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authorShauren <shauren.trinity@gmail.com>2014-09-20 11:05:30 +0200
committerShauren <shauren.trinity@gmail.com>2014-09-20 11:05:30 +0200
commit8e288dd6731ed608d8285f9f966783ee9b46eebf (patch)
treea0dfb3e110f4ba63214ccde1ade6d633294e4746 /src/server/game/Handlers/LFGHandler.cpp
parent7cbaa028cd3192725ed47226c08fb3e6f82f02d3 (diff)
parent050d56ac21fff48d260908e72e430f212e1d770d (diff)
Merge branch 'master' of https://github.com/TrinityCore/TrinityCore into 4.3.4
Conflicts: src/server/game/Achievements/AchievementMgr.cpp src/server/game/Battlefield/Battlefield.h src/server/game/Battlegrounds/ArenaScore.h src/server/game/Battlegrounds/ArenaTeam.cpp src/server/game/Battlegrounds/ArenaTeam.h src/server/game/Battlegrounds/ArenaTeamMgr.cpp src/server/game/Battlegrounds/BattlegroundMgr.cpp src/server/game/Battlegrounds/BattlegroundMgr.h src/server/game/Battlegrounds/BattlegroundQueue.h src/server/game/Battlegrounds/BattlegroundScore.h src/server/game/Battlegrounds/Zones/BattlegroundAB.h src/server/game/Battlegrounds/Zones/BattlegroundAV.h src/server/game/Battlegrounds/Zones/BattlegroundEY.h src/server/game/Battlegrounds/Zones/BattlegroundIC.h src/server/game/Battlegrounds/Zones/BattlegroundSA.h src/server/game/Battlegrounds/Zones/BattlegroundWS.h src/server/game/DungeonFinding/LFG.h src/server/game/DungeonFinding/LFGMgr.cpp src/server/game/DungeonFinding/LFGMgr.h src/server/game/DungeonFinding/LFGQueue.cpp src/server/game/DungeonFinding/LFGQueue.h src/server/game/Entities/Corpse/Corpse.cpp src/server/game/Entities/Creature/Creature.cpp src/server/game/Entities/Creature/GossipDef.cpp src/server/game/Entities/Creature/GossipDef.h src/server/game/Entities/Creature/TemporarySummon.cpp src/server/game/Entities/DynamicObject/DynamicObject.cpp src/server/game/Entities/Object/Object.cpp src/server/game/Entities/Object/Object.h src/server/game/Entities/Object/ObjectDefines.h src/server/game/Entities/Object/Updates/UpdateData.cpp src/server/game/Entities/Player/Player.cpp src/server/game/Entities/Player/Player.h src/server/game/Entities/Unit/Unit.cpp src/server/game/Entities/Unit/Unit.h src/server/game/Globals/ObjectAccessor.cpp src/server/game/Globals/ObjectAccessor.h src/server/game/Globals/ObjectMgr.cpp src/server/game/Groups/Group.cpp src/server/game/Groups/Group.h src/server/game/Guilds/Guild.cpp src/server/game/Guilds/Guild.h src/server/game/Handlers/AuctionHouseHandler.cpp src/server/game/Handlers/BattleGroundHandler.cpp src/server/game/Handlers/CalendarHandler.cpp src/server/game/Handlers/CharacterHandler.cpp src/server/game/Handlers/ChatHandler.cpp src/server/game/Handlers/GroupHandler.cpp src/server/game/Handlers/GuildHandler.cpp src/server/game/Handlers/ItemHandler.cpp src/server/game/Handlers/LFGHandler.cpp src/server/game/Handlers/MailHandler.cpp src/server/game/Handlers/MiscHandler.cpp src/server/game/Handlers/MovementHandler.cpp src/server/game/Handlers/NPCHandler.cpp src/server/game/Handlers/PetHandler.cpp src/server/game/Handlers/QueryHandler.cpp src/server/game/Handlers/QuestHandler.cpp src/server/game/Handlers/TradeHandler.cpp src/server/game/Handlers/VehicleHandler.cpp src/server/game/Movement/Spline/MoveSplineInit.cpp src/server/game/Server/WorldSession.cpp src/server/game/Server/WorldSession.h src/server/game/Spells/Spell.cpp src/server/scripts/Commands/cs_debug.cpp src/server/scripts/Commands/cs_gm.cpp src/server/scripts/Commands/cs_misc.cpp src/server/scripts/Commands/cs_modify.cpp