diff options
author | Shauren <shauren.trinity@gmail.com> | 2014-10-29 21:13:21 +0100 |
---|---|---|
committer | Shauren <shauren.trinity@gmail.com> | 2014-10-29 21:13:21 +0100 |
commit | 15fbb6f46fb24fdc6f91786543b32f247e6525fc (patch) | |
tree | 3d07a448e71dae1d948aa5a49b4ea818b2e9a986 /src/server/game/Handlers/MailHandler.cpp | |
parent | 13281fef3c85688df18b5ea7cfab74411c6529f7 (diff) |
Core/Entites: Updated GUID format
Diffstat (limited to 'src/server/game/Handlers/MailHandler.cpp')
-rw-r--r-- | src/server/game/Handlers/MailHandler.cpp | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/src/server/game/Handlers/MailHandler.cpp b/src/server/game/Handlers/MailHandler.cpp index 2864bf62405..ce7cdad7247 100644 --- a/src/server/game/Handlers/MailHandler.cpp +++ b/src/server/game/Handlers/MailHandler.cpp @@ -553,7 +553,7 @@ void WorldSession::HandleMailTakeItem(WorldPacket& recvData) if (m->COD > 0) //if there is COD, take COD money from player and send them to sender by mail { - ObjectGuid sender_guid(HighGuid::Player, m->sender); + ObjectGuid sender_guid = ObjectGuid::Create<HighGuid::Player>(m->sender); Player* receiver = ObjectAccessor::FindConnectedPlayer(sender_guid); uint32 sender_accId = 0; @@ -707,7 +707,7 @@ void WorldSession::HandleGetMailList(WorldPacket& recvData) switch ((*itr)->messageType) { case MAIL_NORMAL: // sender guid - data << ObjectGuid(HighGuid::Player, (*itr)->sender); + data << ObjectGuid::Create<HighGuid::Player>((*itr)->sender); break; case MAIL_CREATURE: case MAIL_GAMEOBJECT: @@ -816,7 +816,7 @@ void WorldSession::HandleMailCreateTextItem(WorldPacket& recvData) bodyItem->SetText(m->body); if (m->messageType == MAIL_NORMAL) - bodyItem->SetGuidValue(ITEM_FIELD_CREATOR, ObjectGuid(HighGuid::Player, m->sender)); + bodyItem->SetGuidValue(ITEM_FIELD_CREATOR, ObjectGuid::Create<HighGuid::Player>(m->sender)); bodyItem->SetFlag(ITEM_FIELD_FLAGS, ITEM_FLAG_MAIL_TEXT_MASK); @@ -871,7 +871,7 @@ void WorldSession::HandleQueryNextMailTime(WorldPacket& /*recvData*/) if (sentSenders.count(m->sender)) continue; - data << (m->messageType == MAIL_NORMAL ? ObjectGuid(HighGuid::Player, m->sender) : ObjectGuid::Empty); // player guid + data << (m->messageType == MAIL_NORMAL ? ObjectGuid::Create<HighGuid::Player>(m->sender) : ObjectGuid::Empty); // player guid data << uint32(m->messageType != MAIL_NORMAL ? m->sender : 0); // non-player entries data << uint32(m->messageType); data << uint32(m->stationery); |