_FILTER_NETWORKIO, "CMSG_CALENDAR_GUILD_FILTER: Min level [%d], Max level [%d], Min rank [%d]", minLevel, maxLevel, minRank); } void WorldSession::HandleCalendarArenaTeam(WorldPacket& recvData) { - sLog->outDebug(LOG_FILTER_NETWORKIO, "CMSG_CALENDAR_ARENA_TEAM [" UI64FMTD "]", _player->GetGUID()); + TC_LOG_DEBUG(LOG_FILTER_NETWORKIO, "CMSG_CALENDAR_ARENA_TEAM [" UI64FMTD "]", _player->GetGUID()); uint32 arenaTeamId; recvData >> arenaTeamId; @@ -296,7 +296,7 @@ void WorldSession::HandleCalendarUpdateEvent(WorldPacket& recvData) recvData.ReadPackedTime(timeZoneTime); recvData >> flags; - sLog->outDebug(LOG_FILTER_NETWORKIO, "CMSG_CALENDAR_UPDATE_EVENT [" UI64FMTD "] EventId [" UI64FMTD + TC_LOG_DEBUG(LOG_FILTER_NETWORKIO, "CMSG_CALENDAR_UPDATE_EVENT [" UI64FMTD "] EventId [" UI64FMTD "], InviteId [" UI64FMTD "] Title %s, Description %s, type %u " "Repeatable %u, MaxInvites %u, Dungeon ID %d, Time %u " "Time2 %u, Flags %u", guid, eventId, inviteId, title.c_str(), @@ -342,7 +342,7 @@ void WorldSession::HandleCalendarCopyEvent(WorldPacket& recvData) recvData >> eventId >> inviteId; recvData.ReadPackedTime(time); - sLog->outDebug(LOG_FILTER_NETWORKIO, "CMSG_CALENDAR_COPY_EVENT [" UI64FMTD "], EventId [" UI64FMTD + TC_LOG_DEBUG(LOG_FILTER_NETWORKIO, "CMSG_CALENDAR_COPY_EVENT [" UI64FMTD "], EventId [" UI64FMTD "] inviteId [" UI64FMTD "] Time: %u", guid, eventId, inviteId, time); if (CalendarEvent* oldEvent = sCalendarMgr->GetEvent(eventId)) @@ -364,7 +364,7 @@ void WorldSession::HandleCalendarCopyEvent(WorldPacket& recvData) void WorldSession::HandleCalendarEventInvite(WorldPacket& recvData) { - sLog->outDebug(LOG_FILTER_NETWORKIO, "CMSG_CALENDAR_EVENT_INVITE"); + TC_LOG_DEBUG(LOG_FILTER_NETWORKIO, "CMSG_CALENDAR_EVENT_INVITE"); uint64 playerGuid = _player->GetGUID(); @@ -462,7 +462,7 @@ void WorldSession::HandleCalendarEventSignup(WorldPacket& recvData) bool tentative; recvData >> eventId >> tentative; - sLog->outDebug(LOG_FILTER_NETWORKIO, "CMSG_CALENDAR_EVENT_SIGNUP [" UI64FMTD "] EventId [" UI64FMTD "] Tentative %u", guid, eventId, tentative); + TC_LOG_DEBUG(LOG_FILTER_NETWORKIO, "CMSG_CALENDAR_EVENT_SIGNUP [" UI64FMTD "] EventId [" UI64FMTD "] Tentative %u", guid, eventId, tentative); if (CalendarEvent* calendarEvent = sCalendarMgr->GetEvent(eventId)) { @@ -489,7 +489,7 @@ void WorldSession::HandleCalendarEventRsvp(WorldPacket& recvData) uint32 status; recvData >> eventId >> inviteId >> status; - sLog->outDebug(LOG_FILTER_NETWORKIO, "CMSG_CALENDAR_EVENT_RSVP [" UI64FMTD"] EventId [" + TC_LOG_DEBUG(LOG_FILTER_NETWORKIO, "CMSG_CALENDAR_EVENT_RSVP [" UI64FMTD"] EventId [" UI64FMTD "], InviteId [" UI64FMTD "], status %u", guid, eventId, inviteId, status); @@ -529,7 +529,7 @@ void WorldSession::HandleCalendarEventRemoveInvite(WorldPacket& recvData) recvData.readPackGUID(invitee); recvData >> inviteId >> ownerInviteId >> eventId; - sLog->outDebug(LOG_FILTER_NETWORKIO, "CMSG_CALENDAR_EVENT_REMOVE_INVITE [" + TC_LOG_DEBUG(LOG_FILTER_NETWORKIO, "CMSG_CALENDAR_EVENT_REMOVE_INVITE [" UI64FMTD "] EventId [" UI64FMTD "], ownerInviteId [" UI64FMTD "], Invitee ([" UI64FMTD "] id: [" UI64FMTD "])", guid, eventId, ownerInviteId, invitee, inviteId); @@ -559,7 +559,7 @@ void WorldSession::HandleCalendarEventStatus(WorldPacket& recvData) recvData.readPackGUID(invitee); recvData >> eventId >> inviteId >> ownerInviteId >> status; - sLog->outDebug(LOG_FILTER_NETWORKIO, "CMSG_CALENDAR_EVENT_STATUS [" UI64FMTD"] EventId [" + TC_LOG_DEBUG(LOG_FILTER_NETWORKIO, "CMSG_CALENDAR_EVENT_STATUS [" UI64FMTD"] EventId [" UI64FMTD "] ownerInviteId [" UI64FMTD "], Invitee ([" UI64FMTD "] id: [" UI64FMTD "], status %u", guid, eventId, ownerInviteId, invitee, inviteId, status); @@ -593,7 +593,7 @@ void WorldSession::HandleCalendarEventModeratorStatus(WorldPacket& recvData) recvData.readPackGUID(invitee); recvData >> eventId >> inviteId >> ownerInviteId >> rank; - sLog->outDebug(LOG_FILTER_NETWORKIO, "CMSG_CALENDAR_EVENT_MODERATOR_STATUS [" UI64FMTD "] EventId [" + TC_LOG_DEBUG(LOG_FILTER_NETWORKIO, "CMSG_CALENDAR_EVENT_MODERATOR_STATUS [" UI64FMTD "] EventId [" UI64FMTD "] ownerInviteId [" UI64FMTD "], Invitee ([" UI64FMTD "] id: [" UI64FMTD "], rank %u", guid, eventId, ownerInviteId, invitee, inviteId, rank); @@ -620,7 +620,7 @@ void WorldSession::HandleCalendarComplain(WorldPacket& recvData) uint64 inviteId; recvData >> complainGUID >> eventId >> inviteId; - sLog->outDebug(LOG_FILTER_NETWORKIO, "CMSG_CALENDAR_COMPLAIN [" UI64FMTD "] EventId [" + TC_LOG_DEBUG(LOG_FILTER_NETWORKIO, "CMSG_CALENDAR_COMPLAIN [" UI64FMTD "] EventId [" UI64FMTD "] guid [" UI64FMTD "] InviteId [" UI64FMTD "]", guid, eventId, complainGUID, inviteId); // what to do with complains? @@ -631,7 +631,7 @@ void WorldSession::HandleCalendarGetNumPending(WorldPacket& /*recvData*/) uint64 guid = _player->GetGUID(); uint32 pending = sCalendarMgr->GetPlayerNumPending(guid); - sLog->outDebug(LOG_FILTER_NETWORKIO, "CMSG_CALENDAR_GET_NUM_PENDING: [" UI64FMTD + TC_LOG_DEBUG(LOG_FILTER_NETWORKIO, "CMSG_CALENDAR_GET_NUM_PENDING: [" UI64FMTD "] Pending: %u", guid, pending); WorldPacket data(SMSG_CALENDAR_SEND_NUM_PENDING, 4); @@ -644,7 +644,7 @@ void WorldSession::HandleSetSavedInstanceExtend(WorldPacket& recvData) uint32 mapId, difficulty; uint8 toggleExtend; recvData >> mapId >> difficulty>> toggleExtend; - sLog->outDebug(LOG_FILTER_NETWORKIO, "CMSG_SET_SAVED_INSTANCE_EXTEND - MapId: %u, Difficulty: %u, ToggleExtend: %s", mapId, difficulty, toggleExtend ? "On" : "Off"); + TC_LOG_DEBUG(LOG_FILTER_NETWORKIO, "CMSG_SET_SAVED_INSTANCE_EXTEND - MapId: %u, Difficulty: %u, ToggleExtend: %s", mapId, difficulty, toggleExtend ? "On" : "Off"); /* InstancePlayerBind* instanceBind = _player->GetBoundInstance(mapId, Difficulty(difficulty)); @@ -661,7 +661,7 @@ void WorldSession::HandleSetSavedInstanceExtend(WorldPacket& recvData) void WorldSession::SendCalendarRaidLockout(InstanceSave const* save, bool add) { - sLog->outDebug(LOG_FILTER_NETWORKIO, "%s", add ? "SMSG_CALENDAR_RAID_LOCKOUT_ADDED" : "SMSG_CALENDAR_RAID_LOCKOUT_REMOVED"); + TC_LOG_DEBUG(LOG_FILTER_NETWORKIO, "%s", add ? "SMSG_CALENDAR_RAID_LOCKOUT_ADDED" : "SMSG_CALENDAR_RAID_LOCKOUT_REMOVED"); time_t currTime = time(NULL); WorldPacket data(SMSG_CALENDAR_RAID_LOCKOUT_REMOVED, (add ? 4 : 0) + 4 + 4 + 4 + 8); @@ -684,7 +684,7 @@ void WorldSession::SendCalendarRaidLockoutUpdated(InstanceSave const* save) return; uint64 guid = _player->GetGUID(); - sLog->outDebug(LOG_FILTER_NETWORKIO, "SMSG_CALENDAR_RAID_LOCKOUT_UPDATED [" UI64FMTD + TC_LOG_DEBUG(LOG_FILTER_NETWORKIO, "SMSG_CALENDAR_RAID_LOCKOUT_UPDATED [" UI64FMTD "] Map: %u, Difficulty %u", guid, save->GetMapId(), save->GetDifficulty()); time_t currTime = time(NULL); diff --git a/src/server/game/Handlers/ChannelHandler.cpp b/src/server/game/Handlers/ChannelHandler.cpp index 3c1ee3733a2..c5a3638e1f0 100644 --- a/src/server/game/Handlers/ChannelHandler.cpp +++ b/src/server/game/Handlers/ChannelHandler.cpp @@ -35,7 +35,7 @@ void WorldSession::HandleJoinChannel(WorldPacket& recvPacket) channelName = recvPacket.ReadString(channelLength); password = recvPacket.ReadString(passLength); - sLog->outDebug(LOG_FILTER_CHATSYS, "CMSG_JOIN_CHANNEL %s Channel: %u, unk1: %u, unk2: %u, channel: %s, password: %s", + TC_LOG_DEBUG(LOG_FILTER_CHATSYS, "CMSG_JOIN_CHANNEL %s Channel: %u, unk1: %u, unk2: %u, channel: %s, password: %s", GetPlayerInfo().c_str(), channelId, unknown1, unknown2, channelName.c_str(), password.c_str()); if (channelId) @@ -68,7 +68,7 @@ void WorldSession::HandleLeaveChannel(WorldPacket& recvPacket) uint32 length = recvPacket.ReadBits(8); channelName = recvPacket.ReadString(length); - sLog->outDebug(LOG_FILTER_CHATSYS, "CMSG_LEAVE_CHANNEL %s Channel: %s, unk1: %u", + TC_LOG_DEBUG(LOG_FILTER_CHATSYS, "CMSG_LEAVE_CHANNEL %s Channel: %s, unk1: %u", GetPlayerInfo().c_str(), channelName.c_str(), unk); if (channelName.empty()) @@ -87,7 +87,7 @@ void WorldSession::HandleChannelList(WorldPacket& recvPacket) uint32 length = recvPacket.ReadBits(8); std::string channelName = recvPacket.ReadString(length); - sLog->outDebug(LOG_FILTER_CHATSYS, "%s %s Channel: %s", + TC_LOG_DEBUG(LOG_FILTER_CHATSYS, "%s %s Channel: %s", recvPacket.GetOpcode() == CMSG_CHANNEL_DISPLAY_LIST ? "CMSG_CHANNEL_DISPLAY_LIST" : "CMSG_CHANNEL_LIST", GetPlayerInfo().c_str(), channelName.c_str()); @@ -104,7 +104,7 @@ void WorldSession::HandleChannelPassword(WorldPacket& recvPacket) std::string channelName = recvPacket.ReadString(nameLength); std::string password = recvPacket.ReadString(passLength); - sLog->outDebug(LOG_FILTER_CHATSYS, "CMSG_CHANNEL_PASSWORD %s Channel: %s, Password: %s", + TC_LOG_DEBUG(LOG_FILTER_CHATSYS, "CMSG_CHANNEL_PASSWORD %s Channel: %s, Password: %s", GetPlayerInfo().c_str(), channelName.c_str(), password.c_str()); if (ChannelMgr* cMgr = ChannelMgr::forTeam(GetPlayer()->GetTeam())) @@ -120,7 +120,7 @@ void WorldSession::HandleChannelSetOwner(WorldPacket& recvPacket) std::string targetName = recvPacket.ReadString(nameLength); std::string channelName = recvPacket.ReadString(channelLength); - sLog->outDebug(LOG_FILTER_CHATSYS, "CMSG_CHANNEL_SET_OWNER %s Channel: %s, Target: %s", + TC_LOG_DEBUG(LOG_FILTER_CHATSYS, "CMSG_CHANNEL_SET_OWNER %s Channel: %s, Target: %s", GetPlayerInfo().c_str(), channelName.c_str(), targetName.c_str()); if (!normalizePlayerName(targetName)) @@ -136,7 +136,7 @@ void WorldSession::HandleChannelOwner(WorldPacket& recvPacket) uint32 length = recvPacket.ReadBits(8); std::string channelName = recvPacket.ReadString(length); - sLog->outDebug(LOG_FILTER_CHATSYS, "CMSG_CHANNEL_OWNER %s Channel: %s", + TC_LOG_DEBUG(LOG_FILTER_CHATSYS, "CMSG_CHANNEL_OWNER %s Channel: %s", GetPlayerInfo().c_str(), channelName.c_str()); if (ChannelMgr* cMgr = ChannelMgr::forTeam(GetPlayer()->GetTeam())) @@ -152,7 +152,7 @@ void WorldSession::HandleChannelModerator(WorldPacket& recvPacket) std::string targetName = recvPacket.ReadString(nameLength); std::string channelName = recvPacket.ReadString(channelLength); - sLog->outDebug(LOG_FILTER_CHATSYS, "CMSG_CHANNEL_MODERATOR %s Channel: %s, Target: %s", + TC_LOG_DEBUG(LOG_FILTER_CHATSYS, "CMSG_CHANNEL_MODERATOR %s Channel: %s, Target: %s", GetPlayerInfo().c_str(), channelName.c_str(), targetName.c_str()); if (!normalizePlayerName(targetName)) @@ -171,7 +171,7 @@ void WorldSession::HandleChannelUnmoderator(WorldPacket& recvPacket) std::string channelName = recvPacket.ReadString(channelLength); std::string targetName = recvPacket.ReadString(nameLength); - sLog->outDebug(LOG_FILTER_CHATSYS, "CMSG_CHANNEL_UNMODERATOR %s Channel: %s, Target: %s", + TC_LOG_DEBUG(LOG_FILTER_CHATSYS, "CMSG_CHANNEL_UNMODERATOR %s Channel: %s, Target: %s", GetPlayerInfo().c_str(), channelName.c_str(), targetName.c_str()); if (!normalizePlayerName(targetName)) @@ -190,7 +190,7 @@ void WorldSession::HandleChannelMute(WorldPacket& recvPacket) std::string channelName = recvPacket.ReadString(channelLength); std::string targetName = recvPacket.ReadString(nameLength); - sLog->outDebug(LOG_FILTER_CHATSYS, "CMSG_CHANNEL_MUTE %s Channel: %s, Target: %s", + TC_LOG_DEBUG(LOG_FILTER_CHATSYS, "CMSG_CHANNEL_MUTE %s Channel: %s, Target: %s", GetPlayerInfo().c_str(), channelName.c_str(), targetName.c_str()); if (!normalizePlayerName(targetName)) @@ -209,7 +209,7 @@ void WorldSession::HandleChannelUnmute(WorldPacket& recvPacket) std::string targetName = recvPacket.ReadString(nameLength); std::string channelName = recvPacket.ReadString(channelLength); - sLog->outDebug(LOG_FILTER_CHATSYS, "CMSG_CHANNEL_UNMUTE %s Channel: %s, Target: %s", + TC_LOG_DEBUG(LOG_FILTER_CHATSYS, "CMSG_CHANNEL_UNMUTE %s Channel: %s, Target: %s", GetPlayerInfo().c_str(), channelName.c_str(), targetName.c_str()); if (!normalizePlayerName(targetName)) @@ -228,7 +228,7 @@ void WorldSession::HandleChannelInvite(WorldPacket& recvPacket) std::string targetName = recvPacket.ReadString(nameLength); std::string channelName = recvPacket.ReadString(channelLength); - sLog->outDebug(LOG_FILTER_CHATSYS, "CMSG_CHANNEL_INVITE %s Channel: %s, Target: %s", + TC_LOG_DEBUG(LOG_FILTER_CHATSYS, "CMSG_CHANNEL_INVITE %s Channel: %s, Target: %s", GetPlayerInfo().c_str(), channelName.c_str(), targetName.c_str()); if (!normalizePlayerName(targetName)) @@ -247,7 +247,7 @@ void WorldSession::HandleChannelKick(WorldPacket& recvPacket) std::string channelName = recvPacket.ReadString(channelLength); std::string targetName = recvPacket.ReadString(nameLength); - sLog->outDebug(LOG_FILTER_CHATSYS, "CMSG_CHANNEL_KICK %s Channel: %s, Target: %s", + TC_LOG_DEBUG(LOG_FILTER_CHATSYS, "CMSG_CHANNEL_KICK %s Channel: %s, Target: %s", GetPlayerInfo().c_str(), channelName.c_str(), targetName.c_str()); if (!normalizePlayerName(targetName)) @@ -269,7 +269,7 @@ void WorldSession::HandleChannelBan(WorldPacket& recvPacket) targetName = recvPacket.ReadString(nameLength); channelName = recvPacket.ReadString(channelLength); - sLog->outDebug(LOG_FILTER_CHATSYS, "CMSG_CHANNEL_BAN %s Channel: %s, Target: %s", + TC_LOG_DEBUG(LOG_FILTER_CHATSYS, "CMSG_CHANNEL_BAN %s Channel: %s, Target: %s", GetPlayerInfo().c_str(), channelName.c_str(), targetName.c_str()); if (!normalizePlayerName(targetName)) @@ -288,7 +288,7 @@ void WorldSession::HandleChannelUnban(WorldPacket& recvPacket) std::string targetName = recvPacket.ReadString(nameLength); std::string channelName = recvPacket.ReadString(channelLength); - sLog->outDebug(LOG_FILTER_CHATSYS, "CMSG_CHANNEL_UNBAN %s Channel: %s, Target: %s", + TC_LOG_DEBUG(LOG_FILTER_CHATSYS, "CMSG_CHANNEL_UNBAN %s Channel: %s, Target: %s", GetPlayerInfo().c_str(), channelName.c_str(), targetName.c_str()); if (!normalizePlayerName(targetName)) @@ -304,7 +304,7 @@ void WorldSession::HandleChannelAnnouncements(WorldPacket& recvPacket) uint32 length = recvPacket.ReadBits(8); std::string channelName = recvPacket.ReadString(length); - sLog->outDebug(LOG_FILTER_CHATSYS, "CMSG_CHANNEL_ANNOUNCEMENTS %s Channel: %s", + TC_LOG_DEBUG(LOG_FILTER_CHATSYS, "CMSG_CHANNEL_ANNOUNCEMENTS %s Channel: %s", GetPlayerInfo().c_str(), channelName.c_str()); if (ChannelMgr* cMgr = ChannelMgr::forTeam(GetPlayer()->GetTeam())) @@ -323,14 +323,14 @@ void WorldSession::HandleGetChannelMemberCount(WorldPacket &recvPacket) std::string channelName; recvPacket >> channelName; - sLog->outDebug(LOG_FILTER_CHATSYS, "CMSG_GET_CHANNEL_MEMBER_COUNT %s Channel: %s", + TC_LOG_DEBUG(LOG_FILTER_CHATSYS, "CMSG_GET_CHANNEL_MEMBER_COUNT %s Channel: %s", GetPlayerInfo().c_str(), channelName.c_str()); if (ChannelMgr* cMgr = ChannelMgr::forTeam(GetPlayer()->GetTeam())) { if (Channel* channel = cMgr->GetChannel(channelName, GetPlayer())) { - sLog->outDebug(LOG_FILTER_CHATSYS, "SMSG_CHANNEL_MEMBER_COUNT %s Channel: %s Count: %u", + TC_LOG_DEBUG(LOG_FILTER_CHATSYS, "SMSG_CHANNEL_MEMBER_COUNT %s Channel: %s Count: %u", GetPlayerInfo().c_str(), channelName.c_str(), channel->GetNumPlayers()); WorldPacket data(SMSG_CHANNEL_MEMBER_COUNT, channel->GetName().size() + 1 + 4); @@ -347,7 +347,7 @@ void WorldSession::HandleSetChannelWatch(WorldPacket& recvPacket) std::string channelName; recvPacket >> channelName; - sLog->outDebug(LOG_FILTER_CHATSYS, "CMSG_SET_CHANNEL_WATCH %s Channel: %s", + TC_LOG_DEBUG(LOG_FILTER_CHATSYS, "CMSG_SET_CHANNEL_WATCH %s Channel: %s", GetPlayerInfo().c_str(), channelName.c_str()); /* diff --git a/src/server/game/Handlers/CharacterHandler.cpp b/src/server/game/Handlers/CharacterHandler.cpp index ea8fd5a9d9d..3c2c44d2670 100644 --- a/src/server/game/Handlers/CharacterHandler.cpp +++ b/src/server/game/Handlers/CharacterHandler.cpp @@ -241,7 +241,7 @@ void WorldSession::HandleCharEnum(PreparedQueryResult result) { uint32 guidLow = (*result)[0].GetUInt32(); - sLog->outInfo(LOG_FILTER_NETWORKIO, "Loading char guid %u from account %u.", guidLow, GetAccountId()); + TC_LOG_INFO(LOG_FILTER_NETWORKIO, "Loading char guid %u from account %u.", guidLow, GetAccountId()); Player::BuildEnumData(result, &dataBuffer, &bitBuffer); @@ -330,7 +330,7 @@ void WorldSession::HandleCharCreateOpcode(WorldPacket& recvData) { data << uint8(CHAR_CREATE_FAILED); SendPacket(&data); - sLog->outError(LOG_FILTER_NETWORKIO, "Class (%u) not found in DBC while creating new char for account (ID: %u): wrong DBC files or cheater?", class_, GetAccountId()); + TC_LOG_ERROR(LOG_FILTER_NETWORKIO, "Class (%u) not found in DBC while creating new char for account (ID: %u): wrong DBC files or cheater?", class_, GetAccountId()); return; } @@ -339,7 +339,7 @@ void WorldSession::HandleCharCreateOpcode(WorldPacket& recvData) { data << uint8(CHAR_CREATE_FAILED); SendPacket(&data); - sLog->outError(LOG_FILTER_NETWORKIO, "Race (%u) not found in DBC while creating new char for account (ID: %u): wrong DBC files or cheater?", race_, GetAccountId()); + TC_LOG_ERROR(LOG_FILTER_NETWORKIO, "Race (%u) not found in DBC while creating new char for account (ID: %u): wrong DBC files or cheater?", race_, GetAccountId()); return; } @@ -347,7 +347,7 @@ void WorldSession::HandleCharCreateOpcode(WorldPacket& recvData) if (raceEntry->expansion > Expansion()) { data << uint8(CHAR_CREATE_EXPANSION); - sLog->outError(LOG_FILTER_NETWORKIO, "Expansion %u account:[%d] tried to Create character with expansion %u race (%u)", Expansion(), GetAccountId(), raceEntry->expansion, race_); + TC_LOG_ERROR(LOG_FILTER_NETWORKIO, "Expansion %u account:[%d] tried to Create character with expansion %u race (%u)", Expansion(), GetAccountId(), raceEntry->expansion, race_); SendPacket(&data); return; } @@ -356,7 +356,7 @@ void WorldSession::HandleCharCreateOpcode(WorldPacket& recvData) if (classEntry->expansion > Expansion()) { data << uint8(CHAR_CREATE_EXPANSION_CLASS); - sLog->outError(LOG_FILTER_NETWORKIO, "Expansion %u account:[%d] tried to Create character with expansion %u class (%u)", Expansion(), GetAccountId(), classEntry->expansion, class_); + TC_LOG_ERROR(LOG_FILTER_NETWORKIO, "Expansion %u account:[%d] tried to Create character with expansion %u class (%u)", Expansion(), GetAccountId(), classEntry->expansion, class_); SendPacket(&data); return; } @@ -388,7 +388,7 @@ void WorldSession::HandleCharCreateOpcode(WorldPacket& recvData) { data << uint8(CHAR_NAME_NO_NAME); SendPacket(&data); - sLog->outError(LOG_FILTER_NETWORKIO, "Account:[%d] but tried to Create character with empty [name] ", GetAccountId()); + TC_LOG_ERROR(LOG_FILTER_NETWORKIO, "Account:[%d] but tried to Create character with empty [name] ", GetAccountId()); return; } @@ -655,7 +655,7 @@ void WorldSession::HandleCharCreateCallback(PreparedQueryResult result, Characte { uint8 unk; createInfo->Data >> unk; - sLog->outDebug(LOG_FILTER_NETWORKIO, "Character creation %s (account %u) has unhandled tail data: [%u]", createInfo->Name.c_str(), GetAccountId(), unk); + TC_LOG_DEBUG(LOG_FILTER_NETWORKIO, "Character creation %s (account %u) has unhandled tail data: [%u]", createInfo->Name.c_str(), GetAccountId(), unk); } Player newChar(this); @@ -702,7 +702,7 @@ void WorldSession::HandleCharCreateCallback(PreparedQueryResult result, Characte SendPacket(&data); std::string IP_str = GetRemoteAddress(); - sLog->outInfo(LOG_FILTER_CHARACTER, "Account: %d (IP: %s) Create Character:[%s] (GUID: %u)", GetAccountId(), IP_str.c_str(), createInfo->Name.c_str(), newChar.GetGUIDLow()); + TC_LOG_INFO(LOG_FILTER_CHARACTER, "Account: %d (IP: %s) Create Character:[%s] (GUID: %u)", GetAccountId(), IP_str.c_str(), createInfo->Name.c_str(), newChar.GetGUIDLow()); sScriptMgr->OnPlayerCreate(&newChar); sWorld->AddCharacterNameData(newChar.GetGUIDLow(), newChar.GetName(), newChar.getGender(), newChar.getRace(), newChar.getClass(), newChar.getLevel()); @@ -761,7 +761,7 @@ void WorldSession::HandleCharDeleteOpcode(WorldPacket& recvData) return; std::string IP_str = GetRemoteAddress(); - sLog->outInfo(LOG_FILTER_CHARACTER, "Account: %d, IP: %s deleted character: %s, GUID: %u, Level: %u", accountId, IP_str.c_str(), name.c_str(), GUID_LOPART(guid), level); + TC_LOG_INFO(LOG_FILTER_CHARACTER, "Account: %d, IP: %s deleted character: %s, GUID: %u, Level: %u", accountId, IP_str.c_str(), name.c_str(), GUID_LOPART(guid), level); sScriptMgr->OnPlayerDelete(guid); if (sLog->ShouldLog(LOG_FILTER_PLAYER_DUMP, LOG_LEVEL_INFO)) // optimize GetPlayerDump call @@ -784,14 +784,14 @@ void WorldSession::HandlePlayerLoginOpcode(WorldPacket& recvData) { if (PlayerLoading() || GetPlayer() != NULL) { - sLog->outError(LOG_FILTER_NETWORKIO, "Player tries to login again, AccountId = %d", GetAccountId()); + TC_LOG_ERROR(LOG_FILTER_NETWORKIO, "Player tries to login again, AccountId = %d", GetAccountId()); return; } m_playerLoading = true; ObjectGuid playerGuid; - sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: Recvd Player Logon Message"); + TC_LOG_DEBUG(LOG_FILTER_NETWORKIO, "WORLD: Recvd Player Logon Message"); playerGuid[2] = recvData.ReadBit(); playerGuid[3] = recvData.ReadBit(); playerGuid[0] = recvData.ReadBit(); @@ -810,11 +810,11 @@ void WorldSession::HandlePlayerLoginOpcode(WorldPacket& recvData) recvData.ReadByteSeq(playerGuid[1]); recvData.ReadByteSeq(playerGuid[4]); - sLog->outDebug(LOG_FILTER_NETWORKIO, "Character (Guid: %u) logging in", GUID_LOPART(playerGuid)); + TC_LOG_DEBUG(LOG_FILTER_NETWORKIO, "Character (Guid: %u) logging in", GUID_LOPART(playerGuid)); if (!IsLegitCharacterForAccount(GUID_LOPART(playerGuid))) { - sLog->outError(LOG_FILTER_NETWORKIO, "Account (%u) can't login with that character (%u).", GetAccountId(), GUID_LOPART(playerGuid)); + TC_LOG_ERROR(LOG_FILTER_NETWORKIO, "Account (%u) can't login with that character (%u).", GetAccountId(), GUID_LOPART(playerGuid)); KickPlayer(); return; } @@ -832,7 +832,7 @@ void WorldSession::HandlePlayerLoginOpcode(WorldPacket& recvData) void WorldSession::HandleLoadScreenOpcode(WorldPacket& recvPacket) { - sLog->outInfo(LOG_FILTER_GENERAL, "WORLD: Recvd CMSG_LOAD_SCREEN"); + TC_LOG_INFO(LOG_FILTER_GENERAL, "WORLD: Recvd CMSG_LOAD_SCREEN"); uint32 mapID; recvPacket >> mapID; @@ -934,13 +934,13 @@ void WorldSession::HandlePlayerLogin(LoginQueryHolder* holder) data.put(0, linecount); SendPacket(&data); - sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: Sent motd (SMSG_MOTD)"); + TC_LOG_DEBUG(LOG_FILTER_NETWORKIO, "WORLD: Sent motd (SMSG_MOTD)"); // send server info if (sWorld->getIntConfig(CONFIG_ENABLE_SINFO_LOGIN) == 1) chH.PSendSysMessage(_FULLVERSION); - sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: Sent server info"); + TC_LOG_DEBUG(LOG_FILTER_NETWORKIO, "WORLD: Sent server info"); } //QueryResult* result = CharacterDatabase.PQuery("SELECT guildid, rank FROM guild_member WHERE guid = '%u'", pCurrChar->GetGUIDLow()); @@ -1005,7 +1005,7 @@ void WorldSession::HandlePlayerLogin(LoginQueryHolder* holder) } sObjectAccessor->AddObject(pCurrChar); - //sLog->outDebug("Player %s added to Map.", pCurrChar->GetName().c_str()); + //TC_LOG_DEBUG("Player %s added to Map.", pCurrChar->GetName().c_str()); if (pCurrChar->GetGuildId() != 0) { @@ -1014,7 +1014,7 @@ void WorldSession::HandlePlayerLogin(LoginQueryHolder* holder) else { // remove wrong guild data - sLog->outError(LOG_FILTER_GENERAL, "Player %s (GUID: %u) marked as member of not existing guild (id: %u), removing guild membership for player.", pCurrChar->GetName().c_str(), pCurrChar->GetGUIDLow(), pCurrChar->GetGuildId()); + TC_LOG_ERROR(LOG_FILTER_GENERAL, "Player %s (GUID: %u) marked as member of not existing guild (id: %u), removing guild membership for player.", pCurrChar->GetName().c_str(), pCurrChar->GetGUIDLow(), pCurrChar->GetGuildId()); pCurrChar->SetInGuild(0); } } @@ -1124,7 +1124,7 @@ void WorldSession::HandlePlayerLogin(LoginQueryHolder* holder) SendNotification(LANG_GM_ON); std::string IP_str = GetRemoteAddress(); - sLog->outInfo(LOG_FILTER_CHARACTER, "Account: %d (IP: %s) Login Character:[%s] (GUID: %u) Level: %d", + TC_LOG_INFO(LOG_FILTER_CHARACTER, "Account: %d (IP: %s) Login Character:[%s] (GUID: %u) Level: %d", GetAccountId(), IP_str.c_str(), pCurrChar->GetName().c_str(), pCurrChar->GetGUIDLow(), pCurrChar->getLevel()); if (!pCurrChar->IsStandState() && !pCurrChar->HasUnitState(UNIT_STATE_STUNNED)) @@ -1138,7 +1138,7 @@ void WorldSession::HandlePlayerLogin(LoginQueryHolder* holder) void WorldSession::HandleSetFactionAtWar(WorldPacket& recvData) { - sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: Received CMSG_SET_FACTION_ATWAR"); + TC_LOG_DEBUG(LOG_FILTER_NETWORKIO, "WORLD: Received CMSG_SET_FACTION_ATWAR"); uint32 repListID; uint8 flag; @@ -1152,7 +1152,7 @@ void WorldSession::HandleSetFactionAtWar(WorldPacket& recvData) //I think this function is never used :/ I dunno, but i guess this opcode not exists void WorldSession::HandleSetFactionCheat(WorldPacket & /*recvData*/) { - sLog->outError(LOG_FILTER_NETWORKIO, "WORLD SESSION: HandleSetFactionCheat, not expected call, please report."); + TC_LOG_ERROR(LOG_FILTER_NETWORKIO, "WORLD SESSION: HandleSetFactionCheat, not expected call, please report."); GetPlayer()->GetReputationMgr().SendStates(); } @@ -1186,7 +1186,7 @@ void WorldSession::HandleTutorialReset(WorldPacket& /*recvData*/) void WorldSession::HandleSetWatchedFactionOpcode(WorldPacket& recvData) { - sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: Received CMSG_SET_WATCHED_FACTION"); + TC_LOG_DEBUG(LOG_FILTER_NETWORKIO, "WORLD: Received CMSG_SET_WATCHED_FACTION"); uint32 fact; recvData >> fact; GetPlayer()->SetUInt32Value(PLAYER_FIELD_WATCHED_FACTION_INDEX, fact); @@ -1194,7 +1194,7 @@ void WorldSession::HandleSetWatchedFactionOpcode(WorldPacket& recvData) void WorldSession::HandleSetFactionInactiveOpcode(WorldPacket& recvData) { - sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: Received CMSG_SET_FACTION_INACTIVE"); + TC_LOG_DEBUG(LOG_FILTER_NETWORKIO, "WORLD: Received CMSG_SET_FACTION_INACTIVE"); uint32 replistid; uint8 inactive; recvData >> replistid >> inactive; @@ -1204,14 +1204,14 @@ void WorldSession::HandleSetFactionInactiveOpcode(WorldPacket& recvData) void WorldSession::HandleShowingHelmOpcode(WorldPacket& recvData) { - sLog->outDebug(LOG_FILTER_NETWORKIO, "CMSG_SHOWING_HELM for %s", _player->GetName().c_str()); + TC_LOG_DEBUG(LOG_FILTER_NETWORKIO, "CMSG_SHOWING_HELM for %s", _player->GetName().c_str()); recvData.read_skip<uint8>(); // unknown, bool? _player->ToggleFlag(PLAYER_FLAGS, PLAYER_FLAGS_HIDE_HELM); } void WorldSession::HandleShowingCloakOpcode(WorldPacket& recvData) { - sLog->outDebug(LOG_FILTER_NETWORKIO, "CMSG_SHOWING_CLOAK for %s", _player->GetName().c_str()); + TC_LOG_DEBUG(LOG_FILTER_NETWORKIO, "CMSG_SHOWING_CLOAK for %s", _player->GetName().c_str()); recvData.read_skip<uint8>(); // unknown, bool? _player->ToggleFlag(PLAYER_FLAGS, PLAYER_FLAGS_HIDE_CLOAK); } @@ -1301,7 +1301,7 @@ void WorldSession::HandleChangePlayerNameOpcodeCallBack(PreparedQueryResult resu CharacterDatabase.Execute(stmt); - sLog->outInfo(LOG_FILTER_CHARACTER, "Account: %d (IP: %s) Character:[%s] (guid:%u) Changed name to: %s", GetAccountId(), GetRemoteAddress().c_str(), oldName.c_str(), guidLow, newName.c_str()); + TC_LOG_INFO(LOG_FILTER_CHARACTER, "Account: %d (IP: %s) Character:[%s] (guid:%u) Changed name to: %s", GetAccountId(), GetRemoteAddress().c_str(), oldName.c_str(), guidLow, newName.c_str()); WorldPacket data(SMSG_CHAR_RENAME, 1+8+(newName.size()+1)); data << uint8(RESPONSE_SUCCESS); @@ -1411,7 +1411,7 @@ void WorldSession::HandleSetPlayerDeclinedNames(WorldPacket& recvData) void WorldSession::HandleAlterAppearance(WorldPacket& recvData) { - sLog->outDebug(LOG_FILTER_NETWORKIO, "CMSG_ALTER_APPEARANCE"); + TC_LOG_DEBUG(LOG_FILTER_NETWORKIO, "CMSG_ALTER_APPEARANCE"); uint32 Hair, Color, FacialHair, SkinColor; recvData >> Hair >> Color >> FacialHair >> SkinColor; @@ -1488,7 +1488,7 @@ void WorldSession::HandleRemoveGlyph(WorldPacket& recvData) if (slot >= MAX_GLYPH_SLOT_INDEX) { - sLog->outDebug(LOG_FILTER_NETWORKIO, "Client sent wrong glyph slot number in opcode CMSG_REMOVE_GLYPH %u", slot); + TC_LOG_DEBUG(LOG_FILTER_NETWORKIO, "Client sent wrong glyph slot number in opcode CMSG_REMOVE_GLYPH %u", slot); return; } @@ -1511,7 +1511,7 @@ void WorldSession::HandleCharCustomize(WorldPacket& recvData) recvData >> guid; if (!IsLegitCharacterForAccount(GUID_LOPART(guid))) { - sLog->outError(LOG_FILTER_NETWORKIO, "Account %u, IP: %s tried to customise character %u, but it does not belong to their account!", + TC_LOG_ERROR(LOG_FILTER_NETWORKIO, "Account %u, IP: %s tried to customise character %u, but it does not belong to their account!", GetAccountId(), GetRemoteAddress().c_str(), GUID_LOPART(guid)); recvData.rfinish(); KickPlayer(); @@ -1592,7 +1592,7 @@ void WorldSession::HandleCharCustomize(WorldPacket& recvData) if (result) { std::string oldname = result->Fetch()[0].GetString(); - sLog->outInfo(LOG_FILTER_CHARACTER, "Account: %d (IP: %s), Character[%s] (guid:%u) Customized to: %s", GetAccountId(), GetRemoteAddress().c_str(), oldname.c_str(), GUID_LOPART(guid), newName.c_str()); + TC_LOG_INFO(LOG_FILTER_CHARACTER, "Account: %d (IP: %s), Character[%s] (guid:%u) Customized to: %s", GetAccountId(), GetRemoteAddress().c_str(), oldname.c_str(), GUID_LOPART(guid), newName.c_str()); } Player::Customize(guid, gender, skin, face, hairStyle, hairColor, facialHair); @@ -1628,7 +1628,7 @@ void WorldSession::HandleCharCustomize(WorldPacket& recvData) void WorldSession::HandleEquipmentSetSave(WorldPacket& recvData) { - sLog->outDebug(LOG_FILTER_NETWORKIO, "CMSG_EQUIPMENT_SET_SAVE"); + TC_LOG_DEBUG(LOG_FILTER_NETWORKIO, "CMSG_EQUIPMENT_SET_SAVE"); uint64 setGuid; recvData.readPackGUID(setGuid); @@ -1680,7 +1680,7 @@ void WorldSession::HandleEquipmentSetSave(WorldPacket& recvData) void WorldSession::HandleEquipmentSetDelete(WorldPacket &recvData) { - sLog->outDebug(LOG_FILTER_NETWORKIO, "CMSG_EQUIPMENT_SET_DELETE"); + TC_LOG_DEBUG(LOG_FILTER_NETWORKIO, "CMSG_EQUIPMENT_SET_DELETE"); uint64 setGuid; recvData.readPackGUID(setGuid); @@ -1693,7 +1693,7 @@ void WorldSession::HandleEquipmentSetUse(WorldPacket& recvData) if (_player->isInCombat()) return; - sLog->outDebug(LOG_FILTER_NETWORKIO, "CMSG_EQUIPMENT_SET_USE"); + TC_LOG_DEBUG(LOG_FILTER_NETWORKIO, "CMSG_EQUIPMENT_SET_USE"); for (uint32 i = 0; i < EQUIPMENT_SLOT_END; ++i) { @@ -1703,7 +1703,7 @@ void WorldSession::HandleEquipmentSetUse(WorldPacket& recvData) uint8 srcbag, srcslot; recvData >> srcbag >> srcslot; - sLog->outDebug(LOG_FILTER_PLAYER_ITEMS, "Item " UI64FMTD ": srcbag %u, srcslot %u", itemGuid, srcbag, srcslot); + TC_LOG_DEBUG(LOG_FILTER_PLAYER_ITEMS, "Item " UI64FMTD ": srcbag %u, srcslot %u", itemGuid, srcbag, srcslot); // check if item slot is set to "ignored" (raw value == 1), must not be unequipped then if (itemGuid == 1) @@ -1752,7 +1752,7 @@ void WorldSession::HandleCharFactionOrRaceChange(WorldPacket& recvData) if (!IsLegitCharacterForAccount(GUID_LOPART(guid))) { - sLog->outError(LOG_FILTER_NETWORKIO, "Account %u, IP: %s tried to factionchange character %u, but it does not belong to their account!", + TC_LOG_ERROR(LOG_FILTER_NETWORKIO, "Account %u, IP: %s tried to factionchange character %u, but it does not belong to their account!", GetAccountId(), GetRemoteAddress().c_str(), GUID_LOPART(guid)); recvData.rfinish(); KickPlayer(); @@ -2281,7 +2281,7 @@ void WorldSession::HandleCharFactionOrRaceChange(WorldPacket& recvData) CharacterDatabase.CommitTransaction(trans); std::string IP_str = GetRemoteAddress(); - sLog->outDebug(LOG_FILTER_PLAYER, "%s (IP: %s) changed race from %u to %u", GetPlayerInfo().c_str(), IP_str.c_str(), oldRace, race); + TC_LOG_DEBUG(LOG_FILTER_PLAYER, "%s (IP: %s) changed race from %u to %u", GetPlayerInfo().c_str(), IP_str.c_str(), oldRace, race); WorldPacket