diff options
author | Shauren <shauren.trinity@gmail.com> | 2022-03-27 18:14:47 +0200 |
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committer | Shauren <shauren.trinity@gmail.com> | 2022-03-27 18:14:47 +0200 |
commit | b47185cabfbdeeaf492bf2303635db07ce703785 (patch) | |
tree | a162947c7357e964ef991471fe5a40b44f6bbbcf /src/server/game/Handlers/MovementHandler.cpp | |
parent | 4eba9786708dd3b22d9053c1a14eac7e6d03242e (diff) |
Core/Misc: Rename AddXXXFlag updatefield functions to SetXXXFlag
Diffstat (limited to 'src/server/game/Handlers/MovementHandler.cpp')
-rw-r--r-- | src/server/game/Handlers/MovementHandler.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/server/game/Handlers/MovementHandler.cpp b/src/server/game/Handlers/MovementHandler.cpp index da83cc662b0..c1209c0f7a7 100644 --- a/src/server/game/Handlers/MovementHandler.cpp +++ b/src/server/game/Handlers/MovementHandler.cpp @@ -431,7 +431,7 @@ void WorldSession::HandleMovementOpcode(OpcodeClient opcode, MovementInfo& movem if (plrMover->IsAlive()) { TC_LOG_DEBUG("entities.player.falldamage", "FALLDAMAGE Below map. Map min height: %f , Player debug info:\n%s", plrMover->GetMap()->GetMinHeight(plrMover->GetPhaseShift(), movementInfo.pos.GetPositionX(), movementInfo.pos.GetPositionY()), plrMover->GetDebugInfo().c_str()); - plrMover->AddPlayerFlag(PLAYER_FLAGS_IS_OUT_OF_BOUNDS); + plrMover->SetPlayerFlag(PLAYER_FLAGS_IS_OUT_OF_BOUNDS); plrMover->EnvironmentalDamage(DAMAGE_FALL_TO_VOID, GetPlayer()->GetMaxHealth()); // player can be alive if GM/etc // change the death state to CORPSE to prevent the death timer from |