diff options
author | Shauren <shauren.trinity@gmail.com> | 2014-10-23 21:34:03 +0200 |
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committer | Shauren <shauren.trinity@gmail.com> | 2014-10-23 21:34:03 +0200 |
commit | 76f1f85d8bc3f9dda2ee174f457b5f07468a7dc5 (patch) | |
tree | 887fa1af7cf4b26a2de2097c13de0e5fe3e3a0c7 /src/server/game/Handlers/MiscHandler.cpp | |
parent | 2f368984094181f2aa9b1ae1c73ce182469e5037 (diff) |
Core/Entities: Second part of required database changes for migrating guids to 128 bit - all fields storing lowguid must be extended to uint64
Diffstat (limited to 'src/server/game/Handlers/MiscHandler.cpp')
-rw-r--r-- | src/server/game/Handlers/MiscHandler.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/src/server/game/Handlers/MiscHandler.cpp b/src/server/game/Handlers/MiscHandler.cpp index 27342174a23..36d96b46983 100644 --- a/src/server/game/Handlers/MiscHandler.cpp +++ b/src/server/game/Handlers/MiscHandler.cpp @@ -526,8 +526,8 @@ void WorldSession::HandleRequestCemeteryList(WorldPacket& /*recvPacket*/) if (graveyardIds.empty()) { - TC_LOG_DEBUG("network", "No graveyards found for zone %u for player %u (team %u) in CMSG_REQUEST_CEMETERY_LIST", - zoneId, m_GUIDLow, team); + TC_LOG_DEBUG("network", "No graveyards found for zone %u for %s (team %u) in CMSG_REQUEST_CEMETERY_LIST", + zoneId, _player->GetGUID().ToString().c_str(), team); return; } |