data(SMSG_CHAR_FACTION_CHANGE, 1 + 8 + (newname.size() + 1) + 1 + 1 + 1 + 1 + 1 + 1 + 1); data << uint8(RESPONSE_SUCCESS); @@ -2306,13 +2306,13 @@ void WorldSession::HandleRandomizeCharNameOpcode(WorldPacket& recvData) if (!Player::IsValidRace(race)) { - sLog->outError(LOG_FILTER_GENERAL, "Invalid race (%u) sent by accountId: %u", race, GetAccountId()); + TC_LOG_ERROR(LOG_FILTER_GENERAL, "Invalid race (%u) sent by accountId: %u", race, GetAccountId()); return; } if (!Player::IsValidGender(gender)) { - sLog->outError(LOG_FILTER_GENERAL, "Invalid gender (%u) sent by accountId: %u", gender, GetAccountId()); + TC_LOG_ERROR(LOG_FILTER_GENERAL, "Invalid gender (%u) sent by accountId: %u", gender, GetAccountId()); return; } diff --git a/src/server/game/Handlers/ChatHandler.cpp b/src/server/game/Handlers/ChatHandler.cpp index 2c41f6175d0..3d62fbcc740 100644 --- a/src/server/game/Handlers/ChatHandler.cpp +++ b/src/server/game/Handlers/ChatHandler.cpp @@ -87,21 +87,21 @@ void WorldSession::HandleMessagechatOpcode(WorldPacket& recvData) type = CHAT_MSG_RAID_WARNING; break; default: - sLog->outError(LOG_FILTER_NETWORKIO, "HandleMessagechatOpcode : Unknown chat opcode (%u)", recvData.GetOpcode()); + TC_LOG_ERROR(LOG_FILTER_NETWORKIO, "HandleMessagechatOpcode : Unknown chat opcode (%u)", recvData.GetOpcode()); recvData.hexlike(); return; } if (type >= MAX_CHAT_MSG_TYPE) { - sLog->outError(LOG_FILTER_NETWORKIO, "CHAT: Wrong message type received: %u", type); + TC_LOG_ERROR(LOG_FILTER_NETWORKIO, "CHAT: Wrong message type received: %u", type); recvData.rfinish(); return; } Player* sender = GetPlayer(); - //sLog->outDebug(LOG_FILTER_GENERAL, "CHAT: packet received. type %u, lang %u", type, lang); + //TC_LOG_DEBUG(LOG_FILTER_GENERAL, "CHAT: packet received. type %u, lang %u", type, lang); // no language sent with emote packet. if (type != CHAT_MSG_EMOTE && type != CHAT_MSG_AFK && type != CHAT_MSG_DND) @@ -163,7 +163,7 @@ void WorldSession::HandleMessagechatOpcode(WorldPacket& recvData) return; break; default: - sLog->outError(LOG_FILTER_NETWORKIO, "Player %s (GUID: %u) sent a chatmessage with an invalid language/message type combination", + TC_LOG_ERROR(LOG_FILTER_NETWORKIO, "Player %s (GUID: %u) sent a chatmessage with an invalid language/message type combination", GetPlayer()->GetName().c_str(), GetPlayer()->GetGUIDLow()); recvData.rfinish(); @@ -282,7 +282,7 @@ void WorldSession::HandleMessagechatOpcode(WorldPacket& recvData) if (sWorld->getIntConfig(CONFIG_CHAT_STRICT_LINK_CHECKING_SEVERITY) && !ChatHandler(this).isValidChatMessage(msg.c_str())) { - sLog->outError(LOG_FILTER_NETWORKIO, "Player %s (GUID: %u) sent a chatmessage with an invalid link: %s", GetPlayer()->GetName().c_str(), + TC_LOG_ERROR(LOG_FILTER_NETWORKIO, "Player %s (GUID: %u) sent a chatmessage with an invalid link: %s", GetPlayer()->GetName().c_str(), GetPlayer()->GetGUIDLow(), msg.c_str()); if (sWorld->getIntConfig(CONFIG_CHAT_STRICT_LINK_CHECKING_KICK)) @@ -516,7 +516,7 @@ void WorldSession::HandleMessagechatOpcode(WorldPacket& recvData) break; } default: - sLog->outError(LOG_FILTER_NETWORKIO, "CHAT: unknown message type %u, lang: %u", type, lang); + TC_LOG_ERROR(LOG_FILTER_NETWORKIO, "CHAT: unknown message type %u, lang: %u", type, lang); break; } } @@ -547,7 +547,7 @@ void WorldSession::HandleAddonMessagechatOpcode(WorldPacket& recvData) type = CHAT_MSG_WHISPER; break; default: - sLog->outError(LOG_FILTER_NETWORKIO, "HandleAddonMessagechatOpcode: Unknown addon chat opcode (%u)", recvData.GetOpcode()); + TC_LOG_ERROR(LOG_FILTER_NETWORKIO, "HandleAddonMessagechatOpcode: Unknown addon chat opcode (%u)", recvData.GetOpcode()); recvData.hexlike(); return; } @@ -653,7 +653,7 @@ void WorldSession::HandleAddonMessagechatOpcode(WorldPacket& recvData) } default: { - sLog->outError(LOG_FILTER_GENERAL, "HandleAddonMessagechatOpcode: unknown addon message type %u", type); + TC_LOG_ERROR(LOG_FILTER_GENERAL, "HandleAddonMessagechatOpcode: unknown addon message type %u", type); break; } } @@ -768,7 +768,7 @@ void WorldSession::HandleChatIgnoredOpcode(WorldPacket& recvData) { ObjectGuid guid; uint8 unk; - //sLog->outDebug(LOG_FILTER_PACKETIO, "WORLD: Received CMSG_CHAT_IGNORED"); + //TC_LOG_DEBUG(LOG_FILTER_PACKETIO, "WORLD: Received CMSG_CHAT_IGNORED"); recvData >> unk; // probably related to spam reporting guid[5] = recvData.ReadBit(); @@ -800,7 +800,7 @@ void WorldSession::HandleChatIgnoredOpcode(WorldPacket& recvData) void WorldSession::HandleChannelDeclineInvite(WorldPacket &recvPacket) { - sLog->outDebug(LOG_FILTER_NETWORKIO, "Opcode %u", recvPacket.GetOpcode()); + TC_LOG_DEBUG(LOG_FILTER_NETWORKIO, "Opcode %u", recvPacket.GetOpcode()); } void WorldSession::SendPlayerNotFoundNotice(std::string const& name) diff --git a/src/server/game/Handlers/CombatHandler.cpp b/src/server/game/Handlers/CombatHandler.cpp index bf44c8cc622..a326ba54baa 100644 --- a/src/server/game/Handlers/CombatHandler.cpp +++ b/src/server/game/Handlers/CombatHandler.cpp @@ -33,7 +33,7 @@ void WorldSession::HandleAttackSwingOpcode(WorldPacket& recvData) uint64 guid; recvData >> guid; - sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: Recvd CMSG_ATTACKSWING Message guidlow:%u guidhigh:%u", GUID_LOPART(guid), GUID_HIPART(guid)); + TC_LOG_DEBUG(LOG_FILTER_NETWORKIO, "WORLD: Recvd CMSG_ATTACKSWING Message guidlow:%u guidhigh:%u", GUID_LOPART(guid), GUID_HIPART(guid)); Unit* pEnemy = ObjectAccessor::GetUnit(*_player, guid); @@ -78,11 +78,11 @@ void WorldSession::HandleSetSheathedOpcode(WorldPacket& recvData) uint32 sheathed; recvData >> sheathed; - //sLog->outDebug(LOG_FILTER_PACKETIO, "WORLD: Recvd CMSG_SETSHEATHED Message guidlow:%u value1:%u", GetPlayer()->GetGUIDLow(), sheathed); + //TC_LOG_DEBUG(LOG_FILTER_PACKETIO, "WORLD: Recvd CMSG_SETSHEATHED Message guidlow:%u value1:%u", GetPlayer()->GetGUIDLow(), sheathed); if (sheathed >= MAX_SHEATH_STATE) { - sLog->outError(LOG_FILTER_NETWORKIO, "Unknown sheath state %u ??", sheathed); + TC_LOG_ERROR(LOG_FILTER_NETWORKIO, "Unknown sheath state %u ??", sheathed); return; } diff --git a/src/server/game/Handlers/DuelHandler.cpp b/src/server/game/Handlers/DuelHandler.cpp index 80dcf513f10..bff1f20008b 100644 --- a/src/server/game/Handlers/DuelHandler.cpp +++ b/src/server/game/Handlers/DuelHandler.cpp @@ -41,9 +41,9 @@ void WorldSession::HandleDuelAcceptedOpcode(WorldPacket& recvPacket) if (player == player->duel->initiator || !plTarget || player == plTarget || player->duel->startTime != 0 || plTarget->duel->startTime != 0) return; - //sLog->outDebug(LOG_FILTER_PACKETIO, "WORLD: Received CMSG_DUEL_ACCEPTED"); - sLog->outDebug(LOG_FILTER_NETWORKIO, "Player 1 is: %u (%s)", player->GetGUIDLow(), player->GetName().c_str()); - sLog->outDebug(LOG_FILTER_NETWORKIO, "Player 2 is: %u (%s)", plTarget->GetGUIDLow(), plTarget->GetName().c_str()); + //TC_LOG_DEBUG(LOG_FILTER_PACKETIO, "WORLD: Received CMSG_DUEL_ACCEPTED"); + TC_LOG_DEBUG(LOG_FILTER_NETWORKIO, "Player 1 is: %u (%s)", player->GetGUIDLow(), player->GetName().c_str()); + TC_LOG_DEBUG(LOG_FILTER_NETWORKIO, "Player 2 is: %u (%s)", plTarget->GetGUIDLow(), plTarget->GetName().c_str()); time_t now = time(NULL); player->duel->startTimer = now; @@ -55,7 +55,7 @@ void WorldSession::HandleDuelAcceptedOpcode(WorldPacket& recvPacket) void WorldSession::HandleDuelCancelledOpcode(WorldPacket& recvPacket) { - sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: Received CMSG_DUEL_CANCELLED"); + TC_LOG_DEBUG(LOG_FILTER_NETWORKIO, "WORLD: Received CMSG_DUEL_CANCELLED"); uint64 guid; recvPacket >> guid; diff --git a/src/server/game/Handlers/GroupHandler.cpp b/src/server/game/Handlers/GroupHandler.cpp index d1a8bb8c3e5..27cc50dacc5 100644 --- a/src/server/game/Handlers/GroupHandler.cpp +++ b/src/server/game/Handlers/GroupHandler.cpp @@ -60,7 +60,7 @@ void WorldSession::SendPartyResult(PartyOperation operation, const std::string& void WorldSession::HandleGroupInviteOpcode(WorldPacket& recvData) { - sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: Received CMSG_GROUP_INVITE"); + TC_LOG_DEBUG(LOG_FILTER_NETWORKIO, "WORLD: Received CMSG_GROUP_INVITE"); ObjectGuid crossRealmGuid; // unused @@ -323,7 +323,7 @@ void WorldSession::HandleGroupInviteOpcode(WorldPacket& recvData) void WorldSession::HandleGroupInviteResponseOpcode(WorldPacket& recvData) { - sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: Received CMSG_GROUP_INVITE_RESPONSE"); + TC_LOG_DEBUG(LOG_FILTER_NETWORKIO, "WORLD: Received CMSG_GROUP_INVITE_RESPONSE"); recvData.ReadBit(); // unk always 0 bool accept = recvData.ReadBit(); @@ -344,7 +344,7 @@ void WorldSession::HandleGroupInviteResponseOpcode(WorldPacket& recvData) if (group->GetLeaderGUID() == GetPlayer()->GetGUID()) { - sLog->outError(LOG_FILTER_NETWORKIO, "HandleGroupAcceptOpcode: player %s(%d) tried to accept an invite to his own group", GetPlayer()->GetName().c_str(), GetPlayer()->GetGUIDLow()); + TC_LOG_ERROR(LOG_FILTER_NETWORKIO, "HandleGroupAcceptOpcode: player %s(%d) tried to accept an invite to his own group", GetPlayer()->GetName().c_str(), GetPlayer()->GetGUIDLow()); return; } @@ -400,7 +400,7 @@ void WorldSession::HandleGroupInviteResponseOpcode(WorldPacket& recvData) void WorldSession::HandleGroupUninviteGuidOpcode(WorldPacket& recvData) { - sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: Received CMSG_GROUP_UNINVITE_GUID"); + TC_LOG_DEBUG(LOG_FILTER_NETWORKIO, "WORLD: Received CMSG_GROUP_UNINVITE_GUID"); uint64 guid; std::string reason; @@ -410,7 +410,7 @@ void WorldSession::HandleGroupUninviteGuidOpcode(WorldPacket& recvData) //can't uninvite yourself if (guid == GetPlayer()->GetGUID()) { - sLog->outError(LOG_FILTER_NETWORKIO, "WorldSession::HandleGroupUninviteGuidOpcode: leader %s(%d) tried to uninvite himself from the group.", + TC_LOG_ERROR(LOG_FILTER_NETWORKIO, "WorldSession::HandleGroupUninviteGuidOpcode: leader %s(%d) tried to uninvite himself from the group.", GetPlayer()->GetName().c_str(), GetPlayer()->GetGUIDLow()); return; } @@ -449,7 +449,7 @@ void WorldSession::HandleGroupUninviteGuidOpcode(WorldPacket& recvData) void WorldSession::HandleGroupUninviteOpcode(WorldPacket& recvData) { - sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: Received CMSG_GROUP_UNINVITE"); + TC_LOG_DEBUG(LOG_FILTER_NETWORKIO, "WORLD: Received CMSG_GROUP_UNINVITE"); std::string membername; recvData >> membername; @@ -461,7 +461,7 @@ void WorldSession::HandleGroupUninviteOpcode(WorldPacket& recvData) // can't uninvite yourself if (GetPlayer()->GetName() == membername) { - sLog->outError(LOG_FILTER_NETWORKIO, "WorldSession::HandleGroupUninviteOpcode: leader %s(%d) tried to uninvite himself from the group.", + TC_LOG_ERROR(LOG_FILTER_NETWORKIO, "WorldSession::HandleGroupUninviteOpcode: leader %s(%d) tried to uninvite himself from the group.", GetPlayer()->GetName().c_str(), GetPlayer()->GetGUIDLow()); return; } @@ -494,7 +494,7 @@ void WorldSession::HandleGroupUninviteOpcode(WorldPacket& recvData) void WorldSession::HandleGroupSetLeaderOpcode(WorldPacket& recvData) { - sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: Received CMSG_GROUP_SET_LEADER"); + TC_LOG_DEBUG(LOG_FILTER_NETWORKIO, "WORLD: Received CMSG_GROUP_SET_LEADER"); uint64 guid; recvData >> guid; @@ -515,7 +515,7 @@ void WorldSession::HandleGroupSetLeaderOpcode(WorldPacket& recvData) void WorldSession::HandleGroupSetRolesOpcode(WorldPacket& recvData) { - sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: Received CMSG_GROUP_SET_ROLES"); + TC_LOG_DEBUG(LOG_FILTER_NETWORKIO, "WORLD: Received CMSG_GROUP_SET_ROLES"); uint32 newRole; ObjectGuid guid1; // Assigner GUID @@ -589,7 +589,7 @@ void WorldSession::HandleGroupSetRolesOpcode(WorldPacket& recvData) void WorldSession::HandleGroupDisbandOpcode(WorldPacket& /*recvData*/) { - sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: Received CMSG_GROUP_DISBAND"); + TC_LOG_DEBUG(LOG_FILTER_NETWORKIO, "WORLD: Received CMSG_GROUP_DISBAND"); Group* grp = GetPlayer()->GetGroup(); if (!grp) @@ -612,7 +612,7 @@ void WorldSession::HandleGroupDisbandOpcode(WorldPacket& /*recvData*/) void WorldSession::HandleLootMethodOpcode(WorldPacket& recvData) { - sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: Received CMSG_LOOT_METHOD"); + TC_LOG_DEBUG(LOG_FILTER_NETWORKIO, "WORLD: Received CMSG_LOOT_METHOD"); uint32 lootMethod; uint64 lootMaster; @@ -663,7 +663,7 @@ void WorldSession::HandleLootRoll(WorldPacket& recvData) void WorldSession::HandleMinimapPingOpcode(WorldPacket& recvData) { - sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: Received MSG_MINIMAP_PING"); + TC_LOG_DEBUG(LOG_FILTER_NETWORKIO, "WORLD: Received MSG_MINIMAP_PING"); if (!GetPlayer()->GetGroup()) return; @@ -672,7 +672,7 @@ void WorldSession::HandleMinimapPingOpcode(WorldPacket& recvData) recvData >> x; recvData >> y; - //sLog->outDebug(LOG_FILTER_GENERAL, "Received opcode MSG_MINIMAP_PING X: %f, Y: %f", x, y); + //TC_LOG_DEBUG(LOG_FILTER_GENERAL, "Received opcode MSG_MINIMAP_PING X: %f, Y: %f", x, y); /** error handling **/ /********************/ @@ -687,7 +687,7 @@ void WorldSession::HandleMinimapPingOpcode(WorldPacket& recvData) void WorldSession::HandleRandomRollOpcode(WorldPacket& recvData) { - sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: Received MSG_RANDOM_ROLL"); + TC_LOG_DEBUG(LOG_FILTER_NETWORKIO, "WORLD: Received MSG_RANDOM_ROLL"); uint32 minimum, maximum, roll; recvData >> minimum; @@ -701,7 +701,7 @@ void WorldSession::HandleRandomRollOpcode(WorldPacket& recvData) // everything's fine, do it roll = urand(minimum, maximum); - //sLog->outDebug(LOG_FILTER_GENERAL, "ROLL: MIN: %u, MAX: %u, ROLL: %u", minimum, maximum, roll); + //TC_LOG_DEBUG(LOG_FILTER_GENERAL, "ROLL: MIN: %u, MAX: %u, ROLL: %u", minimum, maximum, roll); WorldPacket data(MSG_RANDOM_ROLL, 4+4+4+8); data << uint32(minimum); @@ -716,7 +716,7 @@ void WorldSession::HandleRandomRollOpcode(WorldPacket& recvData) void WorldSession::HandleRaidTargetUpdateOpcode(WorldPacket& recvData) { - sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: Received MSG_RAID_TARGET_UPDATE"); + TC_LOG_DEBUG(LOG_FILTER_NETWORKIO, "WORLD: Received MSG_RAID_TARGET_UPDATE"); Group* group = GetPlayer()->GetGroup(); if (!group) @@ -744,7 +744,7 @@ void WorldSession::HandleRaidTargetUpdateOpcode(WorldPacket& recvData) void WorldSession::HandleGroupRaidConvertOpcode(WorldPacket& recvData) { - sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: Received CMSG_GROUP_RAID_CONVERT"); + TC_LOG_DEBUG(LOG_FILTER_NETWORKIO, "WORLD: Received CMSG_GROUP_RAID_CONVERT"); Group* group = GetPlayer()->GetGroup(); if (!group) @@ -773,7 +773,7 @@ void WorldSession::HandleGroupRaidConvertOpcode(WorldPacket& recvData) void WorldSession::HandleGroupChangeSubGroupOpcode(WorldPacket& recvData) { - sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: Received CMSG_GROUP_CHANGE_SUB_GROUP"); + TC_LOG_DEBUG(LOG_FILTER_NETWORKIO, "WORLD: Received CMSG_GROUP_CHANGE_SUB_GROUP"); // we will get correct pointer for group here, so we don't have to check if group is BG raid Group* group = GetPlayer()->GetGroup(); @@ -811,7 +811,7 @@ void WorldSession::HandleGroupChangeSubGroupOpcode(WorldPacket& recvData) void WorldSession::HandleGroupSwapSubGroupOpcode(WorldPacket& recvData) { - sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: Received CMSG_GROUP_SWAP_SUB_GROUP"); + TC_LOG_DEBUG(LOG_FILTER_NETWORKIO, "WORLD: Received CMSG_GROUP_SWAP_SUB_GROUP"); std::string unk1; std::string unk2; @@ -821,7 +821,7 @@ void WorldSession::HandleGroupSwapSubGroupOpcode(WorldPacket& recvData) void WorldSession::HandleGroupAssistantLeaderOpcode(WorldPacket& recvData) { - sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: Received CMSG_GROUP_ASSISTANT_LEADER"); + TC_LOG_DEBUG(LOG_FILTER_NETWORKIO, "WORLD: Received CMSG_GROUP_ASSISTANT_LEADER"); Group* group = GetPlayer()->GetGroup(); if (!group) @@ -842,7 +842,7 @@ void WorldSession::HandleGroupAssistantLeaderOpcode(WorldPacket& recvData) void WorldSession::HandlePartyAssignmentOpcode(WorldPacket& recvData) { - sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: Received MSG_PARTY_ASSIGNMENT"); + TC_LOG_DEBUG(LOG_FILTER_NETWORKIO, "WORLD: Received MSG_PARTY_ASSIGNMENT"); Group* group = GetPlayer()->GetGroup(); if (!group) @@ -876,7 +876,7 @@ void WorldSession::HandlePartyAssignmentOpcode(WorldPacket& recvData) void WorldSession::HandleRaidReadyCheckOpcode(WorldPacket& recvData) { - sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: Received MSG_RAID_READY_CHECK"); + TC_LOG_DEBUG(LOG_FILTER_NETWORKIO, "WORLD: Received MSG_RAID_READY_CHECK"); Group* group = GetPlayer()->GetGroup(); if (!group) @@ -1164,7 +1164,7 @@ void WorldSession::BuildPartyMemberStatsChangedPacket(Player* player, WorldPacke /*this procedure handles clients CMSG_REQUEST_PARTY_MEMBER_STATS request*/ void WorldSession::HandleRequestPartyMemberStatsOpcode(WorldPacket& recvData) { - sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: Received CMSG_REQUEST_PARTY_MEMBER_STATS"); + TC_LOG_DEBUG(LOG_FILTER_NETWORKIO, "WORLD: Received CMSG_REQUEST_PARTY_MEMBER_STATS"); uint64 guid; recvData >> guid; @@ -1348,7 +1348,7 @@ void WorldSession::HandleRequestRaidInfoOpcode(WorldPacket& /*recvData*/) void WorldSession::HandleOptOutOfLootOpcode(WorldPacket& recvData) { - sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: Received CMSG_OPT_OUT_OF_LOOT"); + TC_LOG_DEBUG(LOG_FILTER_NETWORKIO, "WORLD: Received CMSG_OPT_OUT_OF_LOOT"); bool passOnLoot; recvData >> passOnLoot; // 1 always pass, 0 do not pass @@ -1357,7 +1357,7 @@ void WorldSession::HandleOptOutOfLootOpcode(WorldPacket& recvData) if (!GetPlayer()) // needed because STATUS_AUTHED { if (passOnLoot) - sLog->outError(LOG_FILTER_NETWORKIO, "CMSG_OPT_OUT_OF_LOOT value<>0 for not-loaded character!"); + TC_LOG_ERROR(LOG_FILTER_NETWORKIO, "CMSG_OPT_OUT_OF_LOOT value<>0 for not-loaded character!"); return; } diff --git a/src/server/game/Handlers/GuildFinderHandler.cpp b/src/server/game/Handlers/GuildFinderHandler.cpp index 65b100624f2..6855dac43fa 100644 --- a/src/server/game/Handlers/GuildFinderHandler.cpp +++ b/src/server/game/Handlers/GuildFinderHandler.cpp @@ -24,7 +24,7 @@ void WorldSession::HandleGuildFinderAddRecruit(WorldPacket& recvPacket) { - sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: Received CMSG_LF_GUILD_ADD_RECRUIT"); + TC_LOG_DEBUG(LOG_FILTER_NETWORKIO, "WORLD: Received CMSG_LF_GUILD_ADD_RECRUIT"); if (sGuildFinderMgr->GetAllMembershipRequestsForPlayer(GetPlayer()->GetGUIDLow()).size() == 10) return; @@ -75,7 +75,7 @@ void WorldSession::HandleGuildFinderAddRecruit(WorldPacket& recvPacket) void WorldSession::HandleGuildFinderBrowse(WorldPacket& recvPacket) { - sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: Received CMSG_LF_GUILD_BROWSE"); + TC_LOG_DEBUG(LOG_FILTER_NETWORKIO, "WORLD: Received CMSG_LF_GUILD_BROWSE"); uint32 classRoles = 0; uint32 availability = 0; uint32 guildInterests = 0; @@ -176,7 +176,7 @@ void WorldSession::HandleGuildFinderBrowse(WorldPacket& recvPacket) void WorldSession::HandleGuildFinderDeclineRecruit(WorldPacket& recvPacket) { - sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: Received CMSG_LF_GUILD_DECLINE_RECRUIT"); + TC_LOG_DEBUG(LOG_FILTER_NETWORKIO, "WORLD: Received CMSG_LF_GUILD_DECLINE_RECRUIT"); ObjectGuid playerGuid; @@ -206,7 +206,7 @@ void WorldSession::HandleGuildFinderDeclineRecruit(WorldPacket& recvPacket) void WorldSession::HandleGuildFinderGetApplications(WorldPacket& /*recvPacket*/) { - sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: Received CMSG_LF_GUILD_GET_APPLICATIONS"); // Empty opcode + TC_LOG_DEBUG(LOG_FILTER_NETWORKIO, "WORLD: Received CMSG_LF_GUILD_GET_APPLICATIONS"); // Empty opcode std::list<MembershipRequest> applicatedGuilds = sGuildFinderMgr->GetAllMembershipRequestsForPlayer(GetPlayer()->GetGUIDLow()); uint32 applicationsCount = applicatedGuilds.size(); @@ -268,7 +268,7 @@ void WorldSession::HandleGuildFinderGetApplications(WorldPacket& /*recvPacket*/) // Lists all recruits for a guild - Misses times void WorldSession::HandleGuildFinderGetRecruits(WorldPacket& recvPacket) { - sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: Received CMSG_LF_GUILD_GET_RECRUITS"); + TC_LOG_DEBUG(LOG_FILTER_NETWORKIO, "WORLD: Received CMSG_LF_GUILD_GET_RECRUITS"); uint32 unkTime = 0; recvPacket >> unkTime; @@ -337,7 +337,7 @@ void WorldSession::HandleGuildFinderGetRecruits(WorldPacket& recvPacket) void WorldSession::HandleGuildFinderPostRequest(WorldPacket& /*recvPacket*/) { - sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: Received CMSG_LF_GUILD_POST_REQUEST"); // Empty opcode + TC_LOG_DEBUG(LOG_FILTER_NETWORKIO, "WORLD: Received CMSG_LF_GUILD_POST_REQUEST"); // Empty opcode Player* player = GetPlayer(); @@ -372,7 +372,7 @@ void WorldSession::HandleGuildFinderPostRequest(WorldPacket& /*recvPacket*/) void WorldSession::HandleGuildFinderRemoveRecruit(WorldPacket& recvPacket) { - sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: Received CMSG_LF_GUILD_REMOVE_RECRUIT"); + TC_LOG_DEBUG(LOG_FILTER_NETWORKIO, "WORLD: Received CMSG_LF_GUILD_REMOVE_RECRUIT"); ObjectGuid guildGuid; @@ -403,7 +403,7 @@ void WorldSession::HandleGuildFinderRemoveRecruit(WorldPacket& recvPacket) // Sent any time a guild master sets an option in the interface and when listing / unlisting his guild void WorldSession::HandleGuildFinderSetGuildPost(WorldPacket& recvPacket) { - sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: Received CMSG_LF_GUILD_SET_GUILD_POST"); + TC_LOG_DEBUG(LOG_FILTER_NETWORKIO, "WORLD: Received CMSG_LF_GUILD_SET_GUILD_POST"); uint32 classRoles = 0; uint32 availability = 0; diff --git a/src/server/game/Handlers/GuildHandler.cpp b/src/server/game/Handlers/GuildHandler.cpp index 4c3360122f2..b21b0a90c3d 100644 --- a/src/server/game/Handlers/GuildHandler.cpp +++ b/src/server/game/Handlers/GuildHandler.cpp @@ -33,7 +33,7 @@ void WorldSession::HandleGuildQueryOpcode(WorldPacket& recvPacket) uint64 guildGuid, playerGuid; recvPacket >> guildGuid >> playerGuid; - sLog->outDebug(LOG_FILTER_GUILD, "CMSG_GUILD_QUERY [%s]: Guild: %u Target: %u", + TC_LOG_DEBUG(LOG_FILTER_GUILD, "CMSG_GUILD_QUERY [%s]: Guild: %u Target: %u", GetPlayerInfo().c_str(), GUID_LOPART(guildGuid), GUID_LOPART(playerGuid)); if (Guild* guild = sGuildMgr->GetGuildByGuid(guildGuid)) @@ -46,7 +46,7 @@ void WorldSession::HandleGuildInviteOpcode(WorldPacket& recvPacket) uint32 nameLength = recvPacket.ReadBits(7); std::string invitedName = recvPacket.ReadString(nameLength); - sLog->outDebug(LOG_FILTER_GUILD, "CMSG_GUILD_INVITE [%s]: Invited: %s", GetPlayerInfo().c_str(), invitedName.c_str()); + TC_LOG_DEBUG(LOG_FILTER_GUILD, "CMSG_GUILD_INVITE [%s]: Invited: %s", GetPlayerInfo().c_str(), invitedName.c_str()); if (normalizePlayerName(invitedName)) if (Guild* guild = GetPlayer()->GetGuild()) guild->HandleInviteMember(this, invitedName); @@ -74,7 +74,7 @@ void WorldSession::HandleGuildRemoveOpcode(WorldPacket& recvPacket) recvPacket.ReadByteSeq(playerGuid[3]); recvPacket.ReadByteSeq(playerGuid[0]); - sLog->outDebug(LOG_FILTER_GUILD, "CMSG_GUILD_REMOVE [%s]: Target: %u", GetPlayerInfo().c_str(), GUID_LOPART(playerGuid)); + TC_LOG_DEBUG(LOG_FILTER_GUILD, "CMSG_GUILD_REMOVE [%s]: Target: %u", GetPlayerInfo().c_str(), GUID_LOPART(playerGuid)); if (Guild* guild = GetPlayer()->GetGuild()) guild->HandleRemoveMember(this, playerGuid); @@ -82,7 +82,7 @@ void WorldSession::HandleGuildRemoveOpcode(WorldPacket& recvPacket) void WorldSession::HandleGuildAcceptOpcode(WorldPacket& /*recvPacket*/) { - sLog->outDebug(LOG_FILTER_GUILD, "CMSG_GUILD_ACCEPT [%s]", GetPlayerInfo().c_str()); + TC_LOG_DEBUG(LOG_FILTER_GUILD, "CMSG_GUILD_ACCEPT [%s]", GetPlayerInfo().c_str()); if (!GetPlayer()->GetGuildId()) if (Guild* guild = sGuildMgr->GetGuildById(GetPlayer()->GetGuildIdInvited())) @@ -91,7 +91,7 @@ void WorldSession::HandleGuildAcceptOpcode(WorldPacket& /*recvPacket*/) void WorldSession::HandleGuildDeclineOpcode(WorldPacket& /*recvPacket*/) { - sLog->outDebug(LOG_FILTER_GUILD, "CMSG_GUILD_DECLINE [%s]", GetPlayerInfo().c_str()); + TC_LOG_DEBUG(LOG_FILTER_GUILD, "CMSG_GUILD_DECLINE [%s]", GetPlayerInfo().c_str()); GetPlayer()->SetGuildIdInvited(0); GetPlayer()->SetInGuild(0); @@ -99,7 +99,7 @@ void WorldSession::HandleGuildDeclineOpcode(WorldPacket& /*recvPacket*/) void WorldSession::HandleGuildRosterOpcode(WorldPacket& recvPacket) { - sLog->outDebug(LOG_FILTER_GUILD, "CMSG_GUILD_ROSTER [%s]", GetPlayerInfo().c_str()); + TC_LOG_DEBUG(LOG_FILTER_GUILD, "CMSG_GUILD_ROSTER [%s]", GetPlayerInfo().c_str()); recvPacket.rfinish(); if (Guild* guild = GetPlayer()->GetGuild()) @@ -130,7 +130,7 @@ void WorldSession::HandleGuildPromoteOpcode(WorldPacket& recvPacket) recvPacket.ReadByteSeq(targetGuid[1]); recvPacket.ReadByteSeq(targetGuid[7]); - sLog->outDebug(LOG_FILTER_GUILD, "CMSG_GUILD_PROMOTE [%s]: Target: %u", GetPlayerInfo().c_str(), GUID_LOPART(targetGuid)); + TC_LOG_DEBUG(LOG_FILTER_GUILD, "CMSG_GUILD_PROMOTE [%s]: Target: %u", GetPlayerInfo().c_str(), GUID_LOPART(targetGuid)); if (Guild* guild = GetPlayer()->GetGuild()) guild->HandleUpdateMemberRank(this, targetGuid, false); @@ -158,7 +158,7 @@ void WorldSession::HandleGuildDemoteOpcode(WorldPacket& recvPacket) recvPacket.ReadByteSeq(targetGuid[4]); recvPacket.ReadByteSeq(targetGuid[3]); - sLog->outDebug(LOG_FILTER_GUILD, "CMSG_GUILD_DEMOTE [%s]: Target: %u", GetPlayerInfo().c_str(), GUID_LOPART(targetGuid)); + TC_LOG_DEBUG(LOG_FILTER_GUILD, "CMSG_GUILD_DEMOTE [%s]: Target: %u", GetPlayerInfo().c_str(), GUID_LOPART(targetGuid)); if (Guild* guild = GetPlayer()->GetGuild()) guild->HandleUpdateMemberRank(this, targetGuid, true); @@ -206,7 +206,7 @@ void WorldSession::HandleGuildAssignRankOpcode(WorldPacket& recvPacket) recvPacket.ReadByteSeq(targetGuid[6]); recvPacket.ReadByteSeq(setterGuid[7]); - sLog->outDebug(LOG_FILTER_GUILD, "CMSG_GUILD_ASSIGN_MEMBER_RANK [%s]: Target: %u Rank: %u, Issuer: %u", + TC_LOG_DEBUG(LOG_FILTER_GUILD, "CMSG_GUILD_ASSIGN_MEMBER_RANK [%s]: Target: %u Rank: %u, Issuer: %u", GetPlayerInfo().c_str(), GUID_LOPART(targetGuid), rankId, GUID_LOPART(setterGuid)); if (Guild* guild = GetPlayer()->GetGuild()) @@ -215,7 +215,7 @@ void WorldSession::HandleGuildAssignRankOpcode(WorldPacket& recvPacket) void WorldSession::HandleGuildLeaveOpcode(WorldPacket& /*recvPacket*/) { - sLog->outDebug(LOG_FILTER_GUILD, "CMSG_GUILD_LEAVE [%s]", GetPlayerInfo().c_str()); + TC_LOG_DEBUG(LOG_FILTER_GUILD, "CMSG_GUILD_LEAVE [%s]", GetPlayerInfo().c_str()); if (Guild* guild = GetPlayer()->GetGuild()) guild->HandleLeaveMember(this); @@ -223,7 +223,7 @@ void WorldSession::HandleGuildLeaveOpcode(WorldPacket& /*recvPacket*/) void WorldSession::HandleGuildDisbandOpcode(WorldPacket& /*recvPacket*/) { - sLog->outDebug(LOG_FILTER_GUILD, "CMSG_GUILD_DISBAND [%s]", GetPlayerInfo().c_str()); + TC_LOG_DEBUG(LOG_FILTER_GUILD, "CMSG_GUILD_DISBAND [%s]", GetPlayerInfo().c_str()); if (Guild* guild = GetPlayer()->GetGuild()) guild->HandleDisband(this); @@ -233,7 +233,7 @@ void WorldSession::HandleGuildMOTDOpcode(WorldPacket& recvPacket) { uint32 motdLength = recvPacket.ReadBits(11); std::string motd = recvPacket.ReadString(motdLength); - sLog->outDebug(LOG_FILTER_GUILD, "CMSG_GUILD_MOTD [%s]: MOTD: %s", GetPlayerInfo().c_str(), motd.c_str()); + TC_LOG_DEBUG(LOG_FILTER_GUILD, "CMSG_GUILD_MOTD [%s]: MOTD: %s", GetPlayerInfo().c_str(), motd.c_str()); if (Guild* guild = GetPlayer()->GetGuild()) guild->HandleSetMOTD(this, motd); @@ -264,7 +264,7 @@ void WorldSession::HandleGuildSetNoteOpcode(WorldPacket& recvPacket) std::string note = recvPacket.ReadString(noteLength); recvPacket.ReadByteSeq(playerGuid[2]); - sLog->outDebug(LOG_FILTER_GUILD, "CMSG_GUILD_SET_NOTE [%s]: Target: %u, Note: %s, Public: %u", + TC_LOG_DEBUG(LOG_FILTER_GUILD, "CMSG_GUILD_SET_NOTE [%s]: Target: %u, Note: %s, Public: %u", GetPlayerInfo().c_str(), GUID_LOPART(playerGuid), note.c_str(), ispublic); if (Guild* guild = GetPlayer()->GetGuild()) @@ -293,7 +293,7 @@ void WorldSession::HandleGuildQueryRanksOpcode(WorldPacket& recvPacket) recvPacket.ReadByteSeq(guildGuid[6]); recvPacket.ReadByteSeq(guildGuid[2]); - sLog->outDebug(LOG_FILTER_GUILD, "CMSG_GUILD_QUERY_RANKS [%s]: Guild: %u", + TC_LOG_DEBUG(LOG_FILTER_GUILD, "CMSG_GUILD_QUERY_RANKS [%s]: Guild: %u", GetPlayerInfo().c_str(), GUID_LOPART(guildGuid)); if (Guild* guild = sGuildMgr->GetGuildByGuid(guildGuid)) @@ -309,7 +309,7 @@ void WorldSession::HandleGuildAddRankOpcode(WorldPacket& recvPacket) uint32 length = recvPacket.ReadBits(7); std::string rankName = recvPacket.ReadString(length); - sLog->outDebug(LOG_FILTER_GUILD, "CMSG_GUILD_ADD_RANK [%s]: Rank: %s", GetPlayerInfo().c_str(), rankName.c_str()); + TC_LOG_DEBUG(LOG_FILTER_GUILD, "CMSG_GUILD_ADD_RANK [%s]: Rank: %s", GetPlayerInfo().c_str(), rankName.c_str()); if (Guild* guild = GetPlayer()->GetGuild()) guild->HandleAddNewRank(this, rankName); @@ -320,7 +320,7 @@ void WorldSession::HandleGuildDelRankOpcode(WorldPacket& recvPacket) uint32 rankId; recvPacket >> rankId; - sLog->outDebug(LOG_FILTER_GUILD, "CMSG_GUILD_DEL_RANK [%s]: Rank: %u", GetPlayerInfo().c_str(), rankId); + TC_LOG_DEBUG(LOG_FILTER_GUILD, "CMSG_GUILD_DEL_RANK [%s]: Rank: %u", GetPlayerInfo().c_str(), rankId); if (Guild* guild = GetPlayer()->GetGuild()) guild->HandleRemoveRank(this, rankId); @@ -331,7 +331,7 @@ void WorldSession::HandleGuildChangeInfoTextOpcode(WorldPacket& recvPacket) uint32 length = recvPacket.ReadBits(12); std::string info = recvPacket.ReadString(length); - sLog->outDebug(LOG_FILTER_GUILD, "CMSG_GUILD_INFO_TEXT [%s]: %s", GetPlayerInfo().c_str(), info.c_str()); + TC_LOG_DEBUG(LOG_FILTER_GUILD, "CMSG_GUILD_INFO_TEXT [%s]: %s", GetPlayerInfo().c_str(), info.c_str()); if (Guild* guild = GetPlayer()->GetGuild()) guild->HandleSetInfo(this, info); @@ -345,7 +345,7 @@ void WorldSession::HandleSaveGuildEmblemOpcode(WorldPacket& recvPacket) EmblemInfo emblemInfo; emblemInfo.ReadPacket(recvPacket); - sLog->outDebug(LOG_FILTER_GUILD, "MSG_SAVE_GUILD_EMBLEM [%s]: Guid: [" UI64FMTD + TC_LOG_DEBUG(LOG_FILTER_GUILD, "MSG_SAVE_GUILD_EMBLEM [%s]: Guid: [" UI64FMTD "] Style: %d, Color: %d, BorderStyle: %d, BorderColor: %d, BackgroundColor: %d" , GetPlayerInfo().c_str(), vendorGuid, emblemInfo.GetStyle() , emblemInfo.GetColor(), emblemInfo.GetBorderStyle() @@ -368,7 +368,7 @@ void WorldSession::HandleSaveGuildEmblemOpcode(WorldPacket& recvPacket) void WorldSession::HandleGuildEventLogQueryOpcode(WorldPacket& /* recvPacket */) { - sLog->outDebug(LOG_FILTER_GUILD, "MSG_GUILD_EVENT_LOG_QUERY [%s]", GetPlayerInfo().c_str()); + TC_LOG_DEBUG(LOG_FILTER_GUILD, "MSG_GUILD_EVENT_LOG_QUERY [%s]", GetPlayerInfo().c_str()); if (Guild* guild = GetPlayer()->GetGuild()) guild->SendEventLog(this); @@ -376,7 +376,7 @@ void WorldSession::HandleGuildEventLogQueryOpcode(WorldPacket& /* recvPacket */) void WorldSession::HandleGuildBankMoneyWithdrawn(WorldPacket& /* recvPacket */) { - sLog->outDebug(LOG_FILTER_GUILD, "CMSG_GUILD_BANK_MONEY_WITHDRAWN [%s]", GetPlayerInfo().c_str()); + TC_LOG_DEBUG(LOG_FILTER_GUILD, "CMSG_GUILD_BANK_MONEY_WITHDRAWN [%s]", GetPlayerInfo().c_str()); if (Guild* guild = GetPlayer()->GetGuild()) guild->SendMoneyInfo(this); @@ -384,7 +384,7 @@ void WorldSession::HandleGuildBankMoneyWithdrawn(WorldPacket& /* recvPacket */) void WorldSession::HandleGuildPermissions(WorldPacket& /* recvPacket */) { - sLog->outDebug(LOG_FILTER_GUILD, "CMSG_GUILD_PERMISSIONS [%s]", GetPlayerInfo().c_str()); + TC_LOG_DEBUG(LOG_FILTER_GUILD, "CMSG_GUILD_PERMISSIONS [%s]", GetPlayerInfo().c_str()); if (Guild* guild = GetPlayer()->GetGuild()) guild->SendPermissions(this); @@ -397,7 +397,7 @@ void WorldSession::HandleGuildBankerActivate(WorldPacket& recvPacket) bool sendAllSlots; recvPacket >> guid >> sendAllSlots; - sLog->outDebug(LOG_FILTER_GUILD, "CMSG_GUILD_BANKER_ACTIVATE [%s]: Go: [" UI64FMTD "] AllSlots: %u" + TC_LOG_DEBUG(LOG_FILTER_GUILD, "CMSG_GUILD_BANKER_ACTIVATE [%s]: Go: [" UI64FMTD "] AllSlots: %u" , GetPlayerInfo().c_str(), guid, sendAllSlots); GameObject const* const go = GetPlayer()->GetGameObjectIfCanInteractWith(guid, GAMEOBJECT_TYPE_GUILD_BANK); @@ -423,7 +423,7 @@ void WorldSession::HandleGuildBankQueryTab(WorldPacket& recvPacket) recvPacket >> guid >> tabId >> sendAllSlots; - sLog->outDebug(LOG_FILTER_GUILD, "CMSG_GUILD_BANK_QUERY_TAB [%s]: Go: [" UI64FMTD "], TabId: %u, AllSlots: %u" + TC_LOG_DEBUG(LOG_FILTER_GUILD, "CMSG_GUILD_BANK_QUERY_TAB [%s]: Go: [" UI64FMTD "], TabId: %u, AllSlots: %u" , GetPlayerInfo().c_str(), guid, tabId, sendAllSlots); if (GetPlayer()->GetGameObjectIfCanInteractWith(guid, GAMEOBJECT_TYPE_GUILD_BANK)) @@ -437,7 +437,7 @@ void WorldSession::HandleGuildBankDepositMoney(WorldPacket& recvPacket) uint64 money; recvPacket >> guid >> money; - sLog->outDebug(LOG_FILTER_GUILD, "CMSG_GUILD_BANK_DEPOSIT_MONEY [%s]: Go: [" UI64FMTD "], money: " UI64FMTD, + TC_LOG_DEBUG(LOG_FILTER_GUILD, "CMSG_GUILD_BANK_DEPOSIT_MONEY [%s]: Go: [" UI64FMTD "], money: " UI64FMTD, GetPlayerInfo().c_str(), guid, money); if (GetPlayer()->GetGameObjectIfCanInteractWith(guid, GAMEOBJECT_TYPE_GUILD_BANK)) @@ -452,7 +452,7 @@ void WorldSession::HandleGuildBankWithdrawMoney(WorldPacket& recvPacket) uint64 money; recvPacket >> guid >> money; - sLog->outDebug(LOG_FILTER_GUILD, "CMSG_GUILD_BANK_WITHDRAW_MONEY [%s]: Go: [" UI64FMTD "], money: " UI64FMTD, + TC_LOG_DEBUG(LOG_FILTER_GUILD, "CMSG_GUILD_BANK_WITHDRAW_MONEY [%s]: Go: [" UI64FMTD "], money: " UI64FMTD, GetPlayerInfo().c_str(), guid, money); if (money && GetPlayer()->GetGameObjectIfCanInteractWith(guid, GAMEOBJECT_TYPE_GUILD_BANK)) @@ -462,7 +462,7 @@ void WorldSession::HandleGuildBankWithdrawMoney(WorldPacket& recvPacket) void WorldSession::HandleGuildBankSwapItems(WorldPacket& recvPacket) { - sLog->outDebug(LOG_FILTER_GUILD, "CMSG_GUILD_BANK_SWAP_ITEMS [%s]", GetPlayerInfo().c_str()); + TC_LOG_DEBUG(LOG_FILTER_GUILD, "CMSG_GUILD_BANK_SWAP_ITEMS [%s]", GetPlayerInfo().c_str()); uint64 GoGuid; recvPacket >> GoGuid; @@ -550,7 +550,7 @@ void WorldSession::HandleGuildBankBuyTab(WorldPacket& recvPacket) uint8 tabId; recvPacket >> tabId; - sLog->outDebug(LOG_FILTER_GUILD, "CMSG_GUILD_BANK_BUY_TAB [%s]: Go: [" UI64FMTD "], TabId: %u", GetPlayerInfo().c_str(), guid, tabId); + TC_LOG_DEBUG(LOG_FILTER_GUILD, "CMSG_GUILD_BANK_BUY_TAB [%s]: Go: [" UI64FMTD "], TabId: %u", GetPlayerInfo().c_str(), guid, tabId); if (!guid || GetPlayer()->GetGameObjectIfCanInteractWith(guid, GAMEOBJECT_TYPE_GUILD_BANK)) if (Guild* guild = GetPlayer()->GetGuild()) @@ -565,7 +565,7 @@ void WorldSession::HandleGuildBankUpdateTab(WorldPacket& recvPacket) recvPacket >> guid >> tabId >> name >> icon; - sLog->outDebug(LOG_FILTER_GUILD, "CMSG_GUILD_BANK_UPDATE_TAB [%s]: Go: [" UI64FMTD "], TabId: %u, Name: %s, Icon: %s" + TC_LOG_DEBUG(LOG_FILTER_GUILD, "CMSG_GUILD_BANK_UPDATE_TAB [%s]: Go: [" UI64FMTD "], TabId: %u, Name: %s, Icon: %s" , GetPlayerInfo().c_str(), guid, tabId, name.c_str(), icon.c_str()); if (!name.empty() && !icon.empty()) if (GetPlayer()->GetGameObjectIfCanInteractWith(guid, GAMEOBJECT_TYPE_GUILD_BANK)) @@ -578,7 +578,7 @@ void WorldSession::HandleGuildBankLogQuery(WorldPacket& recvPacket) uint32 tabId; recvPacket >> tabId; - sLog->outDebug(LOG_FILTER_GUILD, "MSG_GUILD_BANK_LOG_QUERY [%s]: TabId: %u", GetPlayerInfo().c_str(), tabId); + TC_LOG_DEBUG(LOG_FILTER_GUILD, "MSG_GUILD_BANK_LOG_QUERY [%s]: TabId: %u", GetPlayerInfo().c_str(), tabId); if (Guild* guild = GetPlayer()->GetGuild()) guild->SendBankLog(this, tabId); @@ -589,7 +589,7 @@ void WorldSession::HandleQueryGuildBankTabText(WorldPacket &recvPacket) uint8 tabId; recvPacket >> tabId; - sLog->outDebug(LOG_FILTER_GUILD, "MSG_QUERY_GUILD_BANK_TEXT [%s]: TabId: %u", GetPlayerInfo().c_str(), tabId); + TC_LOG_DEBUG(LOG_FILTER_GUILD, "MSG_QUERY_GUILD_BANK_TEXT [%s]: TabId: %u", GetPlayerInfo().c_str(), tabId); if (Guild* guild = GetPlayer()->GetGuild()) guild->SendBankTabText(this, tabId); @@ -603,7 +603,7 @@ void WorldSession::HandleSetGuildBankTabText(WorldPacket& recvPacket) uint32 textLen = recvPacket.ReadBits(14); std::string text = recvPacket.ReadString(textLen); - sLog->outDebug(LOG_FILTER_GUILD, "CMSG_SET_GUILD_BANK_TEXT [%s]: TabId: %u, Text: %s", GetPlayerInfo().c_str(), tabId, text.c_str()); + TC_LOG_DEBUG(LOG_FILTER_GUILD, "CMSG_SET_GUILD_BANK_TEXT [%s]: TabId: %u, Text: %s", GetPlayerInfo().c_str(), tabId, text.c_str()); if (Guild* guild = GetPlayer()->GetGuild()) guild->SetBankTabText(tabId, text); @@ -611,7 +611,7 @@ void WorldSession::HandleSetGuildBankTabText(WorldPacket& recvPacket) void WorldSession::HandleGuildQueryXPOpcode(WorldPacket& recvPacket) { - sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: Received CMSG_QUERY_GUILD_XP"); + TC_LOG_DEBUG(LOG_FILTER_NETWORKIO, "WORLD: Received CMSG_QUERY_GUILD_XP"); ObjectGuid guildGuid; @@ -633,7 +633,7 @@ void WorldSession::HandleGuildQueryXPOpcode(WorldPacket& recvPacket) recvPacket.ReadByteSeq(guildGuid[0]); recvPacket.ReadByteSeq(guildGuid[4]); - sLog->outDebug(LOG_FILTER_GUILD, "CMSG_QUERY_GUILD_XP [%s]: Guild: %u", GetPlayerInfo().c_str(), GUID_LOPART(guildGuid)); + TC_LOG_DEBUG(LOG_FILTER_GUILD, "CMSG_QUERY_GUILD_XP [%s]: Guild: %u", GetPlayerInfo().c_str(), GUID_LOPART(guildGuid)); if (Guild* guild = sGuildMgr->GetGuildByGuid(guildGuid)) if (guild->IsMember(_player->GetGUID())) @@ -676,14 +676,14 @@ void WorldSession::HandleGuildSetRankPermissionsOpcode(WorldPacket& recvPacket) uint32 nameLength = recvPacket.ReadBits(7); std::string rankName = recvPacket.ReadString(nameLength); - sLog->outDebug(LOG_FILTER_GUILD, "CMSG_GUILD_SET_RANK_PERMISSIONS [%s]: Rank: %s (%u)", GetPlayerInfo().c_str(), rankName.c_str(), newRankId); + TC_LOG_DEBUG(LOG_FILTER_GUILD, "CMSG_GUILD_SET_RANK_PERMISSIONS [%s]: Rank: %s (%u)", GetPlayerInfo().c_str(), rankName.c_str(), newRankId); guild->HandleSetRankInfo(this, newRankId, rankName, newRights, moneyPerDay, rightsAndSlots); } void WorldSession::HandleGuildRequestPartyState(WorldPacket& recvPacket) { - sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: Received CMSG_GUILD_REQUEST_PARTY_STATE"); + TC_LOG_DEBUG(LOG_FILTER_NETWORKIO, "WORLD: Received CMSG_GUILD_REQUEST_PARTY_STATE"); ObjectGuid guildGuid; @@ -778,7 +778,7 @@ void WorldSession::HandleGuildRewardsQueryOpcode(WorldPacket& recvPacket) void WorldSession::HandleGuildQueryNewsOpcode(WorldPacket& recvPacket) { recvPacket.read_skip<uint32>(); - sLog->outDebug(LOG_FILTER_GUILD, "CMSG_GUILD_QUERY_NEWS [%s]", GetPlayerInfo().c_str()); + TC_LOG_DEBUG(LOG_FILTER_GUILD, "CMSG_GUILD_QUERY_NEWS [%s]", GetPlayerInfo().c_str()); if (Guild* guild = GetPlayer()->GetGuild()) guild->SendNewsUpdate(this); } diff --git a/src/server/game/Handlers/ItemHandler.cpp b/src/server/game/Handlers/ItemHandler.cpp index ef23c41690a..d7be695e142 100644 --- a/src/server/game/Handlers/ItemHandler.cpp +++ b/src/server/game/Handlers/ItemHandler.cpp @@ -32,12 +32,12 @@ void WorldSession::HandleSplitItemOpcode(WorldPacket& recvData) { - //sLog->outDebug(LOG_FILTER_PACKETIO, "WORLD: CMSG_SPLIT_ITEM"); + //TC_LOG_DEBUG(LOG_FILTER_PACKETIO, "WORLD: CMSG_SPLIT_ITEM"); uint8 srcbag, srcslot, dstbag, dstslot; uint32 count; recvData >> srcbag >> srcslot >> dstbag >> dstslot >> count; - //sLog->outDebug("STORAGE: receive srcbag = %u, srcslot = %u, dstbag = %u, dstslot = %u, count = %u", srcbag, srcslot, dstbag, dstslot, count); + //TC_LOG_DEBUG("STORAGE: receive srcbag = %u, srcslot = %u, dstbag = %u, dstslot = %u, count = %u", srcbag, srcslot, dstbag, dstslot, count); uint16 src = ((srcbag << 8) | srcslot); uint16 dst = ((dstbag << 8) | dstslot); @@ -65,11 +65,11 @@ void WorldSession::HandleSplitItemOpcode(WorldPacket& recvData) void WorldSession::HandleSwapInvItemOpcode(WorldPacket& recvData) { - //sLog->outDebug(LOG_FILTER_PACKETIO, "WORLD: CMSG_SWAP_INV_ITEM"); + //TC_LOG_DEBUG(LOG_FILTER_PACKETIO, "WORLD: CMSG_SWAP_INV_ITEM"); uint8 srcslot, dstslot; recvData >> dstslot >> srcslot; - //sLog->outDebug("STORAGE: receive srcslot = %u, dstslot = %u", srcslot, dstslot); + //TC_LOG_DEBUG("STORAGE: receive srcslot = %u, dstslot = %u", srcslot, dstslot); // prevent attempt swap same item to current position generated by client at special checting sequence if (srcslot == dstslot) @@ -114,11 +114,11 @@ void WorldSession::HandleAutoEquipItemSlotOpcode(WorldPacket& recvData) void WorldSession::HandleSwapItem(WorldPacket& recvData) { - //sLog->outDebug(LOG_FILTER_PACKETIO, "WORLD: CMSG_SWAP_ITEM"); + //TC_LOG_DEBUG(LOG_FILTER_PACKETIO, "WORLD: CMSG_SWAP_ITEM"); uint8 dstbag, dstslot, srcbag, srcslot; recvData >> dstbag >> dstslot >> srcbag >> srcslot; - //sLog->outDebug("STORAGE: receive srcbag = %u, srcslot = %u, dstbag = %u, dstslot = %u", srcbag, srcslot, dstbag, dstslot); + //TC_LOG_DEBUG("STORAGE: receive srcbag = %u, srcslot = %u, dstbag = %u, dstslot = %u", srcbag, srcslot, dstbag, dstslot); uint16 src = ((srcbag << 8) | srcslot); uint16 dst = ((dstbag << 8) | dstslot); @@ -144,11 +144,11 @@ void WorldSession::HandleSwapItem(WorldPacket& recvData) void WorldSession::HandleAutoEquipItemOpcode(WorldPacket& recvData) { - //sLog->outDebug(LOG_FILTER_PACKETIO, "WORLD: CMSG_AUTOEQUIP_ITEM"); + //TC_LOG_DEBUG(LOG_FILTER_PACKETIO, "WORLD: CMSG_AUTOEQUIP_ITEM"); uint8 srcbag, srcslot; recvData >> srcbag >> srcslot; - //sLog->outDebug("STORAGE: receive srcbag = %u, srcslot = %u", srcbag, srcslot); + //TC_LOG_DEBUG("STORAGE: receive srcbag = %u, srcslot = %u", srcbag, srcslot); Item* pSrcItem = _player->GetItemByPos(srcbag, srcslot); if (!pSrcItem) @@ -238,11 +238,11 @@ void WorldSession::HandleAutoEquipItemOpcode(WorldPacket& recvData) void WorldSession::HandleDestroyItemOpcode(WorldPacket& recvData) { - //sLog->outDebug(LOG_FILTER_PACKETIO, "WORLD: CMSG_DESTROY_ITEM"); + //TC_LOG_DEBUG(LOG_FILTER_PACKETIO, "WORLD: CMSG_DESTROY_ITEM"); uint8 bag, slot, count, data1, data2, data3; recvData >> bag >> slot >> count >> data1 >> data2 >> data3; - //sLog->outDebug("STORAGE: receive bag = %u, slot = %u, count = %u", bag, slot, count); + //TC_LOG_DEBUG("STORAGE: receive bag = %u, slot = %u, count = %u", bag, slot, count); uint16 pos = (bag << 8) | slot; @@ -294,12 +294,12 @@ void WorldSession::HandleReadItem(WorldPacket& recvData) if (msg == EQUIP_ERR_OK) { data.Initialize(SMSG_READ_ITEM_OK, 8); - sLog->outInfo(LOG_FILTER_NETWORKIO, "STORAGE: Item page sent"); + TC_LOG_INFO(LOG_FILTER_NETWORKIO, "STORAGE: Item page sent"); } else { data.Initialize(SMSG_READ_ITEM_FAILED, 8); - sLog->outInfo(LOG_FILTER_NETWORKIO, "STORAGE: Unable to read item"); + TC_LOG_INFO(LOG_FILTER_NETWORKIO, "STORAGE: Unable to read item"); _player->SendEquipError(msg, pItem, NULL); } data << pItem->GetGUID(); @@ -311,7 +311,7 @@ void WorldSession::HandleReadItem(WorldPacket& recvData) void WorldSession::HandleSellItemOpcode(WorldPacket& recvData) { - sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: Received CMSG_SELL_ITEM"); + TC_LOG_DEBUG(LOG_FILTER_NETWORKIO, "WORLD: Received CMSG_SELL_ITEM"); uint64 vendorguid, itemguid; uint32 count; @@ -323,7 +323,7 @@ void WorldSession::HandleSellItemOpcode(WorldPacket& recvData) Creature* creature = GetPlayer()->GetNPCIfCanInteractWith(vendorguid, UNIT_NPC_FLAG_VENDOR); if (!creature) { - sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: HandleSellItemOpcode - Unit (GUID: %u) not found or you can not interact with him.", uint32(GUID_LOPART(vendorguid))); + TC_LOG_DEBUG(LOG_FILTER_NETWORKIO, "WORLD: HandleSellItemOpcode - Unit (GUID: %u) not found or you can not interact with him.", uint32(GUID_LOPART(vendorguid))); _player->SendSellError(SELL_ERR_CANT_FIND_VENDOR, NULL, itemguid); return; } @@ -385,7 +385,7 @@ void WorldSession::HandleSellItemOpcode(WorldPacket& recvData) Item* pNewItem = pItem->CloneItem(count, _player); if (!pNewItem) { - sLog->outError(LOG_FILTER_NETWORKIO, "WORLD: HandleSellItemOpcode - could not create clone of item %u; count = %u", pItem->GetEntry(), count); + TC_LOG_ERROR(LOG_FILTER_NETWORKIO, "WORLD: HandleSellItemOpcode - could not create clone of item %u; count = %u", pItem->GetEntry(), count); _player->SendSellError(SELL_ERR_CANT_SELL_ITEM, creature, itemguid); return; } @@ -423,7 +423,7 @@ void WorldSession::HandleSellItemOpcode(WorldPacket& recvData) void WorldSession::HandleBuybackItem(WorldPacket& recvData) { - sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: Received CMSG_BUYBACK_ITEM"); + TC_LOG_DEBUG(LOG_FILTER_NETWORKIO, "WORLD: Received CMSG_BUYBACK_ITEM"); uint64 vendorguid; uint32 slot; @@ -432,7 +432,7 @@ void WorldSession::HandleBuybackItem(WorldPacket& recvData) Creature* creature = GetPlayer()->GetNPCIfCanInteractWith(vendorguid, UNIT_NPC_FLAG_VENDOR); if (!creature) { - sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: HandleBuybackItem - Unit (GUID: %u) not found or you can not interact with him.", uint32(GUID_LOPART(vendorguid))); + TC_LOG_DEBUG(LOG_FILTER_NETWORKIO, "WORLD: HandleBuybackItem - Unit (GUID: %u) not found or you can not interact with him.", uint32(GUID_LOPART(vendorguid))); _player->SendSellError(SELL_ERR_CANT_FIND_VENDOR, NULL, 0); return; } @@ -471,7 +471,7 @@ void WorldSession::HandleBuybackItem(WorldPacket& recvData) void WorldSession::HandleBuyItemInSlotOpcode(WorldPacket& recvData) { - sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: Received CMSG_BUY_ITEM_IN_SLOT"); + TC_LOG_DEBUG(LOG_FILTER_NETWORKIO, "WORLD: Received CMSG_BUY_ITEM_IN_SLOT"); uint64 vendorguid, bagguid; uint32 item, slot, count; uint8 bagslot; @@ -504,7 +504,7 @@ void WorldSession::HandleBuyItemInSlotOpcode(WorldPacket& recvData) void WorldSession::HandleBuyItemOpcode(WorldPacket& recvData) { - sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: Received CMSG_BUY_ITEM"); + TC_LOG_DEBUG(LOG_FILTER_NETWORKIO, "WORLD: Received CMSG_BUY_ITEM"); uint64 vendorguid, bagGuid; uint32 item, slot, count; uint8 itemType; // 1 = item, 2 = currency @@ -533,7 +533,7 @@ void WorldSession::HandleBuyItemOpcode(WorldPacket& recvData) else if (itemType == ITEM_VENDOR_TYPE_CURRENCY) GetPlayer()->BuyCurrencyFromVendorSlot(vendorguid, slot, item, count); else - sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: received wrong itemType (%u) in HandleBuyItemOpcode", itemType); + TC_LOG_DEBUG(LOG_FILTER_NETWORKIO, "WORLD: received wrong itemType (%u) in HandleBuyItemOpcode", itemType); } void WorldSession::HandleListInventoryOpcode(WorldPacket& recvData) @@ -545,19 +545,19 @@ void WorldSession::HandleListInventoryOpcode(WorldPacket& recvData) if (!GetPlayer()->isAlive()) return; - sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: Recvd CMSG_LIST_INVENTORY"); + TC_LOG_DEBUG(LOG_FILTER_NETWORKIO, "WORLD: Recvd CMSG_LIST_INVENTORY"); SendListInventory(guid); } void WorldSession::SendListInventory(uint64 vendorGuid) { - sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: Sent SMSG_LIST_INVENTORY"); + TC_LOG_DEBUG(LOG_FILTER_NETWORKIO, "WORLD: Sent SMSG_LIST_INVENTORY"); Creature* vendor = GetPlayer()->GetNPCIfCanInteractWith(vendorGuid, UNIT_NPC_FLAG_VENDOR); if (!vendor) { - sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: SendListInventory - Unit (GUID: %u) not found or you can not interact with him.", uint32(GUID_LOPART(vendorGuid))); + TC_LOG_DEBUG(LOG_FILTER_NETWORKIO, "WORLD: SendListInventory - Unit (GUID: %u) not found or you can not interact with him.", uint32(GUID_LOPART(vendorGuid))); _player->SendSellError(SELL_ERR_CANT_FIND_VENDOR, NULL, 0); return; } @@ -613,7 +613,7 @@ void WorldSession::SendListInventory(uint64 vendorGuid) ConditionList conditions = sConditionMgr->GetConditionsForNpcVendorEvent(vendor->GetEntry(), vendorItem->item); if (!sConditionMgr->IsObjectMeetToConditions(_player, vendor, conditions)) { - sLog->outDebug(LOG_FILTER_CONDITIONSYS, "SendListInventory: conditions not met for creature entry %u item %u", vendor->GetEntry(), vendorItem->item); + TC_LOG_DEBUG(LOG_FILTER_CONDITIONSYS, "SendListInventory: conditions not met for creature entry %u item %u", vendor->GetEntry(), vendorItem->item); continue; } @@ -717,11 +717,11 @@ void WorldSession::SendListInventory(uint64 vendorGuid) void WorldSession::HandleAutoStoreBagItemOpcode(WorldPacket& recvData) { - //sLog->outDebug(LOG_FILTER_PACKETIO, "WORLD: CMSG_AUTOSTORE_BAG_ITEM"); + //TC_LOG_DEBUG(LOG_FILTER_PACKETIO, "WORLD: CMSG_AUTOSTORE_BAG_ITEM"); uint8 srcbag, srcslot, dstbag; recvData >> srcbag >> srcslot >> dstbag; - //sLog->outDebug("STORAGE: receive srcbag = %u, srcslot = %u, dstbag = %u", srcbag, srcslot, dstbag); + //TC_LOG_DEBUG("STORAGE: receive srcbag = %u, srcslot = %u, dstbag = %u", srcbag, srcslot, dstbag); Item* pItem = _player->GetItemByPos(srcbag, srcslot); if (!pItem) @@ -768,7 +768,7 @@ void WorldSession::HandleAutoStoreBagItemOpcode(WorldPacket& recvData) void WorldSession::HandleBuyBankSlotOpcode(WorldPacket& recvPacket) { - sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: CMSG_BUY_BANK_SLOT"); + TC_LOG_DEBUG(LOG_FILTER_NETWORKIO, "WORLD: CMSG_BUY_BANK_SLOT"); uint64 guid; recvPacket >> guid; @@ -778,7 +778,7 @@ void WorldSession::HandleBuyBankSlotOpcode(WorldPacket& recvPacket) Creature* creature = GetPlayer()->GetNPCIfCanInteractWith(guid, UNIT_NPC_FLAG_BANKER); if (!creature) { - sLog->outDebug("WORLD: HandleBuyBankSlotOpcode - Unit (GUID: %u) not found or you can't interact with him.", uint32(GUID_LOPART(guid))); + TC_LOG_DEBUG("WORLD: HandleBuyBankSlotOpcode - Unit (GUID: %u) not found or you can't interact with him.", uint32(GUID_LOPART(guid))); return; } */ @@ -788,7 +788,7 @@ void WorldSession::HandleBuyBankSlotOpcode(WorldPacket& recvPacket) // next slot ++slot; - sLog->outInfo(LOG_FILTER_NETWORKIO, "PLAYER: Buy bank bag slot, slot number = %u", slot); + TC_LOG_INFO(LOG_FILTER_NETWORKIO, "PLAYER: Buy bank bag slot, slot number = %u", slot); BankBagSlotPricesEntry const* slotEntry = sBankBagSlotPricesStore.LookupEntry(slot); @@ -821,11 +821,11 @@ void WorldSession::HandleBuyBankSlotOpcode(WorldPacket& recvPacket) void WorldSession::HandleAutoBankItemOpcode(WorldPacket& recvPacket) { - sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: CMSG_AUTOBANK_ITEM"); + TC_LOG_DEBUG(LOG_FILTER_NETWORKIO, "WORLD: CMSG_AUTOBANK_ITEM"); uint8 srcbag, srcslot; recvPacket >> srcbag >> srcslot; - sLog->outDebug(LOG_FILTER_NETWORKIO, "STORAGE: receive srcbag = %u, srcslot = %u", srcbag, srcslot); + TC_LOG_DEBUG(LOG_FILTER_NETWORKIO, "STORAGE: receive srcbag = %u, srcslot = %u", srcbag, srcslot); Item* pItem = _player->GetItemByPos(srcbag, srcslot); if (!pItem) @@ -852,11 +852,11 @@ void WorldSession::HandleAutoBankItemOpcode(WorldPacket& recvPacket) void WorldSession::HandleAutoStoreBankItemOpcode(WorldPacket& recvPacket) { - sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: CMSG_AUTOSTORE_BANK_ITEM"); + TC_LOG_DEBUG(LOG_FILTER_NETWORKIO, "WORLD: CMSG_AUTOSTORE_BANK_ITEM"); uint8 srcbag, srcslot; recvPacket >> srcbag >> srcslot; - sLog->outDebug(LOG_FILTER_NETWORKIO, "STORAGE: receive srcbag = %u, srcslot = %u", srcbag, srcslot); + TC_LOG_DEBUG(LOG_FILTER_NETWORKIO, "STORAGE: receive srcbag = %u, srcslot = %u", srcbag, srcslot); Item* pItem = _player->GetItemByPos(srcbag, srcslot); if (!pItem) @@ -914,14 +914,14 @@ void WorldSession::SendItemEnchantTimeUpdate(uint64 Playerguid, uint64 Itemguid, void WorldSession::HandleWrapItemOpcode(WorldPacket& recvData) { - sLog->outDebug(LOG_FILTER_NETWORKIO, "Received opcode CMSG_WRAP_ITEM"); + TC_LOG_DEBUG(LOG_FILTER_NETWORKIO, "Received opcode CMSG_WRAP_ITEM"); uint8 gift_bag, gift_slot, item_bag, item_slot; recvData >> gift_bag >> gift_slot; // paper recvData >> item_bag >> item_slot; // item - sLog->outDebug(LOG_FILTER_NETWORKIO, "WRAP: receive gift_bag = %u, gift_slot = %u, item_bag = %u, item_slot = %u", gift_bag, gift_slot, item_bag, item_slot); + TC_LOG_DEBUG(LOG_FILTER_NETWORKIO, "WRAP: receive gift_bag = %u, gift_slot = %u, item_bag = %u, item_slot = %u", gift_bag, gift_slot, item_bag, item_slot); Item* gift = _player->GetItemByPos(gift_bag, gift_slot); if (!gift) @@ -1025,7 +1025,7 @@ void WorldSession::HandleWrapItemOpcode(WorldPacket& recvData) void WorldSession::HandleSocketOpcode(WorldPacket& recvData) { - sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: CMSG_SOCKET_GEMS"); + TC_LOG_DEBUG(LOG_FILTER_NETWORKIO, "WORLD: CMSG_SOCKET_GEMS"); uint64 item_guid; uint64 gem_guids[MAX_GEM_SOCKETS]; @@ -1228,7 +1228,7 @@ void WorldSession::HandleSocketOpcode(WorldPacket& recvData) void WorldSession::HandleCancelTempEnchantmentOpcode(WorldPacket& recvData) { - sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: CMSG_CANCEL_TEMP_ENCHANTMENT"); + TC_LOG_DEBUG(LOG_FILTER_NETWORKIO, "WORLD: CMSG_CANCEL_TEMP_ENCHANTMENT"); uint32 slot; @@ -1252,7 +1252,7 @@ void WorldSession::HandleCancelTempEnchantmentOpcode(WorldPacket& recvData) void WorldSession::HandleItemRefundInfoRequest(WorldPacket& recvData) { - sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: CMSG_ITEM_REFUND_INFO"); + TC_LOG_DEBUG(LOG_FILTER_NETWORKIO, "WORLD: CMSG_ITEM_REFUND_INFO"); uint64 guid; recvData >> guid; // item guid @@ -1260,7 +1260,7 @@ void WorldSession::HandleItemRefundInfoRequest(WorldPacket& recvData) Item* item = _player->GetItemByGuid(guid); if (!item) { - sLog->outDebug(LOG_FILTER_NETWORKIO, "Item refund: item not found!"); + TC_LOG_DEBUG(LOG_FILTER_NETWORKIO, "Item refund: item not found!"); return; } @@ -1269,14 +1269,14 @@ void WorldSession::HandleItemRefundInfoRequest(WorldPacket& recvData) void WorldSession::HandleItemRefund(WorldPacket &recvData) { - sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: CMSG_ITEM_REFUND"); + TC_LOG_DEBUG(LOG_FILTER_NETWORKIO, "WORLD: CMSG_ITEM_REFUND"); uint64 guid; recvData >> guid; // item guid Item* item = _player->GetItemByGuid(guid); if (!item) { - sLog->outDebug(LOG_FILTER_NETWORKIO, "Item refund: item not found!"); + TC_LOG_DEBUG(LOG_FILTER_NETWORKIO, "Item refund: item not found!"); return; } @@ -1293,7 +1293,7 @@ void WorldSession::HandleItemTextQuery(WorldPacket& recvData ) uint64 itemGuid; recvData >> itemGuid; - sLog->outDebug(LOG_FILTER_NETWORKIO, "CMSG_ITEM_TEXT_QUERY item guid: %u", GUID_LOPART(itemGuid)); + TC_LOG_DEBUG(LOG_FILTER_NETWORKIO, "CMSG_ITEM_TEXT_QUERY item guid: %u", GUID_LOPART(itemGuid)); WorldPacket data(SMSG_ITEM_TEXT_QUERY_RESPONSE, 14); // guess size @@ -1313,7 +1313,7 @@ void WorldSession::HandleItemTextQuery(WorldPacket& recvData ) void WorldSession::HandleTransmogrifyItems(WorldPacket& recvData) { - sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: Received CMSG_TRANSMOGRIFY_ITEMS"); + TC_LOG_DEBUG(LOG_FILTER_NETWORKIO, "WORLD: Received CMSG_TRANSMOGRIFY_ITEMS"); Player* player = GetPlayer(); // Read data @@ -1321,7 +1321,7 @@ void WorldSession::HandleTransmogrifyItems(WorldPacket& recvData) if (count >= EQUIPMENT_SLOT_END) { - sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: HandleTransmogrifyItems - Player (GUID: %u, name: %s) sent a wrong count (%u) when transmogrifying items.", player->GetGUIDLow(), player->GetName().c_str(), count); + TC_LOG_DEBUG(LOG_FILTER_NETWORKIO, "WORLD: HandleTransmogrifyItems - Player (GUID: %u, name: %s) sent a wrong count (%u) when transmogrifying items.", player->GetGUIDLow(), player->GetName().c_str(), count); recvData.rfinish(); return; } @@ -1383,7 +1383,7 @@ void WorldSession::HandleTransmogrifyItems(WorldPacket& recvData) if (!player->GetNPCIfCanInteractWith(npcGuid, UNIT_NPC_FLAG_TRANSMOGRIFIER)) { - sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: HandleTransmogrifyItems - Unit (GUID: %u) not found or player can't interact with it.", GUID_LOPART(npcGuid)); + TC_LOG_DEBUG(LOG_FILTER_NETWORKIO, "WORLD: HandleTransmogrifyItems - Unit (GUID: %u) not found or player can't interact with it.", GUID_LOPART(npcGuid)); return; } @@ -1393,7 +1393,7 @@ void WorldSession::HandleTransmogrifyItems(WorldPacket& recvData) // slot of the transmogrified item if (slots[i] >= EQUIPMENT_SLOT_END) { - sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: HandleTransmogrifyItems - Player (GUID: %u, name: %s) tried to transmogrify an item (lowguid: %u) with a wrong slot (%u) when transmogrifying items.", player->GetGUIDLow(), player->GetName().c_str(), GUID_LOPART(itemGuids[i]), slots[i]); + TC_LOG_DEBUG(LOG_FILTER_NETWORKIO, "WORLD: HandleTransmogrifyItems - Player (GUID: %u, name: %s) tried to transmogrify an item (lowguid: %u) with a wrong slot (%u) when transmogrifying items.", player->GetGUIDLow(), player->GetName().c_str(), GUID_LOPART(itemGuids[i]), slots[i]); return; } @@ -1403,7 +1403,7 @@ void WorldSession::HandleTransmogrifyItems(WorldPacket& recvData) ItemTemplate const* proto = sObjectMgr->GetItemTemplate(newEntries[i]); if (!proto) { - sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: HandleTransmogrifyItems - Player (GUID: %u, name: %s) tried to transmogrify to an invalid item (entry: %u).", player->GetGUIDLow(), player->GetName().c_str(), newEntries[i]); + TC_LOG_DEBUG(LOG_FILTER_NETWORKIO, "WORLD: HandleTransmogrifyItems - Player (GUID: %u, name: %s) tried to transmogrify to an invalid item (entry: %u).", player->GetGUIDLow(), player->GetName().c_str(), newEntries[i]); return; } } @@ -1415,7 +1415,7 @@ void WorldSession::HandleTransmogrifyItems(WorldPacket& recvData) itemTransmogrifier = player->GetItemByGuid(itemGuids[i]); if (!itemTransmogrifier) { - sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: HandleTransmogrifyItems - Player (GUID: %u, name: %s) tried to transmogrify with an invalid item (lowguid: %u).", player->GetGUIDLow(), player->GetName().c_str(), GUID_LOPART(itemGuids[i])); + TC_LOG_DEBUG(LOG_FILTER_NETWORKIO, "WORLD: HandleTransmogrifyItems - Player (GUID: %u, name: %s) tried to transmogrify with an invalid item (lowguid: %u).", player->GetGUIDLow(), player->GetName().c_str(), GUID_LOPART(itemGuids[i])); return; } } @@ -1424,7 +1424,7 @@ void WorldSession::HandleTransmogrifyItems(WorldPacket& recvData) Item* itemTransmogrified = player->GetItemByPos(INVENTORY_SLOT_BAG_0, slots[i]); if (!itemTransmogrified) { - sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: HandleTransmogrifyItems - Player (GUID: %u, name: %s) tried to transmogrify an invalid item in a valid slot (slot: %u).", player->GetGUIDLow(), player->GetName().c_str(), slots[i]); + TC_LOG_DEBUG(LOG_FILTER_NETWORKIO, "WORLD: HandleTransmogrifyItems - Player (GUID: %u, name: %s) tried to transmogrify an invalid item in a valid slot (slot: %u).", player->GetGUIDLow(), player->GetName().c_str(), slots[i]); return; } @@ -1432,14 +1432,14 @@ void WorldSession::HandleTransmogrifyItems(WorldPacket& recvData) //// has to be able to equip item transmogrified item //if (!player->CanEquipItem(slots[i], tempDest, itemTransmogrified, true, true)) //{ - // sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: HandleTransmogrifyItems - Player (GUID: %u, name: %s) can't equip the item to be transmogrified (slot: %u, entry: %u).", player->GetGUIDLow(), player->GetName().c_str(), slots[i], itemTransmogrified->GetEntry()); + // TC_LOG_DEBUG(LOG_FILTER_NETWORKIO, "WORLD: HandleTransmogrifyItems - Player (GUID: %u, name: %s) can't equip the item to be transmogrified (slot: %u, entry: %u).", player->GetGUIDLow(), player->GetName().c_str(), slots[i], itemTransmogrified->GetEntry()); // return; //} // //// has to be able to equip item transmogrifier item //if (!player->CanEquipItem(slots[i], tempDest, itemTransmogrifier, true, true)) //{ - // sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: HandleTransmogrifyItems - Player (GUID: %u, name: %s) can't equip the transmogrifier item (slot: %u, entry: %u).", player->GetGUIDLow(), player->GetName().c_str(), slots[i], itemTransmogrifier->GetEntry()); + // TC_LOG_DEBUG(LOG_FILTER_NETWORKIO, "WORLD: HandleTransmogrifyItems - Player (GUID: %u, name: %s) can't equip the transmogrifier item (slot: %u, entry: %u).", player->GetGUIDLow(), player->GetName().c_str(), slots[i], itemTransmogrifier->GetEntry()); // return; //} @@ -1452,7 +1452,7 @@ void WorldSession::HandleTransmogrifyItems(WorldPacket& recvData) { if (!Item::CanTransmogrifyItemWithItem(itemTransmogrified, itemTransmogrifier)) { - sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: HandleTransmogrifyItems - Player (GUID: %u, name: %s) failed CanTransmogrifyItemWithItem (%u with %u).", player->GetGUIDLow(), player->GetName().c_str(), itemTransmogrified->GetEntry(), itemTransmogrifier->GetEntry()); + TC_LOG_DEBUG(LOG_FILTER_NETWORKIO, "WORLD: HandleTransmogrifyItems - Player (GUID: %u, name: %s) failed CanTransmogrifyItemWithItem (%u with %u).", player->GetGUIDLow(), player->GetName().c_str(), itemTransmogrified->GetEntry(), itemTransmogrifier->GetEntry()); return; } @@ -1520,7 +1520,7 @@ void WorldSession::HandleReforgeItemOpcode(WorldPacket& recvData) if (!player->GetNPCIfCanInteractWith(guid, UNIT_NPC_FLAG_REFORGER)) { - sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: HandleReforgeItemOpcode - Unit (GUID: %u) not found or player can't interact with it.", GUID_LOPART(guid)); + TC_LOG_DEBUG(LOG_FILTER_NETWORKIO, "WORLD: HandleReforgeItemOpcode - Unit (GUID: %u) not found or player can't interact with it.", GUID_LOPART(guid)); SendReforgeResult(false); return; } @@ -1529,7 +1529,7 @@ void WorldSession::HandleReforgeItemOpcode(WorldPacket& recvData) if (!item) { - sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: HandleReforgeItemOpcode - Player (Guid: %u Name: %s) tried to reforge an invalid/non-existant item.", player->GetGUIDLow(), player->GetName().c_str()); + TC_LOG_DEBUG(LOG_FILTER_NETWORKIO, "WORLD: HandleReforgeItemOpcode - Player (Guid: %u Name: %s) tried to reforge an invalid/non-existant item.", player->GetGUIDLow(), player->GetName().c_str()); SendReforgeResult(false); return; } @@ -1547,7 +1547,7 @@ void WorldSession::HandleReforgeItemOpcode(WorldPacket& recvData) ItemReforgeEntry const* stats = sItemReforgeStore.LookupEntry(reforgeEntry); if (!stats) { - sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: HandleReforgeItemOpcode - Player (Guid: %u Name: %s) tried to reforge an item with invalid reforge entry (%u).", player->GetGUIDLow(), player->GetName().c_str(), reforgeEntry); + TC_LOG_DEBUG(LOG_FILTER_NETWORKIO, "WORLD: HandleReforgeItemOpcode - Player (Guid: %u Name: %s) tried to reforge an item with invalid reforge entry (%u).", player->GetGUIDLow(), player->GetName().c_str(), reforgeEntry); SendReforgeResult(false); return; } diff --git a/src/server/game/Handlers/LFGHandler.cpp b/src/server/game/Handlers/LFGHandler.cpp index c2ff0d4b8e0..653caf23453 100644 --- a/src/server/game/Handlers/LFGHandler.cpp +++ b/src/server/game/Handlers/LFGHandler.cpp @@ -63,7 +63,7 @@ void WorldSession::HandleLfgJoinOpcode(WorldPacket& recvData) recvData >> numDungeons; if (!numDungeons) { - sLog->outDebug(LOG_FILTER_LFG, "CMSG_LFG_JOIN %s no dungeons selected", GetPlayerInfo().c_str()); + TC_LOG_DEBUG(LOG_FILTER_LFG, "CMSG_LFG_JOIN %s no dungeons selected", GetPlayerInfo().c_str()); recvData.rfinish(); return; } @@ -80,7 +80,7 @@ void WorldSession::HandleLfgJoinOpcode(WorldPacket& recvData) std::string comment; recvData >> comment; - sLog->outDebug(LOG_FILTER_LFG, "CMSG_LFG_JOIN %s roles: %u, Dungeons: %u, Comment: %s", + TC_LOG_DEBUG(LOG_FILTER_LFG, "CMSG_LFG_JOIN %s roles: %u, Dungeons: %u, Comment: %s", GetPlayerInfo().c_str(), roles, uint8(newDungeons.size()), comment.c_str()); sLFGMgr->JoinLfg(GetPlayer(), uint8(roles), newDungeons, comment); @@ -92,7 +92,7 @@ void WorldSession::HandleLfgLeaveOpcode(WorldPacket& /*recvData*/) uint64 guid = GetPlayer()->GetGUID(); uint64 gguid = group ? group->GetGUID() : guid; - sLog->outDebug(LOG_FILTER_LFG, "CMSG_LFG_LEAVE %s in group: %u", + TC_LOG_DEBUG(LOG_FILTER_LFG, "CMSG_LFG_LEAVE %s in group: %u", GetPlayerInfo().c_str(), group ? 