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author | ccrs <ccrs@users.noreply.github.com> | 2019-05-16 00:21:09 +0200 |
---|---|---|
committer | Shauren <shauren.trinity@gmail.com> | 2021-12-05 18:37:12 +0100 |
commit | c511fa28037094a591d2ecc34b68c7e361f0d454 (patch) | |
tree | 67ed22177f0da52646420afea382253a8df00efc /src/server/game/Handlers/PetHandler.cpp | |
parent | 0af20f57530bc3b2f66c5a7c9cf514459b6d420a (diff) |
Core/Misc: remove incorrect ClearUnitState calls related to movement
these unit states should never be removed outside motionmaster's handlings
(cherry picked from commit 79b90f9d3afb3815e265fc59a1e98c92ec788012)
Diffstat (limited to 'src/server/game/Handlers/PetHandler.cpp')
-rw-r--r-- | src/server/game/Handlers/PetHandler.cpp | 3 |
1 files changed, 0 insertions, 3 deletions
diff --git a/src/server/game/Handlers/PetHandler.cpp b/src/server/game/Handlers/PetHandler.cpp index 667d81bdca9..eb2510b28df 100644 --- a/src/server/game/Handlers/PetHandler.cpp +++ b/src/server/game/Handlers/PetHandler.cpp @@ -195,7 +195,6 @@ void WorldSession::HandlePetActionHelper(Unit* pet, ObjectGuid guid1, uint32 spe if (!owner->IsValidAttackTarget(TargetUnit)) return; - pet->ClearUnitState(UNIT_STATE_FOLLOW); // This is true if pet has no target or has target but targets differs. if (pet->GetVictim() != TargetUnit || !pet->GetCharmInfo()->IsCommandAttack()) { @@ -695,8 +694,6 @@ void WorldSession::HandlePetCastSpellOpcode(WorldPackets::Spells::PetCastSpell& SpellCastTargets targets(caster, petCastSpell.Cast); - caster->ClearUnitState(UNIT_STATE_FOLLOW); - Spell* spell = new Spell(caster, spellInfo, TRIGGERED_NONE); spell->m_fromClient = true; spell->m_misc.Raw.Data[0] = petCastSpell.Cast.Misc[0]; |