src/server/scripts/Commands/cs_reset.cpp src/server/scripts/EasternKingdoms/ZulAman/boss_akilzon.cpp src/server/scripts/EasternKingdoms/ZulAman/boss_halazzi.cpp src/server/scripts/EasternKingdoms/ZulAman/boss_hexlord.cpp src/server/scripts/EasternKingdoms/ZulAman/boss_janalai.cpp src/server/scripts/EasternKingdoms/ZulAman/boss_zuljin.cpp src/server/scripts/EasternKingdoms/ZulAman/instance_zulaman.cpp src/server/scripts/EasternKingdoms/ZulAman/zulaman.cpp src/server/scripts/EasternKingdoms/ZulGurub/boss_arlokk.cpp src/server/scripts/EasternKingdoms/ZulGurub/boss_jindo.cpp src/server/scripts/EasternKingdoms/ZulGurub/boss_mandokir.cpp src/server/scripts/EasternKingdoms/ZulGurub/boss_thekal.cpp src/server/scripts/EasternKingdoms/ZulGurub/instance_zulgurub.cpp src/server/scripts/EasternKingdoms/zone_silverpine_forest.cpp src/server/scripts/EasternKingdoms/zone_stormwind_city.cpp src/server/scripts/EasternKingdoms/zone_swamp_of_sorrows.cpp src/server/scripts/EasternKingdoms/zone_tirisfal_glades.cpp src/server/scripts/Kalimdor/zone_azshara.cpp src/server/scripts/Kalimdor/zone_durotar.cpp src/server/scripts/Kalimdor/zone_moonglade.cpp src/server/scripts/Kalimdor/zone_orgrimmar.cpp src/server/scripts/Kalimdor/zone_ungoro_crater.cpp src/server/scripts/Northrend/FrozenHalls/HallsOfReflection/halls_of_reflection.cpp src/server/scripts/Northrend/IcecrownCitadel/boss_the_lich_king.cpp src/server/scripts/Northrend/Naxxramas/boss_kelthuzad.cpp src/server/scripts/OutdoorPvP/OutdoorPvPEP.cpp src/server/scripts/Spells/spell_dk.cpp src/server/scripts/Spells/spell_generic.cpp src/server/shared/Packets/ByteBuffer.h
Diffstat (limited to 'src/server/game/Handlers/LFGHandler.cpp')
-rw-r--r--src/server/game/Handlers/LFGHandler.cpp34
1 files changed, 17 insertions, 17 deletions
diff --git a/src/server/game/Handlers/LFGHandler.cpp b/src/server/game/Handlers/LFGHandler.cpp
index 8f38a940d21..ea8f86e2adf 100644
--- a/src/server/game/Handlers/LFGHandler.cpp
+++ b/src/server/game/Handlers/LFGHandler.cpp
@@ -128,8 +128,8 @@ void WorldSession::HandleLfgLeaveOpcode(WorldPacket& recvData)
{
ObjectGuid leaveGuid;
Group* group = GetPlayer()->GetGroup();
- uint64 guid = GetPlayer()->GetGUID();
- uint64 gguid = group ? group->GetGUID() : guid;
+ ObjectGuid guid = GetPlayer()->GetGUID();
+ ObjectGuid gguid = group ? group->GetGUID() : guid;
recvData.read_skip<uint32>(); // Always 8
recvData.read_skip<uint32>(); // Join date
@@ -221,7 +221,7 @@ void WorldSession::HandleLfgSetRolesOpcode(WorldPacket& recvData)
{
uint8 roles;
recvData >> roles; // Player Group Roles
- uint64 guid = GetPlayer()->GetGUID();
+ ObjectGuid guid = GetPlayer()->GetGUID();
Group* group = GetPlayer()->GetGroup();
if (!group)
{
@@ -229,9 +229,9 @@ void WorldSession::HandleLfgSetRolesOpcode(WorldPacket& recvData)
GetPlayerInfo().c_str());
return;
}
- uint64 gguid = group->GetGUID();
+ ObjectGuid gguid = group->GetGUID();
TC_LOG_DEBUG("lfg", "CMSG_LFG_SET_ROLES: Group %u, Player %s, Roles: %u",
- GUID_LOPART(gguid), GetPlayerInfo().c_str(), roles);
+ gguid.GetCounter(), GetPlayerInfo().c_str(), roles);
sLFGMgr->UpdateRoleCheck(gguid, guid, roles);
}
@@ -251,7 +251,7 @@ void WorldSession::HandleLfgSetBootVoteOpcode(WorldPacket& recvData)
bool agree; // Agree to kick player
recvData >> agree;
- uint64 guid = GetPlayer()->GetGUID();
+ ObjectGuid guid = GetPlayer()->GetGUID();
TC_LOG_DEBUG("lfg", "CMSG_LFG_SET_BOOT_VOTE %s agree: %u",
GetPlayerInfo().c_str(), agree ? 1 : 0);
sLFGMgr->UpdateBoot(guid, agree);