1 : 0); // Check cheating - only leader can leave the queue @@ -107,7 +107,7 @@ void WorldSession::HandleLfgProposalResultOpcode(WorldPacket& recvData) recvData >> lfgGroupID; recvData >> accept; - sLog->outDebug(LOG_FILTER_LFG, "CMSG_LFG_PROPOSAL_RESULT %s proposal: %u accept: %u", + TC_LOG_DEBUG(LOG_FILTER_LFG, "CMSG_LFG_PROPOSAL_RESULT %s proposal: %u accept: %u", GetPlayerInfo().c_str(), lfgGroupID, accept ? 1 : 0); sLFGMgr->UpdateProposal(lfgGroupID, GetPlayer()->GetGUID(), accept); } @@ -120,12 +120,12 @@ void WorldSession::HandleLfgSetRolesOpcode(WorldPacket& recvData) Group* group = GetPlayer()->GetGroup(); if (!group) { - sLog->outDebug(LOG_FILTER_LFG, "CMSG_LFG_SET_ROLES %s Not in group", + TC_LOG_DEBUG(LOG_FILTER_LFG, "CMSG_LFG_SET_ROLES %s Not in group", GetPlayerInfo().c_str()); return; } uint64 gguid = group->GetGUID(); - sLog->outDebug(LOG_FILTER_LFG, "CMSG_LFG_SET_ROLES: Group %u, Player %s, Roles: %u", + TC_LOG_DEBUG(LOG_FILTER_LFG, "CMSG_LFG_SET_ROLES: Group %u, Player %s, Roles: %u", GUID_LOPART(gguid), GetPlayerInfo().c_str(), roles); sLFGMgr->UpdateRoleCheck(gguid, guid, roles); } @@ -135,7 +135,7 @@ void WorldSession::HandleLfgSetCommentOpcode(WorldPacket& recvData) std::string comment; recvData >> comment; - sLog->outDebug(LOG_FILTER_LFG, "CMSG_LFG_SET_COMMENT %s comment: %s", + TC_LOG_DEBUG(LOG_FILTER_LFG, "CMSG_LFG_SET_COMMENT %s comment: %s", GetPlayerInfo().c_str(), comment.c_str()); sLFGMgr->SetComment(GetPlayer()->GetGUID(), comment); @@ -147,7 +147,7 @@ void WorldSession::HandleLfgSetBootVoteOpcode(WorldPacket& recvData) recvData >> agree; uint64 guid = GetPlayer()->GetGUID(); - sLog->outDebug(LOG_FILTER_LFG, "CMSG_LFG_SET_BOOT_VOTE %s agree: %u", + TC_LOG_DEBUG(LOG_FILTER_LFG, "CMSG_LFG_SET_BOOT_VOTE %s agree: %u", GetPlayerInfo().c_str(), agree ? 1 : 0); sLFGMgr->UpdateBoot(guid, agree); } @@ -157,7 +157,7 @@ void WorldSession::HandleLfgTeleportOpcode(WorldPacket& recvData) bool out; recvData >> out; - sLog->outDebug(LOG_FILTER_LFG, "CMSG_LFG_TELEPORT %s out: %u", + TC_LOG_DEBUG(LOG_FILTER_LFG, "CMSG_LFG_TELEPORT %s out: %u", GetPlayerInfo().c_str(), out ? 1 : 0); sLFGMgr->TeleportPlayer(GetPlayer(), out, true); } @@ -165,7 +165,7 @@ void WorldSession::HandleLfgTeleportOpcode(WorldPacket& recvData) void WorldSession::HandleLfgPlayerLockInfoRequestOpcode(WorldPacket& /*recvData*/) { uint64 guid = GetPlayer()->GetGUID(); - sLog->outDebug(LOG_FILTER_LFG, "CMSG_LFG_PLAYER_LOCK_INFO_REQUEST %s", + TC_LOG_DEBUG(LOG_FILTER_LFG, "CMSG_LFG_PLAYER_LOCK_INFO_REQUEST %s", GetPlayerInfo().c_str()); // Get Random dungeons that can be done at a certain level and expansion @@ -178,7 +178,7 @@ void WorldSession::HandleLfgPlayerLockInfoRequestOpcode(WorldPacket& /*recvData* uint32 rsize = uint32(randomDungeons.size()); uint32 lsize = uint32(lock.size()); - sLog->outDebug(LOG_FILTER_LFG, "SMSG_LFG_PLAYER_INFO %s", GetPlayerInfo().c_str()); + TC_LOG_DEBUG(LOG_FILTER_LFG, "SMSG_LFG_PLAYER_INFO %s", GetPlayerInfo().c_str()); WorldPacket data(SMSG_LFG_PLAYER_INFO, 1 + rsize * (4 + 1 + 4 + 4 + 4 + 4 + 1 + 4 + 4 + 4) + 4 + lsize * (1 + 4 + 4 + 4 + 4 + 1 + 4 + 4 + 4)); data << uint8(randomDungeons.size()); // Random Dungeon count @@ -236,7 +236,7 @@ void WorldSession::HandleLfgPlayerLockInfoRequestOpcode(WorldPacket& /*recvData* void WorldSession::HandleLfgPartyLockInfoRequestOpcode(WorldPacket& /*recvData*/) { uint64 guid = GetPlayer()->GetGUID(); - sLog->outDebug(LOG_FILTER_LFG, "CMSG_LFG_PARTY_LOCK_INFO_REQUEST %s", GetPlayerInfo().c_str()); + TC_LOG_DEBUG(LOG_FILTER_LFG, "CMSG_LFG_PARTY_LOCK_INFO_REQUEST %s", GetPlayerInfo().c_str()); Group* group = GetPlayer()->GetGroup(); if (!group) @@ -261,7 +261,7 @@ void WorldSession::HandleLfgPartyLockInfoRequestOpcode(WorldPacket& /*recvData* for (lfg::LfgLockPartyMap::const_iterator it = lockMap.begin(); it != lockMap.end(); ++it) size += 8 + 4 + uint32(it->second.size()) * (4 + 4 + 4 + 4); - sLog->outDebug(LOG_FILTER_LFG, "SMSG_LFG_PARTY_INFO %s", GetPlayerInfo().c_str()); + TC_LOG_DEBUG(LOG_FILTER_LFG, "SMSG_LFG_PARTY_INFO %s", GetPlayerInfo().c_str()); WorldPacket data(SMSG_LFG_PARTY_INFO, 1 + size); BuildPartyLockDungeonBlock(data, lockMap); SendPacket(&data); @@ -271,7 +271,7 @@ void WorldSession::HandleLfrJoinOpcode(WorldPacket& recvData) { uint32 entry; // Raid id to search recvData >> entry; - sLog->outDebug(LOG_FILTER_LFG, "CMSG_LFG_LFR_JOIN %s dungeon entry: %u", + TC_LOG_DEBUG(LOG_FILTER_LFG, "CMSG_LFG_LFR_JOIN %s dungeon entry: %u", GetPlayerInfo().c_str(), entry); //SendLfrUpdateListOpcode(entry); } @@ -280,14 +280,14 @@ void WorldSession::HandleLfrLeaveOpcode(WorldPacket& recvData) { uint32 dungeonId; // Raid id queue to leave recvData >> dungeonId; - sLog->outDebug(LOG_FILTER_LFG, "CMSG_LFG_LFR_LEAVE %s dungeonId: %u", + TC_LOG_DEBUG(LOG_FILTER_LFG, "CMSG_LFG_LFR_LEAVE %s dungeonId: %u", GetPlayerInfo().c_str(), dungeonId); //sLFGMgr->LeaveLfr(GetPlayer(), dungeonId); } void WorldSession::HandleLfgGetStatus(WorldPacket& /*recvData*/) { - sLog->outDebug(LOG_FILTER_LFG, "CMSG_LFG_GET_STATUS %s", GetPlayerInfo().c_str()); + TC_LOG_DEBUG(LOG_FILTER_LFG, "CMSG_LFG_GET_STATUS %s", GetPlayerInfo().c_str()); uint64 guid = GetPlayer()->GetGUID(); lfg::LfgUpdateData updateData = sLFGMgr->GetLfgStatus(guid); @@ -324,7 +324,7 @@ void WorldSession::SendLfgUpdatePlayer(lfg::LfgUpdateData const& updateData) break; } - sLog->outDebug(LOG_FILTER_LFG, "SMSG_LFG_UPDATE_PLAYER %s updatetype: %u", + TC_LOG_DEBUG(LOG_FILTER_LFG, "SMSG_LFG_UPDATE_PLAYER %s updatetype: %u", GetPlayerInfo().c_str(), updateData.updateType); WorldPacket data(SMSG_LFG_UPDATE_PLAYER, 1 + 1 + (size > 0 ? 1 : 0) * (1 + 1 + 1 + 1 + size * 4 + updateData.comment.length())); data << uint8(updateData.updateType); // Lfg Update type @@ -365,7 +365,7 @@ void WorldSession::SendLfgUpdateParty(const lfg::LfgUpdateData& updateData) break; } - sLog->outDebug(LOG_FILTER_LFG, "SMSG_LFG_UPDATE_PARTY %s updatetype: %u", + TC_LOG_DEBUG(LOG_FILTER_LFG, "SMSG_LFG_UPDATE_PARTY %s updatetype: %u", GetPlayerInfo().c_str(), updateData.updateType); WorldPacket data(SMSG_LFG_UPDATE_PARTY, 1 + 1 + (size > 0 ? 1 : 0) * (1 + 1 + 1 + 1 + 1 + size * 4 + updateData.comment.length())); data << uint8(updateData.updateType); // Lfg Update type @@ -389,7 +389,7 @@ void WorldSession::SendLfgUpdateParty(const lfg::LfgUpdateData& updateData) void WorldSession::SendLfgRoleChosen(uint64 guid, uint8 roles) { - sLog->outDebug(LOG_FILTER_LFG, "SMSG_LFG_ROLE_CHOSEN %s guid: %u roles: %u", + TC_LOG_DEBUG(LOG_FILTER_LFG, "SMSG_LFG_ROLE_CHOSEN %s guid: %u roles: %u", GetPlayerInfo().c_str(), GUID_LOPART(guid), roles); WorldPacket data(SMSG_LFG_ROLE_CHOSEN, 8 + 1 + 4); @@ -407,7 +407,7 @@ void WorldSession::SendLfgRoleCheckUpdate(lfg::LfgRoleCheck const& roleCheck) else dungeons = roleCheck.dungeons; - sLog->outDebug(LOG_FILTER_LFG, "SMSG_LFG_ROLE_CHECK_UPDATE %s", GetPlayerInfo().c_str()); + TC_LOG_DEBUG(LOG_FILTER_LFG, "SMSG_LFG_ROLE_CHECK_UPDATE %s", GetPlayerInfo().c_str()); WorldPacket data(SMSG_LFG_ROLE_CHECK_UPDATE, 4 + 1 + 1 + dungeons.size() * 4 + 1 + roleCheck.roles.size() * (8 + 1 + 4 + 1)); data << uint32(roleCheck.state); // Check result @@ -452,7 +452,7 @@ void WorldSession::SendLfgJoinResult(lfg::LfgJoinResultData const& joinData) for (lfg::LfgLockPartyMap::const_iterator it = joinData.lockmap.begin(); it != joinData.lockmap.end(); ++it) size += 8 + 4 + uint32(it->second.size()) * (4 + 4 + 4 + 4); - sLog->outDebug(LOG_FILTER_LFG, "SMSG_LFG_JOIN_RESULT %s checkResult: %u checkValue: %u", + TC_LOG_DEBUG(LOG_FILTER_LFG, "SMSG_LFG_JOIN_RESULT %s checkResult: %u checkValue: %u", GetPlayerInfo().c_str(), joinData.result, joinData.state); WorldPacket data(SMSG_LFG_JOIN_RESULT, 4 + 4 + size); @@ -465,7 +465,7 @@ void WorldSession::SendLfgJoinResult(lfg::LfgJoinResultData const& joinData) void WorldSession::SendLfgQueueStatus(lfg::LfgQueueStatusData const& queueData) { - sLog->outDebug(LOG_FILTER_LFG, "SMSG_LFG_QUEUE_STATUS %s dungeon: %u, waitTime: %d, " + TC_LOG_DEBUG(LOG_FILTER_LFG, "SMSG_LFG_QUEUE_STATUS %s dungeon: %u, waitTime: %d, " "avgWaitTime: %d, waitTimeTanks: %d, waitTimeHealer: %d, waitTimeDps: %d, " "queuedTime: %u, tanks: %u, healers: %u, dps: %u", GetPlayerInfo().c_str(), queueData.dungeonId, queueData.waitTime, queueData.waitTimeAvg, @@ -491,7 +491,7 @@ void WorldSession::SendLfgPlayerReward(lfg::LfgPlayerRewardData const& rewardDat if (!rewardData.rdungeonEntry || !rewardData.sdungeonEntry || !rewardData.quest) return; - sLog->outDebug(LOG_FILTER_LFG, "SMSG_LFG_PLAYER_REWARD %s rdungeonEntry: %u, sdungeonEntry: %u, done: %u", + TC_LOG_DEBUG(LOG_FILTER_LFG, "SMSG_LFG_PLAYER_REWARD %s rdungeonEntry: %u, sdungeonEntry: %u, done: %u", GetPlayerInfo().c_str(), rewardData.rdungeonEntry, rewardData.sdungeonEntry, rewardData.done); uint8 itemNum = rewardData.quest->GetRewItemsCount(); @@ -536,7 +536,7 @@ void WorldSession::SendLfgBootProposalUpdate(lfg::LfgPlayerBoot const& boot) ++agreeNum; } } - sLog->outDebug(LOG_FILTER_LFG, "SMSG_LFG_BOOT_PROPOSAL_UPDATE %s inProgress: %u - " + TC_LOG_DEBUG(LOG_FILTER_LFG, "SMSG_LFG_BOOT_PROPOSAL_UPDATE %s inProgress: %u - " "didVote: %u - agree: %u - victim: %u votes: %u - agrees: %u - left: %u - " "needed: %u - reason %s", GetPlayerInfo().c_str(), uint8(boot.inProgress), uint8(playerVote != lfg::LFG_ANSWER_PENDING), @@ -563,7 +563,7 @@ void WorldSession::SendLfgUpdateProposal(lfg::LfgProposal const& proposal) bool silent = !proposal.isNew && gguid == proposal.group; uint32 dungeonEntry = proposal.dungeonId; - sLog->outDebug(LOG_FILTER_LFG, "SMSG_LFG_PROPOSAL_UPDATE %s state: %u", + TC_LOG_DEBUG(LOG_FILTER_LFG, "SMSG_LFG_PROPOSAL_UPDATE %s state: %u", GetPlayerInfo().c_str(), proposal.state); // show random dungeon if player selected random dungeon and it's not lfg group @@ -607,7 +607,7 @@ void WorldSession::SendLfgUpdateProposal(lfg::LfgProposal const& proposal) void WorldSession::SendLfgLfrList(bool update) { - sLog->outDebug(LOG_FILTER_LFG, "SMSG_LFG_LFR_LIST %s update: %u", + TC_LOG_DEBUG(LOG_FILTER_LFG, "SMSG_LFG_LFR_LIST %s update: %u", GetPlayerInfo().c_str(), update ? 1 : 0); WorldPacket data(SMSG_LFG_UPDATE_SEARCH, 1); data << uint8(update); // In Lfg Queue? @@ -616,14 +616,14 @@ void WorldSession::SendLfgLfrList(bool update) void WorldSession::SendLfgDisabled() { - sLog->outDebug(LOG_FILTER_LFG, "SMSG_LFG_DISABLED %s", GetPlayerInfo().c_str()); + TC_LOG_DEBUG(LOG_FILTER_LFG, "SMSG_LFG_DISABLED %s", GetPlayerInfo().c_str()); WorldPacket data(SMSG_LFG_DISABLED, 0); SendPacket(&data); } void WorldSession::SendLfgOfferContinue(uint32 dungeonEntry) { - sLog->outDebug(LOG_FILTER_LFG, "SMSG_LFG_OFFER_CONTINUE %s dungeon entry: %u", + TC_LOG_DEBUG(LOG_FILTER_LFG, "SMSG_LFG_OFFER_CONTINUE %s dungeon entry: %u", GetPlayerInfo().c_str(), dungeonEntry); WorldPacket data(SMSG_LFG_OFFER_CONTINUE, 4); data << uint32(dungeonEntry); @@ -632,7 +632,7 @@ void WorldSession::SendLfgOfferContinue(uint32 dungeonEntry) void WorldSession::SendLfgTeleportError(uint8 err) { - sLog->outDebug(LOG_FILTER_LFG, "SMSG_LFG_TELEPORT_DENIED %s reason: %u", + TC_LOG_DEBUG(LOG_FILTER_LFG, "SMSG_LFG_TELEPORT_DENIED %s reason: %u", GetPlayerInfo().c_str(), err); WorldPacket data(SMSG_LFG_TELEPORT_DENIED, 4); data << uint32(err); // Error @@ -642,7 +642,7 @@ void WorldSession::SendLfgTeleportError(uint8 err) /* void WorldSession::SendLfrUpdateListOpcode(uint32 dungeonEntry) { - sLog->outDebug(LOG_FILTER_PACKETIO, "SMSG_LFG_UPDATE_LIST %s dungeon entry: %u", + TC_LOG_DEBUG(LOG_FILTER_PACKETIO, "SMSG_LFG_UPDATE_LIST %s dungeon entry: %u", GetPlayerInfo().c_str(), dungeonEntry); WorldPacket data(SMSG_LFG_UPDATE_LIST); SendPacket(&data); diff --git a/src/server/game/Handlers/LootHandler.cpp b/src/server/game/Handlers/LootHandler.cpp index 596c317b3b0..caf9d7a65e2 100644 --- a/src/server/game/Handlers/LootHandler.cpp +++ b/src/server/game/Handlers/LootHandler.cpp @@ -34,7 +34,7 @@ void WorldSession::HandleAutostoreLootItemOpcode(WorldPacket& recvData) { - sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: CMSG_AUTOSTORE_LOOT_ITEM"); + TC_LOG_DEBUG(LOG_FILTER_NETWORKIO, "WORLD: CMSG_AUTOSTORE_LOOT_ITEM"); Player* player = GetPlayer(); uint64 lguid = player->GetLootGUID(); Loot* loot = NULL; @@ -102,7 +102,7 @@ void WorldSession::HandleAutostoreLootItemOpcode(WorldPacket& recvData) void WorldSession::HandleLootMoneyOpcode(WorldPacket& /*recvData*/) { - sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: CMSG_LOOT_MONEY"); + TC_LOG_DEBUG(LOG_FILTER_NETWORKIO, "WORLD: CMSG_LOOT_MONEY"); Player* player = GetPlayer(); uint64 guid = player->GetLootGUID(); @@ -226,7 +226,7 @@ void WorldSession::HandleLootMoneyOpcode(WorldPacket& /*recvData*/) void WorldSession::HandleLootOpcode(WorldPacket& recvData) { - sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: CMSG_LOOT"); + TC_LOG_DEBUG(LOG_FILTER_NETWORKIO, "WORLD: CMSG_LOOT"); uint64 guid; recvData >> guid; @@ -244,7 +244,7 @@ void WorldSession::HandleLootOpcode(WorldPacket& recvData) void WorldSession::HandleLootReleaseOpcode(WorldPacket& recvData) { - sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: CMSG_LOOT_RELEASE"); + TC_LOG_DEBUG(LOG_FILTER_NETWORKIO, "WORLD: CMSG_LOOT_RELEASE"); // cheaters can modify lguid to prevent correct apply loot release code and re-loot // use internal stored guid @@ -423,7 +423,7 @@ void WorldSession::HandleLootMasterGiveOpcode(WorldPacket& recvData) if (!target) return; - sLog->outDebug(LOG_FILTER_NETWORKIO, "WorldSession::HandleLootMasterGiveOpcode (CMSG_LOOT_MASTER_GIVE, 0x02A3) Target = [%s].", target->GetName().c_str()); + TC_LOG_DEBUG(LOG_FILTER_NETWORKIO, "WorldSession::HandleLootMasterGiveOpcode (CMSG_LOOT_MASTER_GIVE, 0x02A3) Target = [%s].", target->GetName().c_str()); if (_player->GetLootGUID() != lootguid) return; @@ -452,7 +452,7 @@ void WorldSession::HandleLootMasterGiveOpcode(WorldPacket& recvData) if (slotid >= loot->items.size() + loot->quest_items.size()) { - sLog->outDebug(LOG_FILTER_LOOT, "MasterLootItem: Player %s might be using a hack! (slot %d, size %lu)", + TC_LOG_DEBUG(LOG_FILTER_LOOT, "MasterLootItem: Player %s might be using a hack! (slot %d, size %lu)", GetPlayer()->GetName().c_str(), slotid, (unsigned long)loot->items.size()); return; } diff --git a/src/server/game/Handlers/MailHandler.cpp b/src/server/game/Handlers/MailHandler.cpp index ff870cec4f8..cea83bbfa93 100644 --- a/src/server/game/Handlers/MailHandler.cpp +++ b/src/server/game/Handlers/MailHandler.cpp @@ -130,7 +130,7 @@ void WorldSession::HandleSendMail(WorldPacket& recvData) if (!receiverGuid) { - sLog->outInfo(LOG_FILTER_NETWORKIO, "Player %u is sending mail to %s (GUID: not existed!) with subject %s " + TC_LOG_INFO(LOG_FILTER_NETWORKIO, "Player %u is sending mail to %s (GUID: not existed!) with subject %s " "and body %s includes %u items, " UI64FMTD " copper and " UI64FMTD " COD copper with unk1 = %u, unk2 = %u", player->GetGUIDLow(), receiverName.c_str(), subject.c_str(), body.c_str(), items_count, money, COD, unk1, unk2); @@ -138,7 +138,7 @@ void WorldSession::HandleSendMail(WorldPacket& recvData) return; } - sLog->outInfo(LOG_FILTER_NETWORKIO, "Player %u is sending mail to %s (GUID: %u) with subject %s and body %s " + TC_LOG_INFO(LOG_FILTER_NETWORKIO, "Player %u is sending mail to %s (GUID: %u) with subject %s and body %s " "includes %u items, " UI64FMTD " copper and " UI64FMTD " COD copper with unk1 = %u, unk2 = %u", player->GetGUIDLow(), receiverName.c_str(), GUID_LOPART(receiverGuid), subject.c_str(), body.c_str(), items_count, money, COD, unk1, unk2); @@ -761,7 +761,7 @@ void WorldSession::HandleMailCreateTextItem(WorldPacket& recvData) bodyItem->SetUInt32Value(ITEM_FIELD_CREATOR, m->sender); bodyItem->SetFlag(ITEM_FIELD_FLAGS, ITEM_FLAG_MAIL_TEXT_MASK); - sLog->outInfo(LOG_FILTER_NETWORKIO, "HandleMailCreateTextItem mailid=%u", mailId); + TC_LOG_INFO(LOG_FILTER_NETWORKIO, "HandleMailCreateTextItem mailid=%u", mailId); ItemPosCountVec dest; uint8 msg = _player->CanStoreItem(NULL_BAG, NULL_SLOT, dest, bodyItem, false); diff --git a/src/server/game/Handlers/MiscHandler.cpp b/src/server/game/Handlers/MiscHandler.cpp index af7d853bfc6..0905e33097f 100644 --- a/src/server/game/Handlers/MiscHandler.cpp +++ b/src/server/game/Handlers/MiscHandler.cpp @@ -59,7 +59,7 @@ void WorldSession::HandleRepopRequestOpcode(WorldPacket& recvData) { - sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: Recvd CMSG_REPOP_REQUEST Message"); + TC_LOG_DEBUG(LOG_FILTER_NETWORKIO, "WORLD: Recvd CMSG_REPOP_REQUEST Message"); recvData.read_skip<uint8>(); @@ -76,7 +76,7 @@ void WorldSession::HandleRepopRequestOpcode(WorldPacket& recvData) // release spirit after he's killed but before he is updated if (GetPlayer()->getDeathState() == JUST_DIED) { - sLog->outDebug(LOG_FILTER_NETWORKIO, "HandleRepopRequestOpcode: got request after player %s(%d) was killed and before he was updated", + TC_LOG_DEBUG(LOG_FILTER_NETWORKIO, "HandleRepopRequestOpcode: got request after player %s(%d) was killed and before he was updated", GetPlayer()->GetName().c_str(), GetPlayer()->GetGUIDLow()); GetPlayer()->KillPlayer(); } @@ -89,7 +89,7 @@ void WorldSession::HandleRepopRequestOpcode(WorldPacket& recvData) void WorldSession::HandleGossipSelectOptionOpcode(WorldPacket& recvData) { - sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: CMSG_GOSSIP_SELECT_OPTION"); + TC_LOG_DEBUG(LOG_FILTER_NETWORKIO, "WORLD: CMSG_GOSSIP_SELECT_OPTION"); uint32 gossipListId; uint32 menuId; @@ -108,7 +108,7 @@ void WorldSession::HandleGossipSelectOptionOpcode(WorldPacket& recvData) unit = GetPlayer()->GetNPCIfCanInteractWith(guid, UNIT_NPC_FLAG_NONE); if (!unit) { - sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: HandleGossipSelectOptionOpcode - Unit (GUID: %u) not found or you can't interact with him.", uint32(GUID_LOPART(guid))); + TC_LOG_DEBUG(LOG_FILTER_NETWORKIO, "WORLD: HandleGossipSelectOptionOpcode - Unit (GUID: %u) not found or you can't interact with him.", uint32(GUID_LOPART(guid))); return; } } @@ -117,13 +117,13 @@ void WorldSession::HandleGossipSelectOptionOpcode(WorldPacket& recvData) go = _player->GetMap()->GetGameObject(guid); if (!go) { - sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: HandleGossipSelectOptionOpcode - GameObject (GUID: %u) not found.", uint32(GUID_LOPART(guid))); + TC_LOG_DEBUG(LOG_FILTER_NETWORKIO, "WORLD: HandleGossipSelectOptionOpcode - GameObject (GUID: %u) not found.", uint32(GUID_LOPART(guid))); return; } } else { - sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: HandleGossipSelectOptionOpcode - unsupported GUID type for highguid %u. lowpart %u.", uint32(GUID_HIPART(guid)), uint32(GUID_LOPART(guid))); + TC_LOG_DEBUG(LOG_FILTER_NETWORKIO, "WORLD: HandleGossipSelectOptionOpcode - unsupported GUID type for highguid %u. lowpart %u.", uint32(GUID_HIPART(guid)), uint32(GUID_LOPART(guid))); return; } @@ -133,7 +133,7 @@ void WorldSession::HandleGossipSelectOptionOpcode(WorldPacket& recvData) if ((unit && unit->GetCreatureTemplate()->ScriptID != unit->LastUsedScriptID) || (go && go->GetGOInfo()->ScriptId != go->LastUsedScriptID)) { - sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: HandleGossipSelectOptionOpcode - Script reloaded while in use, ignoring and set new scipt id"); + TC_LOG_DEBUG(LOG_FILTER_NETWORKIO, "WORLD: HandleGossipSelectOptionOpcode - Script reloaded while in use, ignoring and set new scipt id"); if (unit) unit->LastUsedScriptID = unit->GetCreatureTemplate()->ScriptID; if (go) @@ -174,7 +174,7 @@ void WorldSession::HandleGossipSelectOptionOpcode(WorldPacket& recvData) void WorldSession::HandleWhoOpcode(WorldPacket& recvData) { - sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: Recvd CMSG_WHO Message"); + TC_LOG_DEBUG(LOG_FILTER_NETWORKIO, "WORLD: Recvd CMSG_WHO Message"); time_t now = time(NULL); if (now - timeLastWhoCommand < 5) @@ -205,7 +205,7 @@ void WorldSession::HandleWhoOpcode(WorldPacket& recvData) uint32 temp; recvData >> temp; // zone id, 0 if zone is unknown... zoneids[i] = temp; - sLog->outDebug(LOG_FILTER_NETWORKIO, "Zone %u: %u", i, zoneids[i]); + TC_LOG_DEBUG(LOG_FILTER_NETWORKIO, "Zone %u: %u", i, zoneids[i]); } recvData >> str_count; // user entered strings count, client limit=4 (checked on 2.0.10) @@ -213,7 +213,7 @@ void WorldSession::HandleWhoOpcode(WorldPacket& recvData) if (str_count > 4) return; // can't be received from real client or broken packet - sLog->outDebug(LOG_FILTER_NETWORKIO, "Minlvl %u, maxlvl %u, name %s, guild %s, racemask %u, classmask %u, zones %u, strings %u", level_min, level_max, player_name.c_str(), guild_name.c_str(), racemask, classmask, zones_count, str_count); + TC_LOG_DEBUG(LOG_FILTER_NETWORKIO, "Minlvl %u, maxlvl %u, name %s, guild %s, racemask %u, classmask %u, zones %u, strings %u", level_min, level_max, player_name.c_str(), guild_name.c_str(), racemask, classmask, zones_count, str_count); std::wstring str[4]; // 4 is client limit for (uint32 i = 0; i < str_count; ++i) @@ -226,7 +226,7 @@ void WorldSession::HandleWhoOpcode(WorldPacket& recvData) wstrToLower(str[i]); - sLog->outDebug(LOG_FILTER_NETWORKIO, "String %u: %s", i, temp.c_str()); + TC_LOG_DEBUG(LOG_FILTER_NETWORKIO, "String %u: %s", i, temp.c_str()); } std::wstring wplayer_name; @@ -363,12 +363,12 @@ void WorldSession::HandleWhoOpcode(WorldPacket& recvData) data.put(4, matchcount); // insert right count, count of matches SendPacket(&data); - sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: Send SMSG_WHO Message"); + TC_LOG_DEBUG(LOG_FILTER_NETWORKIO, "WORLD: Send SMSG_WHO Message"); } void WorldSession::HandleLogoutRequestOpcode(WorldPacket& /*recvData*/) { - sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: Recvd CMSG_LOGOUT_REQUEST Message, security - %u", GetSecurity()); + TC_LOG_DEBUG(LOG_FILTER_NETWORKIO, "WORLD: Recvd CMSG_LOGOUT_REQUEST Message, security - %u", GetSecurity()); if (uint64 lguid = GetPlayer()->GetLootGUID()) DoLootRelease(lguid); @@ -418,12 +418,12 @@ void WorldSession::HandleLogoutRequestOpcode(WorldPacket& /*recvData*/) void WorldSession::HandlePlayerLogoutOpcode(WorldPacket& /*recvData*/) { - sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: Recvd CMSG_PLAYER_LOGOUT Message"); + TC_LOG_DEBUG(LOG_FILTER_NETWORKIO, "WORLD: Recvd CMSG_PLAYER_LOGOUT Message"); } void WorldSession::HandleLogoutCancelOpcode(WorldPacket& /*recvData*/) { - sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: Recvd CMSG_LOGOUT_CANCEL Message"); + TC_LOG_DEBUG(LOG_FILTER_NETWORKIO, "WORLD: Recvd CMSG_LOGOUT_CANCEL Message"); // Player have already logged out serverside, too late to cancel if (!GetPlayer()) @@ -447,7 +447,7 @@ void WorldSession::HandleLogoutCancelOpcode(WorldPacket& /*recvData*/) GetPlayer()->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_STUNNED); } - sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: Sent SMSG_LOGOUT_CANCEL_ACK Message"); + TC_LOG_DEBUG(LOG_FILTER_NETWORKIO, "WORLD: Sent SMSG_LOGOUT_CANCEL_ACK Message"); } void WorldSession::HandleTogglePvP(WorldPacket& recvData) @@ -486,7 +486,7 @@ void WorldSession::HandleZoneUpdateOpcode(WorldPacket& recvData) uint32 newZone; recvData >> newZone; - sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: Recvd ZONE_UPDATE: %u", newZone); + TC_LOG_DEBUG(LOG_FILTER_NETWORKIO, "WORLD: Recvd ZONE_UPDATE: %u", newZone); // use server size data uint32 newzone, newarea; @@ -512,7 +512,7 @@ void WorldSession::HandleSetSelectionOpcode(WorldPacket& recvData) void WorldSession::HandleStandStateChangeOpcode(WorldPacket& recvData) { - // sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: Received CMSG_STANDSTATECHANGE"); -- too many spam in log at lags/debug stop + // TC_LOG_DEBUG(LOG_FILTER_NETWORKIO, "WORLD: Received CMSG_STANDSTATECHANGE"); -- too many spam in log at lags/debug stop uint32 animstate; recvData >> animstate; @@ -522,13 +522,13 @@ void WorldSession::HandleStandStateChangeOpcode(WorldPacket& recvData) void WorldSession::HandleContactListOpcode(WorldPacket& recvData) { recvData.read_skip<uint32>(); // always 1 - sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: Received CMSG_CONTACT_LIST"); + TC_LOG_DEBUG(LOG_FILTER_NETWORKIO, "WORLD: Received CMSG_CONTACT_LIST"); _player->GetSocial()->SendSocialList(_player); } void WorldSession::HandleAddFriendOpcode(WorldPacket& recvData) { - sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: Received CMSG_ADD_FRIEND"); + TC_LOG_DEBUG(LOG_FILTER_NETWORKIO, "WORLD: Received CMSG_ADD_FRIEND"); std::string friendName = GetTrinityString(LANG_FRIEND_IGNORE_UNKNOWN); std::string friendNote; @@ -540,7 +540,7 @@ void WorldSession::HandleAddFriendOpcode(WorldPacket& recvData) if (!normalizePlayerName(friendName)) return; - sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: %s asked to add friend : '%s'", + TC_LOG_DEBUG(LOG_FILTER_NETWORKIO, "WORLD: %s asked to add friend : '%s'", GetPlayer()->GetName().c_str(), friendName.c_str()); PreparedStatement* stmt = CharacterDatabase.GetPreparedStatement(CHAR_SEL_GUID_RACE_ACC_BY_NAME); @@ -592,7 +592,7 @@ void WorldSession::HandleAddFriendOpcodeCallBack(PreparedQueryResult result, std if (!GetPlayer()->GetSocial()->AddToSocialList(GUID_LOPART(friendGuid), false)) { friendResult = FRIEND_LIST_FULL; - sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: %s's friend list is full.", GetPlayer()->GetName().c_str()); + TC_LOG_DEBUG(LOG_FILTER_NETWORKIO, "WORLD: %s's friend list is full.", GetPlayer()->GetName().c_str()); } } GetPlayer()->GetSocial()->SetFriendNote(GUID_LOPART(friendGuid), friendNote); @@ -602,14 +602,14 @@ void WorldSession::HandleAddFriendOpcodeCallBack(PreparedQueryResult result, std sSocialMgr->SendFriendStatus(GetPlayer(), friendResult, GUID_LOPART(friendGuid), false); - sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: Sent (SMSG_FRIEND_STATUS)"); + TC_LOG_DEBUG(LOG_FILTER_NETWORKIO, "WORLD: Sent (SMSG_FRIEND_STATUS)"); } void WorldSession::HandleDelFriendOpcode(WorldPacket& recvData) { uint64 FriendGUID; - sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: Received CMSG_DEL_FRIEND"); + TC_LOG_DEBUG(LOG_FILTER_NETWORKIO, "WORLD: Received CMSG_DEL_FRIEND"); recvData >> FriendGUID; @@ -617,12 +617,12 @@ void WorldSession::HandleDelFriendOpcode(WorldPacket& recvData) sSocialMgr->SendFriendStatus(GetPlayer(), FRIEND_REMOVED, GUID_LOPART(FriendGUID), false); - sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: Sent motd (SMSG_FRIEND_STATUS)"); + TC_LOG_DEBUG(LOG_FILTER_NETWORKIO, "WORLD: Sent motd (SMSG_FRIEND_STATUS)"); } void WorldSession::HandleAddIgnoreOpcode(WorldPacket& recvData) { - sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: Received CMSG_ADD_IGNORE"); + TC_LOG_DEBUG(LOG_FILTER_NETWORKIO, "WORLD: Received CMSG_ADD_IGNORE"); std::string ignoreName = GetTrinityString(LANG_FRIEND_IGNORE_UNKNOWN); @@ -631,7 +631,7 @@ void WorldSession::HandleAddIgnoreOpcode(WorldPacket& recvData) if (!normalizePlayerName(ignoreName)) return; - sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: %s asked to Ignore: '%s'", + TC_LOG_DEBUG(LOG_FILTER_NETWORKIO, "WORLD: %s asked to Ignore: '%s'", GetPlayer()->GetName().c_str(), ignoreName.c_str()); PreparedStatement* stmt = CharacterDatabase.GetPreparedStatement(CHAR_SEL_GUID_BY_NAME); @@ -675,14 +675,14 @@ void WorldSession::HandleAddIgnoreOpcodeCallBack(PreparedQueryResult result) sSocialMgr->SendFriendStatus(GetPlayer(), ignoreResult, GUID_LOPART(IgnoreGuid), false); - sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: Sent (SMSG_FRIEND_STATUS)"); + TC_LOG_DEBUG(LOG_FILTER_NETWORKIO, "WORLD: Sent (SMSG_FRIEND_STATUS)"); } void WorldSession::HandleDelIgnoreOpcode(WorldPacket& recvData) { uint64 IgnoreGUID; - sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: Received CMSG_DEL_IGNORE"); + TC_LOG_DEBUG(LOG_FILTER_NETWORKIO, "WORLD: Received CMSG_DEL_IGNORE"); recvData >> IgnoreGUID; @@ -690,12 +690,12 @@ void WorldSession::HandleDelIgnoreOpcode(WorldPacket& recvData) sSocialMgr->SendFriendStatus(GetPlayer(), FRIEND_IGNORE_REMOVED, GUID_LOPART(IgnoreGUID), false); - sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: Sent motd (SMSG_FRIEND_STATUS)"); + TC_LOG_DEBUG(LOG_FILTER_NETWORKIO, "WORLD: Sent motd (SMSG_FRIEND_STATUS)"); } void WorldSession::HandleSetContactNotesOpcode(WorldPacket& recvData) { - sLog->outDebug(LOG_FILTER_NETWORKIO, "CMSG_SET_CONTACT_NOTES"); + TC_LOG_DEBUG(LOG_FILTER_NETWORKIO, "CMSG_SET_CONTACT_NOTES"); uint64 guid; std::string note; recvData >> guid >> note; @@ -714,12 +714,12 @@ void WorldSession::HandleBugOpcode(WorldPacket& recvData) type = recvData.ReadString(typelen); if (suggestion == 0) - sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: Received CMSG_BUG [Bug Report]"); + TC_LOG_DEBUG(LOG_FILTER_NETWORKIO, "WORLD: Received CMSG_BUG [Bug Report]"); else - sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: Received CMSG_BUG [Suggestion]"); + TC_LOG_DEBUG(LOG_FILTER_NETWORKIO, "WORLD: Received CMSG_BUG [Suggestion]"); - sLog->outDebug(LOG_FILTER_NETWORKIO, "%s", type.c_str()); - sLog->outDebug(LOG_FILTER_NETWORKIO, "%s", content.c_str()); + TC_LOG_DEBUG(LOG_FILTER_NETWORKIO, "%s", type.c_str()); + TC_LOG_DEBUG(LOG_FILTER_NETWORKIO, "%s", content.c_str()); PreparedStatement* stmt = CharacterDatabase.GetPreparedStatement(CHAR_INS_BUG_REPORT); @@ -731,7 +731,7 @@ void WorldSession::HandleBugOpcode(WorldPacket& recvData) void WorldSession::HandleReclaimCorpseOpcode(WorldPacket& recvData) { - sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: Received CMSG_RECLAIM_CORPSE"); + TC_LOG_DEBUG(LOG_FILTER_NETWORKIO, "WORLD: Received CMSG_RECLAIM_CORPSE"); uint64 guid; recvData >> guid; @@ -768,7 +768,7 @@ void WorldSession::HandleReclaimCorpseOpcode(WorldPacket& recvData) void WorldSession::HandleResurrectResponseOpcode(WorldPacket& recvData) { - sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: Received CMSG_RESURRECT_RESPONSE"); + TC_LOG_DEBUG(LOG_FILTER_NETWORKIO, "WORLD: Received CMSG_RESURRECT_RESPONSE"); uint64 guid; uint8 status; @@ -812,12 +812,12 @@ void WorldSession::HandleAreaTriggerOpcode(WorldPacket& recvData) uint32 triggerId; recvData >> triggerId; - sLog->outDebug(LOG_FILTER_NETWORKIO, "CMSG_AREATRIGGER. Trigger ID: %u", triggerId); + TC_LOG_DEBUG(LOG_FILTER_NETWORKIO, "CMSG_AREATRIGGER. Trigger ID: %u", triggerId); Player* player = GetPlayer(); if (player->isInFlight()) { - sLog->outDebug(LOG_FILTER_NETWORKIO, "HandleAreaTriggerOpcode: Player '%s' (GUID: %u) in flight, ignore Area Trigger ID:%u", + TC_LOG_DEBUG(LOG_FILTER_NETWORKIO, "HandleAreaTriggerOpcode: Player '%s' (GUID: %u) in flight, ignore Area Trigger ID:%u", player->GetName().c_str(), player->GetGUIDLow(), triggerId); return; } @@ -825,14 +825,14 @@ void WorldSession::HandleAreaTriggerOpcode(WorldPacket& recvData) AreaTriggerEntry const* atEntry = sAreaTriggerStore.LookupEntry(triggerId); if (!atEntry) { - sLog->outDebug(LOG_FILTER_NETWORKIO, "HandleAreaTriggerOpcode: Player '%s' (GUID: %u) send unknown (by DBC) Area Trigger ID:%u", + TC_LOG_DEBUG(LOG_FILTER_NETWORKIO, "HandleAreaTriggerOpcode: