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Diffstat (limited to 'src/server/game/Handlers/LFGHandler.cpp')
-rw-r--r--src/server/game/Handlers/LFGHandler.cpp34
1 files changed, 17 insertions, 17 deletions
diff --git a/src/server/game/Handlers/LFGHandler.cpp b/src/server/game/Handlers/LFGHandler.cpp
index 8f38a940d21..ea8f86e2adf 100644
--- a/src/server/game/Handlers/LFGHandler.cpp
+++ b/src/server/game/Handlers/LFGHandler.cpp
@@ -128,8 +128,8 @@ void WorldSession::HandleLfgLeaveOpcode(WorldPacket& recvData)
{
ObjectGuid leaveGuid;
Group* group = GetPlayer()->GetGroup();
- uint64 guid = GetPlayer()->GetGUID();
- uint64 gguid = group ? group->GetGUID() : guid;
+ ObjectGuid guid = GetPlayer()->GetGUID();
+ ObjectGuid gguid = group ? group->GetGUID() : guid;
recvData.read_skip<uint32>(); // Always 8
recvData.read_skip<uint32>(); // Join date
@@ -221,7 +221,7 @@ void WorldSession::HandleLfgSetRolesOpcode(WorldPacket& recvData)
{
uint8 roles;
recvData >> roles; // Player Group Roles
- uint64 guid = GetPlayer()->GetGUID();
+ ObjectGuid guid = GetPlayer()->GetGUID();
Group* group = GetPlayer()->GetGroup();
if (!group)
{
@@ -229,9 +229,9 @@ void WorldSession::HandleLfgSetRolesOpcode(WorldPacket& recvData)
GetPlayerInfo().c_str());
return;
}
- uint64 gguid = group->GetGUID();
+ ObjectGuid gguid = group->GetGUID();
TC_LOG_DEBUG("lfg", "CMSG_LFG_SET_ROLES: Group %u, Player %s, Roles: %u",
- GUID_LOPART(gguid), GetPlayerInfo().c_str(), roles);
+ gguid.GetCounter(), GetPlayerInfo().c_str(), roles);
sLFGMgr->UpdateRoleCheck(gguid, guid, roles);
}
@@ -251,7 +251,7 @@ void WorldSession::HandleLfgSetBootVoteOpcode(WorldPacket& recvData)
bool agree; // Agree to kick player
recvData >> agree;
- uint64 guid = GetPlayer()->GetGUID();
+ ObjectGuid guid = GetPlayer()->GetGUID();
TC_LOG_DEBUG("lfg", "CMSG_LFG_SET_BOOT_VOTE %s agree: %u",
GetPlayerInfo().c_str(), agree ? 1 : 0);
sLFGMgr->UpdateBoot(guid, agree);
@@ -280,7 +280,7 @@ void WorldSession::HandleLfgGetLockInfoOpcode(WorldPacket& recvData)
void WorldSession::SendLfgPlayerLockInfo()
{
- uint64 guid = GetPlayer()->GetGUID();
+ ObjectGuid guid = GetPlayer()->GetGUID();
// Get Random dungeons that can be done at a certain level and expansion
uint8 level = GetPlayer()->getLevel();
@@ -352,7 +352,7 @@ void WorldSession::SendLfgPlayerLockInfo()
void WorldSession::SendLfgPartyLockInfo()
{
- uint64 guid = GetPlayer()->GetGUID();
+ ObjectGuid guid = GetPlayer()->GetGUID();
Group* group = GetPlayer()->GetGroup();
if (!group)
return;
@@ -365,7 +365,7 @@ void WorldSession::SendLfgPartyLockInfo()
if (!plrg)
continue;
- uint64 pguid = plrg->GetGUID();
+ ObjectGuid pguid = plrg->GetGUID();
if (pguid == guid)
continue;
@@ -407,7 +407,7 @@ void WorldSession::HandleLfgGetStatus(WorldPacket& /*recvData*/)
