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authorxinef1 <w.szyszko2@gmail.com>2017-02-05 23:14:19 +0100
committerShauren <shauren.trinity@gmail.com>2017-02-05 23:14:19 +0100
commit59ce3d6c9bd82d55cbfa505bb945b71cab21a12f (patch)
tree11e0f0f2ae3f3baffff0586f785ebbc7b7efd8aa /src/server/game/Handlers/QueryHandler.cpp
parent3c605ba614c45c4b8f99c12fb49f342c068054a5 (diff)
Core/Misc: Moved CharacterInfo out of world to separate class
Closes #19030
Diffstat (limited to 'src/server/game/Handlers/QueryHandler.cpp')
-rw-r--r--src/server/game/Handlers/QueryHandler.cpp3
1 files changed, 2 insertions, 1 deletions
diff --git a/src/server/game/Handlers/QueryHandler.cpp b/src/server/game/Handlers/QueryHandler.cpp
index 2d801bd86ff..3feed3daca7 100644
--- a/src/server/game/Handlers/QueryHandler.cpp
+++ b/src/server/game/Handlers/QueryHandler.cpp
@@ -27,11 +27,12 @@
#include "UpdateMask.h"
#include "NPCHandler.h"
#include "MapManager.h"
+#include "CharacterCache.h"
void WorldSession::SendNameQueryOpcode(ObjectGuid guid)
{
Player* player = ObjectAccessor::FindConnectedPlayer(guid);
- CharacterInfo const* nameData = sWorld->GetCharacterInfo(guid);
+ CharacterCacheEntry const* nameData = sCharacterCache->GetCharacterCacheByGuid(guid);
WorldPacket data(SMSG_NAME_QUERY_RESPONSE, (8+1+1+1+1+1+10));
data << guid.WriteAsPacked();