Player '%s' (GUID: %u) send unknown (by DBC) Area Trigger ID:%u", player->GetName().c_str(), player->GetGUIDLow(), triggerId); return; } if (player->GetMapId() != atEntry->mapid) { - sLog->outDebug(LOG_FILTER_NETWORKIO, "HandleAreaTriggerOpcode: Player '%s' (GUID: %u) too far (trigger map: %u player map: %u), ignore Area Trigger ID: %u", + TC_LOG_DEBUG(LOG_FILTER_NETWORKIO, "HandleAreaTriggerOpcode: Player '%s' (GUID: %u) too far (trigger map: %u player map: %u), ignore Area Trigger ID: %u", player->GetName().c_str(), atEntry->mapid, player->GetMapId(), player->GetGUIDLow(), triggerId); return; } @@ -846,7 +846,7 @@ void WorldSession::HandleAreaTriggerOpcode(WorldPacket& recvData) float dist = player->GetDistance(atEntry->x, atEntry->y, atEntry->z); if (dist > atEntry->radius + delta) { - sLog->outDebug(LOG_FILTER_NETWORKIO, "HandleAreaTriggerOpcode: Player '%s' (GUID: %u) too far (radius: %f distance: %f), ignore Area Trigger ID: %u", + TC_LOG_DEBUG(LOG_FILTER_NETWORKIO, "HandleAreaTriggerOpcode: Player '%s' (GUID: %u) too far (radius: %f distance: %f), ignore Area Trigger ID: %u", player->GetName().c_str(), player->GetGUIDLow(), atEntry->radius, dist, triggerId); return; } @@ -877,7 +877,7 @@ void WorldSession::HandleAreaTriggerOpcode(WorldPacket& recvData) (fabs(dy) > atEntry->box_y / 2 + delta) || (fabs(dz) > atEntry->box_z / 2 + delta)) { - sLog->outDebug(LOG_FILTER_NETWORKIO, "HandleAreaTriggerOpcode: Player '%s' (GUID: %u) too far (1/2 box X: %f 1/2 box Y: %f 1/2 box Z: %f rotatedPlayerX: %f rotatedPlayerY: %f dZ:%f), ignore Area Trigger ID: %u", + TC_LOG_DEBUG(LOG_FILTER_NETWORKIO, "HandleAreaTriggerOpcode: Player '%s' (GUID: %u) too far (1/2 box X: %f 1/2 box Y: %f 1/2 box Z: %f rotatedPlayerX: %f rotatedPlayerY: %f dZ:%f), ignore Area Trigger ID: %u", player->GetName().c_str(), player->GetGUIDLow(), atEntry->box_x/2, atEntry->box_y/2, atEntry->box_z/2, rotPlayerX, rotPlayerY, dz, triggerId); return; } @@ -939,12 +939,12 @@ void WorldSession::HandleAreaTriggerOpcode(WorldPacket& recvData) void WorldSession::HandleUpdateAccountData(WorldPacket& recvData) { - sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: Received CMSG_UPDATE_ACCOUNT_DATA"); + TC_LOG_DEBUG(LOG_FILTER_NETWORKIO, "WORLD: Received CMSG_UPDATE_ACCOUNT_DATA"); uint32 type, timestamp, decompressedSize; recvData >> type >> timestamp >> decompressedSize; - sLog->outDebug(LOG_FILTER_NETWORKIO, "UAD: type %u, time %u, decompressedSize %u", type, timestamp, decompressedSize); + TC_LOG_DEBUG(LOG_FILTER_NETWORKIO, "UAD: type %u, time %u, decompressedSize %u", type, timestamp, decompressedSize); if (type > NUM_ACCOUNT_DATA_TYPES) return; @@ -964,7 +964,7 @@ void WorldSession::HandleUpdateAccountData(WorldPacket& recvData) if (decompressedSize > 0xFFFF) { recvData.rfinish(); // unnneded warning spam in this case - sLog->outError(LOG_FILTER_NETWORKIO, "UAD: Account data packet too big, size %u", decompressedSize); + TC_LOG_ERROR(LOG_FILTER_NETWORKIO, "UAD: Account data packet too big, size %u", decompressedSize); return; } @@ -975,7 +975,7 @@ void WorldSession::HandleUpdateAccountData(WorldPacket& recvData) if (uncompress(dest.contents(), &realSize, recvData.contents() + recvData.rpos(), recvData.size() - recvData.rpos()) != Z_OK) { recvData.rfinish(); // unnneded warning spam in this case - sLog->outError(LOG_FILTER_NETWORKIO, "UAD: Failed to decompress account data"); + TC_LOG_ERROR(LOG_FILTER_NETWORKIO, "UAD: Failed to decompress account data"); return; } @@ -994,12 +994,12 @@ void WorldSession::HandleUpdateAccountData(WorldPacket& recvData) void WorldSession::HandleRequestAccountData(WorldPacket& recvData) { - sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: Received CMSG_REQUEST_ACCOUNT_DATA"); + TC_LOG_DEBUG(LOG_FILTER_NETWORKIO, "WORLD: Received CMSG_REQUEST_ACCOUNT_DATA"); uint32 type; recvData >> type; - sLog->outDebug(LOG_FILTER_NETWORKIO, "RAD: type %u", type); + TC_LOG_DEBUG(LOG_FILTER_NETWORKIO, "RAD: type %u", type); if (type > NUM_ACCOUNT_DATA_TYPES) return; @@ -1015,7 +1015,7 @@ void WorldSession::HandleRequestAccountData(WorldPacket& recvData) if (size && compress(dest.contents(), &destSize, (uint8 const*)adata->Data.c_str(), size) != Z_OK) { - sLog->outDebug(LOG_FILTER_NETWORKIO, "RAD: Failed to compress account data"); + TC_LOG_DEBUG(LOG_FILTER_NETWORKIO, "RAD: Failed to compress account data"); return; } @@ -1042,7 +1042,7 @@ void WorldSession::HandleSetActionButtonOpcode(WorldPacket& recvData) uint8 button; uint32 packetData; recvData >> button >> packetData; - sLog->outDebug(LOG_FILTER_NETWORKIO, "CMSG_SET_ACTION_BUTTON Button: %u Data: %u", button, packetData); + TC_LOG_DEBUG(LOG_FILTER_NETWORKIO, "CMSG_SET_ACTION_BUTTON Button: %u Data: %u", button, packetData); if (!packetData) GetPlayer()->removeActionButton(button); @@ -1052,17 +1052,17 @@ void WorldSession::HandleSetActionButtonOpcode(WorldPacket& recvData) void WorldSession::HandleCompleteCinematic(WorldPacket& /*recvData*/) { - sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: Received CMSG_COMPLETE_CINEMATIC"); + TC_LOG_DEBUG(LOG_FILTER_NETWORKIO, "WORLD: Received CMSG_COMPLETE_CINEMATIC"); } void WorldSession::HandleNextCinematicCamera(WorldPacket& /*recvData*/) { - sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: Received CMSG_NEXT_CINEMATIC_CAMERA"); + TC_LOG_DEBUG(LOG_FILTER_NETWORKIO, "WORLD: Received CMSG_NEXT_CINEMATIC_CAMERA"); } void WorldSession::HandleMoveTimeSkippedOpcode(WorldPacket& recvData) { - sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: Received CMSG_MOVE_TIME_SKIPPED"); + TC_LOG_DEBUG(LOG_FILTER_NETWORKIO, "WORLD: Received CMSG_MOVE_TIME_SKIPPED"); ObjectGuid guid; uint32 time; @@ -1093,7 +1093,7 @@ void WorldSession::HandleMoveTimeSkippedOpcode(WorldPacket& recvData) uint32 time_skipped; recvData >> guid; recvData >> time_skipped; - sLog->outDebug(LOG_FILTER_PACKETIO, "WORLD: CMSG_MOVE_TIME_SKIPPED"); + TC_LOG_DEBUG(LOG_FILTER_PACKETIO, "WORLD: CMSG_MOVE_TIME_SKIPPED"); //// @todo must be need use in Trinity @@ -1105,7 +1105,7 @@ void WorldSession::HandleMoveTimeSkippedOpcode(WorldPacket& recvData) void WorldSession::HandleFeatherFallAck(WorldPacket& recvData) { - sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: CMSG_MOVE_FEATHER_FALL_ACK"); + TC_LOG_DEBUG(LOG_FILTER_NETWORKIO, "WORLD: CMSG_MOVE_FEATHER_FALL_ACK"); // no used recvData.rfinish(); // prevent warnings spam @@ -1126,7 +1126,7 @@ void WorldSession::HandleMoveUnRootAck(WorldPacket& recvData) return; } - sLog->outDebug(LOG_FILTER_PACKETIO, "WORLD: CMSG_FORCE_MOVE_UNROOT_ACK"); + TC_LOG_DEBUG(LOG_FILTER_PACKETIO, "WORLD: CMSG_FORCE_MOVE_UNROOT_ACK"); recvData.read_skip<uint32>(); // unk @@ -1152,7 +1152,7 @@ void WorldSession::HandleMoveRootAck(WorldPacket& recvData) return; } - sLog->outDebug(LOG_FILTER_PACKETIO, "WORLD: CMSG_FORCE_MOVE_ROOT_ACK"); + TC_LOG_DEBUG(LOG_FILTER_PACKETIO, "WORLD: CMSG_FORCE_MOVE_ROOT_ACK"); recvData.read_skip<uint32>(); // unk @@ -1170,7 +1170,7 @@ void WorldSession::HandleSetActionBarToggles(WorldPacket& recvData) if (!GetPlayer()) // ignore until not logged (check needed because STATUS_AUTHED) { if (actionBar != 0) - sLog->outError(LOG_FILTER_NETWORKIO, "WorldSession::HandleSetActionBarToggles in not logged state with value: %u, ignored", uint32(actionBar)); + TC_LOG_ERROR(LOG_FILTER_NETWORKIO, "WorldSession::HandleSetActionBarToggles in not logged state with value: %u, ignored", uint32(actionBar)); return; } @@ -1194,14 +1194,14 @@ void WorldSession::HandleInspectOpcode(WorldPacket& recvData) uint64 guid; recvData >> guid; - sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: Received CMSG_INSPECT"); + TC_LOG_DEBUG(LOG_FILTER_NETWORKIO, "WORLD: Received CMSG_INSPECT"); _player->SetSelection(guid); Player* player = ObjectAccessor::FindPlayer(guid); if (!player) { - sLog->outDebug(LOG_FILTER_NETWORKIO, "CMSG_INSPECT: No player found from GUID: " UI64FMTD, guid); + TC_LOG_DEBUG(LOG_FILTER_NETWORKIO, "CMSG_INSPECT: No player found from GUID: " UI64FMTD, guid); return; } @@ -1253,7 +1253,7 @@ void WorldSession::HandleInspectHonorStatsOpcode(WorldPacket& recvData) if (!player) { - sLog->outDebug(LOG_FILTER_NETWORKIO, "CMSG_INSPECT_HONOR_STATS: No player found from GUID: " UI64FMTD, (uint64)guid); + TC_LOG_DEBUG(LOG_FILTER_NETWORKIO, "CMSG_INSPECT_HONOR_STATS: No player found from GUID: " UI64FMTD, (uint64)guid); return; } @@ -1298,16 +1298,16 @@ void WorldSession::HandleWorldTeleportOpcode(WorldPacket& recvData) recvData >> PositionZ; recvData >> Orientation; // o (3.141593 = 180 degrees) - sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: Received CMSG_WORLD_TELEPORT"); + TC_LOG_DEBUG(LOG_FILTER_NETWORKIO, "WORLD: Received CMSG_WORLD_TELEPORT"); if (GetPlayer()->isInFlight()) { - sLog->outDebug(LOG_FILTER_NETWORKIO, "Player '%s' (GUID: %u) in flight, ignore worldport command.", + TC_LOG_DEBUG(LOG_FILTER_NETWORKIO, "Player '%s' (GUID: %u) in flight, ignore worldport command.", GetPlayer()->GetName().c_str(), GetPlayer()->GetGUIDLow()); return; } - sLog->outDebug(LOG_FILTER_NETWORKIO, "CMSG_WORLD_TELEPORT: Player = %s, Time = %u, map = %u, x = %f, y = %f, z = %f, o = %f", + TC_LOG_DEBUG(LOG_FILTER_NETWORKIO, "CMSG_WORLD_TELEPORT: Player = %s, Time = %u, map = %u, x = %f, y = %f, z = %f, o = %f", GetPlayer()->GetName().c_str(), time, mapid, PositionX, PositionY, PositionZ, Orientation); if (HasPermission(RBAC_PERM_OPCODE_WORLD_TELEPORT)) @@ -1318,7 +1318,7 @@ void WorldSession::HandleWorldTeleportOpcode(WorldPacket& recvData) void WorldSession::HandleWhoisOpcode(WorldPacket& recvData) { - sLog->outDebug(LOG_FILTER_NETWORKIO, "Received opcode CMSG_WHOIS"); + TC_LOG_DEBUG(LOG_FILTER_NETWORKIO, "Received opcode CMSG_WHOIS"); std::string charname; recvData >> charname; @@ -1373,13 +1373,13 @@ void WorldSession::HandleWhoisOpcode(WorldPacket& recvData) data << msg; SendPacket(&data); - sLog->outDebug(LOG_FILTER_NETWORKIO, "Received whois command from player %s for character %s", + TC_LOG_DEBUG(LOG_FILTER_NETWORKIO, "Received whois command from player %s for character %s", GetPlayer()->GetName().c_str(), charname.c_str()); } void WorldSession::HandleComplainOpcode(WorldPacket& recvData) { - sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: CMSG_COMPLAIN"); + TC_LOG_DEBUG(LOG_FILTER_NETWORKIO, "WORLD: CMSG_COMPLAIN"); uint8 spam_type; // 0 - mail, 1 - chat uint64 spammer_guid; @@ -1415,12 +1415,12 @@ void WorldSession::HandleComplainOpcode(WorldPacket& recvData) data << uint8(0); // value 0xC generates a "CalendarError" in client. SendPacket(&data); - sLog->outDebug(LOG_FILTER_NETWORKIO, "REPORT SPAM: type %u, guid %u, unk1 %u, unk2 %u, unk3 %u, unk4 %u, message %s", spam_type, GUID_LOPART(spammer_guid), unk1, unk2, unk3, unk4, description.c_str()); + TC_LOG_DEBUG(LOG_FILTER_NETWORKIO, "REPORT SPAM: type %u, guid %u, unk1 %u, unk2 %u, unk3 %u, unk4 %u, message %s", spam_type, GUID_LOPART(spammer_guid), unk1, unk2, unk3, unk4, description.c_str()); } void WorldSession::HandleRealmSplitOpcode(WorldPacket& recvData) { - sLog->outDebug(LOG_FILTER_NETWORKIO, "CMSG_REALM_SPLIT"); + TC_LOG_DEBUG(LOG_FILTER_NETWORKIO, "CMSG_REALM_SPLIT"); uint32 unk; std::string split_date = "01/01/01"; @@ -1435,27 +1435,27 @@ void WorldSession::HandleRealmSplitOpcode(WorldPacket& recvData) // 0x2 realm split pending data << split_date; SendPacket(&data); - //sLog->outDebug("response sent %u", unk); + //TC_LOG_DEBUG("response sent %u", unk); } void WorldSession::HandleFarSightOpcode(WorldPacket& recvData) { - sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: CMSG_FAR_SIGHT"); + TC_LOG_DEBUG(LOG_FILTER_NETWORKIO, "WORLD: CMSG_FAR_SIGHT"); bool apply; recvData >> apply; if (apply) { - sLog->outDebug(LOG_FILTER_NETWORKIO, "Added FarSight " UI64FMTD " to player %u", _player->GetUInt64Value(PLAYER_FARSIGHT), _player->GetGUIDLow()); + TC_LOG_DEBUG(LOG_FILTER_NETWORKIO, "Added FarSight " UI64FMTD " to player %u", _player->GetUInt64Value(PLAYER_FARSIGHT), _player->GetGUIDLow()); if (WorldObject* target = _player->GetViewpoint()) _player->SetSeer(target); else - sLog->outError(LOG_FILTER_NETWORKIO, "Player %s (GUID: %u) requests non-existing seer " UI64FMTD, _player->GetName().c_str(), GUID_LOPART(_player->GetGUID()), _player->GetUInt64Value(PLAYER_FARSIGHT)); + TC_LOG_ERROR(LOG_FILTER_NETWORKIO, "Player %s (GUID: %u) requests non-existing seer " UI64FMTD, _player->GetName().c_str(), GUID_LOPART(_player->GetGUID()), _player->GetUInt64Value(PLAYER_FARSIGHT)); } else { - sLog->outDebug(LOG_FILTER_NETWORKIO, "Player %u set vision to self", _player->GetGUIDLow()); + TC_LOG_DEBUG(LOG_FILTER_NETWORKIO, "Player %u set vision to self", _player->GetGUIDLow()); _player->SetSeer(_player); } @@ -1464,7 +1464,7 @@ void WorldSession::HandleFarSightOpcode(WorldPacket& recvData) void WorldSession::HandleSetTitleOpcode(WorldPacket& recvData) { - sLog->outDebug(LOG_FILTER_NETWORKIO, "CMSG_SET_TITLE"); + TC_LOG_DEBUG(LOG_FILTER_NETWORKIO, "CMSG_SET_TITLE"); int32 title; recvData >> title; @@ -1483,27 +1483,27 @@ void WorldSession::HandleSetTitleOpcode(WorldPacket& recvData) void WorldSession::HandleTimeSyncResp(WorldPacket& recvData) { - sLog->outDebug(LOG_FILTER_NETWORKIO, "CMSG_TIME_SYNC_RESP"); + TC_LOG_DEBUG(LOG_FILTER_NETWORKIO, "CMSG_TIME_SYNC_RESP"); uint32 counter, clientTicks; recvData >> counter >> clientTicks; if (counter != _player->m_timeSyncCounter) - sLog->outError(LOG_FILTER_NETWORKIO, "Wrong time sync counter from player %s (cheater?)", _player->GetName().c_str()); + TC_LOG_ERROR(LOG_FILTER_NETWORKIO, "Wrong time sync counter from player %s (cheater?)", _player->GetName().c_str()); - sLog->outDebug(LOG_FILTER_NETWORKIO, "Time sync received: counter %u, client ticks %u, time since last sync %u", counter, clientTicks, clientTicks - _player->m_timeSyncClient); + TC_LOG_DEBUG(LOG_FILTER_NETWORKIO, "Time sync received: counter %u, client ticks %u, time since last sync %u", counter, clientTicks, clientTicks - _player->m_timeSyncClient); uint32 ourTicks = clientTicks + (getMSTime() - _player->m_timeSyncServer); // diff should be small - sLog->outDebug(LOG_FILTER_NETWORKIO, "Our ticks: %u, diff %u, latency %u", ourTicks, ourTicks - clientTicks, GetLatency()); + TC_LOG_DEBUG(LOG_FILTER_NETWORKIO, "Our ticks: %u, diff %u, latency %u", ourTicks, ourTicks - clientTicks, GetLatency()); _player->m_timeSyncClient = clientTicks; } void WorldSession::HandleResetInstancesOpcode(WorldPacket& /*recvData*/) { - sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: CMSG_RESET_INSTANCES"); + TC_LOG_DEBUG(LOG_FILTER_NETWORKIO, "WORLD: CMSG_RESET_INSTANCES"); if (Group* group = _player->GetGroup()) { @@ -1516,14 +1516,14 @@ void WorldSession::HandleResetInstancesOpcode(WorldPacket& /*recvData*/) void WorldSession::HandleSetDungeonDifficultyOpcode(WorldPacket& recvData) { - sLog->outDebug(LOG_FILTER_NETWORKIO, "MSG_SET_DUNGEON_DIFFICULTY"); + TC_LOG_DEBUG(LOG_FILTER_NETWORKIO, "MSG_SET_DUNGEON_DIFFICULTY"); uint32 mode; recvData >> mode; if (mode >= MAX_DUNGEON_DIFFICULTY) { - sLog->outDebug(LOG_FILTER_NETWORKIO, "WorldSession::HandleSetDungeonDifficultyOpcode: player %d sent an invalid instance mode %d!", _player->GetGUIDLow(), mode); + TC_LOG_DEBUG(LOG_FILTER_NETWORKIO, "WorldSession::HandleSetDungeonDifficultyOpcode: player %d sent an invalid instance mode %d!", _player->GetGUIDLow(), mode); return; } @@ -1534,7 +1534,7 @@ void WorldSession::HandleSetDungeonDifficultyOpcode(WorldPacket& recvData) Map* map = _player->FindMap(); if (map && map->IsDungeon()) { - sLog->outDebug(LOG_FILTER_NETWORKIO, "WorldSession::HandleSetDungeonDifficultyOpcode: player (Name: %s, GUID: %u) tried to reset the instance while player is inside!", + TC_LOG_DEBUG(LOG_FILTER_NETWORKIO, "WorldSession::HandleSetDungeonDifficultyOpcode: player (Name: %s, GUID: %u) tried to reset the instance while player is inside!", _player->GetName().c_str(), _player->GetGUIDLow()); return; } @@ -1555,7 +1555,7 @@ void WorldSession::HandleSetDungeonDifficultyOpcode(WorldPacket& recvData) if (groupGuy->GetMap()->IsNonRaidDungeon()) { - sLog->outDebug(LOG_FILTER_NETWORKIO, "WorldSession::HandleSetDungeonDifficultyOpcode: player %d tried to reset the instance while group member (Name: %s, GUID: %u) is inside!", + TC_LOG_DEBUG(LOG_FILTER_NETWORKIO, "WorldSession::HandleSetDungeonDifficultyOpcode: player %d tried to reset the instance while group member (Name: %s, GUID: %u) is inside!", _player->GetGUIDLow(), groupGuy->GetName().c_str(), groupGuy->GetGUIDLow()); return; } @@ -1575,14 +1575,14 @@ void WorldSession::HandleSetDungeonDifficultyOpcode(WorldPacket& recvData) void WorldSession::HandleSetRaidDifficultyOpcode(WorldPacket& recvData) { - sLog->outDebug(LOG_FILTER_NETWORKIO, "MSG_SET_RAID_DIFFICULTY"); + TC_LOG_DEBUG(LOG_FILTER_NETWORKIO, "MSG_SET_RAID_DIFFICULTY"); uint32 mode; recvData >> mode; if (mode >= MAX_RAID_DIFFICULTY) { - sLog->outError(LOG_FILTER_NETWORKIO, "WorldSession::HandleSetRaidDifficultyOpcode: player %d sent an invalid instance mode %d!", _player->GetGUIDLow(), mode); + TC_LOG_ERROR(LOG_FILTER_NETWORKIO, "WorldSession::HandleSetRaidDifficultyOpcode: player %d sent an invalid instance mode %d!", _player->GetGUIDLow(), mode); return; } @@ -1590,7 +1590,7 @@ void WorldSession::HandleSetRaidDifficultyOpcode(WorldPacket& recvData) Map* map = _player->FindMap(); if (map && map->IsDungeon()) { - sLog->outDebug(LOG_FILTER_NETWORKIO, "WorldSession::HandleSetRaidDifficultyOpcode: player %d tried to reset the instance while inside!", _player->GetGUIDLow()); + TC_LOG_DEBUG(LOG_FILTER_NETWORKIO, "WorldSession::HandleSetRaidDifficultyOpcode: player %d tried to reset the instance while inside!", _player->GetGUIDLow()); return; } @@ -1613,7 +1613,7 @@ void WorldSession::HandleSetRaidDifficultyOpcode(WorldPacket& recvData) if (groupGuy->GetMap()->IsRaid()) { - sLog->outDebug(LOG_FILTER_NETWORKIO, "WorldSession::HandleSetRaidDifficultyOpcode: player %d tried to reset the instance while inside!", _player->GetGUIDLow()); + TC_LOG_DEBUG(LOG_FILTER_NETWORKIO, "WorldSession::HandleSetRaidDifficultyOpcode: player %d tried to reset the instance while inside!", _player->GetGUIDLow()); return; } } @@ -1632,7 +1632,7 @@ void WorldSession::HandleSetRaidDifficultyOpcode(WorldPacket& recvData) void WorldSession::HandleCancelMountAuraOpcode(WorldPacket& /*recvData*/) { - sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: CMSG_CANCEL_MOUNT_AURA"); + TC_LOG_DEBUG(LOG_FILTER_NETWORKIO, "WORLD: CMSG_CANCEL_MOUNT_AURA"); //If player is not mounted, so go out :) if (!_player->IsMounted()) // not blizz like; no any messages on blizz @@ -1653,7 +1653,7 @@ void WorldSession::HandleCancelMountAuraOpcode(WorldPacket& /*recvData*/) void WorldSession::HandleMoveSetCanFlyAckOpcode(WorldPacket& recvData) { // fly mode on/off - sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: CMSG_MOVE_SET_CAN_FLY_ACK"); + TC_LOG_DEBUG(LOG_FILTER_NETWORKIO, "WORLD: CMSG_MOVE_SET_CAN_FLY_ACK"); uint64 guid; // guid - unused recvData.readPackGUID(guid); @@ -1672,7 +1672,7 @@ void WorldSession::HandleMoveSetCanFlyAckOpcode(WorldPacket& recvData) void WorldSession::HandleRequestPetInfoOpcode(WorldPacket& /*recvData */) { /* - sLog->outDebug(LOG_FILTER_PACKETIO, "WORLD: CMSG_REQUEST_PET_INFO"); + TC_LOG_DEBUG(LOG_FILTER_PACKETIO, "WORLD: CMSG_REQUEST_PET_INFO"); recvData.hexlike(); */ } @@ -1682,7 +1682,7 @@ void WorldSession::HandleSetTaxiBenchmarkOpcode(WorldPacket& recvData) uint8 mode; recvData >> mode; - sLog->outDebug(LOG_FILTER_NETWORKIO, "Client used \"/timetest %d\" command", mode); + TC_LOG_DEBUG(LOG_FILTER_NETWORKIO, "Client used \"/timetest %d\" command", mode); } void WorldSession::HandleQueryInspectAchievements(WorldPacket& recvData) @@ -1690,7 +1690,7 @@ void WorldSession::HandleQueryInspectAchievements(WorldPacket& recvData) uint64 guid; recvData.readPackGUID(guid); - sLog->outDebug(LOG_FILTER_NETWORKIO, "CMSG_QUERY_INSPECT_ACHIEVEMENTS [" UI64FMTD "] Inspected Player [" UI64FMTD "]", _player->GetGUID(), guid); + TC_LOG_DEBUG(LOG_FILTER_NETWORKIO, "CMSG_QUERY_INSPECT_ACHIEVEMENTS [" UI64FMTD "] Inspected Player [" UI64FMTD "]", _player->GetGUID(), guid); Player* player = ObjectAccessor::FindPlayer(guid); if (!player) return; @@ -1710,7 +1710,7 @@ void WorldSession::HandleGuildAchievementProgressQuery(WorldPacket& recvData) void WorldSession::HandleWorldStateUITimerUpdate(WorldPacket& /*recvData*/) { // empty opcode - sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: CMSG_WORLD_STATE_UI_TIMER_UPDATE"); + TC_LOG_DEBUG(LOG_FILTER_NETWORKIO, "WORLD: CMSG_WORLD_STATE_UI_TIMER_UPDATE"); WorldPacket data(SMSG_WORLD_STATE_UI_TIMER_UPDATE, 4); data << uint32(time(NULL)); @@ -1720,7 +1720,7 @@ void WorldSession::HandleWorldStateUITimerUpdate(WorldPacket& /*recvData*/) void WorldSession::HandleReadyForAccountDataTimes(WorldPacket& /*recvData*/) { // empty opcode - sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: CMSG_READY_FOR_ACCOUNT_DATA_TIMES"); + TC_LOG_DEBUG(LOG_FILTER_NETWORKIO, "WORLD: CMSG_READY_FOR_ACCOUNT_DATA_TIMES"); SendAccountDataTimes(GLOBAL_CACHE_MASK); } @@ -1776,7 +1776,7 @@ void WorldSession::SendSetPhaseShift(std::set<uint32> const& phaseIds, std::set< // Battlefield and Battleground void WorldSession::HandleAreaSpiritHealerQueryOpcode(WorldPacket& recvData) { - sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: CMSG_AREA_SPIRIT_HEALER_QUERY"); + TC_LOG_DEBUG(LOG_FILTER_NETWORKIO, "WORLD: CMSG_AREA_SPIRIT_HEALER_QUERY"); Battleground* bg = _player->GetBattleground(); @@ -1799,7 +1799,7 @@ void WorldSession::HandleAreaSpiritHealerQueryOpcode(WorldPacket& recvData) void WorldSession::HandleAreaSpiritHealerQueueOpcode(WorldPacket& recvData) { - sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: CMSG_AREA_SPIRIT_HEALER_QUEUE"); + TC_LOG_DEBUG(LOG_FILTER_NETWORKIO, "WORLD: CMSG_AREA_SPIRIT_HEALER_QUEUE"); Battleground* bg = _player->GetBattleground(); @@ -1847,7 +1847,7 @@ void WorldSession::HandleInstanceLockResponse(WorldPacket& recvPacket) if (!_player->HasPendingBind()) { - sLog->outInfo(LOG_FILTER_NETWORKIO, "InstanceLockResponse: Player %s (guid %u) tried to bind himself/teleport to graveyard without a pending bind!", + TC_LOG_INFO(LOG_FILTER_NETWORKIO, "InstanceLockResponse: Player %s (guid %u) tried to bind himself/teleport to graveyard without a pending bind!", _player->GetName().c_str(), _player->GetGUIDLow()); return; } @@ -1868,7 +1868,7 @@ void WorldSession::HandleRequestHotfix(WorldPacket& recvPacket) DB2StorageBase const* store = GetDB2Storage(type); if (!store) { - sLog->outError(LOG_FILTER_NETWORKIO, "CMSG_REQUEST_HOTFIX: Received unknown hotfix type: %u", type); + TC_LOG_ERROR(LOG_FILTER_NETWORKIO, "CMSG_REQUEST_HOTFIX: Received unknown hotfix type: %u", type); recvPacket.rfinish(); return; } @@ -1930,7 +1930,7 @@ void WorldSession::HandleRequestHotfix(WorldPacket& recvPacket) void WorldSession::HandleUpdateMissileTrajectory(WorldPacket& recvPacket) { - sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: CMSG_UPDATE_MISSILE_TRAJECTORY"); + TC_LOG_DEBUG(LOG_FILTER_NETWORKIO, "WORLD: CMSG_UPDATE_MISSILE_TRAJECTORY"); uint64 guid; uint32 spellId; @@ -2002,18 +2002,18 @@ void WorldSession::HandleObjectUpdateFailedOpcode(WorldPacket& recvPacket) recvPacket.ReadByteSeq(guid[5]); WorldObject* obj = ObjectAccessor::GetWorldObject(*GetPlayer(), guid); - sLog->outError(LOG_FILTER_NETWORKIO, "Object update failed for object " UI64FMTD " (%s) for player %s (%u)", uint64(guid), obj ? obj->GetName().c_str() : "object-not-found", GetPlayerName().c_str(), GetGuidLow()); + TC_LOG_ERROR(LOG_FILTER_NETWORKIO, "Object update failed for object " UI64FMTD " (%s) for player %s (%u)", uint64(guid), obj ? obj->GetName().c_str() : "object-not-found", GetPlayerName().c_str(), GetGuidLow()); } void WorldSession::HandleSaveCUFProfiles(WorldPacket& recvPacket) { - sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: CMSG_SAVE_CUF_PROFILES"); + TC_LOG_DEBUG(LOG_FILTER_NETWORKIO, "WORLD: CMSG_SAVE_CUF_PROFILES"); uint8 count = (uint8)recvPacket.ReadBits(20); if (count > MAX_CUF_PROFILES) { - sLog->outError(LOG_FILTER_PLAYER, "HandleSaveCUFProfiles - %s tried to save more than %i CUF profiles. Hacking attempt?", GetPlayerName().c_str(), MAX_CUF_PROFILES); + TC_LOG_ERROR(LOG_FILTER_PLAYER, "HandleSaveCUFProfiles - %s tried to save more than %i CUF profiles. Hacking attempt?", GetPlayerName().c_str(), MAX_CUF_PROFILES); recvPacket.rfinish(); return; } diff --git a/src/server/game/Handlers/MovementHandler.cpp b/src/server/game/Handlers/MovementHandler.cpp index 1a2e825441f..fa9b99d22a4 100644 --- a/src/server/game/Handlers/MovementHandler.cpp +++ b/src/server/game/Handlers/MovementHandler.cpp @@ -34,7 +34,7 @@ void WorldSession::HandleMoveWorldportAckOpcode(WorldPacket& /*recvPacket*/) { - sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: got MSG_MOVE_WORLDPORT_ACK."); + TC_LOG_DEBUG(LOG_FILTER_NETWORKIO, "WORLD: got MSG_MOVE_WORLDPORT_ACK."); HandleMoveWorldportAckOpcode(); } @@ -69,7 +69,7 @@ void WorldSession::HandleMoveWorldportAckOpcode() if (GetPlayer()->IsInWorld()) { - sLog->outError(LOG_FILTER_NETWORKIO, "Player %s (GUID: %u) is still in world when teleported from map %s (%u) to new map %s (%u)", GetPlayer()->GetName().c_str(), GUID_LOPART(GetPlayer()->GetGUID()), oldMap->GetMapName(), oldMap->GetId(), newMap ? newMap->GetMapName() : "Unknown", loc.GetMapId()); + TC_LOG_ERROR(LOG_FILTER_NETWORKIO, "Player %s (GUID: %u) is still in world when teleported from map %s (%u) to new map %s (%u)", GetPlayer()->GetName().c_str(), GUID_LOPART(GetPlayer()->GetGUID()), oldMap->GetMapName(), oldMap->GetId(), newMap ? newMap->GetMapName() : "Unknown", loc.GetMapId()); oldMap->RemovePlayerFromMap(GetPlayer(), false); } @@ -78,7 +78,7 @@ void WorldSession::HandleMoveWorldportAckOpcode() // while the player is in transit, for example the map may get full if (!newMap || !newMap->CanEnter(GetPlayer())) { - sLog->outError(LOG_FILTER_NETWORKIO, "Map %d (%s) could not be created for player %d (%s), porting player to homebind", loc.GetMapId(), newMap ? newMap->GetMapName() : "Unknown", GetPlayer()->GetGUIDLow(), GetPlayer()->GetName().c_str()); + TC_LOG_ERROR(LOG_FILTER_NETWORKIO, "Map %d (%s) could not be created for player %d (%s), porting player to homebind", loc.GetMapId(), newMap ? newMap->GetMapName() : "Unknown", GetPlayer()->GetGUIDLow(), GetPlayer()->GetName().c_str()); GetPlayer()->TeleportTo(GetPlayer()->m_homebindMapId, GetPlayer()->m_homebindX, GetPlayer()->m_homebindY, GetPlayer()->m_homebindZ, GetPlayer()->GetOrientation()); return; } @@ -91,7 +91,7 @@ void WorldSession::HandleMoveWorldportAckOpcode() GetPlayer()->SendInitialPacketsBeforeAddToMap(); if (!GetPlayer()->GetMap()->AddPlayerToMap(GetPlayer())) { - sLog->outError(LOG_FILTER_NETWORKIO, "WORLD: failed to teleport player %s (%d) to map %d (%s) because of unknown reason!", + TC_LOG_ERROR(LOG_FILTER_NETWORKIO, "WORLD: failed to teleport player %s (%d) to map %d (%s) because of unknown reason!", GetPlayer()->GetName().c_str(), GetPlayer()->GetGUIDLow(), loc.GetMapId(), newMap ? newMap->GetMapName() : "Unknown"); GetPlayer()->ResetMap(); GetPlayer()->SetMap(oldMap); @@ -192,7 +192,7 @@ void WorldSession::HandleMoveWorldportAckOpcode() void WorldSession::HandleMoveTeleportAck(WorldPacket& recvPacket) { - sLog->outDebug(LOG_FILTER_NETWORKIO, "MSG_MOVE_TELEPORT_ACK"); + TC_LOG_DEBUG(LOG_FILTER_NETWORKIO, "MSG_MOVE_TELEPORT_ACK"); ObjectGuid guid; uint32 flags, time; @@ -216,8 +216,8 @@ void WorldSession::HandleMoveTeleportAck(WorldPacket& recvPacket) recvPacket.ReadByteSeq(guid[3]); recvPacket.ReadByteSeq(guid[0]); - sLog->outDebug(LOG_FILTER_NETWORKIO, "Guid " UI64FMTD, uint64(guid)); - sLog->outDebug(LOG_FILTER_NETWORKIO, "Flags %u, time %u", flags, time/IN_MILLISECONDS); + TC_LOG_DEBUG(LOG_FILTER_NETWORKIO, "Guid " UI64FMTD, uint64(guid)); + TC_LOG_DEBUG(LOG_FILTER_NETWORKIO, "Flags %u, time %u", flags, time/IN_MILLISECONDS); Player* plMover = _player->m_mover->ToPlayer(); @@ -282,12 +282,12 @@ void WorldSession::HandleMovementOpcodes(WorldPacket& recvPacket) // prevent tampered movement data if (movementInfo.guid != mover->GetGUID()) { - sLog->outError(LOG_FILTER_NETWORKIO, "HandleMovementOpcodes: guid error"); + TC_LOG_ERROR(LOG_FILTER_NETWORKIO, "HandleMovementOpcodes: guid error"); return; } if (!movementInfo.pos.IsPositionValid()) { - sLog->outError(LOG_FILTER_NETWORKIO, "HandleMovementOpcodes: Invalid Position"); + TC_LOG_ERROR(LOG_FILTER_NETWORKIO, "HandleMovementOpcodes: Invalid Position"); return; } @@ -471,7 +471,7 @@ void WorldSession::HandleForceSpeedChangeAck(WorldPacket &recvData) case CMSG_MOVE_FORCE_FLIGHT_BACK_SPEED_CHANGE_ACK: move_type = MOVE_FLIGHT_BACK; break; case CMSG_MOVE_FORCE_PITCH_RATE_CHANGE_ACK: move_type = MOVE_PITCH_RATE; break; default: - sLog->outError(LOG_FILTER_NETWORKIO, "WorldSession::HandleForceSpeedChangeAck: Unknown move type opcode: %u", opcode); + TC_LOG_ERROR(LOG_FILTER_NETWORKIO, "WorldSession::HandleForceSpeedChangeAck: Unknown move type opcode: %u", opcode); return; } @@ -488,13 +488,13 @@ void WorldSession::HandleForceSpeedChangeAck(WorldPacket &recvData) { if (_player->GetSpeed(move_type) > newspeed) // must be greater - just correct { - sLog->outError(LOG_FILTER_NETWORKIO, "%sSpeedChange player %s is NOT correct (must be %f instead %f), force set to correct value", + TC_LOG_ERROR(LOG_FILTER_NETWORKIO, "%sSpeedChange player %s is NOT correct (must be %f instead %f), force set to correct value", move_type_name[move_type], _player->GetName().c_str(), _player->GetSpeed(move_type), newspeed); _player->SetSpeed(move_type, _player->GetSpeedRate(move_type), true); } else // must be lesser - cheating { - sLog->outDebug(LOG_FILTER_GENERAL, "Player %s from account id %u kicked for incorrect speed (must be %f instead %f)", + TC_LOG_DEBUG(LOG_FILTER_GENERAL, "Player %s from account id %u kicked for incorrect speed (must be %f instead %f)", _player->GetName().c_str(), _player->GetSession()->GetAccountId(), _player->GetSpeed(move_type), newspeed); _player->GetSession()->KickPlayer(); } @@ -503,7 +503,7 @@ void WorldSession::HandleForceSpeedChangeAck(WorldPacket &recvData) void WorldSession::HandleSetActiveMoverOpcode(WorldPacket& recvPacket) { - sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: Recvd CMSG_SET_ACTIVE_MOVER"); + TC_LOG_DEBUG(LOG_FILTER_NETWORKIO, "WORLD: Recvd CMSG_SET_ACTIVE_MOVER"); ObjectGuid guid; @@ -528,13 +528,13 @@ void WorldSession::HandleSetActiveMoverOpcode(WorldPacket& recvPacket) if (GetPlayer()->IsInWorld()) { if (_player->m_mover->GetGUID() != guid) - sLog->outError(LOG_FILTER_NETWORKIO, "HandleSetActiveMoverOpcode: incorrect mover guid: mover is " UI64FMTD " (%s - Entry: %u) and should be " UI64FMTD, uint64(guid), GetLogNameForGuid(guid), GUID_ENPART(guid), _player->m_mover->GetGUID()); + TC_LOG_ERROR(LOG_FILTER_NETWORKIO, "HandleSetActiveMoverOpcode: incorrect mover guid: mover is " UI64FMTD " (%s - Entry: %u) and should be " UI64FMTD, uint64(guid), GetLogNameForGuid(guid), GUID_ENPART(guid), _player->m_mover->GetGUID()); } } void WorldSession::HandleMoveNotActiveMover(WorldPacket &recvData) { - sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: Recvd CMSG_MOVE_NOT_ACTIVE_MOVER"); + TC_LOG_DEBUG(LOG_FILTER_NETWORKIO, "WORLD: Recvd CMSG_MOVE_NOT_ACTIVE_MOVER"); MovementInfo mi; GetPlayer()->ReadMovementInfo(recvData, &mi); @@ -551,7 +551,7 @@ void WorldSession::HandleMountSpecialAnimOpcode(WorldPacket& /*recvData*/) void