if (!GetPlayer()->isUsingLfg())
return;
- uint64 guid = GetPlayer()->GetGUID();
+ ObjectGuid guid = GetPlayer()->GetGUID();
lfg::LfgUpdateData updateData = sLFGMgr->GetLfgStatus(guid);
if (GetPlayer()->GetGroup())
@@ -495,10 +495,10 @@ void WorldSession::SendLfgUpdateStatus(lfg::LfgUpdateData const& updateData, boo
SendPacket(&data);
}
-void WorldSession::SendLfgRoleChosen(uint64 guid, uint8 roles)
+void WorldSession::SendLfgRoleChosen(ObjectGuid guid, uint8 roles)
{
TC_LOG_DEBUG("lfg", "SMSG_LFG_ROLE_CHOSEN %s guid: %u roles: %u",
- GetPlayerInfo().c_str(), GUID_LOPART(guid), roles);
+ GetPlayerInfo().c_str(), guid.GetCounter(), roles);
WorldPacket data(SMSG_LFG_ROLE_CHOSEN, 8 + 1 + 4);
data << uint64(guid); // Guid
@@ -529,7 +529,7 @@ void WorldSession::SendLfgRoleCheckUpdate(lfg::LfgRoleCheck const& roleCheck)
if (!roleCheck.roles.empty())
{
// Leader info MUST be sent 1st :S
- uint64 guid = roleCheck.leader;
+ ObjectGuid guid = roleCheck.leader;
uint8 roles = roleCheck.roles.find(guid)->second;
Player* player = ObjectAccessor::FindPlayer(guid);
data << uint64(guid); // Guid
@@ -694,7 +694,7 @@ void WorldSession::SendLfgPlayerReward(lfg::LfgPlayerRewardData const& rewardDat
void WorldSession::SendLfgBootProposalUpdate(lfg::LfgPlayerBoot const& boot)
{
- uint64 guid = GetPlayer()->GetGUID();
+ ObjectGuid guid = GetPlayer()->GetGUID();
lfg::LfgAnswer playerVote = boot.votes.find(guid)->second;
uint8 votesNum = 0;
uint8 agreeNum = 0;
@@ -712,7 +712,7 @@ void WorldSession::SendLfgBootProposalUpdate(lfg::LfgPlayerBoot const& boot)
"didVote: %u - agree: %u - victim: %u votes: %u - agrees: %u - left: %u - "
"needed: %u - reason %s",
GetPlayerInfo().c_str(), uint8(boot.inProgress), uint8(playerVote != lfg::LFG_ANSWER_PENDING),
- uint8(playerVote == lfg::LFG_ANSWER_AGREE), GUID_LOPART(boot.victim), votesNum, agreeNum,
+ uint8(playerVote == lfg::LFG_ANSWER_AGREE), boot.victim.GetCounter(), votesNum, agreeNum,
secsleft, lfg::LFG_GROUP_KICK_VOTES_NEEDED, boot.reason.c_str());
WorldPacket data(SMSG_LFG_BOOT_PROPOSAL_UPDATE, 1 + 1 + 1 + 1 + 8 + 4 + 4 + 4 + 4 + boot.reason.length());
data << uint8(boot.inProgress); // Vote in progress
@@ -730,8 +730,8 @@ void WorldSession::SendLfgBootProposalUpdate(lfg::LfgPlayerBoot const& boot)
void WorldSession::SendLfgUpdateProposal(lfg::LfgProposal const& proposal)
{
- uint64 guid = GetPlayer()->GetGUID();
- uint64 gguid = proposal.players.find(guid)->second.group;
+ ObjectGuid guid = GetPlayer()->GetGUID();
+ ObjectGuid gguid = proposal.players.find(guid)->second.group;
bool silent = !proposal.isNew && gguid == proposal.group;
uint32 dungeonEntry = proposal.dungeonId;
uint32 queueId = sLFGMgr->GetQueueId(_player->GetGUID());