diff options
author | Giacomo Pozzoni <giacomopoz@gmail.com> | 2020-04-04 19:16:37 +0200 |
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committer | jackpoz <giacomopoz@gmail.com> | 2020-04-05 19:10:57 +0200 |
commit | 468ecb7252ea4eabd37e11b9ddbbb96ffd26bd7e (patch) | |
tree | 7dfeaaff13a8aeeca13b786f5ba1d1e761fdf996 /src/server/game/Handlers/MovementHandler.cpp | |
parent | af1260c40e333e0d2d506128099f8263f5f2304f (diff) |
Core/Logs: Log full guid instead of just low guid
Diffstat (limited to 'src/server/game/Handlers/MovementHandler.cpp')
-rw-r--r-- | src/server/game/Handlers/MovementHandler.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/server/game/Handlers/MovementHandler.cpp b/src/server/game/Handlers/MovementHandler.cpp index 7f4d1a053b3..26a357da7ab 100644 --- a/src/server/game/Handlers/MovementHandler.cpp +++ b/src/server/game/Handlers/MovementHandler.cpp @@ -83,7 +83,7 @@ void WorldSession::HandleMoveWorldportAck() // while the player is in transit, for example the map may get full if (!newMap || newMap->CannotEnter(player)) { - TC_LOG_ERROR("network", "Map %d (%s) could not be created for player %d (%s), porting player to homebind", loc.GetMapId(), newMap ? newMap->GetMapName() : "Unknown", player->GetGUID().GetCounter(), player->GetName().c_str()); + TC_LOG_ERROR("network", "Map %d (%s) could not be created for player %s (%s), porting player to homebind", loc.GetMapId(), newMap ? newMap->GetMapName() : "Unknown", player->GetGUID().ToString().c_str(), player->GetName().c_str()); player->TeleportTo(player->m_homebindMapId, player->m_homebindX, player->m_homebindY, player->m_homebindZ, player->GetOrientation()); return; } |