WorldSession::HandleMoveKnockBackAck(WorldPacket& recvData) { - sLog->outDebug(LOG_FILTER_NETWORKIO, "CMSG_MOVE_KNOCK_BACK_ACK"); + TC_LOG_DEBUG(LOG_FILTER_NETWORKIO, "CMSG_MOVE_KNOCK_BACK_ACK"); MovementInfo movementInfo; GetPlayer()->ReadMovementInfo(recvData, &movementInfo); @@ -568,7 +568,7 @@ void WorldSession::HandleMoveKnockBackAck(WorldPacket& recvData) void WorldSession::HandleMoveHoverAck(WorldPacket& recvData) { - sLog->outDebug(LOG_FILTER_NETWORKIO, "CMSG_MOVE_HOVER_ACK"); + TC_LOG_DEBUG(LOG_FILTER_NETWORKIO, "CMSG_MOVE_HOVER_ACK"); uint64 guid; // guid - unused recvData.readPackGUID(guid); @@ -583,7 +583,7 @@ void WorldSession::HandleMoveHoverAck(WorldPacket& recvData) void WorldSession::HandleMoveWaterWalkAck(WorldPacket& recvData) { - sLog->outDebug(LOG_FILTER_NETWORKIO, "CMSG_MOVE_WATER_WALK_ACK"); + TC_LOG_DEBUG(LOG_FILTER_NETWORKIO, "CMSG_MOVE_WATER_WALK_ACK"); uint64 guid; // guid - unused recvData.readPackGUID(guid); @@ -611,7 +611,7 @@ void WorldSession::HandleSummonResponseOpcode(WorldPacket& recvData) void WorldSession::HandleSetCollisionHeightAck(WorldPacket& recvPacket) { - sLog->outDebug(LOG_FILTER_NETWORKIO, "CMSG_MOVE_SET_COLLISION_HEIGHT_ACK"); + TC_LOG_DEBUG(LOG_FILTER_NETWORKIO, "CMSG_MOVE_SET_COLLISION_HEIGHT_ACK"); static MovementStatusElements const heightElement = MSEExtraFloat; Movement::ExtraMovementStatusElement extra(&heightElement); diff --git a/src/server/game/Handlers/NPCHandler.cpp b/src/server/game/Handlers/NPCHandler.cpp index 991838ca304..aebd1baa901 100644 --- a/src/server/game/Handlers/NPCHandler.cpp +++ b/src/server/game/Handlers/NPCHandler.cpp @@ -56,7 +56,7 @@ void WorldSession::HandleTabardVendorActivateOpcode(WorldPacket& recvData) Creature* unit = GetPlayer()->GetNPCIfCanInteractWith(guid, UNIT_NPC_FLAG_TABARDDESIGNER); if (!unit) { - sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: HandleTabardVendorActivateOpcode - Unit (GUID: %u) not found or you can not interact with him.", uint32(GUID_LOPART(guid))); + TC_LOG_DEBUG(LOG_FILTER_NETWORKIO, "WORLD: HandleTabardVendorActivateOpcode - Unit (GUID: %u) not found or you can not interact with him.", uint32(GUID_LOPART(guid))); return; } @@ -78,14 +78,14 @@ void WorldSession::HandleBankerActivateOpcode(WorldPacket& recvData) { uint64 guid; - sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: Received CMSG_BANKER_ACTIVATE"); + TC_LOG_DEBUG(LOG_FILTER_NETWORKIO, "WORLD: Received CMSG_BANKER_ACTIVATE"); recvData >> guid; Creature* unit = GetPlayer()->GetNPCIfCanInteractWith(guid, UNIT_NPC_FLAG_BANKER); if (!unit) { - sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: HandleBankerActivateOpcode - Unit (GUID: %u) not found or you can not interact with him.", uint32(GUID_LOPART(guid))); + TC_LOG_DEBUG(LOG_FILTER_NETWORKIO, "WORLD: HandleBankerActivateOpcode - Unit (GUID: %u) not found or you can not interact with him.", uint32(GUID_LOPART(guid))); return; } @@ -119,12 +119,12 @@ void WorldSession::SendTrainerList(uint64 guid) void WorldSession::SendTrainerList(uint64 guid, const std::string& strTitle) { - sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: SendTrainerList"); + TC_LOG_DEBUG(LOG_FILTER_NETWORKIO, "WORLD: SendTrainerList"); Creature* unit = GetPlayer()->GetNPCIfCanInteractWith(guid, UNIT_NPC_FLAG_TRAINER); if (!unit) { - sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: SendTrainerList - Unit (GUID: %u) not found or you can not interact with him.", uint32(GUID_LOPART(guid))); + TC_LOG_DEBUG(LOG_FILTER_NETWORKIO, "WORLD: SendTrainerList - Unit (GUID: %u) not found or you can not interact with him.", uint32(GUID_LOPART(guid))); return; } @@ -140,14 +140,14 @@ void WorldSession::SendTrainerList(uint64 guid, const std::string& strTitle) if (!ci) { - sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: SendTrainerList - (GUID: %u) NO CREATUREINFO!", GUID_LOPART(guid)); + TC_LOG_DEBUG(LOG_FILTER_NETWORKIO, "WORLD: SendTrainerList - (GUID: %u) NO CREATUREINFO!", GUID_LOPART(guid)); return; } TrainerSpellData const* trainer_spells = unit->GetTrainerSpells(); if (!trainer_spells) { - sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: SendTrainerList - Training spells not found for creature (GUID: %u Entry: %u)", + TC_LOG_DEBUG(LOG_FILTER_NETWORKIO, "WORLD: SendTrainerList - Training spells not found for creature (GUID: %u Entry: %u)", GUID_LOPART(guid), unit->GetEntry()); return; } @@ -244,12 +244,12 @@ void WorldSession::HandleTrainerBuySpellOpcode(WorldPacket& recvData) uint32 trainerId; recvData >> guid >> trainerId >> spellId; - sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: Received CMSG_TRAINER_BUY_SPELL NpcGUID=%u, learn spell id is: %u", uint32(GUID_LOPART(guid)), spellId); + TC_LOG_DEBUG(LOG_FILTER_NETWORKIO, "WORLD: Received CMSG_TRAINER_BUY_SPELL NpcGUID=%u, learn spell id is: %u", uint32(GUID_LOPART(guid)), spellId); Creature* unit = GetPlayer()->GetNPCIfCanInteractWith(guid, UNIT_NPC_FLAG_TRAINER); if (!unit) { - sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: HandleTrainerBuySpellOpcode - Unit (GUID: %u) not found or you can not interact with him.", uint32(GUID_LOPART(guid))); + TC_LOG_DEBUG(LOG_FILTER_NETWORKIO, "WORLD: HandleTrainerBuySpellOpcode - Unit (GUID: %u) not found or you can not interact with him.", uint32(GUID_LOPART(guid))); return; } @@ -324,7 +324,7 @@ void WorldSession::SendTrainerBuyFailed(uint64 guid, uint32 spellId, uint32 reas void WorldSession::HandleGossipHelloOpcode(WorldPacket& recvData) { - sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: Received CMSG_GOSSIP_HELLO"); + TC_LOG_DEBUG(LOG_FILTER_NETWORKIO, "WORLD: Received CMSG_GOSSIP_HELLO"); uint64 guid; recvData >> guid; @@ -332,7 +332,7 @@ void WorldSession::HandleGossipHelloOpcode(WorldPacket& recvData) Creature* unit = GetPlayer()->GetNPCIfCanInteractWith(guid, UNIT_NPC_FLAG_NONE); if (!unit) { - sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: HandleGossipHelloOpcode - Unit (GUID: %u) not found or you can not interact with him.", uint32(GUID_LOPART(guid))); + TC_LOG_DEBUG(LOG_FILTER_NETWORKIO, "WORLD: HandleGossipHelloOpcode - Unit (GUID: %u) not found or you can not interact with him.", uint32(GUID_LOPART(guid))); return; } @@ -371,7 +371,7 @@ void WorldSession::HandleGossipHelloOpcode(WorldPacket& recvData) /*void WorldSession::HandleGossipSelectOptionOpcode(WorldPacket& recvData) { - sLog->outDebug(LOG_FILTER_PACKETIO, "WORLD: CMSG_GOSSIP_SELECT_OPTION"); + TC_LOG_DEBUG(LOG_FILTER_PACKETIO, "WORLD: CMSG_GOSSIP_SELECT_OPTION"); uint32 option; uint32 unk; @@ -382,15 +382,15 @@ void WorldSession::HandleGossipHelloOpcode(WorldPacket& recvData) if (_player->PlayerTalkClass->GossipOptionCoded(option)) { - sLog->outDebug(LOG_FILTER_PACKETIO, "reading string"); + TC_LOG_DEBUG(LOG_FILTER_PACKETIO, "reading string"); recvData >> code; - sLog->outDebug(LOG_FILTER_PACKETIO, "string read: %s", code.c_str()); + TC_LOG_DEBUG(LOG_FILTER_PACKETIO, "string read: %s", code.c_str()); } Creature* unit = GetPlayer()->GetNPCIfCanInteractWith(guid, UNIT_NPC_FLAG_NONE); if (!unit) { - sLog->outDebug(LOG_FILTER_PACKETIO, "WORLD: HandleGossipSelectOptionOpcode - Unit (GUID: %u) not found or you can't interact with him.", uint32(GUID_LOPART(guid))); + TC_LOG_DEBUG(LOG_FILTER_PACKETIO, "WORLD: HandleGossipSelectOptionOpcode - Unit (GUID: %u) not found or you can't interact with him.", uint32(GUID_LOPART(guid))); return; } @@ -412,7 +412,7 @@ void WorldSession::HandleGossipHelloOpcode(WorldPacket& recvData) void WorldSession::HandleSpiritHealerActivateOpcode(WorldPacket& recvData) { - sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: CMSG_SPIRIT_HEALER_ACTIVATE"); + TC_LOG_DEBUG(LOG_FILTER_NETWORKIO, "WORLD: CMSG_SPIRIT_HEALER_ACTIVATE"); uint64 guid; @@ -421,7 +421,7 @@ void WorldSession::HandleSpiritHealerActivateOpcode(WorldPacket& recvData) Creature* unit = GetPlayer()->GetNPCIfCanInteractWith(guid, UNIT_NPC_FLAG_SPIRITHEALER); if (!unit) { - sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: HandleSpiritHealerActivateOpcode - Unit (GUID: %u) not found or you can not interact with him.", uint32(GUID_LOPART(guid))); + TC_LOG_DEBUG(LOG_FILTER_NETWORKIO, "WORLD: HandleSpiritHealerActivateOpcode - Unit (GUID: %u) not found or you can not interact with him.", uint32(GUID_LOPART(guid))); return; } @@ -476,7 +476,7 @@ void WorldSession::HandleBinderActivateOpcode(WorldPacket& recvData) Creature* unit = GetPlayer()->GetNPCIfCanInteractWith(npcGUID, UNIT_NPC_FLAG_INNKEEPER); if (!unit) { - sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: HandleBinderActivateOpcode - Unit (GUID: %u) not found or you can not interact with him.", uint32(GUID_LOPART(npcGUID))); + TC_LOG_DEBUG(LOG_FILTER_NETWORKIO, "WORLD: HandleBinderActivateOpcode - Unit (GUID: %u) not found or you can not interact with him.", uint32(GUID_LOPART(npcGUID))); return; } @@ -508,7 +508,7 @@ void WorldSession::SendBindPoint(Creature* npc) void WorldSession::HandleListStabledPetsOpcode(WorldPacket& recvData) { - sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: Recv MSG_LIST_STABLED_PETS"); + TC_LOG_DEBUG(LOG_FILTER_NETWORKIO, "WORLD: Recv MSG_LIST_STABLED_PETS"); uint64 npcGUID; recvData >> npcGUID; @@ -544,7 +544,7 @@ void WorldSession::SendStablePetCallback(PreparedQueryResult result, uint64 guid if (!GetPlayer()) return; - sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: Recv MSG_LIST_STABLED_PETS Send."); + TC_LOG_DEBUG(LOG_FILTER_NETWORKIO, "WORLD: Recv MSG_LIST_STABLED_PETS Send."); WorldPacket data(MSG_LIST_STABLED_PETS, 200); // guess size @@ -602,7 +602,7 @@ void WorldSession::SendStableResult(uint8 res) void WorldSession::HandleStablePet(WorldPacket& recvData) { - sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: Recv CMSG_STABLE_PET"); + TC_LOG_DEBUG(LOG_FILTER_NETWORKIO, "WORLD: Recv CMSG_STABLE_PET"); uint64 npcGUID; recvData >> npcGUID; @@ -677,7 +677,7 @@ void WorldSession::HandleStablePetCallback(PreparedQueryResult result) void WorldSession::HandleUnstablePet(WorldPacket& recvData) { - sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: Recv CMSG_UNSTABLE_PET."); + TC_LOG_DEBUG(LOG_FILTER_NETWORKIO, "WORLD: Recv CMSG_UNSTABLE_PET."); uint64 npcGUID; uint32 petnumber; @@ -758,7 +758,7 @@ void WorldSession::HandleUnstablePetCallback(PreparedQueryResult result, uint32 void WorldSession::HandleBuyStableSlot(WorldPacket& recvData) { - sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: Recv CMSG_BUY_STABLE_SLOT."); + TC_LOG_DEBUG(LOG_FILTER_NETWORKIO, "WORLD: Recv CMSG_BUY_STABLE_SLOT."); uint64 npcGUID; recvData >> npcGUID; @@ -791,12 +791,12 @@ void WorldSession::HandleBuyStableSlot(WorldPacket& recvData) void WorldSession::HandleStableRevivePet(WorldPacket &/* recvData */) { - sLog->outDebug(LOG_FILTER_NETWORKIO, "HandleStableRevivePet: Not implemented"); + TC_LOG_DEBUG(LOG_FILTER_NETWORKIO, "HandleStableRevivePet: Not implemented"); } void WorldSession::HandleStableSwapPet(WorldPacket& recvData) { - sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: Recv CMSG_STABLE_SWAP_PET."); + TC_LOG_DEBUG(LOG_FILTER_NETWORKIO, "WORLD: Recv CMSG_STABLE_SWAP_PET."); uint64 npcGUID; uint32 petId; @@ -888,7 +888,7 @@ void WorldSession::HandleStableSwapPetCallback(PreparedQueryResult result, uint3 void WorldSession::HandleRepairItemOpcode(WorldPacket& recvData) { - sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: CMSG_REPAIR_ITEM"); + TC_LOG_DEBUG(LOG_FILTER_NETWORKIO, "WORLD: CMSG_REPAIR_ITEM"); uint64 npcGUID, itemGUID; uint8 guildBank; // new in 2.3.2, bool that means from guild bank money @@ -898,7 +898,7 @@ void WorldSession::HandleRepairItemOpcode(WorldPacket& recvData) Creature* unit = GetPlayer()->GetNPCIfCanInteractWith(npcGUID, UNIT_NPC_FLAG_REPAIR); if (!unit) { - sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: HandleRepairItemOpcode - Unit (GUID: %u) not found or you can not interact with him.", uint32(GUID_LOPART(npcGUID))); + TC_LOG_DEBUG(LOG_FILTER_NETWORKIO, "WORLD: HandleRepairItemOpcode - Unit (GUID: %u) not found or you can not interact with him.", uint32(GUID_LOPART(npcGUID))); return; } @@ -911,7 +911,7 @@ void WorldSession::HandleRepairItemOpcode(WorldPacket& recvData) if (itemGUID) { - sLog->outDebug(LOG_FILTER_NETWORKIO, "ITEM: Repair item, itemGUID = %u, npcGUID = %u", GUID_LOPART(itemGUID), GUID_LOPART(npcGUID)); + TC_LOG_DEBUG(LOG_FILTER_NETWORKIO, "ITEM: Repair item, itemGUID = %u, npcGUID = %u", GUID_LOPART(itemGUID), GUID_LOPART(npcGUID)); Item* item = _player->GetItemByGuid(itemGUID); if (item) @@ -919,7 +919,7 @@ void WorldSession::HandleRepairItemOpcode(WorldPacket& recvData) } else { - sLog->outDebug(LOG_FILTER_NETWORKIO, "ITEM: Repair all items, npcGUID = %u", GUID_LOPART(npcGUID)); + TC_LOG_DEBUG(LOG_FILTER_NETWORKIO, "ITEM: Repair all items, npcGUID = %u", GUID_LOPART(npcGUID)); _player->DurabilityRepairAll(true, discountMod, guildBank); } } diff --git a/src/server/game/Handlers/PetHandler.cpp b/src/server/game/Handlers/PetHandler.cpp index 8e6fe56150a..c26c0ce7c01 100644 --- a/src/server/game/Handlers/PetHandler.cpp +++ b/src/server/game/Handlers/PetHandler.cpp @@ -38,13 +38,13 @@ void WorldSession::HandleDismissCritter(WorldPacket& recvData) uint64 guid; recvData >> guid; - sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: Received CMSG_DISMISS_CRITTER for GUID " UI64FMTD, guid); + TC_LOG_DEBUG(LOG_FILTER_NETWORKIO, "WORLD: Received CMSG_DISMISS_CRITTER for GUID " UI64FMTD, guid); Unit* pet = ObjectAccessor::GetCreatureOrPetOrVehicle(*_player, guid); if (!pet) { - sLog->outDebug(LOG_FILTER_NETWORKIO, "Vanitypet (guid: %u) does not exist - player '%s' (guid: %u / account: %u) attempted to dismiss it (possibly lagged out)", + TC_LOG_DEBUG(LOG_FILTER_NETWORKIO, "Vanitypet (guid: %u) does not exist - player '%s' (guid: %u / account: %u) attempted to dismiss it (possibly lagged out)", uint32(GUID_LOPART(guid)), GetPlayer()->GetName().c_str(), GetPlayer()->GetGUIDLow(), GetAccountId()); return; } @@ -75,17 +75,17 @@ void WorldSession::HandlePetAction(WorldPacket& recvData) // used also for charmed creature Unit* pet= ObjectAccessor::GetUnit(*_player, guid1); - sLog->outInfo(LOG_FILTER_NETWORKIO, "HandlePetAction: Pet %u - flag: %u, spellid: %u, target: %u.", uint32(GUID_LOPART(guid1)), uint32(flag), spellid, uint32(GUID_LOPART(guid2))); + TC_LOG_INFO(LOG_FILTER_NETWORKIO, "HandlePetAction: Pet %u - flag: %u, spellid: %u, target: %u.", uint32(GUID_LOPART(guid1)), uint32(flag), spellid, uint32(GUID_LOPART(guid2))); if (!pet) { - sLog->outError(LOG_FILTER_NETWORKIO, "HandlePetAction: Pet (GUID: %u) doesn't exist for player %s (GUID: %u)", uint32(GUID_LOPART(guid1)), GetPlayer()->GetName().c_str(), GUID_LOPART(GetPlayer()->GetGUID())); + TC_LOG_ERROR(LOG_FILTER_NETWORKIO, "HandlePetAction: Pet (GUID: %u) doesn't exist for player %s (GUID: %u)", uint32(GUID_LOPART(guid1)), GetPlayer()->GetName().c_str(), GUID_LOPART(GetPlayer()->GetGUID())); return; } if (pet != GetPlayer()->GetFirstControlled()) { - sLog->outError(LOG_FILTER_NETWORKIO, "HandlePetAction: Pet (GUID: %u) does not belong to player %s (GUID: %u)", uint32(GUID_LOPART(guid1)), GetPlayer()->GetName().c_str(), GUID_LOPART(GetPlayer()->GetGUID())); + TC_LOG_ERROR(LOG_FILTER_NETWORKIO, "HandlePetAction: Pet (GUID: %u) does not belong to player %s (GUID: %u)", uint32(GUID_LOPART(guid1)), GetPlayer()->GetName().c_str(), GUID_LOPART(GetPlayer()->GetGUID())); return; } @@ -121,19 +121,19 @@ void WorldSession::HandlePetStopAttack(WorldPacket &recvData) uint64 guid; recvData >> guid; - sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: Received CMSG_PET_STOP_ATTACK for GUID " UI64FMTD "", guid); + TC_LOG_DEBUG(LOG_FILTER_NETWORKIO, "WORLD: Received CMSG_PET_STOP_ATTACK for GUID " UI64FMTD "", guid); Unit* pet = ObjectAccessor::GetCreatureOrPetOrVehicle(*_player, guid); if (!pet) { - sLog->outError(LOG_FILTER_NETWORKIO, "HandlePetStopAttack: Pet %u does not exist", uint32(GUID_LOPART(guid))); + TC_LOG_ERROR(LOG_FILTER_NETWORKIO, "HandlePetStopAttack: Pet %u does not exist", uint32(GUID_LOPART(guid))); return; } if (pet != GetPlayer()->GetPet() && pet != GetPlayer()->GetCharm()) { - sLog->outError(LOG_FILTER_NETWORKIO, "HandlePetStopAttack: Pet GUID %u isn't a pet or charmed creature of player %s", + TC_LOG_ERROR(LOG_FILTER_NETWORKIO, "HandlePetStopAttack: Pet GUID %u isn't a pet or charmed creature of player %s", uint32(GUID_LOPART(guid)), GetPlayer()->GetName().c_str()); return; } @@ -149,7 +149,7 @@ void WorldSession::HandlePetActionHelper(Unit* pet, uint64 guid1, uint32 spellid CharmInfo* charmInfo = pet->GetCharmInfo(); if (!charmInfo) { - sLog->outError(LOG_FILTER_NETWORKIO, "WorldSession::HandlePetAction(petGuid: " UI64FMTD ", tagGuid: " UI64FMTD ", spellId: %u, flag: %u): object (entry: %u TypeId: %u) is considered pet-like but doesn't have a charminfo!", + TC_LOG_ERROR(LOG_FILTER_NETWORKIO, "WorldSession::HandlePetAction(petGuid: " UI64FMTD ", tagGuid: " UI64FMTD ", spellId: %u, flag: %u): object (entry: %u TypeId: %u) is considered pet-like but doesn't have a charminfo!", guid1, guid2, spellid, flag, pet->GetGUIDLow(), pet->GetTypeId()); return; } @@ -279,7 +279,7 @@ void WorldSession::HandlePetActionHelper(Unit* pet, uint64 guid1, uint32 spellid charmInfo->SaveStayPosition(); break; default: - sLog->outError(LOG_FILTER_NETWORKIO, "WORLD: unknown PET flag Action %i and spellid %i.", uint32(flag), spellid); + TC_LOG_ERROR(LOG_FILTER_NETWORKIO, "WORLD: unknown PET flag Action %i and spellid %i.", uint32(flag), spellid); } break; case ACT_REACTION: // 0x6 @@ -308,7 +308,7 @@ void WorldSession::HandlePetActionHelper(Unit* pet, uint64 guid1, uint32 spellid SpellInfo const* spellInfo = sSpellMgr->GetSpellInfo(spellid); if (!spellInfo) { - sLog->outError(LOG_FILTER_NETWORKIO, "WORLD: unknown PET spell id %i", spellid); + TC_LOG_ERROR(LOG_FILTER_NETWORKIO, "WORLD: unknown PET spell id %i", spellid); return; } @@ -413,13 +413,13 @@ void WorldSession::HandlePetActionHelper(Unit* pet, uint64 guid1, uint32 spellid break; } default: - sLog->outError(LOG_FILTER_NETWORKIO, "WORLD: unknown PET flag Action %i and spellid %i.", uint32(flag), spellid); + TC_LOG_ERROR(LOG_FILTER_NETWORKIO, "WORLD: unknown PET flag Action %i and spellid %i.", uint32(flag), spellid); } } void WorldSession::HandlePetNameQuery(WorldPacket& recvData) { - sLog->outInfo(LOG_FILTER_NETWORKIO, "HandlePetNameQuery. CMSG_PET_NAME_QUERY"); + TC_LOG_INFO(LOG_FILTER_NETWORKIO, "HandlePetNameQuery. CMSG_PET_NAME_QUERY"); uint32 petnumber; uint64 petguid; @@ -468,7 +468,7 @@ bool WorldSession::CheckStableMaster(uint64 guid) { if (!GetPlayer()->isGameMaster() && !GetPlayer()->HasAuraType(SPELL_AURA_OPEN_STABLE)) { - sLog->outDebug(LOG_FILTER_NETWORKIO, "Player (GUID:%u) attempt open stable in cheating way.", GUID_LOPART(guid)); + TC_LOG_DEBUG(LOG_FILTER_NETWORKIO, "Player (GUID:%u) attempt open stable in cheating way.", GUID_LOPART(guid)); return false; } } @@ -477,7 +477,7 @@ bool WorldSession::CheckStableMaster(uint64 guid) { if (!GetPlayer()->GetNPCIfCanInteractWith(guid, UNIT_NPC_FLAG_STABLEMASTER)) { - sLog->outDebug(LOG_FILTER_NETWORKIO, "Stablemaster (GUID:%u) not found or you can't interact with him.", GUID_LOPART(guid)); + TC_LOG_DEBUG(LOG_FILTER_NETWORKIO, "Stablemaster (GUID:%u) not found or you can't interact with him.", GUID_LOPART(guid)); return false; } } @@ -486,7 +486,7 @@ bool WorldSession::CheckStableMaster(uint64 guid) void WorldSession::HandlePetSetAction(WorldPacket& recvData) { - sLog->outInfo(LOG_FILTER_NETWORKIO, "HandlePetSetAction. CMSG_PET_SET_ACTION"); + TC_LOG_INFO(LOG_FILTER_NETWORKIO, "HandlePetSetAction. CMSG_PET_SET_ACTION"); uint64 petguid; uint8 count; @@ -497,14 +497,14 @@ void WorldSession::HandlePetSetAction(WorldPacket& recvData) if (!pet || pet != _player->GetFirstControlled()) { - sLog->outError(LOG_FILTER_NETWORKIO, "HandlePetSetAction: Unknown pet (GUID: %u) or pet owner (GUID: %u)", GUID_LOPART(petguid), _player->GetGUIDLow()); + TC_LOG_ERROR(LOG_FILTER_NETWORKIO, "HandlePetSetAction: Unknown pet (GUID: %u) or pet owner (GUID: %u)", GUID_LOPART(petguid), _player->GetGUIDLow()); return; } CharmInfo* charmInfo = pet->GetCharmInfo(); if (!charmInfo) { - sLog->outError(LOG_FILTER_NETWORKIO, "WorldSession::HandlePetSetAction: object (GUID: %u TypeId: %u) is considered pet-like but doesn't have a charminfo!", pet->GetGUIDLow(), pet->GetTypeId()); + TC_LOG_ERROR(LOG_FILTER_NETWORKIO, "WorldSession::HandlePetSetAction: object (GUID: %u TypeId: %u) is considered pet-like but doesn't have a charminfo!", pet->GetGUIDLow(), pet->GetTypeId()); return; } @@ -566,7 +566,7 @@ void WorldSession::HandlePetSetAction(WorldPacket& recvData) uint32 spell_id = UNIT_ACTION_BUTTON_ACTION(data[i]); uint8 act_state = UNIT_ACTION_BUTTON_TYPE(data[i]); - sLog->outInfo(LOG_FILTER_NETWORKIO, "Player %s has changed pet spell action. Position: %u, Spell: %u, State: 0x%X", + TC_LOG_INFO(LOG_FILTER_NETWORKIO, "Player %s has changed pet spell action. Position: %u, Spell: %u, State: 0x%X", _player->GetName().c_str(), position[i], spell_id, uint32(act_state)); //if it's act for spell (en/disable/cast) and there is a spell given (0 = remove spell) which pet doesn't know, don't add @@ -603,7 +603,7 @@ void WorldSession::HandlePetSetAction(WorldPacket& recvData) void WorldSession::HandlePetRename(WorldPacket& recvData) { - sLog->outInfo(LOG_FILTER_NETWORKIO, "HandlePetRename. CMSG_PET_RENAME"); + TC_LOG_INFO(LOG_FILTER_NETWORKIO, "HandlePetRename. CMSG_PET_RENAME"); uint64 petguid; uint8 isdeclined; @@ -690,7 +690,7 @@ void WorldSession::HandlePetAbandon(WorldPacket& recvData) { uint64 guid; recvData >> guid; //pet guid - sLog->outInfo(LOG_FILTER_NETWORKIO, "HandlePetAbandon. CMSG_PET_ABANDON pet guid is %u", GUID_LOPART(guid)); + TC_LOG_INFO(LOG_FILTER_NETWORKIO, "HandlePetAbandon. CMSG_PET_ABANDON pet guid is %u", GUID_LOPART(guid)); if (!_player->IsInWorld()) return; @@ -708,7 +708,7 @@ void WorldSession::HandlePetAbandon(WorldPacket& recvData) void WorldSession::HandlePetSpellAutocastOpcode(WorldPacket& recvPacket) { - sLog->outInfo(LOG_FILTER_NETWORKIO, "CMSG_PET_SPELL_AUTOCAST"); + TC_LOG_INFO(LOG_FILTER_NETWORKIO, "CMSG_PET_SPELL_AUTOCAST"); uint64 guid; uint32 spellid; uint8 state; //1 for on, 0 for off @@ -724,7 +724,7 @@ void WorldSession::HandlePetSpellAutocastOpcode(WorldPacket& recvPacket) if (!pet || (pet != _player->GetGuardianPet() && pet != _player->GetCharm())) { - sLog->outError(LOG_FILTER_NETWORKIO, "HandlePetSpellAutocastOpcode.Pet %u isn't pet of player %s (GUID: %u).", uint32(GUID_LOPART(guid)), GetPlayer()->GetName().c_str(), GUID_LOPART(GetPlayer()->GetGUID())); + TC_LOG_ERROR(LOG_FILTER_NETWORKIO, "HandlePetSpellAutocastOpcode.Pet %u isn't pet of player %s (GUID: %u).", uint32(GUID_LOPART(guid)), GetPlayer()->GetName().c_str(), GUID_LOPART(GetPlayer()->GetGUID())); return; } @@ -736,7 +736,7 @@ void WorldSession::HandlePetSpellAutocastOpcode(WorldPacket& recvPacket) CharmInfo* charmInfo = pet->GetCharmInfo(); if (!charmInfo) { - sLog->outError(LOG_FILTER_NETWORKIO, "WorldSession::HandlePetSpellAutocastOpcod: object (GUID: %u TypeId: %u) is considered pet-like but doesn't have a charminfo!", pet->GetGUIDLow(), pet->GetTypeId()); + TC_LOG_ERROR(LOG_FILTER_NETWORKIO, "WorldSession::HandlePetSpellAutocastOpcod: object (GUID: %u TypeId: %u) is considered pet-like but doesn't have a charminfo!", pet->GetGUIDLow(), pet->GetTypeId()); return; } @@ -750,7 +750,7 @@ void WorldSession::HandlePetSpellAutocastOpcode(WorldPacket& recvPacket) void WorldSession::HandlePetCastSpellOpcode(WorldPacket& recvPacket) { - sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: CMSG_PET_CAST_SPELL"); + TC_LOG_DEBUG(LOG_FILTER_NETWORKIO, "WORLD: CMSG_PET_CAST_SPELL"); uint64 guid; uint8 castCount; @@ -759,7 +759,7 @@ void WorldSession::HandlePetCastSpellOpcode(WorldPacket& recvPacket) recvPacket >> guid >> castCount >> spellId >> castFlags; - sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: CMSG_PET_CAST_SPELL, guid: " UI64FMTD ", castCount: %u, spellId %u, castFlags %u", guid, castCount, spellId, castFlags); + TC_LOG_DEBUG(LOG_FILTER_NETWORKIO, "WORLD: CMSG_PET_CAST_SPELL, guid: " UI64FMTD ", castCount: %u, spellId %u, castFlags %u", guid, castCount, spellId, castFlags); // This opcode is also sent from charmed and possessed units (players and creatures) if (!_player->GetGuardianPet() && !_player->GetCharm()) @@ -769,14 +769,14 @@ void WorldSession::HandlePetCastSpellOpcode(WorldPacket& recvPacket) if (!caster || (caster != _player->GetGuardianPet() && caster != _player->GetCharm())) { - sLog->outError(LOG_FILTER_NETWORKIO, "HandlePetCastSpellOpcode: Pet %u isn't pet of player %s (GUID: %u).", uint32(GUID_LOPART(guid)), GetPlayer()->GetName().c_str(), GUID_LOPART(GetPlayer()->GetGUID())); + TC_LOG_ERROR(LOG_FILTER_NETWORKIO, "HandlePetCastSpellOpcode: Pet %u isn't pet of player %s (GUID: %u).", uint32(GUID_LOPART(guid)), GetPlayer()->GetName().c_str(), GUID_LOPART(GetPlayer()->GetGUID())); return; } SpellInfo const* spellInfo = sSpellMgr->GetSpellInfo(spellId); if (!spellInfo) { - sLog->outError(LOG_FILTER_NETWORKIO, "WORLD: unknown PET spell id %i", spellId); + TC_LOG_ERROR(LOG_FILTER_NETWORKIO, "WORLD: unknown PET spell id %i", spellId); return; } @@ -864,7 +864,7 @@ void WorldSession::SendPetNameInvalid(uint32 error, const std::string& name, Dec void WorldSession::HandlePetLearnTalent(WorldPacket& recvData) { - sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: CMSG_PET_LEARN_TALENT"); + TC_LOG_DEBUG(LOG_FILTER_NETWORKIO, "WORLD: CMSG_PET_LEARN_TALENT"); uint64 guid; uint32 talentId, requestedRank; @@ -876,7 +876,7 @@ void WorldSession::HandlePetLearnTalent(WorldPacket& recvData) void WorldSession::HandleLearnPreviewTalentsPet(WorldPacket& recvData) { - sLog->outDebug(LOG_FILTER_NETWORKIO, "CMSG_LEARN_PREVIEW_TALENTS_PET"); + TC_LOG_DEBUG(LOG_FILTER_NETWORKIO, "CMSG_LEARN_PREVIEW_TALENTS_PET"); uint64 guid; recvData >> guid; diff --git a/src/server/game/Handlers/PetitionsHandler.cpp b/src/server/game/Handlers/PetitionsHandler.cpp index 36a929f1222..2d551d03f45 100644 --- a/src/server/game/Handlers/PetitionsHandler.cpp +++ b/src/server/game/Handlers/PetitionsHandler.cpp @@ -52,7 +52,7 @@ enum CharterCosts void WorldSession::HandlePetitionBuyOpcode(WorldPacket& recvData) { - sLog->outDebug(LOG_FILTER_NETWORKIO, "Received opcode CMSG_PETITION_BUY"); + TC_LOG_DEBUG(LOG_FILTER_NETWORKIO, "Received opcode CMSG_PETITION_BUY"); uint64 guidNPC; uint32 clientIndex; // 1 for guild and arenaslot+1 for arenas in client @@ -81,13 +81,13 @@ void WorldSession::HandlePetitionBuyOpcode(WorldPacket& recvData) recvData >> clientIndex; // index recvData.read_skip<uint32>(); // 0 - sLog->outDebug(LOG_FILTER_NETWORKIO, "Petitioner with GUID %u tried sell petition: name %s", GUID_LOPART(guidNPC), name.c_str()); + TC_LOG_DEBUG(LOG_FILTER_NETWORKIO, "Petitioner with GUID %u tried sell petition: name %s", GUID_LOPART(guidNPC), name.c_str()); // prevent cheating Creature* creature = GetPlayer()->GetNPCIfCanInteractWith(guidNPC, UNIT_NPC_FLAG_PETITIONER); if (!creature) { - sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: HandlePetitionBuyOpcode - Unit (GUID: %u) not found or you can't interact with him.", GUID_LOPART(guidNPC)); + TC_LOG_DEBUG(LOG_FILTER_NETWORKIO, "WORLD: HandlePetitionBuyOpcode - Unit (GUID: %u) not found or you can't interact with him.", GUID_LOPART(guidNPC)); return; } @@ -136,7 +136,7 @@ void WorldSession::HandlePetitionBuyOpcode(WorldPacket& recvData) type = ARENA_TEAM_CHARTER_5v5_TYPE; break; default: - sLog->outDebug(LOG_FILTER_NETWORKIO, "unknown selection at buy arena petition: %u", clientIndex); + TC_LOG_DEBUG(LOG_FILTER_NETWORKIO, "unknown selection at buy arena petition: %u", clientIndex); return; } @@ -229,7 +229,7 @@ void WorldSession::HandlePetitionBuyOpcode(WorldPacket& recvData) // delete petitions with the same guid as this one ssInvalidPetitionGUIDs << '\'' << charter->GetGUIDLow() << '\''; - sLog->outDebug(LOG_FILTER_NETWORKIO, "Invalid petition GUIDs: %s", ssInvalidPetitionGUIDs.str().c_str()); + TC_LOG_DEBUG(LOG_FILTER_NETWORKIO, "Invalid petition GUIDs: %s", ssInvalidPetitionGUIDs.str().c_str()); CharacterDatabase.EscapeString(name); SQLTransaction trans = CharacterDatabase.BeginTransaction(); trans->PAppend("DELETE FROM petition WHERE petitionguid IN (%s)", ssInvalidPetitionGUIDs.str().c_str()); @@ -247,7 +247,7 @@ void WorldSession::HandlePetitionBuyOpcode(WorldPacket& recvData) void WorldSession::HandlePetitionShowSignOpcode(WorldPacket& recvData) { - sLog->outDebug(LOG_FILTER_NETWORKIO, "Received opcode CMSG_PETITION_SHOW_SIGNATURES"); + TC_LOG_DEBUG(LOG_FILTER_NETWORKIO, "Received opcode CMSG_PETITION_SHOW_SIGNATURES"); uint8 signs = 0; uint64 petitionguid; @@ -264,7 +264,7 @@ void WorldSession::HandlePetitionShowSignOpcode(WorldPacket& recvData) if (!result) { - sLog->outDebug(LOG_FILTER_PLAYER_ITEMS, "Petition %u is not found for player %u %s", GUID_LOPART(petitionguid), GetPlayer()->GetGUIDLow(), GetPlayer()->GetName().c_str()); + TC_LOG_DEBUG(LOG_FILTER_PLAYER_ITEMS, "Petition %u is not found for player %u %s", GUID_LOPART(petitionguid), GetPlayer()->GetGUIDLow(), GetPlayer()->GetName().c_str()); return; } Field* fields = result->Fetch(); @@ -284,7 +284,7 @@ void WorldSession::HandlePetitionShowSignOpcode(WorldPacket& recvData) if (result) signs = uint8(result->GetRowCount()); - sLog->outDebug(LOG_FILTER_NETWORKIO, "CMSG_PETITION_SHOW_SIGNATURES petition entry: '%u'", petitionGuidLow); + TC_LOG_DEBUG(LOG_FILTER_NETWORKIO, "CMSG_PETITION_SHOW_SIGNATURES petition entry: '%u'", petitionGuidLow); WorldPacket data(SMSG_PETITION_SHOW_SIGNATURES, (8+8+4+1+signs*12)); data << uint64(petitionguid); // petition guid @@ -307,13 +307,13 @@ void WorldSession::HandlePetitionShowSignOpcode(WorldPacket& recvData) void WorldSession::HandlePetitionQueryOpcode(WorldPacket& recvData) { - sLog->outDebug(LOG_FILTER_NETWORKIO, "Received opcode CMSG_PETITION_QUERY"); // ok + TC_LOG_DEBUG(LOG_FILTER_NETWORKIO, "Received opcode CMSG_PETITION_QUERY"); // ok uint32 guildguid; uint64 petitionguid; recvData >> guildguid; // in Trinity always same as GUID_LOPART(petitionguid) recvData >> petitionguid; // petition guid - sLog->outDebug(LOG_FILTER_NETWORKIO, "CMSG_PETITION_QUERY Petition GUID %u Guild GUID %u", GUID_LOPART(petitionguid), guildguid); + TC_LOG_DEBUG(LOG_FILTER_NETWORKIO, "CMSG_PETITION_QUERY Petition GUID %u Guild GUID %u", GUID_LOPART(petitionguid), guildguid); SendPetitionQueryOpcode(petitionguid); } @@ -339,7 +339,7 @@ void WorldSession::SendPetitionQueryOpcode(uint64 petitionguid) } else { - sLog->outDebug(LOG_FILTER_NETWORKIO, "CMSG_PETITION_QUERY failed for petition (GUID: %u)", GUID_LOPART(petitionguid)); + TC_LOG_DEBUG(LOG_FILTER_NETWORKIO, "CMSG_PETITION_QUERY failed for petition (GUID: %u)", GUID_LOPART(petitionguid)); return; } @@ -382,7 +382,7 @@ void WorldSession::SendPetitionQueryOpcode(uint64 petitionguid) void WorldSession::HandlePetitionRenameOpcode(WorldPacket& recvData) { - sLog->outDebug(LOG_FILTER_NETWORKIO, "Received opcode MSG_PETITION_RENAME"); + TC_LOG_DEBUG(LOG_FILTER_NETWORKIO, "Received opcode MSG_PETITION_RENAME"); uint64 petitionGuid; uint32 type; @@ -408,7 +408,7 @@ void WorldSession::HandlePetitionRenameOpcode(WorldPacket& recvData) } else { - sLog->outDebug(LOG_FILTER_NETWORKIO, "CMSG_PETITION_QUERY failed for petition (GUID: %u)", GUID_LOPART(petitionGuid)); + TC_LOG_DEBUG(LOG_FILTER_NETWORKIO, "CMSG_PETITION_QUERY failed for petition (GUID: %u)", GUID_LOPART(petitionGuid)); return; } @@ -446,7 +446,7 @@ void