diff options
author | Ovahlord <dreadkiller@gmx.de> | 2023-11-28 02:00:51 +0100 |
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committer | Ovahlord <dreadkiller@gmx.de> | 2023-11-28 02:00:51 +0100 |
commit | 00c1f57c8bcd22bbf202f921d9670b1af9c3b3fd (patch) | |
tree | 05e305cea0fb7a8f0075056f69e32a4e542f4153 /src/server/game/Handlers/LootHandler.cpp | |
parent | bbb320f39013bb540d69a36fe7be72c1ac6ba9d3 (diff) |
Core/Items: restore item random properties handling
Diffstat (limited to 'src/server/game/Handlers/LootHandler.cpp')
-rw-r--r-- | src/server/game/Handlers/LootHandler.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/server/game/Handlers/LootHandler.cpp b/src/server/game/Handlers/LootHandler.cpp index 45ac22bcef5..a6bbe5a38d8 100644 --- a/src/server/game/Handlers/LootHandler.cpp +++ b/src/server/game/Handlers/LootHandler.cpp @@ -462,7 +462,7 @@ void WorldSession::HandleLootMasterGiveOpcode(WorldPackets::Loot::MasterLootItem } // now move item from loot to target inventory - Item* newitem = target->StoreNewItem(dest, item.itemid, true, item.GetAllowedLooters(), item.context); + Item* newitem = target->StoreNewItem(dest, item.itemid, true, item.randomProperties, item.GetAllowedLooters(), item.context); aeResult.Add(newitem, item.count, loot->loot_type, loot->GetDungeonEncounterId()); // mark as looted |