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authorJeremy <Golrag@users.noreply.github.com>2023-12-29 14:12:15 +0100
committerfunjoker <funjoker109@gmail.com>2024-01-09 12:26:52 +0100
commitd816fc100aa3791b0a865a2322f66ea3229c6661 (patch)
tree71030c093193ca7ead5901cd8f576b6145fad3c6 /src/server/game/Handlers/MovementHandler.cpp
parentc545216960e68ff835a9fab1ed91711fb9e4a933 (diff)
Core/Battlegrounds: Clean up some Team/TeamId parameters to use enums instead of raw integer types (#29535)
* Fix criteria data type bg loss team score (cherry picked from commit 1ef0c045202a6af33fb991f2ff765fa183ce976f)
Diffstat (limited to 'src/server/game/Handlers/MovementHandler.cpp')
-rw-r--r--src/server/game/Handlers/MovementHandler.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/server/game/Handlers/MovementHandler.cpp b/src/server/game/Handlers/MovementHandler.cpp
index 8a8874ae86f..925ec7fc379 100644
--- a/src/server/game/Handlers/MovementHandler.cpp
+++ b/src/server/game/Handlers/MovementHandler.cpp
@@ -140,7 +140,7 @@ void WorldSession::HandleMoveWorldportAck()
// We're not in BG
player->SetBattlegroundId(0, BATTLEGROUND_TYPE_NONE, BATTLEGROUND_QUEUE_NONE);
// reset destination bg team
- player->SetBGTeam(0);
+ player->SetBGTeam(TEAM_OTHER);
}
// join to bg case
else if (Battleground* bg = player->GetBattleground())