aboutsummaryrefslogtreecommitdiff
path: root/src/server/game/Handlers/NPCHandler.cpp
diff options
context:
space:
mode:
authorariel- <ariel-@users.noreply.github.com>2017-04-28 02:24:04 -0300
committerfunjoker <funjoker109@gmail.com>2020-04-29 01:36:41 +0200
commit93c19c4194b7eb82984bd13349c8ce3953a9ad92 (patch)
treeaf19c0a6cbd385102526ab71a8f29661189ffb6a /src/server/game/Handlers/NPCHandler.cpp
parent57b1d76ad50f39c61423518377e9ed5ecb267f89 (diff)
Core/Misc: camelize GetFaction/SetFaction properly
(cherry picked from commit 4c4dca6d694bd1064b403a31a5b1c776a326f3ce)
Diffstat (limited to 'src/server/game/Handlers/NPCHandler.cpp')
-rw-r--r--src/server/game/Handlers/NPCHandler.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/server/game/Handlers/NPCHandler.cpp b/src/server/game/Handlers/NPCHandler.cpp
index 08981180970..1cda9ba2f1c 100644
--- a/src/server/game/Handlers/NPCHandler.cpp
+++ b/src/server/game/Handlers/NPCHandler.cpp
@@ -159,7 +159,7 @@ void WorldSession::HandleGossipHelloOpcode(WorldPackets::NPC::Hello& packet)
}
// set faction visible if needed
- if (FactionTemplateEntry const* factionTemplateEntry = sFactionTemplateStore.LookupEntry(unit->getFaction()))
+ if (FactionTemplateEntry const* factionTemplateEntry = sFactionTemplateStore.LookupEntry(unit->GetFaction()))
_player->GetReputationMgr().SetVisible(factionTemplateEntry);
GetPlayer()->RemoveAurasWithInterruptFlags(AURA_INTERRUPT_FLAG_TALK);