WorldSession::HandlePetitionRenameOpcode(WorldPacket& recvData) CharacterDatabase.Execute(stmt); - sLog->outDebug(LOG_FILTER_NETWORKIO, "Petition (GUID: %u) renamed to '%s'", GUID_LOPART(petitionGuid), newName.c_str()); + TC_LOG_DEBUG(LOG_FILTER_NETWORKIO, "Petition (GUID: %u) renamed to '%s'", GUID_LOPART(petitionGuid), newName.c_str()); WorldPacket data(MSG_PETITION_RENAME, (8+newName.size()+1)); data << uint64(petitionGuid); data << newName; @@ -455,7 +455,7 @@ void WorldSession::HandlePetitionRenameOpcode(WorldPacket& recvData) void WorldSession::HandlePetitionSignOpcode(WorldPacket& recvData) { - sLog->outDebug(LOG_FILTER_NETWORKIO, "Received opcode CMSG_PETITION_SIGN"); // ok + TC_LOG_DEBUG(LOG_FILTER_NETWORKIO, "Received opcode CMSG_PETITION_SIGN"); // ok Field* fields; uint64 petitionGuid; @@ -472,7 +472,7 @@ void WorldSession::HandlePetitionSignOpcode(WorldPacket& recvData) if (!result) { - sLog->outError(LOG_FILTER_NETWORKIO, "Petition %u is not found for player %u %s", GUID_LOPART(petitionGuid), GetPlayer()->GetGUIDLow(), GetPlayer()->GetName().c_str()); + TC_LOG_ERROR(LOG_FILTER_NETWORKIO, "Petition %u is not found for player %u %s", GUID_LOPART(petitionGuid), GetPlayer()->GetGUIDLow(), GetPlayer()->GetName().c_str()); return; } @@ -566,7 +566,7 @@ void WorldSession::HandlePetitionSignOpcode(WorldPacket& recvData) CharacterDatabase.Execute(stmt); - sLog->outDebug(LOG_FILTER_NETWORKIO, "PETITION SIGN: GUID %u by player: %s (GUID: %u Account: %u)", GUID_LOPART(petitionGuid), _player->GetName().c_str(), playerGuid, GetAccountId()); + TC_LOG_DEBUG(LOG_FILTER_NETWORKIO, "PETITION SIGN: GUID %u by player: %s (GUID: %u Account: %u)", GUID_LOPART(petitionGuid), _player->GetName().c_str(), playerGuid, GetAccountId()); WorldPacket data(SMSG_PETITION_SIGN_RESULTS, (8+8+4)); data << uint64(petitionGuid); @@ -588,12 +588,12 @@ void WorldSession::HandlePetitionSignOpcode(WorldPacket& recvData) void WorldSession::HandlePetitionDeclineOpcode(WorldPacket& recvData) { - sLog->outDebug(LOG_FILTER_NETWORKIO, "Received opcode MSG_PETITION_DECLINE"); // ok + TC_LOG_DEBUG(LOG_FILTER_NETWORKIO, "Received opcode MSG_PETITION_DECLINE"); // ok uint64 petitionguid; uint64 ownerguid; recvData >> petitionguid; // petition guid - sLog->outDebug(LOG_FILTER_NETWORKIO, "Petition %u declined by %u", GUID_LOPART(petitionguid), _player->GetGUIDLow()); + TC_LOG_DEBUG(LOG_FILTER_NETWORKIO, "Petition %u declined by %u", GUID_LOPART(petitionguid), _player->GetGUIDLow()); PreparedStatement* stmt = CharacterDatabase.GetPreparedStatement(CHAR_SEL_PETITION_OWNER_BY_GUID); @@ -618,7 +618,7 @@ void WorldSession::HandlePetitionDeclineOpcode(WorldPacket& recvData) void WorldSession::HandleOfferPetitionOpcode(WorldPacket& recvData) { - sLog->outDebug(LOG_FILTER_NETWORKIO, "Received opcode CMSG_OFFER_PETITION"); // ok + TC_LOG_DEBUG(LOG_FILTER_NETWORKIO, "Received opcode CMSG_OFFER_PETITION"); // ok uint8 signs = 0; uint64 petitionguid, plguid; @@ -644,7 +644,7 @@ void WorldSession::HandleOfferPetitionOpcode(WorldPacket& recvData) Field* fields = result->Fetch(); type = fields[0].GetUInt8(); - sLog->outDebug(LOG_FILTER_NETWORKIO, "OFFER PETITION: type %u, GUID1 %u, to player id: %u", type, GUID_LOPART(petitionguid), GUID_LOPART(plguid)); + TC_LOG_DEBUG(LOG_FILTER_NETWORKIO, "OFFER PETITION: type %u, GUID1 %u, to player id: %u", type, GUID_LOPART(petitionguid), GUID_LOPART(plguid)); if (!sWorld->getBoolConfig(CONFIG_ALLOW_TWO_SIDE_INTERACTION_GUILD) && GetPlayer()->GetTeam() != player->GetTeam()) { @@ -727,7 +727,7 @@ void WorldSession::HandleOfferPetitionOpcode(WorldPacket& recvData) void WorldSession::HandleTurnInPetitionOpcode(WorldPacket& recvData) { - sLog->outDebug(LOG_FILTER_NETWORKIO, "Received opcode CMSG_TURN_IN_PETITION"); + TC_LOG_DEBUG(LOG_FILTER_NETWORKIO, "Received opcode CMSG_TURN_IN_PETITION"); // Get petition guid from packet WorldPacket data; @@ -740,7 +740,7 @@ void WorldSession::HandleTurnInPetitionOpcode(WorldPacket& recvData) if (!item) return; - sLog->outDebug(LOG_FILTER_NETWORKIO, "Petition %u turned in by %u", GUID_LOPART(petitionGuid), _player->GetGUIDLow()); + TC_LOG_DEBUG(LOG_FILTER_NETWORKIO, "Petition %u turned in by %u", GUID_LOPART(petitionGuid), _player->GetGUIDLow()); // Get petition data from db uint32 ownerguidlo; @@ -760,7 +760,7 @@ void WorldSession::HandleTurnInPetitionOpcode(WorldPacket& recvData) } else { - sLog->outError(LOG_FILTER_NETWORKIO, "Player %s (guid: %u) tried to turn in petition (guid: %u) that is not present in the database", _player->GetName().c_str(), _player->GetGUIDLow(), GUID_LOPART(petitionGuid)); + TC_LOG_ERROR(LOG_FILTER_NETWORKIO, "Player %s (guid: %u) tried to turn in petition (guid: %u) that is not present in the database", _player->GetName().c_str(), _player->GetGUIDLow(), GUID_LOPART(petitionGuid)); return; } @@ -882,14 +882,14 @@ void WorldSession::HandleTurnInPetitionOpcode(WorldPacket& recvData) // Register arena team sArenaTeamMgr->AddArenaTeam(arenaTeam); - sLog->outDebug(LOG_FILTER_NETWORKIO, "PetitonsHandler: Arena team (guid: %u) added to ObjectMgr", arenaTeam->GetId()); + TC_LOG_DEBUG(LOG_FILTER_NETWORKIO, "PetitonsHandler: Arena team (guid: %u) added to ObjectMgr", arenaTeam->GetId()); // Add members for (uint8 i = 0; i < signatures; ++i) { Field* fields = result->Fetch(); uint32 memberGUID = fields[0].GetUInt32(); - sLog->outDebug(LOG_FILTER_NETWORKIO, "PetitionsHandler: Adding arena team (guid: %u) member %u", arenaTeam->GetId(), memberGUID); + TC_LOG_DEBUG(LOG_FILTER_NETWORKIO, "PetitionsHandler: Adding arena team (guid: %u) member %u", arenaTeam->GetId(), memberGUID); arenaTeam->AddMember(MAKE_NEW_GUID(memberGUID, 0, HIGHGUID_PLAYER)); result->NextRow(); } @@ -908,7 +908,7 @@ void WorldSession::HandleTurnInPetitionOpcode(WorldPacket& recvData) CharacterDatabase.CommitTransaction(trans); // created - sLog->outDebug(LOG_FILTER_NETWORKIO, "TURN IN PETITION GUID %u", GUID_LOPART(petitionGuid)); + TC_LOG_DEBUG(LOG_FILTER_NETWORKIO, "TURN IN PETITION GUID %u", GUID_LOPART(petitionGuid)); data.Initialize(SMSG_TURN_IN_PETITION_RESULTS, 4); data << (uint32)PETITION_TURN_OK; @@ -917,7 +917,7 @@ void WorldSession::HandleTurnInPetitionOpcode(WorldPacket& recvData) void WorldSession::HandlePetitionShowListOpcode(WorldPacket& recvData) { - sLog->outDebug(LOG_FILTER_NETWORKIO, "Received CMSG_PETITION_SHOWLIST"); + TC_LOG_DEBUG(LOG_FILTER_NETWORKIO, "Received CMSG_PETITION_SHOWLIST"); uint64 guid; recvData >> guid; @@ -930,7 +930,7 @@ void WorldSession::SendPetitionShowList(uint64 guid) Creature* creature = GetPlayer()->GetNPCIfCanInteractWith(guid, UNIT_NPC_FLAG_PETITIONER); if (!creature) { - sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: HandlePetitionShowListOpcode - Unit (GUID: %u) not found or you can't interact with him.", uint32(GUID_LOPART(guid))); + TC_LOG_DEBUG(LOG_FILTER_NETWORKIO, "WORLD: HandlePetitionShowListOpcode - Unit (GUID: %u) not found or you can't interact with him.", uint32(GUID_LOPART(guid))); return; } @@ -974,5 +974,5 @@ void WorldSession::SendPetitionShowList(uint64 guid) } SendPacket(&data); - sLog->outDebug(LOG_FILTER_NETWORKIO, "Sent SMSG_PETITION_SHOWLIST"); + TC_LOG_DEBUG(LOG_FILTER_NETWORKIO, "Sent SMSG_PETITION_SHOWLIST"); } diff --git a/src/server/game/Handlers/QueryHandler.cpp b/src/server/game/Handlers/QueryHandler.cpp index 69b4b863e96..01c50b46b21 100644 --- a/src/server/game/Handlers/QueryHandler.cpp +++ b/src/server/game/Handlers/QueryHandler.cpp @@ -70,7 +70,7 @@ void WorldSession::HandleNameQueryOpcode(WorldPacket& recvData) recvData >> guid; // This is disable by default to prevent lots of console spam - // sLog->outInfo(LOG_FILTER_NETWORKIO, "HandleNameQueryOpcode %u", guid); + // TC_LOG_INFO(LOG_FILTER_NETWORKIO, "HandleNameQueryOpcode %u", guid); SendNameQueryOpcode(guid); } @@ -113,7 +113,7 @@ void WorldSession::HandleCreatureQueryOpcode(WorldPacket& recvData) ObjectMgr::GetLocaleString(cl->SubName, loc_idx, SubName); } } - sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: CMSG_CREATURE_QUERY '%s' - Entry: %u.", ci->Name.c_str(), entry); + TC_LOG_DEBUG(LOG_FILTER_NETWORKIO, "WORLD: CMSG_CREATURE_QUERY '%s' - Entry: %u.", ci->Name.c_str(), entry); // guess size WorldPacket data(SMSG_CREATURE_QUERY_RESPONSE, 100); data << uint32(entry); // creature entry @@ -143,16 +143,16 @@ void WorldSession::HandleCreatureQueryOpcode(WorldPacket& recvData) data << uint32(ci->movementId); // CreatureMovementInfo.dbc data << uint32(ci->expansionUnknown); // unknown meaning SendPacket(&data); - sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: Sent SMSG_CREATURE_QUERY_RESPONSE"); + TC_LOG_DEBUG(LOG_FILTER_NETWORKIO, "WORLD: Sent SMSG_CREATURE_QUERY_RESPONSE"); } else { - sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: CMSG_CREATURE_QUERY - NO CREATURE INFO! (GUID: %u, ENTRY: %u)", + TC_LOG_DEBUG(LOG_FILTER_NETWORKIO, "WORLD: CMSG_CREATURE_QUERY - NO CREATURE INFO! (GUID: %u, ENTRY: %u)", GUID_LOPART(guid), entry); WorldPacket data(SMSG_CREATURE_QUERY_RESPONSE, 4); data << uint32(entry | 0x80000000); SendPacket(&data); - sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: Sent SMSG_CREATURE_QUERY_RESPONSE"); + TC_LOG_DEBUG(LOG_FILTER_NETWORKIO, "WORLD: Sent SMSG_CREATURE_QUERY_RESPONSE"); } } @@ -184,7 +184,7 @@ void WorldSession::HandleGameObjectQueryOpcode(WorldPacket& recvData) ObjectMgr::GetLocaleString(gl->CastBarCaption, loc_idx, CastBarCaption); } } - sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: CMSG_GAMEOBJECT_QUERY '%s' - Entry: %u. ", info->name.c_str(), entry); + TC_LOG_DEBUG(LOG_FILTER_NETWORKIO, "WORLD: CMSG_GAMEOBJECT_QUERY '%s' - Entry: %u. ", info->name.c_str(), entry); WorldPacket data (SMSG_GAMEOBJECT_QUERY_RESPONSE, 150); data << uint32(entry); data << uint32(info->type); @@ -200,22 +200,22 @@ void WorldSession::HandleGameObjectQueryOpcode(WorldPacket& recvData) data << uint32(info->questItems[i]); // itemId[6], quest drop data << int32(info->unkInt32); // 4.x, unknown SendPacket(&data); - sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: Sent SMSG_GAMEOBJECT_QUERY_RESPONSE"); + TC_LOG_DEBUG(LOG_FILTER_NETWORKIO, "WORLD: Sent SMSG_GAMEOBJECT_QUERY_RESPONSE"); } else { - sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: CMSG_GAMEOBJECT_QUERY - Missing gameobject info for (GUID: %u, ENTRY: %u)", + TC_LOG_DEBUG(LOG_FILTER_NETWORKIO, "WORLD: CMSG_GAMEOBJECT_QUERY - Missing gameobject info for (GUID: %u, ENTRY: %u)", GUID_LOPART(guid), entry); WorldPacket data (SMSG_GAMEOBJECT_QUERY_RESPONSE, 4); data << uint32(entry | 0x80000000); SendPacket(&data); - sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: Sent SMSG_GAMEOBJECT_QUERY_RESPONSE"); + TC_LOG_DEBUG(LOG_FILTER_NETWORKIO, "WORLD: Sent SMSG_GAMEOBJECT_QUERY_RESPONSE"); } } void WorldSession::HandleCorpseQueryOpcode(WorldPacket& /*recvData*/) { - sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: Received MSG_CORPSE_QUERY"); + TC_LOG_DEBUG(LOG_FILTER_NETWORKIO, "WORLD: Received MSG_CORPSE_QUERY"); Corpse* corpse = GetPlayer()->GetCorpse(); @@ -270,7 +270,7 @@ void WorldSession::HandleNpcTextQueryOpcode(WorldPacket& recvData) uint64 guid; recvData >> textID; - sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: CMSG_NPC_TEXT_QUERY ID '%u'", textID); + TC_LOG_DEBUG(LOG_FILTER_NETWORKIO, "WORLD: CMSG_NPC_TEXT_QUERY ID '%u'", textID); recvData >> guid; GetPlayer()->SetSelection(guid); @@ -344,13 +344,13 @@ void WorldSession::HandleNpcTextQueryOpcode(WorldPacket& recvData) SendPacket(&data); - sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: Sent SMSG_NPC_TEXT_UPDATE"); + TC_LOG_DEBUG(LOG_FILTER_NETWORKIO, "WORLD: Sent SMSG_NPC_TEXT_UPDATE"); } /// Only _static_ data is sent in this packet !!! void WorldSession::HandlePageTextQueryOpcode(WorldPacket& recvData) { - sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: Received CMSG_PAGE_TEXT_QUERY"); + TC_LOG_DEBUG(LOG_FILTER_NETWORKIO, "WORLD: Received CMSG_PAGE_TEXT_QUERY"); uint32 pageID; recvData >> pageID; @@ -384,13 +384,13 @@ void WorldSession::HandlePageTextQueryOpcode(WorldPacket& recvData) } SendPacket(&data); - sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: Sent SMSG_PAGE_TEXT_QUERY_RESPONSE"); + TC_LOG_DEBUG(LOG_FILTER_NETWORKIO, "WORLD: Sent SMSG_PAGE_TEXT_QUERY_RESPONSE"); } } void WorldSession::HandleCorpseMapPositionQuery(WorldPacket& recvData) { - sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: Recv CMSG_CORPSE_MAP_POSITION_QUERY"); + TC_LOG_DEBUG(LOG_FILTER_NETWORKIO, "WORLD: Recv CMSG_CORPSE_MAP_POSITION_QUERY"); uint32 unk; recvData >> unk; diff --git a/src/server/game/Handlers/QuestHandler.cpp b/src/server/game/Handlers/QuestHandler.cpp index 3efb127bc4f..c785684cf0e 100644 --- a/src/server/game/Handlers/QuestHandler.cpp +++ b/src/server/game/Handlers/QuestHandler.cpp @@ -43,7 +43,7 @@ void WorldSession::HandleQuestgiverStatusQueryOpcode(WorldPacket& recvData) Object* questgiver = ObjectAccessor::GetObjectByTypeMask(*_player, guid, TYPEMASK_UNIT|TYPEMASK_GAMEOBJECT); if (!questgiver) { - sLog->outInfo(LOG_FILTER_NETWORKIO, "Error in CMSG_QUESTGIVER_STATUS_QUERY, called for non-existing questgiver (Typeid: %u GUID: %u)", GuidHigh2TypeId(GUID_HIPART(guid)), GUID_LOPART(guid)); + TC_LOG_INFO(LOG_FILTER_NETWORKIO, "Error in CMSG_QUESTGIVER_STATUS_QUERY, called for non-existing questgiver (Typeid: %u GUID: %u)", GuidHigh2TypeId(GUID_HIPART(guid)), GUID_LOPART(guid)); return; } @@ -51,7 +51,7 @@ void WorldSession::HandleQuestgiverStatusQueryOpcode(WorldPacket& recvData) { case TYPEID_UNIT: { - sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: Received CMSG_QUESTGIVER_STATUS_QUERY for npc, guid = %u", uint32(GUID_LOPART(guid))); + TC_LOG_DEBUG(LOG_FILTER_NETWORKIO, "WORLD: Received CMSG_QUESTGIVER_STATUS_QUERY for npc, guid = %u", uint32(GUID_LOPART(guid))); Creature* cr_questgiver=questgiver->ToCreature(); if (!cr_questgiver->IsHostileTo(_player)) // do not show quest status to enemies { @@ -63,7 +63,7 @@ void WorldSession::HandleQuestgiverStatusQueryOpcode(WorldPacket& recvData) } case TYPEID_GAMEOBJECT: { - sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: Received CMSG_QUESTGIVER_STATUS_QUERY for GameObject guid = %u", uint32(GUID_LOPART(guid))); + TC_LOG_DEBUG(LOG_FILTER_NETWORKIO, "WORLD: Received CMSG_QUESTGIVER_STATUS_QUERY for GameObject guid = %u", uint32(GUID_LOPART(guid))); GameObject* go_questgiver=(GameObject*)questgiver; questStatus = sScriptMgr->GetDialogStatus(_player, go_questgiver); if (questStatus > 6) @@ -71,7 +71,7 @@ void WorldSession::HandleQuestgiverStatusQueryOpcode(WorldPacket& recvData) break; } default: - sLog->outError(LOG_FILTER_NETWORKIO, "QuestGiver called for unexpected type %u", questgiver->GetTypeId()); + TC_LOG_ERROR(LOG_FILTER_NETWORKIO, "QuestGiver called for unexpected type %u", questgiver->GetTypeId()); break; } @@ -84,12 +84,12 @@ void WorldSession::HandleQuestgiverHelloOpcode(WorldPacket& recvData) uint64 guid; recvData >> guid; - sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: Received CMSG_QUESTGIVER_HELLO npc = %u", GUID_LOPART(guid)); + TC_LOG_DEBUG(LOG_FILTER_NETWORKIO, "WORLD: Received CMSG_QUESTGIVER_HELLO npc = %u", GUID_LOPART(guid)); Creature* creature = GetPlayer()->GetNPCIfCanInteractWith(guid, UNIT_NPC_FLAG_NONE); if (!creature) { - sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: HandleQuestgiverHelloOpcode - Unit (GUID: %u) not found or you can't interact with him.", + TC_LOG_DEBUG(LOG_FILTER_NETWORKIO, "WORLD: HandleQuestgiverHelloOpcode - Unit (GUID: %u) not found or you can't interact with him.", GUID_LOPART(guid)); return; } @@ -116,7 +116,7 @@ void WorldSession::HandleQuestgiverAcceptQuestOpcode(WorldPacket& recvData) uint32 unk1; recvData >> guid >> questId >> unk1; - sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: Received CMSG_QUESTGIVER_ACCEPT_QUEST npc = %u, quest = %u, unk1 = %u", uint32(GUID_LOPART(guid)), questId, unk1); + TC_LOG_DEBUG(LOG_FILTER_NETWORKIO, "WORLD: Received CMSG_QUESTGIVER_ACCEPT_QUEST npc = %u, quest = %u, unk1 = %u", uint32(GUID_LOPART(guid)), questId, unk1); Object* object = ObjectAccessor::GetObjectByTypeMask(*_player, guid, TYPEMASK_UNIT|TYPEMASK_GAMEOBJECT|TYPEMASK_ITEM|TYPEMASK_PLAYER); @@ -236,7 +236,7 @@ void WorldSession::HandleQuestgiverQueryQuestOpcode(WorldPacket& recvData) uint32 questId; uint8 unk1; recvData >> guid >> questId >> unk1; - sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: Received CMSG_QUESTGIVER_QUERY_QUEST npc = %u, quest = %u, unk1 = %u", uint32(GUID_LOPART(guid)), questId, unk1); + TC_LOG_DEBUG(LOG_FILTER_NETWORKIO, "WORLD: Received CMSG_QUESTGIVER_QUERY_QUEST npc = %u, quest = %u, unk1 = %u", uint32(GUID_LOPART(guid)), questId, unk1); // Verify that the guid is valid and is a questgiver or involved in the requested quest Object* object = ObjectAccessor::GetObjectByTypeMask(*_player, guid, TYPEMASK_UNIT | TYPEMASK_GAMEOBJECT | TYPEMASK_ITEM); @@ -275,7 +275,7 @@ void WorldSession::HandleQuestQueryOpcode(WorldPacket& recvData) uint32 questId; recvData >> questId; - sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: Received CMSG_QUEST_QUERY quest = %u", questId); + TC_LOG_DEBUG(LOG_FILTER_NETWORKIO, "WORLD: Received CMSG_QUEST_QUERY quest = %u", questId); if (Quest const* quest = sObjectMgr->GetQuestTemplate(questId)) _player->PlayerTalkClass->SendQuestQueryResponse(quest); @@ -289,11 +289,11 @@ void WorldSession::HandleQuestgiverChooseRewardOpcode(WorldPacket& recvData) if (reward >= QUEST_REWARD_CHOICES_COUNT) { - sLog->outError(LOG_FILTER_NETWORKIO, "Error in CMSG_QUESTGIVER_CHOOSE_REWARD: player %s (guid %d) tried to get invalid reward (%u) (possible packet-hacking detected)", _player->GetName().c_str(), _player->GetGUIDLow(), reward); + TC_LOG_ERROR(LOG_FILTER_NETWORKIO, "Error in CMSG_QUESTGIVER_CHOOSE_REWARD: player %s (guid %d) tried to get invalid reward (%u) (possible packet-hacking detected)", _player->GetName().c_str(), _player->GetGUIDLow(), reward); return; } - sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: Received CMSG_QUESTGIVER_CHOOSE_REWARD npc = %u, quest = %u, reward = %u", uint32(GUID_LOPART(guid)), questId, reward); + TC_LOG_DEBUG(LOG_FILTER_NETWORKIO, "WORLD: Received CMSG_QUESTGIVER_CHOOSE_REWARD npc = %u, quest = %u, reward = %u", uint32(GUID_LOPART(guid)), questId, reward); Quest const* quest = sObjectMgr->GetQuestTemplate(questId); if (!quest) @@ -315,7 +315,7 @@ void WorldSession::HandleQuestgiverChooseRewardOpcode(WorldPacket& recvData) if ((!_player->CanSeeStartQuest(quest) && _player->GetQuestStatus(questId) == QUEST_STATUS_NONE) || (_player->GetQuestStatus(questId) != QUEST_STATUS_COMPLETE && !quest->IsAutoComplete())) { - sLog->outError(LOG_FILTER_NETWORKIO, "Error in QUEST_STATUS_COMPLETE: player %s (guid %u) tried to complete quest %u, but is not allowed to do so (possible packet-hacking or high latency)", + TC_LOG_ERROR(LOG_FILTER_NETWORKIO, "Error in QUEST_STATUS_COMPLETE: player %s (guid %u) tried to complete quest %u, but is not allowed to do so (possible packet-hacking or high latency)", _player->GetName().c_str(), _player->GetGUIDLow(), questId); return; } @@ -384,7 +384,7 @@ void WorldSession::HandleQuestgiverRequestRewardOpcode(WorldPacket& recvData) uint64 guid; recvData >> guid >> questId; - sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: Received CMSG_QUESTGIVER_REQUEST_REWARD npc = %u, quest = %u", uint32(GUID_LOPART(guid)), questId); + TC_LOG_DEBUG(LOG_FILTER_NETWORKIO, "WORLD: Received CMSG_QUESTGIVER_REQUEST_REWARD npc = %u, quest = %u", uint32(GUID_LOPART(guid)), questId); Object* object = ObjectAccessor::GetObjectByTypeMask(*_player, guid, TYPEMASK_UNIT|TYPEMASK_GAMEOBJECT); if (!object || !object->hasInvolvedQuest(questId)) @@ -406,7 +406,7 @@ void WorldSession::HandleQuestgiverRequestRewardOpcode(WorldPacket& recvData) void WorldSession::HandleQuestgiverCancel(WorldPacket& /*recvData*/) { - sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: Received CMSG_QUESTGIVER_CANCEL"); + TC_LOG_DEBUG(LOG_FILTER_NETWORKIO, "WORLD: Received CMSG_QUESTGIVER_CANCEL"); _player->PlayerTalkClass->SendCloseGossip(); } @@ -419,7 +419,7 @@ void WorldSession::HandleQuestLogSwapQuest(WorldPacket& recvData) if (slot1 == slot2 || slot1 >= MAX_QUEST_LOG_SIZE || slot2 >= MAX_QUEST_LOG_SIZE) return; - sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: Received CMSG_QUESTLOG_SWAP_QUEST slot 1 = %u, slot 2 = %u", slot1, slot2); + TC_LOG_DEBUG(LOG_FILTER_NETWORKIO, "WORLD: Received CMSG_QUESTLOG_SWAP_QUEST slot 1 = %u, slot 2 = %u", slot1, slot2); GetPlayer()->SwapQuestSlot(slot1, slot2); } @@ -429,7 +429,7 @@ void WorldSession::HandleQuestLogRemoveQuest(WorldPacket& recvData) uint8 slot; recvData >> slot; - sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: Received CMSG_QUESTLOG_REMOVE_QUEST slot = %u", slot); + TC_LOG_DEBUG(LOG_FILTER_NETWORKIO, "WORLD: Received CMSG_QUESTLOG_REMOVE_QUEST slot = %u", slot); if (slot < MAX_QUEST_LOG_SIZE) { @@ -454,7 +454,7 @@ void WorldSession::HandleQuestLogRemoveQuest(WorldPacket& recvData) _player->RemoveActiveQuest(questId); _player->RemoveTimedAchievement(ACHIEVEMENT_TIMED_TYPE_QUEST, questId); - sLog->outInfo(LOG_FILTER_NETWORKIO, "Player %u abandoned quest %u", _player->GetGUIDLow(), questId); + TC_LOG_INFO(LOG_FILTER_NETWORKIO, "Player %u abandoned quest %u", _player->GetGUIDLow(), questId); } _player->SetQuestSlot(slot, 0); @@ -468,7 +468,7 @@ void WorldSession::HandleQuestConfirmAccept(WorldPacket& recvData) uint32 questId; recvData >> questId; - sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: Received CMSG_QUEST_CONFIRM_ACCEPT questId = %u", questId); + TC_LOG_DEBUG(LOG_FILTER_NETWORKIO, "WORLD: Received CMSG_QUEST_CONFIRM_ACCEPT questId = %u", questId); if (const Quest* quest = sObjectMgr->GetQuestTemplate(questId)) { @@ -497,7 +497,7 @@ void WorldSession::HandleQuestgiverCompleteQuest(WorldPacket& recvData) bool autoCompleteMode; // 0 - standart complete quest mode with npc, 1 - auto-complete mode recvData >> playerGuid >> questId >> autoCompleteMode; - sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: Received CMSG_QUESTGIVER_COMPLETE_QUEST npc = %u, questId = %u", uint32(GUID_LOPART(playerGuid)), questId); + TC_LOG_DEBUG(LOG_FILTER_NETWORKIO, "WORLD: Received CMSG_QUESTGIVER_COMPLETE_QUEST npc = %u, questId = %u", uint32(GUID_LOPART(playerGuid)), questId); if (autoCompleteMode == 0) { @@ -514,14 +514,14 @@ void WorldSession::HandleQuestgiverCompleteQuest(WorldPacket& recvData) { if (autoCompleteMode && !quest->HasFlag(QUEST_FLAGS_AUTO_SUBMIT)) { - sLog->outError(LOG_FILTER_NETWORKIO, "Possible hacking attempt: Player %s [playerGuid: %u] tried to complete questId [entry: %u] by auto-submit flag for quest witch not suport it.", + TC_LOG_ERROR(LOG_FILTER_NETWORKIO, "Possible hacking attempt: Player %s [playerGuid: %u] tried to complete questId [entry: %u] by auto-submit flag for quest witch not suport it.", _player->GetName().c_str(), _player->GetGUIDLow(), questId); return; } if (!_player->CanSeeStartQuest(quest) && _player->GetQuestStatus(questId) == QUEST_STATUS_NONE) { - sLog->outError(LOG_FILTER_NETWORKIO, "Possible hacking attempt: Player %s [playerGuid: %u] tried to complete questId [entry: %u] without being in possession of the questId!", + TC_LOG_ERROR(LOG_FILTER_NETWORKIO, "Possible hacking attempt: Player %s [playerGuid: %u] tried to complete questId [entry: %u] without being in possession of the questId!", _player->GetName().c_str(), _player->GetGUIDLow(), questId); return; } @@ -550,7 +550,7 @@ void WorldSession::HandleQuestgiverCompleteQuest(WorldPacket& recvData) void WorldSession::HandleQuestgiverQuestAutoLaunch(WorldPacket& /*recvPacket*/) { - sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: Received CMSG_QUESTGIVER_QUEST_AUTOLAUNCH"); + TC_LOG_DEBUG(LOG_FILTER_NETWORKIO, "WORLD: Received CMSG_QUESTGIVER_QUEST_AUTOLAUNCH"); } void WorldSession::HandlePushQuestToParty(WorldPacket& recvPacket) @@ -558,7 +558,7 @@ void WorldSession::HandlePushQuestToParty(WorldPacket& recvPacket) uint32 questId; recvPacket >> questId; - sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: Received CMSG_PUSHQUESTTOPARTY questId = %u", questId); + TC_LOG_DEBUG(LOG_FILTER_NETWORKIO, "WORLD: Received CMSG_PUSHQUESTTOPARTY questId = %u", questId); if (Quest const* quest = sObjectMgr->GetQuestTemplate(questId)) { @@ -616,7 +616,7 @@ void WorldSession::HandleQuestPushResult(WorldPacket& recvPacket) uint8 msg; recvPacket >> guid >> msg; - sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: Received MSG_QUEST_PUSH_RESULT"); + TC_LOG_DEBUG(LOG_FILTER_NETWORKIO, "WORLD: Received MSG_QUEST_PUSH_RESULT"); if (_player->GetDivider() != 0) { @@ -655,7 +655,7 @@ uint32 WorldSession::getDialogStatus(Player* player, Object* questgiver, uint32 } default: //its imposible, but check ^) - sLog->outError(LOG_FILTER_NETWORKIO, "Warning: GetDialogStatus called for unexpected type %u", questgiver->GetTypeId()); + TC_LOG_ERROR(LOG_FILTER_NETWORKIO, "Warning: GetDialogStatus called for unexpected type %u", questgiver->GetTypeId()); return DIALOG_STATUS_NONE; } @@ -732,7 +732,7 @@ uint32 WorldSession::getDialogStatus(Player* player, Object* questgiver, uint32 void WorldSession::HandleQuestgiverStatusMultipleQuery(WorldPacket& /*recvPacket*/) { - sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: Received CMSG_QUESTGIVER_STATUS_MULTIPLE_QUERY"); + TC_LOG_DEBUG(LOG_FILTER_NETWORKIO, "WORLD: Received CMSG_QUESTGIVER_STATUS_MULTIPLE_QUERY"); uint32 count = 0; diff --git a/src/server/game/Handlers/ReferAFriendHandler.cpp b/src/server/game/Handlers/ReferAFriendHandler.cpp index 8a1793af557..4f4fe226a54 100644 --- a/src/server/game/Handlers/ReferAFriendHandler.cpp +++ b/src/server/game/Handlers/ReferAFriendHandler.cpp @@ -23,7 +23,7 @@ void WorldSession::HandleGrantLevel(WorldPacket& recvData) { - sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: CMSG_GRANT_LEVEL"); + TC_LOG_DEBUG(LOG_FILTER_NETWORKIO, "WORLD: CMSG_GRANT_LEVEL"); uint64 guid; recvData.readPackGUID(guid); @@ -65,7 +65,7 @@ void WorldSession::HandleGrantLevel(WorldPacket& recvData) void WorldSession::HandleAcceptGrantLevel(WorldPacket& recvData) { - sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: CMSG_ACCEPT_LEVEL_GRANT"); + TC_LOG_DEBUG(LOG_FILTER_NETWORKIO, "WORLD: CMSG_ACCEPT_LEVEL_GRANT"); uint64 guid; recvData.readPackGUID(guid); diff --git a/src/server/game/Handlers/SkillHandler.cpp b/src/server/game/Handlers/SkillHandler.cpp index 324f7622f21..82f569ebb1e 100644 --- a/src/server/game/Handlers/SkillHandler.cpp +++ b/src/server/game/Handlers/SkillHandler.cpp @@ -38,7 +38,7 @@ void WorldSession::HandleLearnTalentOpcode(WorldPacket& recvData) void WorldSession::HandleLearnPreviewTalents(WorldPacket& recvPacket) { - sLog->outDebug(LOG_FILTER_NETWORKIO, "CMSG_LEARN_PREVIEW_TALENTS"); + TC_LOG_DEBUG(LOG_FILTER_NETWORKIO, "CMSG_LEARN_PREVIEW_TALENTS"); int32 tabPage; uint32 talentsCount; @@ -77,14 +77,14 @@ void WorldSession::HandleLearnPreviewTalents(WorldPacket& recvPacket) void WorldSession::HandleTalentWipeConfirmOpcode(WorldPacket& recvData) { - sLog->outDebug(LOG_FILTER_NETWORKIO, "MSG_TALENT_WIPE_CONFIRM"); + TC_LOG_DEBUG(LOG_FILTER_NETWORKIO, "MSG_TALENT_WIPE_CONFIRM"); uint64 guid; recvData >> guid; Creature* unit = GetPlayer()->GetNPCIfCanInteractWith(guid, UNIT_NPC_FLAG_TRAINER); if (!unit) { - sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: HandleTalentWipeConfirmOpcode - Unit (GUID: %u) not found or you can't interact with him.", uint32(GUID_LOPART(guid))); + TC_LOG_DEBUG(LOG_FILTER_NETWORKIO, "WORLD: HandleTalentWipeConfirmOpcode - Unit (GUID: %u) not found or you can't interact with him.", uint32(GUID_LOPART(guid))); return; } diff --git a/src/server/game/Handlers/SpellHandler.cpp b/src/server/game/Handlers/SpellHandler.cpp index 16bc5965beb..19c7f9eea81 100644 --- a/src/server/game/Handlers/SpellHandler.cpp +++ b/src/server/game/Handlers/SpellHandler.cpp @@ -112,7 +112,7 @@ void WorldSession::HandleUseItemOpcode(WorldPacket& recvPacket) return; } - sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: CMSG_USE_ITEM packet, bagIndex: %u, slot: %u, castCount: %u, spellId: %u, Item: %u, glyphIndex: %u, data length = %i", bagIndex, slot, castCount, spellId, pItem->GetEntry(), glyphIndex, (uint32)recvPacket.size()); + TC_LOG_DEBUG(LOG_FILTER_NETWORKIO, "WORLD: CMSG_USE_ITEM packet, bagIndex: %u, slot: %u, castCount: %u, spellId: %u, Item: %u, glyphIndex: %u, data length = %i", bagIndex, slot, castCount, spellId, pItem->GetEntry(), glyphIndex, (uint32)recvPacket.size()); ItemTemplate const* proto = pItem->GetTemplate(); if (!proto) @@ -188,7 +188,7 @@ void WorldSession::HandleUseItemOpcode(WorldPacket& recvPacket) void WorldSession::HandleOpenItemOpcode(WorldPacket& recvPacket) { - sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: CMSG_OPEN_ITEM packet, data length = %i", (uint32)recvPacket.size()); + TC_LOG_DEBUG(LOG_FILTER_NETWORKIO, "WORLD: CMSG_OPEN_ITEM packet, data length = %i", (uint32)recvPacket.size()); Player* pUser = _player; @@ -200,7 +200,7 @@ void WorldSession::HandleOpenItemOpcode(WorldPacket& recvPacket) recvPacket >> bagIndex >> slot; - sLog->outInfo(LOG_FILTER_NETWORKIO, "bagIndex: %u, slot: %u", bagIndex, slot); + TC_LOG_INFO(LOG_FILTER_NETWORKIO, "bagIndex: %u, slot: %u", bagIndex, slot); Item* item = pUser->GetItemByPos(bagIndex, slot); if (!item) @@ -220,7 +220,7 @@ void WorldSession::HandleOpenItemOpcode(WorldPacket& recvPacket) if (!