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authorWyrserth <43747507+Wyrserth@users.noreply.github.com>2019-06-15 14:17:29 +0200
committerGiacomo Pozzoni <giacomopoz@gmail.com>2019-06-15 14:17:29 +0200
commite6ad9b10cf381625ca1955cf6081ea1a8b14de11 (patch)
tree94f9ead37f84004dae8c58838623fa2d10da6df6 /src/server/game/Handlers/LootHandler.cpp
parent678f3dd687432b4229d903a8acfb882c2336e168 (diff)
Core/Loot: fix some issues with master loot and don't allow players to see soulbound recipes that they already learned in the loot window. (#23410)
Diffstat (limited to 'src/server/game/Handlers/LootHandler.cpp')
-rw-r--r--src/server/game/Handlers/LootHandler.cpp4
1 files changed, 1 insertions, 3 deletions
diff --git a/src/server/game/Handlers/LootHandler.cpp b/src/server/game/Handlers/LootHandler.cpp
index a685d6c0fbc..557cab0cb4e 100644
--- a/src/server/game/Handlers/LootHandler.cpp
+++ b/src/server/game/Handlers/LootHandler.cpp
@@ -453,7 +453,7 @@ void WorldSession::HandleLootMasterGiveOpcode(WorldPacket& recvData)
ItemPosCountVec dest;
InventoryResult msg = target->CanStoreNewItem(NULL_BAG, NULL_SLOT, dest, item.itemid, item.count);
- if (item.follow_loot_rules && !item.AllowedForPlayer(target))
+ if (!item.AllowedForPlayer(target, true))
msg = EQUIP_ERR_YOU_CAN_NEVER_USE_THAT_ITEM;
if (msg != EQUIP_ERR_OK)
{
@@ -463,8 +463,6 @@ void WorldSession::HandleLootMasterGiveOpcode(WorldPacket& recvData)
_player->SendLootError(lootguid, LOOT_ERROR_MASTER_INV_FULL);
else
_player->SendLootError(lootguid, LOOT_ERROR_MASTER_OTHER);
-
- target->SendEquipError(msg, nullptr, nullptr, item.itemid);
return;
}