diff options
author | Treeston <treeston.mmoc@gmail.com> | 2016-08-20 12:43:04 +0200 |
---|---|---|
committer | GitHub <noreply@github.com> | 2016-08-20 12:43:04 +0200 |
commit | 8deda7ed7f18615937ec5db2d30a6badc3b157c1 (patch) | |
tree | 2b8d8e7f2795877ad86bad3a8312f48b31c41987 /src/server/game/Handlers/MovementHandler.cpp | |
parent | d3495da30bdfa9c198a2f304c29a1b0b994bf4c4 (diff) |
Entities/Unit: Cleanup refactor. Changes: (#17819)
+ Unit::m_movedPlayer -> Unit::m_playerMovingMe
+ Player::m_mover -> Player::m_unitMovedByMe
+ Unit::GetMover() -> Unit::GetUnitBeingMoved()
+ Unit::GetPlayerMover() -> Unit::GetPlayerBeingMoved()
+ NEW: Unit::GetClientControllingPlayer()
Diffstat (limited to 'src/server/game/Handlers/MovementHandler.cpp')
-rw-r--r-- | src/server/game/Handlers/MovementHandler.cpp | 10 |
1 files changed, 5 insertions, 5 deletions
diff --git a/src/server/game/Handlers/MovementHandler.cpp b/src/server/game/Handlers/MovementHandler.cpp index f6fc5d15bce..b5a21bbcc89 100644 --- a/src/server/game/Handlers/MovementHandler.cpp +++ b/src/server/game/Handlers/MovementHandler.cpp @@ -209,7 +209,7 @@ void WorldSession::HandleMoveTeleportAck(WorldPacket& recvData) uint32 flags, time; recvData >> flags >> time; - Player* plMover = _player->m_mover->ToPlayer(); + Player* plMover = _player->m_unitMovedByMe->ToPlayer(); if (!plMover || !plMover->IsBeingTeleportedNear()) return; @@ -252,7 +252,7 @@ void WorldSession::HandleMovementOpcodes(WorldPacket& recvData) { uint16 opcode = recvData.GetOpcode(); - Unit* mover = _player->m_mover; + Unit* mover = _player->m_unitMovedByMe; ASSERT(mover != NULL); // there must always be a mover @@ -492,8 +492,8 @@ void WorldSession::HandleSetActiveMoverOpcode(WorldPacket &recvData) recvData >> guid; if (GetPlayer()->IsInWorld()) - if (_player->m_mover->GetGUID() != guid) - TC_LOG_DEBUG("network", "HandleSetActiveMoverOpcode: incorrect mover guid: mover is %s and should be %s" , guid.ToString().c_str(), _player->m_mover->GetGUID().ToString().c_str()); + if (_player->m_unitMovedByMe->GetGUID() != guid) + TC_LOG_DEBUG("network", "HandleSetActiveMoverOpcode: incorrect mover guid: mover is %s and should be %s" , guid.ToString().c_str(), _player->m_unitMovedByMe->GetGUID().ToString().c_str()); } void WorldSession::HandleMoveNotActiveMover(WorldPacket &recvData) @@ -526,7 +526,7 @@ void WorldSession::HandleMoveKnockBackAck(WorldPacket& recvData) ObjectGuid guid; recvData >> guid.ReadAsPacked(); - if (_player->m_mover->GetGUID() != guid) + if (_player->m_unitMovedByMe->GetGUID() != guid) return; recvData.read_skip<uint32>(); // unk |