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authorShauren <shauren.trinity@gmail.com>2014-10-29 21:13:21 +0100
committerShauren <shauren.trinity@gmail.com>2014-10-29 21:13:21 +0100
commit15fbb6f46fb24fdc6f91786543b32f247e6525fc (patch)
tree3d07a448e71dae1d948aa5a49b4ea818b2e9a986 /src/server/game/Handlers/MailHandler.cpp
parent13281fef3c85688df18b5ea7cfab74411c6529f7 (diff)
Core/Entites: Updated GUID format
Diffstat (limited to 'src/server/game/Handlers/MailHandler.cpp')
-rw-r--r--src/server/game/Handlers/MailHandler.cpp8
1 files changed, 4 insertions, 4 deletions
diff --git a/src/server/game/Handlers/MailHandler.cpp b/src/server/game/Handlers/MailHandler.cpp
index 2864bf62405..ce7cdad7247 100644
--- a/src/server/game/Handlers/MailHandler.cpp
+++ b/src/server/game/Handlers/MailHandler.cpp
@@ -553,7 +553,7 @@ void WorldSession::HandleMailTakeItem(WorldPacket& recvData)
if (m->COD > 0) //if there is COD, take COD money from player and send them to sender by mail
{
- ObjectGuid sender_guid(HighGuid::Player, m->sender);
+ ObjectGuid sender_guid = ObjectGuid::Create<HighGuid::Player>(m->sender);
Player* receiver = ObjectAccessor::FindConnectedPlayer(sender_guid);
uint32 sender_accId = 0;
@@ -707,7 +707,7 @@ void WorldSession::HandleGetMailList(WorldPacket& recvData)
switch ((*itr)->messageType)
{
case MAIL_NORMAL: // sender guid
- data << ObjectGuid(HighGuid::Player, (*itr)->sender);
+ data << ObjectGuid::Create<HighGuid::Player>((*itr)->sender);
break;
case MAIL_CREATURE:
case MAIL_GAMEOBJECT:
@@ -816,7 +816,7 @@ void WorldSession::HandleMailCreateTextItem(WorldPacket& recvData)
bodyItem->SetText(m->body);
if (m->messageType == MAIL_NORMAL)
- bodyItem->SetGuidValue(ITEM_FIELD_CREATOR, ObjectGuid(HighGuid::Player, m->sender));
+ bodyItem->SetGuidValue(ITEM_FIELD_CREATOR, ObjectGuid::Create<HighGuid::Player>(m->sender));
bodyItem->SetFlag(ITEM_FIELD_FLAGS, ITEM_FLAG_MAIL_TEXT_MASK);
@@ -871,7 +871,7 @@ void WorldSession::HandleQueryNextMailTime(WorldPacket& /*recvData*/)
if (sentSenders.count(m->sender))
continue;
- data << (m->messageType == MAIL_NORMAL ? ObjectGuid(HighGuid::Player, m->sender) : ObjectGuid::Empty); // player guid
+ data << (m->messageType == MAIL_NORMAL ? ObjectGuid::Create<HighGuid::Player>(m->sender) : ObjectGuid::Empty); // player guid
data << uint32(m->messageType != MAIL_NORMAL ? m->sender : 0); // non-player entries
data << uint32(m->messageType);
data << uint32(m->stationery);