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authorShauren <shauren.trinity@gmail.com>2014-06-28 16:24:54 +0200
committerShauren <shauren.trinity@gmail.com>2014-06-28 16:24:54 +0200
commit4c1ccc36a2fabe71c4f126f73aed3b4f6ce9320d (patch)
tree87582b9ac3b0b63fee17b2286d8f230f1699ee6a /src/server/game/Handlers/MiscHandler.cpp
parentaf10f2807eeb272fa8b3667c4b9d7183b9681c69 (diff)
Core/PacketIO: Enabled a few movement opcodes (they are mostly skipped anyway, just like for 3.3.5a)
Diffstat (limited to 'src/server/game/Handlers/MiscHandler.cpp')
-rw-r--r--src/server/game/Handlers/MiscHandler.cpp8
1 files changed, 0 insertions, 8 deletions
diff --git a/src/server/game/Handlers/MiscHandler.cpp b/src/server/game/Handlers/MiscHandler.cpp
index 7a66d747342..26f27ad817d 100644
--- a/src/server/game/Handlers/MiscHandler.cpp
+++ b/src/server/game/Handlers/MiscHandler.cpp
@@ -1669,17 +1669,9 @@ void WorldSession::HandleMoveSetCanFlyAckOpcode(WorldPacket& recvData)
// fly mode on/off
TC_LOG_DEBUG("network", "WORLD: CMSG_MOVE_SET_CAN_FLY_ACK");
- uint64 guid; // guid - unused
- recvData.readPackGUID(guid);
-
- recvData.read_skip<uint32>(); // unk
-
MovementInfo movementInfo;
- movementInfo.guid = guid;
_player->ReadMovementInfo(recvData, &movementInfo);
- recvData.read_skip<float>(); // unk2
-
_player->m_mover->m_movementInfo.flags = movementInfo.GetMovementFlags();
}