diff options
| author | Subv <s.v.h21@hotmail.com> | 2012-08-25 22:57:55 -0500 |
|---|---|---|
| committer | Subv <s.v.h21@hotmail.com> | 2012-08-25 22:57:55 -0500 |
| commit | 97c3e2e6c105e3dd563ba1064e86f5503d3f22f6 (patch) | |
| tree | 799871033b51e2246cc19254cdff6fce57be55ca /src/server/game/Handlers/MovementHandler.cpp | |
| parent | e0abbfd86c3ce23daa9bccbb9c181bfe08c2d0c4 (diff) | |
Core/Movement: Make MovementGenerators use pointers instead of references. cleanup
Diffstat (limited to 'src/server/game/Handlers/MovementHandler.cpp')
| -rwxr-xr-x | src/server/game/Handlers/MovementHandler.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/server/game/Handlers/MovementHandler.cpp b/src/server/game/Handlers/MovementHandler.cpp index 27b1f2eca3f..ca80921a7b2 100755 --- a/src/server/game/Handlers/MovementHandler.cpp +++ b/src/server/game/Handlers/MovementHandler.cpp @@ -125,7 +125,7 @@ void WorldSession::HandleMoveWorldportAckOpcode() { // short preparations to continue flight FlightPathMovementGenerator* flight = (FlightPathMovementGenerator*)(GetPlayer()->GetMotionMaster()->top()); - flight->Initialize(*GetPlayer()); + flight->Initialize(GetPlayer()); return; } |