(proto->Flags & ITEM_PROTO_FLAG_OPENABLE) && !item->HasFlag(ITEM_FIELD_FLAGS, ITEM_FLAG_WRAPPED)) { pUser->SendEquipError(EQUIP_ERR_CLIENT_LOCKED_OUT, item, NULL); - sLog->outError(LOG_FILTER_NETWORKIO, "Possible hacking attempt: Player %s [guid: %u] tried to open item [guid: %u, entry: %u] which is not openable!", + TC_LOG_ERROR(LOG_FILTER_NETWORKIO, "Possible hacking attempt: Player %s [guid: %u] tried to open item [guid: %u, entry: %u] which is not openable!", pUser->GetName().c_str(), pUser->GetGUIDLow(), item->GetGUIDLow(), proto->ItemId); return; } @@ -234,7 +234,7 @@ void WorldSession::HandleOpenItemOpcode(WorldPacket& recvPacket) if (!lockInfo) { pUser->SendEquipError(EQUIP_ERR_ITEM_LOCKED, item, NULL); - sLog->outError(LOG_FILTER_NETWORKIO, "WORLD::OpenItem: item [guid = %u] has an unknown lockId: %u!", item->GetGUIDLow(), lockId); + TC_LOG_ERROR(LOG_FILTER_NETWORKIO, "WORLD::OpenItem: item [guid = %u] has an unknown lockId: %u!", item->GetGUIDLow(), lockId); return; } @@ -267,7 +267,7 @@ void WorldSession::HandleOpenItemOpcode(WorldPacket& recvPacket) } else { - sLog->outError(LOG_FILTER_NETWORKIO, "Wrapped item %u don't have record in character_gifts table and will deleted", item->GetGUIDLow()); + TC_LOG_ERROR(LOG_FILTER_NETWORKIO, "Wrapped item %u don't have record in character_gifts table and will deleted", item->GetGUIDLow()); pUser->DestroyItem(item->GetBagSlot(), item->GetSlot(), true); return; } @@ -288,7 +288,7 @@ void WorldSession::HandleGameObjectUseOpcode(WorldPacket& recvData) recvData >> guid; - sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: Recvd CMSG_GAMEOBJ_USE Message [guid=%u]", GUID_LOPART(guid)); + TC_LOG_DEBUG(LOG_FILTER_NETWORKIO, "WORLD: Recvd CMSG_GAMEOBJ_USE Message [guid=%u]", GUID_LOPART(guid)); if (GameObject* obj = GetPlayer()->GetMap()->GetGameObject(guid)) { @@ -306,7 +306,7 @@ void WorldSession::HandleGameobjectReportUse(WorldPacket& recvPacket) uint64 guid; recvPacket >> guid; - sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: Recvd CMSG_GAMEOBJ_REPORT_USE Message [in game guid: %u]", GUID_LOPART(guid)); + TC_LOG_DEBUG(LOG_FILTER_NETWORKIO, "WORLD: Recvd CMSG_GAMEOBJ_REPORT_USE Message [in game guid: %u]", GUID_LOPART(guid)); // ignore for remote control state if (_player->m_mover != _player) @@ -335,7 +335,7 @@ void WorldSession::HandleCastSpellOpcode(WorldPacket& recvPacket) recvPacket >> glyphIndex; recvPacket >> castFlags; - sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: got cast spell packet, castCount: %u, spellId: %u, castFlags: %u, data length = %u", castCount, spellId, castFlags, (uint32)recvPacket.size()); + TC_LOG_DEBUG(LOG_FILTER_NETWORKIO, "WORLD: got cast spell packet, castCount: %u, spellId: %u, castFlags: %u, data length = %u", castCount, spellId, castFlags, (uint32)recvPacket.size()); // ignore for remote control state (for player case) Unit* mover = _player->m_mover; @@ -348,7 +348,7 @@ void WorldSession::HandleCastSpellOpcode(WorldPacket& recvPacket) SpellInfo const* spellInfo = sSpellMgr->GetSpellInfo(spellId); if (!spellInfo) { - sLog->outError(LOG_FILTER_NETWORKIO, "WORLD: unknown spell id %u", spellId); + TC_LOG_ERROR(LOG_FILTER_NETWORKIO, "WORLD: unknown spell id %u", spellId); recvPacket.rfinish(); // prevent spam at ignore packet return; } @@ -492,7 +492,7 @@ void WorldSession::HandlePetCancelAuraOpcode(WorldPacket& recvPacket) SpellInfo const* spellInfo = sSpellMgr->GetSpellInfo(spellId); if (!spellInfo) { - sLog->outError(LOG_FILTER_NETWORKIO, "WORLD: unknown PET spell id %u", spellId); + TC_LOG_ERROR(LOG_FILTER_NETWORKIO, "WORLD: unknown PET spell id %u", spellId); return; } @@ -500,13 +500,13 @@ void WorldSession::HandlePetCancelAuraOpcode(WorldPacket& recvPacket) if (!pet) { - sLog->outError(LOG_FILTER_NETWORKIO, "HandlePetCancelAura: Attempt to cancel an aura for non-existant pet %u by player '%s'", uint32(GUID_LOPART(guid)), GetPlayer()->GetName().c_str()); + TC_LOG_ERROR(LOG_FILTER_NETWORKIO, "HandlePetCancelAura: Attempt to cancel an aura for non-existant pet %u by player '%s'", uint32(GUID_LOPART(guid)), GetPlayer()->GetName().c_str()); return; } if (pet != GetPlayer()->GetGuardianPet() && pet != GetPlayer()->GetCharm()) { - sLog->outError(LOG_FILTER_NETWORKIO, "HandlePetCancelAura: Pet %u is not a pet of player '%s'", uint32(GUID_LOPART(guid)), GetPlayer()->GetName().c_str()); + TC_LOG_ERROR(LOG_FILTER_NETWORKIO, "HandlePetCancelAura: Pet %u is not a pet of player '%s'", uint32(GUID_LOPART(guid)), GetPlayer()->GetName().c_str()); return; } @@ -569,7 +569,7 @@ void WorldSession::HandleTotemDestroyed(WorldPacket& recvPacket) void WorldSession::HandleSelfResOpcode(WorldPacket& /*recvData*/) { - sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: CMSG_SELF_RES"); // empty opcode + TC_LOG_DEBUG(LOG_FILTER_NETWORKIO, "WORLD: CMSG_SELF_RES"); // empty opcode if (_player->HasAuraType(SPELL_AURA_PREVENT_RESURRECTION)) return; // silent return, client should display error by itself and not send this opcode @@ -604,7 +604,7 @@ void WorldSession::HandleSpellClick(WorldPacket& recvData) void WorldSession::HandleMirrorImageDataRequest(WorldPacket& recvData) { - sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: CMSG_GET_MIRRORIMAGE_DATA"); + TC_LOG_DEBUG(LOG_FILTER_NETWORKIO, "WORLD: CMSG_GET_MIRRORIMAGE_DATA"); uint64 guid; recvData >> guid; recvData.read_skip<uint32>(); // DisplayId ? @@ -697,7 +697,7 @@ void WorldSession::HandleMirrorImageDataRequest(WorldPacket& recvData) void WorldSession::HandleUpdateProjectilePosition(WorldPacket& recvPacket) { - sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: CMSG_UPDATE_PROJECTILE_POSITION"); + TC_LOG_DEBUG(LOG_FILTER_NETWORKIO, "WORLD: CMSG_UPDATE_PROJECTILE_POSITION"); uint64 casterGuid; uint32 spellId; diff --git a/src/server/game/Handlers/TaxiHandler.cpp b/src/server/game/Handlers/TaxiHandler.cpp index 23b8537e369..2c159f4ab0d 100644 --- a/src/server/game/Handlers/TaxiHandler.cpp +++ b/src/server/game/Handlers/TaxiHandler.cpp @@ -30,7 +30,7 @@ void WorldSession::HandleTaxiNodeStatusQueryOpcode(WorldPacket& recvData) { - sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: Received CMSG_TAXINODE_STATUS_QUERY"); + TC_LOG_DEBUG(LOG_FILTER_NETWORKIO, "WORLD: Received CMSG_TAXINODE_STATUS_QUERY"); uint64 guid; @@ -44,7 +44,7 @@ void WorldSession::SendTaxiStatus(uint64 guid) Creature* unit = GetPlayer()->GetMap()->GetCreature(guid); if (!unit) { - sLog->outDebug(LOG_FILTER_NETWORKIO, "WorldSession::SendTaxiStatus - Unit (GUID: %u) not found.", uint32(GUID_LOPART(guid))); + TC_LOG_DEBUG(LOG_FILTER_NETWORKIO, "WorldSession::SendTaxiStatus - Unit (GUID: %u) not found.", uint32(GUID_LOPART(guid))); return; } @@ -54,18 +54,18 @@ void WorldSession::SendTaxiStatus(uint64 guid) if (curloc == 0) return; - sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: current location %u ", curloc); + TC_LOG_DEBUG(LOG_FILTER_NETWORKIO, "WORLD: current location %u ", curloc); WorldPacket data(SMSG_TAXINODE_STATUS, 9); data << guid; data << uint8(GetPlayer()->m_taxi.IsTaximaskNodeKnown(curloc) ? 1 : 0); SendPacket(&data); - sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: Sent SMSG_TAXINODE_STATUS"); + TC_LOG_DEBUG(LOG_FILTER_NETWORKIO, "WORLD: Sent SMSG_TAXINODE_STATUS"); } void WorldSession::HandleTaxiQueryAvailableNodes(WorldPacket& recvData) { - sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: Received CMSG_TAXIQUERYAVAILABLENODES"); + TC_LOG_DEBUG(LOG_FILTER_NETWORKIO, "WORLD: Received CMSG_TAXIQUERYAVAILABLENODES"); uint64 guid; recvData >> guid; @@ -74,7 +74,7 @@ void WorldSession::HandleTaxiQueryAvailableNodes(WorldPacket& recvData) Creature* unit = GetPlayer()->GetNPCIfCanInteractWith(guid, UNIT_NPC_FLAG_FLIGHTMASTER); if (!unit) { - sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: HandleTaxiQueryAvailableNodes - Unit (GUID: %u) not found or you can't interact with him.", uint32(GUID_LOPART(guid))); + TC_LOG_DEBUG(LOG_FILTER_NETWORKIO, "WORLD: HandleTaxiQueryAvailableNodes - Unit (GUID: %u) not found or you can't interact with him.", uint32(GUID_LOPART(guid))); return; } @@ -101,7 +101,7 @@ void WorldSession::SendTaxiMenu(Creature* unit) if (unit->GetEntry() == 29480) GetPlayer()->SetTaxiCheater(true); // Grimwing in Ebon Hold, special case. NOTE: Not perfect, Zul'Aman should not be included according to WoWhead, and I think taxicheat includes it. - sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: CMSG_TAXINODE_STATUS_QUERY %u ", curloc); + TC_LOG_DEBUG(LOG_FILTER_NETWORKIO, "WORLD: CMSG_TAXINODE_STATUS_QUERY %u ", curloc); WorldPacket data(SMSG_SHOWTAXINODES, (4 + 8 + 4 + 8 * 4)); data << uint32(1); @@ -110,7 +110,7 @@ void WorldSession::SendTaxiMenu(Creature* unit) GetPlayer()->m_taxi.AppendTaximaskTo(data, GetPlayer()->isTaxiCheater()); SendPacket(&data); - sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: Sent SMSG_SHOWTAXINODES"); + TC_LOG_DEBUG(LOG_FILTER_NETWORKIO, "WORLD: Sent SMSG_SHOWTAXINODES"); GetPlayer()->SetTaxiCheater(lastTaxiCheaterState); } @@ -165,7 +165,7 @@ void WorldSession::SendDiscoverNewTaxiNode(uint32 nodeid) void WorldSession::HandleActivateTaxiExpressOpcode (WorldPacket& recvData) { - sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: Received CMSG_ACTIVATETAXIEXPRESS"); + TC_LOG_DEBUG(LOG_FILTER_NETWORKIO, "WORLD: Received CMSG_ACTIVATETAXIEXPRESS"); uint64 guid; uint32 node_count; @@ -175,7 +175,7 @@ void WorldSession::HandleActivateTaxiExpressOpcode (WorldPacket& recvData) Creature* npc = GetPlayer()->GetNPCIfCanInteractWith(guid, UNIT_NPC_FLAG_FLIGHTMASTER); if (!npc) { - sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: HandleActivateTaxiExpressOpcode - Unit (GUID: %u) not found or you can't interact with it.", uint32(GUID_LOPART(guid))); + TC_LOG_DEBUG(LOG_FILTER_NETWORKIO, "WORLD: HandleActivateTaxiExpressOpcode - Unit (GUID: %u) not found or you can't interact with it.", uint32(GUID_LOPART(guid))); return; } std::vector<uint32> nodes; @@ -190,14 +190,14 @@ void WorldSession::HandleActivateTaxiExpressOpcode (WorldPacket& recvData) if (nodes.empty()) return; - sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: Received CMSG_ACTIVATETAXIEXPRESS from %d to %d", nodes.front(), nodes.back()); + TC_LOG_DEBUG(LOG_FILTER_NETWORKIO, "WORLD: Received CMSG_ACTIVATETAXIEXPRESS from %d to %d", nodes.front(), nodes.back()); GetPlayer()->ActivateTaxiPathTo(nodes, npc); } void WorldSession::HandleMoveSplineDoneOpcode(WorldPacket& recvData) { - sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: Received CMSG_MOVE_SPLINE_DONE"); + TC_LOG_DEBUG(LOG_FILTER_NETWORKIO, "WORLD: Received CMSG_MOVE_SPLINE_DONE"); recvData.read_skip<uint32>(); // unk @@ -248,7 +248,7 @@ void WorldSession::HandleMoveSplineDoneOpcode(WorldPacket& recvData) } } - sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: Taxi has to go from %u to %u", sourcenode, destinationnode); + TC_LOG_DEBUG(LOG_FILTER_NETWORKIO, "WORLD: Taxi has to go from %u to %u", sourcenode, destinationnode); uint32 mountDisplayId = sObjectMgr->GetTaxiMountDisplayId(sourcenode, GetPlayer()->GetTeam()); @@ -272,18 +272,18 @@ void WorldSession::HandleMoveSplineDoneOpcode(WorldPacket& recvData) void WorldSession::HandleActivateTaxiOpcode(WorldPacket& recvData) { - sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: Received CMSG_ACTIVATETAXI"); + TC_LOG_DEBUG(LOG_FILTER_NETWORKIO, "WORLD: Received CMSG_ACTIVATETAXI"); uint64 guid; std::vector<uint32> nodes; nodes.resize(2); recvData >> guid >> nodes[0] >> nodes[1]; - sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: Received CMSG_ACTIVATETAXI from %d to %d", nodes[0], nodes[1]); + TC_LOG_DEBUG(LOG_FILTER_NETWORKIO, "WORLD: Received CMSG_ACTIVATETAXI from %d to %d", nodes[0], nodes[1]); Creature* npc = GetPlayer()->GetNPCIfCanInteractWith(guid, UNIT_NPC_FLAG_FLIGHTMASTER); if (!npc) { - sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: HandleActivateTaxiOpcode - Unit (GUID: %u) not found or you can't interact with it.", uint32(GUID_LOPART(guid))); + TC_LOG_DEBUG(LOG_FILTER_NETWORKIO, "WORLD: HandleActivateTaxiOpcode - Unit (GUID: %u) not found or you can't interact with it.", uint32(GUID_LOPART(guid))); return; } @@ -296,5 +296,5 @@ void WorldSession::SendActivateTaxiReply(ActivateTaxiReply reply) data << uint32(reply); SendPacket(&data); - sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: Sent SMSG_ACTIVATETAXIREPLY"); + TC_LOG_DEBUG(LOG_FILTER_NETWORKIO, "WORLD: Sent SMSG_ACTIVATETAXIREPLY"); } diff --git a/src/server/game/Handlers/TicketHandler.cpp b/src/server/game/Handlers/TicketHandler.cpp index 7b35462e7a2..d39099485a5 100644 --- a/src/server/game/Handlers/TicketHandler.cpp +++ b/src/server/game/Handlers/TicketHandler.cpp @@ -81,7 +81,7 @@ void WorldSession::HandleGMTicketCreateOpcode(WorldPacket& recvData) } else { - sLog->outError(LOG_FILTER_NETWORKIO, "CMSG_GMTICKET_CREATE possibly corrupt. Uncompression failed."); + TC_LOG_ERROR(LOG_FILTER_NETWORKIO, "CMSG_GMTICKET_CREATE possibly corrupt. Uncompression failed."); recvData.rfinish(); return; } diff --git a/src/server/game/Handlers/TradeHandler.cpp b/src/server/game/Handlers/TradeHandler.cpp index aa41e3bb391..82804fe40fc 100644 --- a/src/server/game/Handlers/TradeHandler.cpp +++ b/src/server/game/Handlers/TradeHandler.cpp @@ -74,12 +74,12 @@ void WorldSession::SendTradeStatus(TradeStatus status) void WorldSession::HandleIgnoreTradeOpcode(WorldPacket& /*recvPacket*/) { - sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: Ignore Trade %u", _player->GetGUIDLow()); + TC_LOG_DEBUG(LOG_FILTER_NETWORKIO, "WORLD: Ignore Trade %u", _player->GetGUIDLow()); } void WorldSession::HandleBusyTradeOpcode(WorldPacket& /*recvPacket*/) { - sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: Busy Trade %u", _player->GetGUIDLow()); + TC_LOG_DEBUG(LOG_FILTER_NETWORKIO, "WORLD: Busy Trade %u", _player->GetGUIDLow()); } void WorldSession::SendUpdateTrade(bool trader_data /*= true*/) @@ -212,7 +212,7 @@ void WorldSession::moveItems(Item* myItems[], Item* hisItems[]) if (myItems[i]) { // logging - sLog->outDebug(LOG_FILTER_NETWORKIO, "partner storing: %u", myItems[i]->GetGUIDLow()); + TC_LOG_DEBUG(LOG_FILTER_NETWORKIO, "partner storing: %u", myItems[i]->GetGUIDLow()); if (HasPermission(RBAC_PERM_LOG_GM_TRADE)) { sLog->outCommand(_player->GetSession()->GetAccountId(), "GM %s (Account: %u) trade: %s (Entry: %d Count: %u) to player: %s (Account: %u)", @@ -230,7 +230,7 @@ void WorldSession::moveItems(Item* myItems[], Item* hisItems[]) if (hisItems[i]) { // logging - sLog->outDebug(LOG_FILTER_NETWORKIO, "player storing: %u", hisItems[i]->GetGUIDLow()); + TC_LOG_DEBUG(LOG_FILTER_NETWORKIO, "player storing: %u", hisItems[i]->GetGUIDLow()); if (HasPermission(RBAC_PERM_LOG_GM_TRADE)) { sLog->outCommand(trader->GetSession()->GetAccountId(), "GM %s (Account: %u) trade: %s (Entry: %d Count: %u) to player: %s (Account: %u)", @@ -253,21 +253,21 @@ void WorldSession::moveItems(Item* myItems[], Item* hisItems[]) if (myItems[i]) { if (!traderCanTrade) - sLog->outError(LOG_FILTER_NETWORKIO, "trader can't store item: %u", myItems[i]->GetGUIDLow()); + TC_LOG_ERROR(LOG_FILTER_NETWORKIO, "trader can't store item: %u", myItems[i]->GetGUIDLow()); if (_player->CanStoreItem(NULL_BAG, NULL_SLOT, playerDst, myItems[i], false) == EQUIP_ERR_OK) _player->MoveItemToInventory(playerDst, myItems[i], true, true); else - sLog->outError(LOG_FILTER_NETWORKIO, "player can't take item back: %u", myItems[i]->GetGUIDLow()); + TC_LOG_ERROR(LOG_FILTER_NETWORKIO, "player can't take item back: %u", myItems[i]->GetGUIDLow()); } // return the already removed items to the original owner if (hisItems[i]) { if (!playerCanTrade) - sLog->outError(LOG_FILTER_NETWORKIO, "player can't store item: %u", hisItems[i]->GetGUIDLow()); + TC_LOG_ERROR(LOG_FILTER_NETWORKIO, "player can't store item: %u", hisItems[i]->GetGUIDLow()); if (trader->CanStoreItem(NULL_BAG, NULL_SLOT, traderDst, hisItems[i], false) == EQUIP_ERR_OK) trader->MoveItemToInventory(traderDst, hisItems[i], true, true); else - sLog->outError(LOG_FILTER_NETWORKIO, "trader can't take item back: %u", hisItems[i]->GetGUIDLow()); + TC_LOG_ERROR(LOG_FILTER_NETWORKIO, "trader can't take item back: %u", hisItems[i]->GetGUIDLow()); } } } @@ -285,7 +285,7 @@ static void setAcceptTradeMode(TradeData* myTrade, TradeData* hisTrade, Item* *m { if (Item* item = myTrade->GetItem(TradeSlots(i))) { - sLog->outDebug(LOG_FILTER_NETWORKIO, "player trade item %u bag: %u slot: %u", item->GetGUIDLow(), item->GetBagSlot(), item->GetSlot()); + TC_LOG_DEBUG(LOG_FILTER_NETWORKIO, "player trade item %u bag: %u slot: %u", item->GetGUIDLow(), item->GetBagSlot(), item->GetSlot()); //Can return NULL myItems[i] = item; myItems[i]->SetInTrade(); @@ -293,7 +293,7 @@ static void setAcceptTradeMode(TradeData* myTrade, TradeData* hisTrade, Item* *m if (Item* item = hisTrade->GetItem(TradeSlots(i))) { - sLog->outDebug(LOG_FILTER_NETWORKIO, "partner trade item %u bag: %u slot: %u", item->GetGUIDLow(), item->GetBagSlot(), item->GetSlot()); + TC_LOG_DEBUG(LOG_FILTER_NETWORKIO, "partner trade item %u bag: %u slot: %u", item->GetGUIDLow(), item->GetBagSlot(), item->GetSlot()); hisItems[i] = item; hisItems[i]->SetInTrade(); } diff --git a/src/server/game/Handlers/VehicleHandler.cpp b/src/server/game/Handlers/VehicleHandler.cpp index d4965321550..7a5d5ef8f48 100644 --- a/src/server/game/Handlers/VehicleHandler.cpp +++ b/src/server/game/Handlers/VehicleHandler.cpp @@ -26,7 +26,7 @@ void WorldSession::HandleDismissControlledVehicle(WorldPacket &recvData) { - sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: Recvd CMSG_DISMISS_CONTROLLED_VEHICLE"); + TC_LOG_DEBUG(LOG_FILTER_NETWORKIO, "WORLD: Recvd CMSG_DISMISS_CONTROLLED_VEHICLE"); uint64 vehicleGUID = _player->GetCharmGUID(); @@ -46,7 +46,7 @@ void WorldSession::HandleDismissControlledVehicle(WorldPacket &recvData) void WorldSession::HandleChangeSeatsOnControlledVehicle(WorldPacket& recvData) { - sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: Recvd CMSG_CHANGE_SEATS_ON_CONTROLLED_VEHICLE"); + TC_LOG_DEBUG(LOG_FILTER_NETWORKIO, "WORLD: Recvd CMSG_CHANGE_SEATS_ON_CONTROLLED_VEHICLE"); Unit* vehicle_base = GetPlayer()->GetVehicleBase(); if (!vehicle_base) @@ -59,7 +59,7 @@ void WorldSession::HandleChangeSeatsOnControlledVehicle(WorldPacket& recvData) if (!seat->CanSwitchFromSeat()) { recvData.rfinish(); // prevent warnings spam - sLog->outError(LOG_FILTER_NETWORKIO, "HandleChangeSeatsOnControlledVehicle, Opcode: %u, Player %u tried to switch seats but current seatflags %u don't permit that.", + TC_LOG_ERROR(LOG_FILTER_NETWORKIO, "HandleChangeSeatsOnControlledVehicle, Opcode: %u, Player %u tried to switch seats but current seatflags %u don't permit that.", recvData.GetOpcode(), GetPlayer()->GetGUIDLow(), seat->m_flags); return; } @@ -162,7 +162,7 @@ void WorldSession::HandleEjectPassenger(WorldPacket& data) if (!vehicle) { data.rfinish(); // prevent warnings spam - sLog->outError(LOG_FILTER_NETWORKIO, "HandleEjectPassenger: Player %u is not in a vehicle!", GetPlayer()->GetGUIDLow()); + TC_LOG_ERROR(LOG_FILTER_NETWORKIO, "HandleEjectPassenger: Player %u is not in a vehicle!", GetPlayer()->GetGUIDLow()); return; } @@ -174,13 +174,13 @@ void WorldSession::HandleEjectPassenger(WorldPacket& data) Player* player = ObjectAccessor::FindPlayer(guid); if (!player) { - sLog->outError(LOG_FILTER_NETWORKIO, "Player %u tried to eject player %u from vehicle, but the latter was not found in world!", GetPlayer()->GetGUIDLow(), GUID_LOPART(guid)); + TC_LOG_ERROR(LOG_FILTER_NETWORKIO, "Player %u tried to eject player %u from vehicle, but the latter was not found in world!", GetPlayer()->GetGUIDLow(), GUID_LOPART(guid)); return; } if (!player->IsOnVehicle(vehicle->GetBase())) { - sLog->outError(LOG_FILTER_NETWORKIO, "Player %u tried to eject player %u, but they are not in the same vehicle", GetPlayer()->GetGUIDLow(), GUID_LOPART(guid)); + TC_LOG_ERROR(LOG_FILTER_NETWORKIO, "Player %u tried to eject player %u, but they are not in the same vehicle", GetPlayer()->GetGUIDLow(), GUID_LOPART(guid)); return; } @@ -189,7 +189,7 @@ void WorldSession::HandleEjectPassenger(WorldPacket& data) if (seat->IsEjectable()) player->ExitVehicle(); else - sLog->outError(LOG_FILTER_NETWORKIO, "Player %u attempted to eject player %u from non-ejectable seat.", GetPlayer()->GetGUIDLow(), GUID_LOPART(guid)); + TC_LOG_ERROR(LOG_FILTER_NETWORKIO, "Player %u attempted to eject player %u from non-ejectable seat.", GetPlayer()->GetGUIDLow(), GUID_LOPART(guid)); } else if (IS_CREATURE_GUID(guid)) @@ -197,13 +197,13 @@ void WorldSession::HandleEjectPassenger(WorldPacket& data) Unit* unit = ObjectAccessor::GetUnit(*_player, guid); if (!unit) // creatures can be ejected too from player mounts { - sLog->outError(LOG_FILTER_NETWORKIO, "Player %u tried to eject creature guid %u from vehicle, but the latter was not found in world!", GetPlayer()->GetGUIDLow(), GUID_LOPART(guid)); + TC_LOG_ERROR(LOG_FILTER_NETWORKIO, "Player %u tried to eject creature guid %u from vehicle, but the latter was not found in world!", GetPlayer()->GetGUIDLow(), GUID_LOPART(guid)); return; } if (!unit->IsOnVehicle(vehicle->GetBase())) { - sLog->outError(LOG_FILTER_NETWORKIO, "Player %u tried to eject unit %u, but they are not in the same vehicle", GetPlayer()->GetGUIDLow(), GUID_LOPART(guid)); + TC_LOG_ERROR(LOG_FILTER_NETWORKIO, "Player %u tried to eject unit %u, but they are not in the same vehicle", GetPlayer()->GetGUIDLow(), GUID_LOPART(guid)); return; } @@ -215,15 +215,15 @@ void WorldSession::HandleEjectPassenger(WorldPacket& data) unit->ExitVehicle(); } else - sLog->outError(LOG_FILTER_NETWORKIO, "Player %u attempted to eject creature GUID %u from non-ejectable seat.", GetPlayer()->GetGUIDLow(), GUID_LOPART(guid)); + TC_LOG_ERROR(LOG_FILTER_NETWORKIO, "Player %u attempted to eject creature GUID %u from non-ejectable seat.", GetPlayer()->GetGUIDLow(), GUID_LOPART(guid)); } else - sLog->outError(LOG_FILTER_NETWORKIO, "HandleEjectPassenger: Player %u tried to eject invalid GUID "UI64FMTD, GetPlayer()->GetGUIDLow(), guid); + TC_LOG_ERROR(LOG_FILTER_NETWORKIO, "HandleEjectPassenger: Player %u tried to eject invalid GUID "UI64FMTD, GetPlayer()->GetGUIDLow(), guid); } void WorldSession::HandleRequestVehicleExit(WorldPacket& /*recvData*/) { - sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: Recvd CMSG_REQUEST_VEHICLE_EXIT"); + TC_LOG_DEBUG(LOG_FILTER_NETWORKIO, "WORLD: Recvd CMSG_REQUEST_VEHICLE_EXIT"); if (Vehicle* vehicle = GetPlayer()->GetVehicle()) { @@ -232,7 +232,7 @@ void WorldSession::HandleRequestVehicleExit(WorldPacket& /*recvData*/) if (seat->CanEnterOrExit()) GetPlayer()->ExitVehicle(); else - sLog->outError(LOG_FILTER_NETWORKIO, "Player %u tried to exit vehicle, but seatflags %u (ID: %u) don't permit that.", + TC_LOG_ERROR(LOG_FILTER_NETWORKIO, "Player %u tried to exit vehicle, but seatflags %u (ID: %u) don't permit that.", GetPlayer()->GetGUIDLow(), seat->m_ID, seat->m_flags); } } diff --git a/src/server/game/Handlers/VoiceChatHandler.cpp b/src/server/game/Handlers/VoiceChatHandler.cpp index 8c7c9d754ea..9cff49a6b49 100644 --- a/src/server/game/Handlers/VoiceChatHandler.cpp +++ b/src/server/game/Handlers/VoiceChatHandler.cpp @@ -24,7 +24,7 @@ void WorldSession::HandleVoiceSessionEnableOpcode(WorldPacket& recvData) { - sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: CMSG_VOICE_SESSION_ENABLE"); + TC_LOG_DEBUG(LOG_FILTER_NETWORKIO, "WORLD: CMSG_VOICE_SESSION_ENABLE"); // uint8 isVoiceEnabled, uint8 isMicrophoneEnabled recvData.read_skip<uint8>(); recvData.read_skip<uint8>(); @@ -32,7 +32,7 @@ void WorldSession::HandleVoiceSessionEnableOpcode(WorldPacket& recvData) void WorldSession::HandleChannelVoiceOnOpcode(WorldPacket& /*recvData*/) { - sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: CMSG_CHANNEL_VOICE_ON"); + TC_LOG_DEBUG(LOG_FILTER_NETWORKIO, "WORLD: CMSG_CHANNEL_VOICE_ON"); // Enable Voice button in channel context menu /* structure: 8 bits -> channel name length @@ -42,7 +42,7 @@ void WorldSession::HandleChannelVoiceOnOpcode(WorldPacket& /*recvData*/) void WorldSession::HandleSetActiveVoiceChannel(WorldPacket& recvData) { - sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: CMSG_SET_ACTIVE_VOICE_CHANNEL"); + TC_LOG_DEBUG(LOG_FILTER_NETWORKIO, "WORLD: CMSG_SET_ACTIVE_VOICE_CHANNEL"); recvData.read_skip<uint32>(); recvData.read_skip<char*>(); } diff --git a/src/server/game/Handlers/VoidStorageHandler.cpp b/src/server/game/Handlers/VoidStorageHandler.cpp index 52fbaaf43e2..f56a116a909 100644 --- a/src/server/game/Handlers/VoidStorageHandler.cpp +++ b/src/server/game/Handlers/VoidStorageHandler.cpp @@ -37,7 +37,7 @@ void WorldSession::SendVoidStorageTransferResult(VoidTransferError result) void WorldSession::HandleVoidStorageUnlock(WorldPacket& recvData) { - sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: Received CMSG_VOID_STORAGE_UNLOCK"); + TC_LOG_DEBUG(LOG_FILTER_NETWORKIO, "WORLD: Received CMSG_VOID_STORAGE_UNLOCK"); Player* player = GetPlayer(); ObjectGuid npcGuid; @@ -62,13 +62,13 @@ void WorldSession::HandleVoidStorageUnlock(WorldPacket& recvData) Creature* unit = player->GetNPCIfCanInteractWith(npcGuid, UNIT_NPC_FLAG_VAULTKEEPER); if (!unit) { - sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: HandleVoidStorageUnlock - Unit (GUID: %u) not found or player can't interact with it.", GUID_LOPART(npcGuid)); + TC_LOG_DEBUG(LOG_FILTER_NETWORKIO, "WORLD: HandleVoidStorageUnlock - Unit (GUID: %u) not found or player can't interact with it.", GUID_LOPART(npcGuid)); return; } if (player->IsVoidStorageUnlocked()) { - sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: HandleVoidStorageUnlock - Player (GUID: %u, name: %s) tried to unlock void storage a 2nd time.", player->GetGUIDLow(), player->GetName().c_str()); + TC_LOG_DEBUG(LOG_FILTER_NETWORKIO, "WORLD: HandleVoidStorageUnlock - Player (GUID: %u, name: %s) tried to unlock void storage a 2nd time.", player->GetGUIDLow(), player->GetName().c_str()); return; } @@ -78,7 +78,7 @@ void WorldSession::HandleVoidStorageUnlock(WorldPacket& recvData) void WorldSession::HandleVoidStorageQuery(WorldPacket& recvData) { - sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: Received CMSG_VOID_STORAGE_QUERY"); + TC_LOG_DEBUG(LOG_FILTER_NETWORKIO, "WORLD: Received CMSG_VOID_STORAGE_QUERY"); Player* player = GetPlayer(); ObjectGuid npcGuid; @@ -103,13 +103,13 @@ void WorldSession::HandleVoidStorageQuery(WorldPacket& recvData) Creature* unit = player->GetNPCIfCanInteractWith(npcGuid, UNIT_NPC_FLAG_VAULTKEEPER); if (!unit) { - sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: HandleVoidStorageQuery - Unit (GUID: %u) not found or player can't interact with it.", GUID_LOPART(npcGuid)); + TC_LOG_DEBUG(LOG_FILTER_NETWORKIO, "WORLD: HandleVoidStorageQuery - Unit (GUID: %u) not found or player can't interact with it.", GUID_LOPART(npcGuid)); return; } if (!player->IsVoidStorageUnlocked()) { - sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: HandleVoidStorageQuery - Player (GUID: %u, name: %s) queried void storage without unlocking it.", player->GetGUIDLow(), player->GetName().c_str()); + TC_LOG_DEBUG(LOG_FILTER_NETWORKIO, "WORLD: HandleVoidStorageQuery - Player (GUID: %u, name: %s) queried void storage without unlocking it.", player->GetGUIDLow(), player->GetName().c_str()); return; } @@ -187,7 +187,7 @@ void WorldSession::HandleVoidStorageQuery(WorldPacket& recvData) void WorldSession::HandleVoidStorageTransfer(WorldPacket& recvData) { - sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: Received CMSG_VOID_STORAGE_TRANSFER"); + TC_LOG_DEBUG(LOG_FILTER_NETWORKIO, "WORLD: Received CMSG_VOID_STORAGE_TRANSFER"); Player* player = GetPlayer(); // Read everything @@ -199,7 +199,7 @@ void WorldSession::HandleVoidStorageTransfer(WorldPacket& recvData) if (countDeposit > 9) { - sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: HandleVoidStorageTransfer - Player (GUID: %u, name: %s) wants to deposit more than 9 items (%u).", player->GetGUIDLow(), player->GetName().c_str(), countDeposit); + TC_LOG_DEBUG(LOG_FILTER_NETWORKIO, "WORLD: HandleVoidStorageTransfer - Player (GUID: %u, name: %s) wants to deposit more than 9 items (%u).", player->GetGUIDLow(), player->GetName().c_str(), countDeposit); return; } @@ -227,7 +227,7 @@ void WorldSession::HandleVoidStorageTransfer(WorldPacket& recvData) if (countWithdraw > 9) { - sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: HandleVoidStorageTransfer - Player (GUID: %u, name: %s) wants to withdraw more than 9 items (%u).", player->GetGUIDLow(), player->GetName().c_str(), countWithdraw); + TC_LOG_DEBUG(LOG_FILTER_NETWORKIO, "WORLD: HandleVoidStorageTransfer - Player (GUID: %u, name: %s) wants to withdraw more than 9 items (%u).", player->GetGUIDLow(), player->GetName().c_str(), countWithdraw); return; } @@ -285,13 +285,13 @@ void WorldSession::HandleVoidStorageTransfer(WorldPacket& recvData) Creature* unit = player->GetNPCIfCanInteractWith(npcGuid, UNIT_NPC_FLAG_VAULTKEEPER); if (!unit) { - sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: HandleVoidStorageTransfer - Unit (GUID: %u) not found or player can't interact with it.", GUID_LOPART(npcGuid)); + TC_LOG_DEBUG(LOG_FILTER_NETWORKIO, "WORLD: HandleVoidStorageTransfer - Unit (GUID: %u) not found or player can't interact with it.", GUID_LOPART(npcGuid)); return; } if (!player->IsVoidStorageUnlocked()) { - sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: HandleVoidStorageTransfer - Player (GUID: %u, name: %s) queried void storage without unlocking it.", player->GetGUIDLow(), player->GetName().c_str()); + TC_LOG_DEBUG(LOG_FILTER_NETWORKIO, "WORLD: HandleVoidStorageTransfer - Player (GUID: %u, name: %s) queried void storage without unlocking it.", player->GetGUIDLow(), player->GetName().c_str()); return; } @@ -332,7 +332,7 @@ void WorldSession::HandleVoidStorageTransfer(WorldPacket& recvData) Item* item = player->GetItemByGuid(*itr); if (!item) { - sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: HandleVoidStorageTransfer - Player (GUID: %u, name: %s) wants to deposit an invalid item (item guid: " UI64FMTD ").", player->GetGUIDLow(), player->GetName().c_str(), uint64(*itr)); + TC_LOG_DEBUG(LOG_FILTER_NETWORKIO, "WORLD: HandleVoidStorageTransfer - Player (GUID: %u, name: %s) wants to deposit an invalid item (item guid: " UI64FMTD ").", player->GetGUIDLow(), player->GetName().c_str(), uint64(*itr)); continue; } @@ -357,7 +357,7 @@ void WorldSession::HandleVoidStorageTransfer(WorldPacket& recvData) VoidStorageItem* itemVS = player->GetVoidStorageItem(*itr, slot); if (!itemVS) { - sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: HandleVoidStorageTransfer - Player (GUID: %u, name: %s) tried to withdraw an invalid item (id: " UI64FMTD ")", player->GetGUIDLow(), player->GetName().c_str(), uint64(*itr)); + TC_LOG_DEBUG(LOG_FILTER_NETWORKIO, "WORLD: HandleVoidStorageTransfer - Player (GUID: %u, name: %s) tried to withdraw an invalid item (id: " UI64FMTD ")", player->GetGUIDLow(), player->GetName().c_str(), uint64(*itr)); continue; } @@ -366,7 +366,7 @@ void WorldSession::HandleVoidStorageTransfer(WorldPacket& recvData) if (msg != EQUIP_ERR_OK) { SendVoidStorageTransferResult(VOID_TRANSFER_ERROR_INVENTORY_FULL); - sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: HandleVoidStorageTransfer - Player (GUID: %u, name: %s) couldn't withdraw item id " UI64FMTD " because inventory was full.", player->GetGUIDLow(), player->GetName().c_str(), uint64(*itr)); + TC_LOG_DEBUG(LOG_FILTER_NETWORKIO, "WORLD: HandleVoidStorageTransfer - Player (GUID: %u, name: %s) couldn't withdraw item id " UI64FMTD " because inventory was full.", player->GetGUIDLow(), player->GetName().c_str(), uint64(*itr)); return; } @@ -476,7 +476,7 @@ void WorldSession::HandleVoidStorageTransfer(WorldPacket& recvData) void WorldSession::HandleVoidSwapItem(WorldPacket& recvData) { - sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: Received CMSG_VOID_SWAP_ITEM"); + TC_LOG_DEBUG(LOG_FILTER_NETWORKIO, "WORLD: Received CMSG_VOID_SWAP_ITEM"); Player* player = GetPlayer(); uint32 newSlot; @@ -522,20 +522,20 @@ void WorldSession::HandleVoidSwapItem(WorldPacket& recvData) Creature* unit = player->GetNPCIfCanInteractWith(npcGuid, UNIT_NPC_FLAG_VAULTKEEPER); if (!unit) { - sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: HandleVoidSwapItem - Unit (GUID: %u) not found or player can't interact with it.", GUID_LOPART(npcGuid)); + TC_LOG_DEBUG(LOG_FILTER_NETWORKIO, "WORLD: HandleVoidSwapItem - Unit (GUID: %u) not found or player can't interact with it.", GUID_LOPART(npcGuid)); return; } if (!player->IsVoidStorageUnlocked()) { - sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: HandleVoidSwapItem - Player (GUID: %u, name: %s) queried void storage without unlocking it.", player->GetGUIDLow(), player->GetName().c_str()); + TC_LOG_DEBUG(LOG_FILTER_NETWORKIO, "WORLD: HandleVoidSwapItem - Player (GUID: %u, name: %s) queried void storage without unlocking it.", player->GetGUIDLow(), player->GetName().c_str()); return; } uint8 oldSlot; if (!player->GetVoidStorageItem(itemId, oldSlot)) { - sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: HandleVoidSwapItem - Player (GUID: %u, name: %s) requested swapping an invalid item (slot: %u, itemid: " UI64FMTD ").", player->GetGUIDLow(), player->GetName().c_str(), newSlot, uint64(itemId)); + TC_LOG_DEBUG(LOG_FILTER_NETWORKIO, "WORLD: HandleVoidSwapItem - Player (GUID: %u, name: %s) requested swapping an invalid item (slot: %u, itemid: " UI64FMTD ").", player->GetGUIDLow(), player->GetName().c_str(), newSlot, uint64(itemId)); return; } |
