diff options
Diffstat (limited to 'src/server/game/Handlers/MovementHandler.cpp')
| -rw-r--r-- | src/server/game/Handlers/MovementHandler.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/src/server/game/Handlers/MovementHandler.cpp b/src/server/game/Handlers/MovementHandler.cpp index ae0dcc586ef..0349fad420a 100644 --- a/src/server/game/Handlers/MovementHandler.cpp +++ b/src/server/game/Handlers/MovementHandler.cpp @@ -170,9 +170,9 @@ void WorldSession::HandleMoveWorldportAckOpcode() { // check if this instance has a reset time and send it to player if so Difficulty diff = GetPlayer()->GetDifficultyID(mEntry); - if (MapDifficultyEntry const* mapDiff = GetMapDifficultyData(mEntry->ID, diff)) + if (MapDifficultyEntry const* mapDiff = sDB2Manager.GetMapDifficultyData(mEntry->ID, diff)) { - if (mapDiff->RaidDuration) + if (mapDiff->GetRaidDuration()) { if (time_t timeReset = sInstanceSaveMgr->GetResetTimeFor(mEntry->ID, diff)) { |
