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authorMaks Szokalski <42069493+illunix@users.noreply.github.com>2020-09-10 16:57:11 +0200
committerGitHub <noreply@github.com>2020-09-10 16:57:11 +0200
commit41188eb535e445b73909659980257da2939e4be4 (patch)
tree7c4efaa1a9d2478447624ab13c2e101dbbc4e4a4 /src/server/game/Handlers/QuestHandler.cpp
parentfeaaa595cae735bb6093b24a88562c27b2723cfe (diff)
Add "On" to some gossip methods in AI (#25415)
* Add "On" to some methods * Update npc_innkeeper.cpp * Update zone_borean_tundra.cpp
Diffstat (limited to 'src/server/game/Handlers/QuestHandler.cpp')
-rw-r--r--src/server/game/Handlers/QuestHandler.cpp6
1 files changed, 3 insertions, 3 deletions
diff --git a/src/server/game/Handlers/QuestHandler.cpp b/src/server/game/Handlers/QuestHandler.cpp
index 455b6de3bad..11f60f30435 100644
--- a/src/server/game/Handlers/QuestHandler.cpp
+++ b/src/server/game/Handlers/QuestHandler.cpp
@@ -96,7 +96,7 @@ void WorldSession::HandleQuestgiverHelloOpcode(WorldPacket& recvData)
creature->SetHomePosition(creature->GetPosition());
_player->PlayerTalkClass->ClearMenus();
- if (creature->AI()->GossipHello(_player))
+ if (creature->AI()->OnGossipHello(_player))
return;
_player->PrepareGossipMenu(creature, creature->GetCreatureTemplate()->GossipMenuId, true);
@@ -319,7 +319,7 @@ void WorldSession::HandleQuestgiverChooseRewardOpcode(WorldPacket& recvData)
}
_player->PlayerTalkClass->ClearMenus();
- questgiver->AI()->QuestReward(_player, quest, reward);
+ questgiver->AI()->OnQuestReward(_player, quest, reward);
break;
}
case TYPEID_GAMEOBJECT:
@@ -339,7 +339,7 @@ void WorldSession::HandleQuestgiverChooseRewardOpcode(WorldPacket& recvData)
}
_player->PlayerTalkClass->ClearMenus();
- questGiver->AI()->QuestReward(_player, quest, reward);
+ questGiver->AI()->OnQuestReward(_player, quest, reward);
break;
}
default: