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authorShauren <shauren.trinity@gmail.com>2015-10-06 00:30:47 +0200
committerShauren <shauren.trinity@gmail.com>2015-10-06 00:30:47 +0200
commit63def8aa3291d0a6e5f83b289ad12c4c8a3cebd9 (patch)
treecfb5fe68515b5421c0719430f3689733bde20429 /src/server/game/Handlers/SocialHandler.cpp
parent2c828a47a5aa03c850f0a0fdf7c2100771f69ef8 (diff)
Core/Battle.net:
* Changed packet structures to mirror client names * Simplified ToString Building * Removed deprecated structures World: Cleaned up duplicate realm info 'realm' and 'realmHandle' variables (realmHandle was removed, that data is fully contained in realm)
Diffstat (limited to 'src/server/game/Handlers/SocialHandler.cpp')
-rw-r--r--src/server/game/Handlers/SocialHandler.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/server/game/Handlers/SocialHandler.cpp b/src/server/game/Handlers/SocialHandler.cpp
index e8533ff917c..9091701660c 100644
--- a/src/server/game/Handlers/SocialHandler.cpp
+++ b/src/server/game/Handlers/SocialHandler.cpp
@@ -61,7 +61,7 @@ void WorldSession::HandleAddFriendOpcodeCallBack(PreparedQueryResult result, std
uint32 team = Player::TeamForRace(fields[1].GetUInt8());
uint32 friendAccountId = fields[2].GetUInt32();
- if (HasPermission(rbac::RBAC_PERM_ALLOW_GM_FRIEND) || AccountMgr::IsPlayerAccount(AccountMgr::GetSecurity(friendAccountId, realmHandle.Index)))
+ if (HasPermission(rbac::RBAC_PERM_ALLOW_GM_FRIEND) || AccountMgr::IsPlayerAccount(AccountMgr::GetSecurity(friendAccountId, realm.Id.Realm)))
{
if (friendGuid == GetPlayer()->GetGUID())
friendResult = FRIEND_SELF;