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authorSpp <spp@jorge.gr>2013-11-08 11:12:17 +0100
committerSpp <spp@jorge.gr>2013-11-08 11:12:17 +0100
commitab2d26cb910ea9d24ae87d6342f0cbc264fc16cf (patch)
tree87c7ff135e2c45773a25a900d1872aa6fa8afd08 /src/server/game/Handlers/LFGHandler.cpp
parent990e4c78514e3a3f8e8905cf22dfacbb0c4fba67 (diff)
parent94e2b9332a1f6ceec024338b8f41cd3dca099a40 (diff)
Merge branch 'master' into 4.3.4
Conflicts: src/server/game/AI/EventAI/CreatureEventAI.cpp src/server/game/AI/EventAI/CreatureEventAIMgr.cpp src/server/game/Achievements/AchievementMgr.cpp src/server/game/Battlegrounds/ArenaTeam.cpp src/server/game/Battlegrounds/BattlegroundMgr.cpp src/server/game/Conditions/ConditionMgr.cpp src/server/game/DataStores/DBCStores.cpp src/server/game/DungeonFinding/LFGMgr.cpp src/server/game/Entities/DynamicObject/DynamicObject.cpp src/server/game/Entities/Object/Object.cpp src/server/game/Entities/Object/Updates/UpdateData.cpp src/server/game/Entities/Player/Player.cpp src/server/game/Entities/Unit/Unit.cpp src/server/game/Globals/ObjectMgr.cpp src/server/game/Guilds/Guild.cpp src/server/game/Guilds/GuildMgr.cpp src/server/game/Handlers/AuctionHouseHandler.cpp src/server/game/Handlers/BattleGroundHandler.cpp src/server/game/Handlers/BattlefieldHandler.cpp src/server/game/Handlers/CalendarHandler.cpp src/server/game/Handlers/CharacterHandler.cpp src/server/game/Handlers/ChatHandler.cpp src/server/game/Handlers/GroupHandler.cpp src/server/game/Handlers/GuildHandler.cpp src/server/game/Handlers/ItemHandler.cpp src/server/game/Handlers/LFGHandler.cpp src/server/game/Handlers/MailHandler.cpp src/server/game/Handlers/MiscHandler.cpp src/server/game/Handlers/MovementHandler.cpp src/server/game/Handlers/NPCHandler.cpp src/server/game/Handlers/PetitionsHandler.cpp src/server/game/Handlers/QuestHandler.cpp src/server/game/Handlers/SpellHandler.cpp src/server/game/Handlers/TradeHandler.cpp src/server/game/Instances/InstanceScript.cpp src/server/game/Server/WorldSession.cpp src/server/game/Server/WorldSocket.cpp src/server/game/Spells/Auras/SpellAuraEffects.cpp src/server/game/Spells/Auras/SpellAuras.cpp src/server/game/Spells/Spell.cpp src/server/game/Spells/SpellEffects.cpp src/server/game/Spells/SpellMgr.cpp src/server/game/Tools/PlayerDump.cpp src/server/game/World/World.cpp src/server/scripts/Commands/cs_modify.cpp src/server/scripts/Commands/cs_reload.cpp src/server/scripts/EasternKingdoms/ZulAman/boss_janalai.cpp src/server/scripts/EasternKingdoms/ZulAman/instance_zulaman.cpp src/server/scripts/EasternKingdoms/zone_silverpine_forest.cpp src/server/scripts/Spells/spell_warlock.cpp src/server/worldserver/worldserver.conf.dist
Diffstat (limited to 'src/server/game/Handlers/LFGHandler.cpp')
-rw-r--r--src/server/game/Handlers/LFGHandler.cpp56
1 files changed, 28 insertions, 28 deletions
diff --git a/src/server/game/Handlers/LFGHandler.cpp b/src/server/game/Handlers/LFGHandler.cpp
