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authorShauren <shauren.trinity@gmail.com>2016-04-25 22:03:34 +0200
committerShauren <shauren.trinity@gmail.com>2016-05-20 23:49:53 +0200
commit70102f32fe38ae7d49acbd5ddee0239602d3cb94 (patch)
tree22dcecc33942c7f60e2edb5402f6f7feaf559ece /src/server/game/Handlers/MovementHandler.cpp
parent885d9b53c38662e00e3b4977b82e9cf36d197f94 (diff)
Core/DataStores: Updated opcodes and db2 to 7.0.3.21414
Diffstat (limited to 'src/server/game/Handlers/MovementHandler.cpp')
-rw-r--r--src/server/game/Handlers/MovementHandler.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/server/game/Handlers/MovementHandler.cpp b/src/server/game/Handlers/MovementHandler.cpp
index ae0dcc586ef..0349fad420a 100644
--- a/src/server/game/Handlers/MovementHandler.cpp
+++ b/src/server/game/Handlers/MovementHandler.cpp
@@ -170,9 +170,9 @@ void WorldSession::HandleMoveWorldportAckOpcode()
{
// check if this instance has a reset time and send it to player if so
Difficulty diff = GetPlayer()->GetDifficultyID(mEntry);
- if (MapDifficultyEntry const* mapDiff = GetMapDifficultyData(mEntry->ID, diff))
+ if (MapDifficultyEntry const* mapDiff = sDB2Manager.GetMapDifficultyData(mEntry->ID, diff))
{
- if (mapDiff->RaidDuration)
+ if (mapDiff->GetRaidDuration())
{
if (time_t timeReset = sInstanceSaveMgr->GetResetTimeFor(mEntry->ID, diff))
{