@@ -280,7 +280,7 @@ void WorldSession::HandleLfgGetLockInfoOpcode(WorldPacket& recvData)
void WorldSession::SendLfgPlayerLockInfo()
{
- uint64 guid = GetPlayer()->GetGUID();
+ ObjectGuid guid = GetPlayer()->GetGUID();
// Get Random dungeons that can be done at a certain level and expansion
uint8 level = GetPlayer()->getLevel();
@@ -352,7 +352,7 @@ void WorldSession::SendLfgPlayerLockInfo()
void WorldSession::SendLfgPartyLockInfo()
{
- uint64 guid = GetPlayer()->GetGUID();
+ ObjectGuid guid = GetPlayer()->GetGUID();
Group* group = GetPlayer()->GetGroup();
if (!group)
return;
@@ -365,7 +365,7 @@ void WorldSession::SendLfgPartyLockInfo()
if (!plrg)
continue;
- uint64 pguid = plrg->GetGUID();
+ ObjectGuid pguid = plrg->GetGUID();
if (pguid == guid)
continue;
@@ -407,7 +407,7 @@ void WorldSession::HandleLfgGetStatus(WorldPacket& /*recvData*/)
if (!GetPlayer()->isUsingLfg())
return;
- uint64 guid = GetPlayer()->GetGUID();
+ ObjectGuid guid = GetPlayer()->GetGUID();
lfg::LfgUpdateData updateData = sLFGMgr->GetLfgStatus(guid);
if (GetPlayer()->GetGroup())
@@ -495,10 +495,10 @@ void WorldSession::SendLfgUpdateStatus(lfg::LfgUpdateData const& updateData, boo
SendPacket(&data);
}
-void WorldSession::SendLfgRoleChosen(uint64 guid, uint8 roles)
+void WorldSession::SendLfgRoleChosen(ObjectGuid guid, uint8 roles)
{
TC_LOG_DEBUG("lfg", "SMSG_LFG_ROLE_CHOSEN %s guid: %u roles: %u",
- GetPlayerInfo().c_str(), GUID_LOPART(guid), roles);
+ GetPlayerInfo().c_str(), guid.GetCounter(), roles);
WorldPacket data(SMSG_LFG_ROLE_CHOSEN, 8 + 1 + 4);
data << uint64(guid); // Guid
@@ -529,7 +529,7 @@ void WorldSession::SendLfgRoleCheckUpdate(lfg::LfgRoleCheck const& roleCheck)
if (!roleCheck.roles.empty())
{
// Leader info MUST be sent 1st :S
- uint64 guid = roleCheck.leader;
+ ObjectGuid guid = roleCheck.leader;
uint8 roles = roleCheck.roles.find(guid)->second;
Player* player = ObjectAccessor::FindPlayer(guid);
data << uint64(guid); // Guid
@@ -694,7 +694,7 @@ void WorldSession::SendLfgPlayerReward(lfg::LfgPlayerRewardData const& rewardDat
void WorldSession::SendLfgBootProposalUpdate(lfg::LfgPlayerBoot const& boot)
{
- uint64 guid = GetPlayer()->GetGUID();
+ ObjectGuid guid = GetPlayer()->GetGUID();
lfg::LfgAnswer playerVote = boot.votes.find(guid)->second;
uint8 votesNum = 0;
uint8 agreeNum = 0;
@@ -712,7 +712,7 @@ void WorldSession::SendLfgBootProposalUpdate(lfg::LfgPlayerBoot const& boot)
"didVote: %u - agree: %u - victim: %u votes: %u - agrees: %u - left: %u - "
"needed: %u - reason %s",
GetPlayerInfo().c_str(), uint8(boot.inProgress), uint8(playerVote != lfg::LFG_ANSWER_PENDING),
- uint8(playerVote == lfg::LFG_ANSWER_AGREE), GUID_LOPART(boot.victim), votesNum, agreeNum,
+ uint8(playerVote == lfg::LFG_ANSWER_AGREE), boot.victim.GetCounter(), votesNum, agreeNum,
secsleft, lfg::LFG_GROUP_KICK_VOTES_NEEDED, boot.reason.c_str());
WorldPacket data(SMSG_LFG_BOOT_PROPOSAL_UPDATE, 1 + 1 + 1 + 1 + 8 + 4 + 4 + 4 + 4 + boot.reason.length());
data << uint8(boot.inProgress); // Vote in progress
@@ -730,8 +730,8 @@ void WorldSession::SendLfgBootProposalUpdate(lfg::LfgPlayerBoot const& boot)
void WorldSession::SendLfgUpdateProposal(lfg::LfgProposal const& proposal)
{
- uint64 guid = GetPlayer()->GetGUID();
- uint64 gguid = proposal.players.find(guid)->second.group;
+ ObjectGuid guid = GetPlayer()->GetGUID();
+ ObjectGuid gguid = proposal.players.find(guid)->second.group;
bool silent = !proposal.isNew && gguid == proposal.group;
uint32 dungeonEntry = proposal.dungeonId;
uint32 queueId = sLFGMgr->GetQueueId(_player->GetGUID());