index 9c0cfe41c5e..69b382be37e 100644
--- a/src/server/game/Handlers/LFGHandler.cpp
+++ b/src/server/game/Handlers/LFGHandler.cpp
@@ -100,7 +100,7 @@ void WorldSession::HandleLfgJoinOpcode(WorldPacket& recvData)
if (!numDungeons)
{
- TC_LOG_DEBUG(LOG_FILTER_LFG, "CMSG_LFG_JOIN %s no dungeons selected", GetPlayerInfo().c_str());
+ TC_LOG_DEBUG("lfg", "CMSG_LFG_JOIN %s no dungeons selected", GetPlayerInfo().c_str());
recvData.rfinish();
return;
}
@@ -115,7 +115,7 @@ void WorldSession::HandleLfgJoinOpcode(WorldPacket& recvData)
newDungeons.insert((dungeon & 0x00FFFFFF)); // remove the type from the dungeon entry
}
- TC_LOG_DEBUG(LOG_FILTER_LFG, "CMSG_LFG_JOIN %s roles: %u, Dungeons: %u, Comment: %s",
+ TC_LOG_DEBUG("lfg", "CMSG_LFG_JOIN %s roles: %u, Dungeons: %u, Comment: %s",
GetPlayerInfo().c_str(), roles, uint8(newDungeons.size()), comment.c_str());
sLFGMgr->JoinLfg(GetPlayer(), uint8(roles), newDungeons, comment);
@@ -151,7 +151,7 @@ void WorldSession::HandleLfgLeaveOpcode(WorldPacket& recvData)
recvData.ReadByteSeq(leaveGuid[1]);
recvData.ReadByteSeq(leaveGuid[5]);
- TC_LOG_DEBUG(LOG_FILTER_LFG, "CMSG_LFG_LEAVE %s in group: %u sent guid " UI64FMTD ".",
+ TC_LOG_DEBUG("lfg", "CMSG_LFG_LEAVE %s in group: %u sent guid " UI64FMTD ".",
GetPlayerInfo().c_str(), group ? 1 : 0, uint64(leaveGuid));
// Check cheating - only leader can leave the queue
@@ -209,7 +209,7 @@ void WorldSession::HandleLfgProposalResultOpcode(WorldPacket& recvData)
recvData.ReadByteSeq(guid1[0]);
recvData.ReadByteSeq(guid1[2]);
- TC_LOG_DEBUG(LOG_FILTER_LFG, "CMSG_LFG_PROPOSAL_RESULT %s proposal: %u accept: %u",
+ TC_LOG_DEBUG("lfg", "CMSG_LFG_PROPOSAL_RESULT %s proposal: %u accept: %u",
GetPlayerInfo().c_str(), proposalID, accept ? 1 : 0);
sLFGMgr->UpdateProposal(proposalID, GetPlayer()->GetGUID(), accept);
}
@@ -222,12 +222,12 @@ void WorldSession::HandleLfgSetRolesOpcode(WorldPacket& recvData)
Group* group = GetPlayer()->GetGroup();
if (!group)
{
- TC_LOG_DEBUG(LOG_FILTER_LFG, "CMSG_LFG_SET_ROLES %s Not in group",
+ TC_LOG_DEBUG("lfg", "CMSG_LFG_SET_ROLES %s Not in group",
GetPlayerInfo().c_str());
return;
}
uint64 gguid = group->GetGUID();
- TC_LOG_DEBUG(LOG_FILTER_LFG, "CMSG_LFG_SET_ROLES: Group %u, Player %s, Roles: %u",
+ TC_LOG_DEBUG("lfg", "CMSG_LFG_SET_ROLES: Group %u, Player %s, Roles: %u",
GUID_LOPART(gguid), GetPlayerInfo().c_str(), roles);
sLFGMgr->UpdateRoleCheck(gguid, guid, roles);
}
@@ -237,7 +237,7 @@ void WorldSession::HandleLfgSetCommentOpcode(WorldPacket& recvData)
std::string comment;
recvData >> comment;
- TC_LOG_DEBUG(LOG_FILTER_LFG, "CMSG_LFG_SET_COMMENT %s comment: %s",
+ TC_LOG_DEBUG("lfg", "CMSG_LFG_SET_COMMENT %s comment: %s",
GetPlayerInfo().c_str(), comment.c_str());
sLFGMgr->SetComment(GetPlayer()->GetGUID(), comment);
@@ -249,7 +249,7 @@ void WorldSession::HandleLfgSetBootVoteOpcode(WorldPacket& recvData)
recvData >> agree;
uint64 guid = GetPlayer()->GetGUID();
