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author | Shauren <shauren.trinity@gmail.com> | 2016-04-08 22:32:15 +0200 |
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committer | Shauren <shauren.trinity@gmail.com> | 2016-04-08 22:32:15 +0200 |
commit | 3f7e6af49ede1a352b20bc02f59db1ac42a393ad (patch) | |
tree | 35141d21a7fbcce1852ebbf06b5e58cb34d71dd6 /src/server/game/Handlers/MiscHandler.cpp | |
parent | 6dfc4771a1c4cd127f514eba8faa841f430d2c04 (diff) |
Properly rename the stand state method...
Diffstat (limited to 'src/server/game/Handlers/MiscHandler.cpp')
-rw-r--r-- | src/server/game/Handlers/MiscHandler.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/server/game/Handlers/MiscHandler.cpp b/src/server/game/Handlers/MiscHandler.cpp index b1038b85235..8ae37065726 100644 --- a/src/server/game/Handlers/MiscHandler.cpp +++ b/src/server/game/Handlers/MiscHandler.cpp @@ -405,7 +405,7 @@ void WorldSession::HandleLogoutRequestOpcode(WorldPacket& /*recvData*/) // not set flags if player can't free move to prevent lost state at logout cancel if (GetPlayer()->CanFreeMove()) { - if (GetPlayer()->SetStandState() == UNIT_STAND_STATE_STAND) + if (GetPlayer()->GetStandState() == UNIT_STAND_STATE_STAND) GetPlayer()->SetStandState(UNIT_STAND_STATE_SIT); WorldPacket data(SMSG_FORCE_MOVE_ROOT, (8+4)); // guess size |