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authorShauren <shauren.trinity@gmail.com>2013-06-15 15:16:36 +0200
committerShauren <shauren.trinity@gmail.com>2013-06-15 15:16:36 +0200
commitfa75fe78bd76e910ab7dfc614bc75f3ce43f9793 (patch)
treec58fbf5ca08da0f9726b8045d42a774aaf1fc576 /src/server/game/Handlers/MovementHandler.cpp
parenta8a5239aad6f0396948978bdeae0979e7a8dfa97 (diff)
Core/Objects
* Split BuildValuesUpdate into separate virtual methods for every object type that does something special with update fields * Removed _SetCreateBits/_SetUpdateBits to halve the amount of checks if field needs to be sent
Diffstat (limited to 'src/server/game/Handlers/MovementHandler.cpp')
-rw-r--r--src/server/game/Handlers/MovementHandler.cpp4
1 files changed, 1 insertions, 3 deletions
diff --git a/src/server/game/Handlers/MovementHandler.cpp b/src/server/game/Handlers/MovementHandler.cpp
index 2ab0f967756..19fdc3a1fe8 100644
--- a/src/server/game/Handlers/MovementHandler.cpp
+++ b/src/server/game/Handlers/MovementHandler.cpp
@@ -330,9 +330,7 @@ void WorldSession::HandleMovementOpcodes(WorldPacket& recvData)
if (!foundNewTransport)
{
plrMover->m_transport = NULL;
- movementInfo.t_pos.Relocate(0.0f, 0.0f, 0.0f, 0.0f);
- movementInfo.t_time = 0;
- movementInfo.t_seat = -1;
+ movementInfo.ClearTransport();
}
}
}