- TC_LOG_DEBUG(LOG_FILTER_LFG, "CMSG_LFG_SET_BOOT_VOTE %s agree: %u",
+ TC_LOG_DEBUG("lfg", "CMSG_LFG_SET_BOOT_VOTE %s agree: %u",
GetPlayerInfo().c_str(), agree ? 1 : 0);
sLFGMgr->UpdateBoot(guid, agree);
}
@@ -259,7 +259,7 @@ void WorldSession::HandleLfgTeleportOpcode(WorldPacket& recvData)
bool out;
recvData >> out;
- TC_LOG_DEBUG(LOG_FILTER_LFG, "CMSG_LFG_TELEPORT %s out: %u",
+ TC_LOG_DEBUG("lfg", "CMSG_LFG_TELEPORT %s out: %u",
GetPlayerInfo().c_str(), out ? 1 : 0);
sLFGMgr->TeleportPlayer(GetPlayer(), out, true);
}
@@ -267,7 +267,7 @@ void WorldSession::HandleLfgTeleportOpcode(WorldPacket& recvData)
void WorldSession::HandleLfgGetLockInfoOpcode(WorldPacket& recvData)
{
bool forPlayer = recvData.ReadBit();
- TC_LOG_DEBUG(LOG_FILTER_LFG, "CMSG_LFG_LOCK_INFO_REQUEST %s for %s", GetPlayerInfo().c_str(), (forPlayer ? "player" : "party"));
+ TC_LOG_DEBUG("lfg", "CMSG_LFG_LOCK_INFO_REQUEST %s for %s", GetPlayerInfo().c_str(), (forPlayer ? "player" : "party"));
if (forPlayer)
SendLfgPlayerLockInfo();
@@ -289,7 +289,7 @@ void WorldSession::SendLfgPlayerLockInfo()
uint32 rsize = uint32(randomDungeons.size());
uint32 lsize = uint32(lock.size());
- TC_LOG_DEBUG(LOG_FILTER_LFG, "SMSG_LFG_PLAYER_INFO %s", GetPlayerInfo().c_str());
+ TC_LOG_DEBUG("lfg", "SMSG_LFG_PLAYER_INFO %s", GetPlayerInfo().c_str());
WorldPacket data(SMSG_LFG_PLAYER_INFO, 1 + rsize * (4 + 1 + 4 + 4 + 4 + 4 + 1 + 4 + 4 + 4) + 4 + lsize * (1 + 4 + 4 + 4 + 4 + 1 + 4 + 4 + 4));
data << uint8(randomDungeons.size()); // Random Dungeon count
@@ -373,7 +373,7 @@ void WorldSession::SendLfgPartyLockInfo()
for (lfg::LfgLockPartyMap::const_iterator it = lockMap.begin(); it != lockMap.end(); ++it)
size += 8 + 4 + uint32(it->second.size()) * (4 + 4 + 4 + 4);
- TC_LOG_DEBUG(LOG_FILTER_LFG, "SMSG_LFG_PARTY_INFO %s", GetPlayerInfo().c_str());
+ TC_LOG_DEBUG("lfg", "SMSG_LFG_PARTY_INFO %s", GetPlayerInfo().c_str());
WorldPacket data(SMSG_LFG_PARTY_INFO, 1 + size);
BuildPartyLockDungeonBlock(data, lockMap);
SendPacket(&data);
@@ -383,7 +383,7 @@ void WorldSession::HandleLfrJoinOpcode(WorldPacket& recvData)
{
uint32 entry; // Raid id to search
recvData >> entry;
- TC_LOG_DEBUG(LOG_FILTER_LFG, "CMSG_LFG_LFR_JOIN %s dungeon entry: %u",
+ TC_LOG_DEBUG("lfg", "CMSG_LFG_LFR_JOIN %s dungeon entry: %u",
GetPlayerInfo().c_str(), entry);
//SendLfrUpdateListOpcode(entry);
}
@@ -392,14 +392,14 @@ void WorldSession::HandleLfrLeaveOpcode(WorldPacket& recvData)
{
uint32 dungeonId; // Raid id queue to leave
recvData >> dungeonId;
- TC_LOG_DEBUG(LOG_FILTER_LFG, "CMSG_LFG_LFR_LEAVE %s dungeonId: %u",
+ TC_LOG_DEBUG("lfg", "CMSG_LFG_LFR_LEAVE %s dungeonId: %u",
GetPlayerInfo().c_str(), dungeonId);
//sLFGMgr->LeaveLfr(GetPlayer(), dungeonId);
}
void WorldSession::HandleLfgGetStatus(WorldPacket& /*recvData*/)
{
- TC_LOG_DEBUG(LOG_FILTER_LFG, "CMSG_LFG_GET_STATUS %s", GetPlayerInfo().c_str());
+ TC_LOG_DEBUG("lfg", "CMSG_LFG_GET_STATUS %s", GetPlayerInfo().c_str());
