diff options
author | joschiwald <joschiwald.trinity@gmail.com> | 2017-05-05 20:48:08 +0200 |
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committer | joschiwald <joschiwald.trinity@gmail.com> | 2017-05-05 21:22:58 +0200 |
commit | 036f67c0c144954827733cad0c5881eba1bd88e7 (patch) | |
tree | 6ebf1797fd5e27ed67049010af18ecb72aea21db /src/server/game/Handlers/QueryHandler.cpp | |
parent | c1cc0e9949a73e1cbb2640032d5d038cca051954 (diff) |
Core/Collision: Replaced phasemask with proper phases in GameObject collision calculation
Diffstat (limited to 'src/server/game/Handlers/QueryHandler.cpp')
-rw-r--r-- | src/server/game/Handlers/QueryHandler.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/server/game/Handlers/QueryHandler.cpp b/src/server/game/Handlers/QueryHandler.cpp index b05f2add7ae..641a4b5ce59 100644 --- a/src/server/game/Handlers/QueryHandler.cpp +++ b/src/server/game/Handlers/QueryHandler.cpp @@ -199,7 +199,7 @@ void WorldSession::HandleQueryCorpseLocation(WorldPackets::Query::QueryCorpseLoc mapID = corpseMapEntry->CorpseMapID; x = corpseMapEntry->CorpsePos.X; y = corpseMapEntry->CorpsePos.Y; - z = entranceMap->GetHeight(player->GetPhaseMask(), x, y, MAX_HEIGHT); + z = entranceMap->GetHeight(player->GetPhases(), x, y, MAX_HEIGHT); } } } |