diff options
author | Shauren <shauren.trinity@gmail.com> | 2025-07-11 17:40:34 +0200 |
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committer | Shauren <shauren.trinity@gmail.com> | 2025-07-11 17:40:34 +0200 |
commit | cbb532e4bec11d59f2072441a43b7c797de6d16d (patch) | |
tree | 27a0dc63805e527d2f47744963fc2f341493ce27 /src/server/game/Handlers/LootHandler.cpp | |
parent | ae197a62b77cd93799571b16756c372081704929 (diff) |
Core/Groups: Use iterators instead of raw LinkedListElement to interact with group members
Diffstat (limited to 'src/server/game/Handlers/LootHandler.cpp')
-rw-r--r-- | src/server/game/Handlers/LootHandler.cpp | 7 |
1 files changed, 2 insertions, 5 deletions
diff --git a/src/server/game/Handlers/LootHandler.cpp b/src/server/game/Handlers/LootHandler.cpp index e73fe2a5203..695caeb7282 100644 --- a/src/server/game/Handlers/LootHandler.cpp +++ b/src/server/game/Handlers/LootHandler.cpp @@ -155,12 +155,9 @@ void WorldSession::HandleLootMoneyOpcode(WorldPackets::Loot::LootMoney& /*packet Group* group = player->GetGroup(); std::vector<Player*> playersNear; - for (GroupReference* itr = group->GetFirstMember(); itr != nullptr; itr = itr->next()) + for (GroupReference const& itr : group->GetMembers()) { - Player* member = itr->GetSource(); - if (!member) - continue; - + Player* member = itr.GetSource(); if (!loot->HasAllowedLooter(member->GetGUID())) continue; |