if (!GetPlayer()->isUsingLfg())
return;
@@ -451,7 +451,7 @@ void WorldSession::SendLfgUpdateStatus(lfg::LfgUpdateData const& updateData, boo
break;
}
- TC_LOG_DEBUG(LOG_FILTER_LFG, "SMSG_LFG_UPDATE_STATUS %s updatetype: %u, party %s",
+ TC_LOG_DEBUG("lfg", "SMSG_LFG_UPDATE_STATUS %s updatetype: %u, party %s",
GetPlayerInfo().c_str(), updateData.updateType, party ? "true" : "false");
WorldPacket data(SMSG_LFG_UPDATE_STATUS, 1 + 8 + 3 + 2 + 1 + updateData.comment.length() + 4 + 4 + 1 + 1 + 1 + 4 + size);
@@ -494,7 +494,7 @@ void WorldSession::SendLfgUpdateStatus(lfg::LfgUpdateData const& updateData, boo
void WorldSession::SendLfgRoleChosen(uint64 guid, uint8 roles)
{
- TC_LOG_DEBUG(LOG_FILTER_LFG, "SMSG_LFG_ROLE_CHOSEN %s guid: %u roles: %u",
+ TC_LOG_DEBUG("lfg", "SMSG_LFG_ROLE_CHOSEN %s guid: %u roles: %u",
GetPlayerInfo().c_str(), GUID_LOPART(guid), roles);
WorldPacket data(SMSG_LFG_ROLE_CHOSEN, 8 + 1 + 4);
@@ -512,7 +512,7 @@ void WorldSession::SendLfgRoleCheckUpdate(lfg::LfgRoleCheck const& roleCheck)
else
dungeons = roleCheck.dungeons;
- TC_LOG_DEBUG(LOG_FILTER_LFG, "SMSG_LFG_ROLE_CHECK_UPDATE %s", GetPlayerInfo().c_str());
+ TC_LOG_DEBUG("lfg", "SMSG_LFG_ROLE_CHECK_UPDATE %s", GetPlayerInfo().c_str());
WorldPacket data(SMSG_LFG_ROLE_CHECK_UPDATE, 4 + 1 + 1 + dungeons.size() * 4 + 1 + roleCheck.roles.size() * (8 + 1 + 4 + 1));
data << uint32(roleCheck.state); // Check result
@@ -559,7 +559,7 @@ void WorldSession::SendLfgJoinResult(lfg::LfgJoinResultData const& joinData)
for (lfg::LfgLockPartyMap::const_iterator it = joinData.lockmap.begin(); it != joinData.lockmap.end(); ++it)
size += 8 + 4 + uint32(it->second.size()) * (4 + 4 + 4 + 4);
- TC_LOG_DEBUG(LOG_FILTER_LFG, "SMSG_LFG_JOIN_RESULT %s checkResult: %u checkValue: %u",
+ TC_LOG_DEBUG("lfg", "SMSG_LFG_JOIN_RESULT %s checkResult: %u checkValue: %u",
GetPlayerInfo().c_str(), joinData.result, joinData.state);
WorldPacket data(SMSG_LFG_JOIN_RESULT, 4 + 4 + size);
@@ -626,7 +626,7 @@ void WorldSession::SendLfgJoinResult(lfg::LfgJoinResultData const& joinData)
void WorldSession::SendLfgQueueStatus(lfg::LfgQueueStatusData const& queueData)
{
- TC_LOG_DEBUG(LOG_FILTER_LFG, "SMSG_LFG_QUEUE_STATUS %s dungeon: %u, waitTime: %d, "
+ TC_LOG_DEBUG("lfg", "SMSG_LFG_QUEUE_STATUS %s dungeon: %u, waitTime: %d, "
"avgWaitTime: %d, waitTimeTanks: %d, waitTimeHealer: %d, waitTimeDps: %d, "
"queuedTime: %u, tanks: %u, healers: %u, dps: %u",
GetPlayerInfo().c_str(), queueData.dungeonId, queueData.waitTime, queueData.waitTimeAvg,
@@ -674,7 +674,7 @@ void WorldSession::SendLfgPlayerReward(lfg::LfgPlayerRewardData const& rewardDat
if (!rewardData.rdungeonEntry || !rewardData.sdungeonEntry || !rewardData.quest)
return;
- TC_LOG_DEBUG(LOG_FILTER_LFG, "SMSG_LFG_PLAYER_REWARD %s rdungeonEntry: %u, sdungeonEntry: %u, done: %u",
+ TC_LOG_DEBUG("lfg", "SMSG_LFG_PLAYER_REWARD %s rdungeonEntry: %u, sdungeonEntry: %u, done: %u",
GetPlayerInfo().c_str(), rewardData.rdungeonEntry, rewardData.sdungeonEntry, rewardData.done);
uint8 itemNum = rewardData.quest->GetRewItemsCount() + rewardData.quest->GetRewCurrencyCount();
@@ -702,7 +702,7 @@ void WorldSession::SendLfgBootProposalUpdate(lfg::LfgPlayerBoot const& boot)
++agreeNum;
}
}
- TC_LOG_DEBUG(LOG_FILTER_LFG, "SMSG_LFG_BOOT_PROPOSAL_UPDATE %s inProgress: %u - "
+ TC_LOG_DEBUG("lfg", "SMSG_LFG_BOOT_PROPOSAL_UPDATE %s inProgress: %u - "
"didVote: %u - agree: %u - victim: %u votes: %u - agrees: %u - left: %u - "
"needed: %u - reason %s",
GetPlayerInfo().c_str(), uint8(boot.inProgress), uint8(playerVote != lfg::LFG_ANSWER_PENDING),
@@ -731,7 +731,7 @@ void WorldSession::SendLfgUpdateProposal(lfg::LfgProposal const& proposal)
uint32 queueId = sLFGMgr->GetQueueId(_player->GetGUID());
time_t joinTime = sLFGMgr->GetQueueJoinTime(_player->GetGUID());
- TC_LOG_DEBUG(LOG_FILTER_LFG, "SMSG_LFG_PROPOSAL_UPDATE %s state: %u",
+ TC_LOG_DEBUG("lfg", "SMSG_LFG_PROPOSAL_UPDATE %s state: %u",
GetPlayerInfo().c_str(), proposal.state);
// show random dungeon if player selected random dungeon and it's not lfg group
@@ -825,7 +825,7 @@ void WorldSession::SendLfgUpdateProposal(lfg::LfgProposal const& proposal)
void WorldSession::SendLfgLfrList(bool update)
{
- TC_LOG_DEBUG(LOG_FILTER_LFG, "SMSG_LFG_LFR_LIST %s update: %u",
+ TC_LOG_DEBUG("lfg", "SMSG_LFG_LFR_LIST %s update: %u",
GetPlayerInfo().c_str(), update ? 1 : 0);
WorldPacket data(SMSG_LFG_UPDATE_SEARCH, 1);
data << uint8(update); // In Lfg Queue?
@@ -834,14 +834,14 @@ void WorldSession::SendLfgLfrList(bool update)
void WorldSession::SendLfgDisabled()
{
- TC_LOG_DEBUG(LOG_FILTER_LFG, "SMSG_LFG_DISABLED %s", GetPlayerInfo().c_str());
+ TC_LOG_DEBUG("lfg", "SMSG_LFG_DISABLED %s", GetPlayerInfo().c_str());
WorldPacket data(SMSG_LFG_DISABLED, 0);
SendPacket(&data);
}
void WorldSession::SendLfgOfferContinue(uint32 dungeonEntry)
{
- TC_LOG_DEBUG(LOG_FILTER_LFG, "SMSG_LFG_OFFER_CONTINUE %s dungeon entry: %u",
+ TC_LOG_DEBUG("lfg", "SMSG_LFG_OFFER_CONTINUE %s dungeon entry: %u",
GetPlayerInfo().c_str(), dungeonEntry);
WorldPacket data(SMSG_LFG_OFFER_CONTINUE, 4);
data << uint32(dungeonEntry);
@@ -850,7 +850,7 @@ void WorldSession::SendLfgOfferContinue(uint32 dungeonEntry)
void WorldSession::SendLfgTeleportError(uint8 err)
{
- TC_LOG_DEBUG(LOG_FILTER_LFG, "SMSG_LFG_TELEPORT_DENIED %s reason: %u",
+ TC_LOG_DEBUG("lfg", "SMSG_LFG_TELEPORT_DENIED %s reason: %u",
GetPlayerInfo().c_str(), err);
WorldPacket data(SMSG_LFG_TELEPORT_DENIED, 4);
data << uint32(err); // Error
@@ -860,7 +860,7 @@ void WorldSession::SendLfgTeleportError(uint8 err)
/*
void WorldSession::SendLfrUpdateListOpcode(uint32 dungeonEntry)
{
- TC_LOG_DEBUG(LOG_FILTER_PACKETIO, "SMSG_LFG_UPDATE_LIST %s dungeon entry: %u",
+ TC_LOG_DEBUG("network", "SMSG_LFG_UPDATE_LIST %s dungeon entry: %u",
GetPlayerInfo().c_str(), dungeonEntry);
WorldPacket data(SMSG_LFG_UPDATE_LIST);
SendPacket(&data);