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authorShauren <shauren.trinity@gmail.com>2014-10-23 21:34:03 +0200
committerShauren <shauren.trinity@gmail.com>2014-10-23 21:34:03 +0200
commit76f1f85d8bc3f9dda2ee174f457b5f07468a7dc5 (patch)
tree887fa1af7cf4b26a2de2097c13de0e5fe3e3a0c7 /src/server/game/Handlers/MiscHandler.cpp
parent2f368984094181f2aa9b1ae1c73ce182469e5037 (diff)
Core/Entities: Second part of required database changes for migrating guids to 128 bit - all fields storing lowguid must be extended to uint64
Diffstat (limited to 'src/server/game/Handlers/MiscHandler.cpp')
-rw-r--r--src/server/game/Handlers/MiscHandler.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/server/game/Handlers/MiscHandler.cpp b/src/server/game/Handlers/MiscHandler.cpp
index 27342174a23..36d96b46983 100644
--- a/src/server/game/Handlers/MiscHandler.cpp
+++ b/src/server/game/Handlers/MiscHandler.cpp
@@ -526,8 +526,8 @@ void WorldSession::HandleRequestCemeteryList(WorldPacket& /*recvPacket*/)
if (graveyardIds.empty())
{
- TC_LOG_DEBUG("network", "No graveyards found for zone %u for player %u (team %u) in CMSG_REQUEST_CEMETERY_LIST",
- zoneId, m_GUIDLow, team);
+ TC_LOG_DEBUG("network", "No graveyards found for zone %u for %s (team %u) in CMSG_REQUEST_CEMETERY_LIST",
+ zoneId, _player->GetGUID().ToString().c_str(), team);
return;
}